Logical operations: Difference between revisions

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false, false, true</pre>
false, false, true</pre>


=={{header|Mathematica}}==
=={{header|Mathematica}}/{{header|Wolfram Language}}==
<lang Mathematica>And[a,b,...]
<lang Mathematica>And[a,b,...]
Or[a,b,...]
Or[a,b,...]

Revision as of 10:09, 27 June 2021

Task
Logical operations
You are encouraged to solve this task according to the task description, using any language you may know.

Basic Data Operation
This is a basic data operation. It represents a fundamental action on a basic data type.

You may see other such operations in the Basic Data Operations category, or:

Integer Operations
Arithmetic | Comparison

Boolean Operations
Bitwise | Logical

String Operations
Concatenation | Interpolation | Comparison | Matching

Memory Operations
Pointers & references | Addresses

Task

Write a function that takes two logical (boolean) values, and outputs the result of "and" and "or" on both arguments as well as "not" on the first arguments.

If the programming language doesn't provide a separate type for logical values, use the type most commonly used for that purpose.

If the language supports additional logical operations on booleans such as XOR, list them as well.

11l

<lang 11l>F logic(a, b)

  print(‘a and b: ’(a & b))
  print(‘a or b: ’(a | b))
  print(‘not a: ’(!a))</lang>

360 Assembly

Assembler 360 offers a full set of opcodes for logical operations: or, and, xor (exclusive or). The "not" can be done by inversing the branching: BNE (Branch Not Equal) instead of BE (Branch Equal). An othe way to perform a not is to use a xor with the true value (X'FF').

 Op-codes
                     Or    And   Xor
                     ---   ---   ---      
 Memory to memory    OC    NC    XC
 Memory to register  O     N     X
 Immediate           OI    NI    XI


An example: <lang 360asm>* Logical operations 04/04/2017 LOGICAL CSECT

        USING  LOGICAL,R15
  • -- C=A and B
        MVC    C,A                C=A
        NC     C,B                C=A and B
  • -- C=A or B
        MVC    C,A                C=A
        OC     C,B                C=A or B
  • -- C=not A
        MVC    C,A                C=A
        XI     C,X'01'            C=not A
  • -- if C then goto e
        CLI    C,X'01'            if C 
        BE     E                  then goto e
        XPRNT  =C'FALSE',5

E BR R14 TRUE DC X'01' FALSE DC X'00' A DC X'01' B DC X'00' C DS X PG DC CL80' '

        YREGS
        END    LOGICAL</lang>
Output:
FALSE

ACL2

<lang lisp>(defun logical-ops (a b)

  (progn$ (cw "(and a b) = ~x0~%" (and a b))
          (cw "(or a b)  = ~x0~%" (or a b))
          (cw "(not a) =   ~x0~%" (not a))))</lang>



Ada

I have also included logical xor because it is defined for Ada boolean types. All the operators below work equally well on arrays of boolean types. In fact, a packed array of boolean is an array of bits, providing a direct link between logical and bitwise operations.

<lang ada>procedure Print_Logic(A : Boolean; B : Boolean) is begin

  Put_Line("A and B is " & Boolean'Image(A and B));
  Put_Line("A or B  is " & Boolean'Image(A or B));
  Put_Line("A xor B is " & Boolean'Image(A xor B));
  Put_Line("not A   is " & Boolean'Image(not A));

end Print_Logic;</lang>

Agda

<lang agda>module AndOrNot where

open import Data.Bool open import Data.Product

test : Bool → Bool → Bool × Bool × Bool test x y = x ∧ y , x ∨ y , not x</lang>

e.g.

test true false ⇒ false , true , false

Aikido

<lang aikido> function logic(a,b) {

 println("a AND b: " + (a && b))
 println("a OR b: " + (a || b))
 println("NOT a: " + (!a))

} </lang>

Aime

<lang aime>void out(integer a, integer b) {

   o_integer(a && b);
   o_byte('\n');
   o_integer(a || b);
   o_byte('\n');
   o_integer(!a);
   o_byte('\n');

