Category:Objeck: Difference between revisions

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{{language programming paradigm|Object-oriented}}{{language programming paradigm|functional}}
{{language programming paradigm|Object-oriented}}{{language programming paradigm|functional}}


'''Objeck ''' is an [[object-oriented]] computing language with [[functional programming|functional]] features. The language has ties with [[Java]] and [[Scheme]]. In this language all data types are treated as objects and functions are first-class.
'''Objeck ''' is an [[object-oriented]] computing language with [[functional programming|functional]] features. The language was based upon the author's use of [[Java]] and [[Scheme]]. In the language, all data types are treated as objects and first-class functions that support closures.


The programming environment consists of an optimizing compiler, command-line debugger and virtual machine with associated [[Garbage collection|garbage collector]] and [[JIT]] compiler. The compiler emits binary [[bytecode]] that is executed by the runtime system. The runtime system has the ability to translate the bytecode into AMD64 or IA-32 machine code on the fly.
The programming environment consists of an optimizing compiler, command-line debugger, and virtual machine with associated [[Garbage collection|garbage collector]] and [[JIT]] compiler. The compiler emits binary [[bytecode]] that is executed by the runtime system. The runtime JIT compiler support ARM64, ARM32, AMD64 and IA-32 machine code targets for macOS, Linux and Windows.


For more information check out the getting started [https://www.objeck.org/getting_started.html guide].
Learn more from the [https://www.objeck.org/getting_started.html getting started guide].

Revision as of 01:49, 30 April 2021

Language
Objeck
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Compiled (bytecode)
Garbage collected: Yes
Parameter passing methods: By value
Type safety: Safe
Type strength: Strong
Type checking: Static
See Also:
Listed below are all of the tasks on Rosetta Code which have been solved using Objeck.


Objeck is an object-oriented computing language with functional features. The language was based upon the author's use of Java and Scheme. In the language, all data types are treated as objects and first-class functions that support closures.

The programming environment consists of an optimizing compiler, command-line debugger, and virtual machine with associated garbage collector and JIT compiler. The compiler emits binary bytecode that is executed by the runtime system. The runtime JIT compiler support ARM64, ARM32, AMD64 and IA-32 machine code targets for macOS, Linux and Windows.

Learn more from the getting started guide.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "Objeck"

The following 200 pages are in this category, out of 331 total.

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