Category:E: Difference between revisions

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{{language|E}}
{{language|E
|strength=strong
|safety=safe
|express=explicit
|compat=structural
|checking=dynamic
|parampassing=value
|gc=yes}}
E is a programming language designed around object-capability security and event-loop concurrency, in order to support creation of highly robust and secure programs.
E is a programming language designed around object-capability security and event-loop concurrency, in order to support creation of highly robust and secure programs.


Using the Java implementation of E, Java libraries can be used from E code, and its REPL (e.g. [[Creating a Window]]).
Using the [[Java]] implementation of E, Java libraries can be used from E code, and its REPL (e.g. [[Creating a Window]]).


==See Also==
==See Also==

Revision as of 03:11, 31 May 2009

Language
E
This programming language may be used to instruct a computer to perform a task.
Garbage collected: Yes
Type safety: Safe
Type strength: Strong
Type compatibility: Structural
Type expression: Explicit
Type checking: Dynamic
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using E.

E is a programming language designed around object-capability security and event-loop concurrency, in order to support creation of highly robust and secure programs.

Using the Java implementation of E, Java libraries can be used from E code, and its REPL (e.g. Creating a Window).

See Also

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "E"

The following 200 pages are in this category, out of 269 total.

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