}</lang>

ALGOL 68

<lang algol68>PROC print_logic = (BOOL a, b)VOID: (

  1. for a 6-7 bit/byte compiler #
 printf(($"a and b is "gl$, a AND b);
 printf(($"a or b is "gl$, a OR b);
 printf(($"not a is "gl$, NOT a);
 printf(($"a equivalent to b is "gl$, a EQ b);
 printf(($"a not equivalent to b is "gl$, a NE b);
  1. Alternatively ASCII #
 printf(($"a and b is "gl$, a & b); 
 printf(($"a and b is "gl$, a /\ b);  
 printf(($"a or b is "gl$, a \/ b);
 printf(($"a equivalent to b "gl$, a = b);
 printf(($"a not equivalent to b "gl$, a /= b);

¢ for a European 8 bit/byte charcter set eg. ALCOR or GOST ¢

 printf(($"a and b is "gl$, a ∧ b);
 printf(($"a or b is "gl$, a ∨ b);
 printf(($"not a is "gl$, ¬ a)
 printf(($"a not equivalent to b is "gl$, a ≠ b)

)</lang>

ALGOL W

<lang algolw>procedure booleanOperations( logical value a, b ) ;

   begin
       % algol W has the usual "and", "or" and "not" operators         %
       write( a,      " and ", b, ": ", a and   b );
       write( a,      "  or ", b, ": ", a  or   b );
       write( "         not ", a, ": ",   not   a );
       % logical values can be compared with the = and not = operators %
       %     a not = b can be used for a xor b                         %
       write( a,      " xor ", b, ": ", a not = b );
       write( a,      " equ ", b, ": ", a     = b );
   end booleanOperations ;</lang>

Apex

<lang Java>boolean a = true; boolean b = false; System.Debug('a AND b: ' + (a && b)); System.Debug('a OR b: ' + (a || b)); System.Debug('NOT a: ' + (!a)); System.Debug('a XOR b: ' + (a ^ b)); </lang>

APL

APL represents Boolean values using 1 and 0. This function takes Boolean arguments before it and after it—which may be arrays of Booleans—and returns an array consisting of arg1 AND arg2, arg1 OR arg2, NOT arg1, arg1 NAND arg2, arg1 NOR arg2, and arg1 XOR arg2, in that order. <lang apl> LOGICALOPS←{(⍺∧⍵)(⍺∨⍵)(~⍺)(⍺⍲⍵)(⍺⍱⍵)(⍺≠⍵)}</lang>

ARM Assembly

Works with: as version Raspberry Pi

<lang ARM Assembly> /* ARM assembly Raspberry PI */ /* program logicoper.s */ /* Constantes */ .equ STDOUT, 1 .equ WRITE, 4 .equ EXIT, 1 /* Initialized data */ .data szMessResultAnd: .asciz "Result of And : \n" szMessResultOr: .asciz "Result of Or : \n" szMessResultEor: .asciz "Result of Exclusive Or : \n" szMessResultNot: .asciz "Result of Not : \n" szMessResultClear: .asciz "Result of Bit Clear : \n"

sMessAffBin: .ascii "Register value : " sZoneBin: .space 36,' '

            .asciz "\n"

/* code section */ .text .global main main: /* entry of program */

   push {fp,lr}     /* save 2 registers */
   mov r0,#0b1100      @ binary value 1
   mov r1,#0b0110      @ binary value 2
   bl logicfunc

100: @ standard end of the program

   mov r0,#0                   @ return code
   pop {fp,lr}                 @ restore 2 registers
   mov r7,#EXIT                @ request to exit program
   swi 0                       @ perform the system call

/******************************************************************/ /* logics functions */ /******************************************************************/ /* r0 contains the first value */ /* r1 contains the second value */ logicfunc:

   push {r2,lr}                     @ save  registers 
   mov r2,r0                        @ save value 1 in r2 
   ldr r0,iAdrszMessResultAnd       @ and
   bl affichageMess
   mov r0,r2                        @ load value 1 in r0
   and r0,r1
   bl affichage2
   ldr r0,iAdrszMessResultOr        @ or
   bl affichageMess
   mov r0,r2
   orr r0,r1
   bl affichage2
   ldr r0,iAdrszMessResultEor       @ exclusive or
   bl affichageMess
   mov r0,r2
   eor r0,r1
   bl affichage2
   ldr r0,iAdrszMessResultNot       @ not
   bl affichageMess
   mov r0,r2
   mvn r0,r1
   bl affichage2
   ldr r0,iAdrszMessResultClear     @ bit clear
   bl affichageMess
   mov r0,r2
   bic r0,r1
   bl affichage2

