RCRPG

From Rosetta Code
Task
RCRPG
You are encouraged to solve this task according to the task description, using any language you may know.
Create a simple interactive game which incorporates the following features:
  • room-based navigation in three integer dimensions (x,y,z)
  • player inventory
  • three types of item: sledge, gold and ladder
  • a goal coordinate

Use of the sledge should be required to create a passage between rooms. The ladder should be present in a room (but not held by the player), in order for the player to access the room above him. The gold need not have a function.

This project is based on this blog post by Michael Mol, and the Perl version comes from there.

C

See RCRPG/C.

C++

See RCRPG/C++.

C++11

See RCRPG/C++11.

C++98

YARCRPG - See RCRPG/C++98.

Clojure

See RCRPG/Clojure.

Common Lisp

See RCRPG/Common Lisp.

D

See RCRPG/D.

Erlang

See RCRPG/Erlang.

Go

See RCRPG/Go.

Haskell

See RCRPG/Haskell.

Icon and Unicon

See RCRPG/Unicon

Inform 7

See RCRPG/Inform 7.

Java

See RCRPG/Java.

JavaScript

See RCRPG/Javascript.

Julia

See RCRPG/Julia.

MiniScript

See RCRPG/MiniScript.

Nim

See RCRPG/Nim.

Oz

See RCRPG/Oz.

Perl

See RCRPG/Perl.

Phix

See RCRPG/Phix.

PureBasic

See RCRPG/PureBasic.

Python

See RCRPG/Python.

Racket

See RCRPG/Racket.

Raku

(formerly Perl 6)

See RCRPG/Raku.

Ruby

See RCRPG/Ruby.

Rust

See RCRPG/Rust.

Tcl

See RCRPG/Tcl.

uBasic/4tH

See RCRPG/uBasic-4tH.

Wren

See RCRPG/Wren.