User:Eriksiers

From Rosetta Code
Revision as of 18:15, 30 September 2009 by Eriksiers (talk | contribs) (dangit)
Fargle Bargle
Language Proficiency
BASIC Greybeard
PowerBASIC Greybeard
Visual Basic Greybeard
DOS Batch File Meh
UNIX Shell Meh
VBScript Meh
Assembly Dork
Pascal Dork
Seed7 Dork
C Grue
C++ Grue
Visual Basic .NET Weasel
Fargle Blat
Languages Reasons
.Net Framework just not my thing, eh?
C I can use it, but I don't wanna
C++ ditto

Yeah, me.

Don't believe those lists over there. -->

They're all lies, and totally contradictory.

I've been working on a VB4/5/6-to-ANSI-C/C++ translator for a while. A long while -- first got the idea several years ago. No released code as yet, but it's progressing... slowly. Really slowly. (One problem is that I'm writing it in VB6, so that it can translate itself, the classic standard test of any compiler/translator/whatever.)

My other current projects include hacks to games using pieces of other games. The hard part is doing it in such a way that I can release my hacks for others to use without opening myself up to copyright-infringement lawsuits. (Generally, it involves utility programs that take pieces of 'Game A', already installed on the end-user's machine, and throwing them at 'Game B', also installed locally. Sometimes it's mindlessly simple; sometimes, it's mind-bogglingly hard -- it all depends on the games I'm messing with. See also wp:Masochism.)

Carpe Ichthys

Dr. Pepper owns my soul. Mr. Pibb owns my left pinkie.

My code contributions

All code that I've posted on Rosetta Code is licensed for use under terms of the GNU GPL, version 2 or (at your option) any later version. (This is in addition to the GNU FDL, which automatically covers everything posted on RC. You can choose whichever license seems more appropriate.)

This specifically applies to code that I have posted. Other people's code that I have made changes to belongs to them, not me, and I disclaim any rights I might have to those changes.

If you're not sure if a piece of code is mine or not, ask. If you're not sure what I'm talking about, ask. If you're not sure which license applies, ask. If you want different licensing terms, ask.