100:

   pop {r2,lr}                      @ restore registers 
   bx lr	

iAdrszMessResultAnd: .int szMessResultAnd iAdrszMessResultOr: .int szMessResultOr iAdrszMessResultEor: .int szMessResultEor iAdrszMessResultNot: .int szMessResultNot iAdrszMessResultClear: .int szMessResultClear /******************************************************************/ /* register display in binary */ /******************************************************************/ /* r0 contains the register */ affichage2:

   push {r0,lr}     /* save registers */  
   push {r1-r5}     /* save other registers */
   mrs r5,cpsr      /* saves state register in r5 */
   ldr r1,iAdrsZoneBin
   mov r2,#0         @ read bit position counter
   mov r3,#0         @ position counter of the written character

1: @ loop

   lsls r0,#1        @ left shift  with flags
   movcc r4,#48      @ flag carry off   character '0'
   movcs r4,#49      @ flag carry on    character '1'
   strb r4,[r1,r3]   @ character ->   display zone
   add r2,r2,#1      @ + 1 read bit position counter
   add r3,r3,#1      @ + 1 position counter of the written character
   cmp r2,#8         @ 8 bits read
   addeq r3,r3,#1    @ + 1 position counter of the written character
   cmp r2,#16        @ etc
   addeq r3,r3,#1
   cmp r2,#24
   addeq r3,r3,#1
   cmp r2,#31        @ 32 bits shifted ?
   ble 1b            @ no -> loop
   ldr r0,iAdrsZoneMessBin    @ address of message result
   bl affichageMess           @ display result
   

100:

   msr cpsr,r5    /* restore state register */
   pop {r1-r5}    /* restore other registers */
   pop {r0,lr}
   bx lr	

iAdrsZoneBin: .int sZoneBin iAdrsZoneMessBin: .int sMessAffBin

/******************************************************************/ /* display text with size calculation */ /******************************************************************/ /* r0 contains the address of the message */ affichageMess:

   push {fp,lr}    			/* save registers */ 
   push {r0,r1,r2,r7}    		/* save others registers */
   mov r2,#0   				/* counter length */

1: /* loop length calculation */

   ldrb r1,[r0,r2]  			/* read byte start position + index */
   cmp r1,#0       			/* if 0 it's over */
   addne r2,r2,#1   			/* else add 1 to the length */
   bne 1b          			/* and loop */
                               /* so here r2 contains the length of the message */
   mov r1,r0        			/* address message in r1 */
   mov r0,#STDOUT      		/* code to write to the standard output */
   mov r7,#WRITE               /* "write" system call */
   swi #0                      /* system call */
   pop {r0,r1,r2,r7}     		/* restore other registers */
   pop {fp,lr}    				/* restore 2 registers */ 
   bx lr	        			/* return */	


</lang>

Arturo

<lang rebol>logic: function [a b][ print ["a AND b =" and? a b] print ["a OR b =" or? a b] print ["NOT a = " not? a] ]

logic true false</lang>

Output:
a AND b = false 
a OR b = true 
NOT a =  false

AutoHotkey

<lang AutoHotkey>a = 1 b = 0 msgbox % "a and b is " . (a && b) msgbox % "a or b is " . (a || b) msgbox % "not a is " . (!a)</lang>

