System stack

From Rosetta Code
Revision as of 07:34, 13 October 2008 by rosettacode>Dmitry-kazakov (Stack frame added, stack use in high-integrity systems, cases when multiple stacks used)

The system stack (a.k.a. call stack or just "the stack") is a place in memory for things that the heap doesn't cover. The system stack is more organized than the heap since it uses the stack data structure, where order matters. Also, the address of the next allocation is known at all times because of this organization. Allocated items are pushed on to the stack in a particular order and popped off when needed.

Most importantly, the system stack is used to store information about subroutine calls (where it gets the name "call stack"). The stack stores parameters for the function and a return address where the program should pick up when the function is finished. It also reserves a space for a return value to be popped by the system on return. The piece of stack used by a subprogram is called stack frame.

Because of its limited size, a stack may "overflow" if too many function calls are made without returning. This situation is dangerous because, if not handled properly (usually by the program stopping and freeing all of its memory), the stack could intersect and overwrite other memory from the program, other programs, or the operating system. In high-integrity systems one of strict design requirements is predictability of the stack size. Use of heap is usually prohibited, for the same reason.

Often there exist more than one stack:

  • In concurrent programming each task has a stack of its own. Differently to the heap stack need not to be shared between the tasks and thus no interlocking is required;
  • The language run-time environment may maintain multiple stacks for one task. For example, the arguments and the local variables of a subprogram may be allocated on a stack different from the stack used for the return. When the subprograms may return variable size values this prevents copying of those. Upon return stacks are swapped;
  • Secondary stacks may be used for allocation on non-contiguous objects, typically strings.