Avail

Avail provides logical operators to cover all possibilities of a two-argument truth table. (Hence there are 12 entries below, plus the 4 ommitted for the trivial a, b, true, and false = 2^4.) <lang Avail>Method "logic ops_,_" is [

   a : boolean;
   b : boolean;

|

   Print: "not a: " ++ “¬a”;
   Print: "not b: " ++ “¬b”;
   Print: "a and b: " ++ “a ∧ b”;
   Print: "a or b: " ++ “a ∨ b”;
   Print: "a nand b: " ++ “a ↑ b”;
   Print: "a nor b: " ++ “a ↓ b”;
   Print: "a implies b: " ++ “a → b”; // = not a OR b
   Print: "a is implied b b: " ++ “a ← b”; // = a OR not b
   Print: "a does not imply b: " ++ “a ↛ b”; // = a AND not b
   Print: "a is not implied by b: " ++ “a ↚ b”; // not a AND b
   Print: "a xor b: " ++ “a ⊕ b”; // equivalent to a ≠ b
   Print: "a biconditional b: " ++ “a ↔ b”; // equivalent to a = b

];</lang>

AWK

<lang awk>$ awk '{print "and:"($1&&$2),"or:"($1||$2),"not:"!$1}' 0 0 and:0 or:0 not:1 0 1 and:0 or:1 not:1 1 0 and:0 or:1 not:0 1 1 and:1 or:1 not:0</lang>

Axe

<lang axe>Lbl LOGIC r₁→A r₂→B Disp "AND:",(A?B)▶Dec,i Disp "OR:",(A??B)▶Dec,i Disp "NOT:",(A?0,1)▶Dec,i Return</lang>

Note that unlike TI-83 BASIC, the "and", "or", "xor", and "not(" tokens in Axe are bitwise operators, not logical operators.

BASIC

Commodore BASIC

In Commodore BASIC 'True' is -1 and 'False' is 0. There is no operation for 'exclusive-or'. <lang qbasic>10 A = -1 20 B = 0 30 PRINT A AND B 40 PRINT A OR B 50 PRINT (A AND (NOT B)) OR ((NOT A) AND B) 60 PRINT NOT A</lang>

Output:
0
-1
-1
0

BASIC256

<lang BASIC256>a = true b = false print a and b print a or b print a xor b print not a</lang>

BBC BASIC

<lang bbcbasic> PROClogic(FALSE, FALSE)

     PROClogic(FALSE, TRUE)
     PROClogic(TRUE, FALSE)
     PROClogic(TRUE, TRUE)
     END
     
     DEF PROClogic(a%, b%)
     LOCAL @% : @% = 2 : REM Column width
     PRINT a% " AND " b% " = " a% AND b% TAB(20);
     PRINT a% " OR "  b% " = " a% OR b%  TAB(40);
     PRINT a% " EOR " b% " = " a% EOR b% TAB(60);
     PRINT " NOT " a% " = " NOT a%
     ENDPROC</lang>
Output:
 0 AND  0 =  0       0 OR  0 =  0        0 EOR  0 =  0       NOT  0 = -1
 0 AND -1 =  0       0 OR -1 = -1        0 EOR -1 = -1       NOT  0 = -1
-1 AND  0 =  0      -1 OR  0 = -1       -1 EOR  0 = -1       NOT -1 =  0
-1 AND -1 = -1      -1 OR -1 = -1       -1 EOR -1 =  0       NOT -1 =  0

IS-BASIC

<lang IS-BASIC>100 LET A=-1 110 LET B=0 120 PRINT A AND B 130 PRINT A OR B 140 PRINT (A AND(NOT B)) OR((NOT A) AND B) 150 PRINT NOT A 160 PRINT 15 BAND 4 170 PRINT 2 BOR 15 180 PRINT (A BOR B)-(A BAND B) ! xor</lang>

QuickBASIC

Works with: QuickBasic version 4.5

<lang qbasic>SUB logic (a%, b%) 'no booleans in BASIC...these are integers. 1 for true 0 for false.

 PRINT a AND b
 PRINT a OR b
 PRINT NOT a

END SUB</lang>

FreeBASIC

In addition to And, Or and Not FreeBASIC supports several other logical operators:

  • XOr - Exclusive Or : true if both operands are different, false if they're the same
  • Eqv - Equivalence  : true if both operands are the same, false if they're different
  • Imp - Implication  : true unless the first operand is true and the second operand is false when it is false


There are also 'short-circuiting' operators:

  • AndAlso - Same as AND but the second operand is only evaluated if the first is true
  • OrElse - Same as OR but the second operand is only evaluated if the first is false


The following program illustrates the use of these operators:

<lang freebasic>' FB 1.05.0 Win64

Sub logicalDemo(b1 As Boolean, b2 As Boolean)

 Print "b1             = "; b1
 Print "b2             = "; b2 
 Print "b1 And b2      = "; b1 And b2
 Print "b1 Or b2       = "; b1 Or b2
 Print "b1 XOr b2      = "; b1 Xor b2
 Print "b1 Eqv b2      = "; b1 Eqv b2
 Print "b1 Imp b2      = "; b1 Imp b2
 Print "Not b1         = "; Not b1
 Print "b1 AndAlso b2  = "; b1 AndAlso b2
 Print "b1 OrElse b2   = "; b1 OrElse b2
 Print

End Sub

Dim b1 As Boolean = True Dim b2 As Boolean = True logicalDemo b1, b2 b2 = False logicalDemo b1, b2 b1 = False logicalDemo b1, b2 b2 = True logicalDemo b1, b2 Print "Press any key to quit" Sleep</lang>

Output:
b1             = true
b2             = true
b1 And b2      = true
b1 Or b2       = true
b1 XOr b2      = false
b1 Eqv b2      = true
b1 Imp b2      = true
Not b1         = false
b1 AndAlso b2  = true
b1 OrElse b2   = true

b1             = true
b2             = false
b1 And b2      = false
b1 Or b2       = true
b1 XOr b2      = true
b1 Eqv b2      = false
b1 Imp b2      = false
Not b1         = false
b1 AndAlso b2  = false
b1 OrElse b2   = true

b1             = false
b2             = false
b1 And b2      = false
b1 Or b2       = false
b1 XOr b2      = false
b1 Eqv b2      = true
b1 Imp b2      = true
Not b1         = true
b1 AndAlso b2  = false
b1 OrElse b2   = false

b1             = false
b2             = true
b1 And b2      = false
b1 Or b2       = true
b1 XOr b2      = true
b1 Eqv b2      = false
b1 Imp b2      = true
Not b1         = true
b1 AndAlso b2  = false
b1 OrElse b2   = true

bc

POSIX bc has neither Boolean values nor built-in logical operations. Thus one has to write them oneself: <lang bc>/* The following three functions assume 0 is false and 1 is true */

/* And */ define a(x, y) {

   return(x * y)

}

/* Or */ define o(x, y) {

   return(x + y - x * y)

}

/* Not */ define n(x) {

   return(1 - x)

}

define f(a, b) {

   "a and b: "
   a(a, b)
   "a or b: "
   o(a, b)
   "not a: "
   n(a)

}</lang>

Works with: GNU bc

GNU bc's extensions make this task much easier: <lang bc>define logic_test(a, b) {

   print "a and b: ", a && b, "\n"
   print "a or b: ", a || b, "\n"
   print "not a: ", !a, "\n"

}</lang>

Bracmat

Bracmat has no boolean values. Instead, each expression has, apart from its value, also a S/F/I (SUCCEEDED/FAILED/IGNORE) feature, where the latter is used in the exceptional case that the success or failure of an expression should not influence the program flow.

The expression ~ is special in that it always fails. Most expressions only fail in exceptional cases, such as when a file cannot be opened. Match expressions stand apart from the rest and can be compared to expressions with comparison operations in other languages.

In the example below, the empty string represents 'true' and ~ represents 'false'. The binary operators & and |, which normally are used as the glue between expressions such as match operations, function definitions and function calls, are used as the logical operators 'and' and 'or', respectively.

<lang bracmat>( ( Logic

 =   x y
   .   '$arg:(=?x,?y)
     &   str
       $ ( "\n(x,y)="
           !arg
           ( ":\n"
             "x and y -> "
             ( (!x&!y)&true
             | false
             )
           )
           ( \n
             "x or y -> "
             ( (!x|!y)&true
             | false
             )
           )
           "\nnot x -> "
           (~!x&true|false)
         )
 )

& out$(Logic$(,)) & out$(Logic$(~,)) & out$(Logic$(,~)) & out$(Logic$(~,~)) );</lang>

Output:
(x,y)=(,):
x and y -> true
x or y -> true
not x -> false

(x,y)=(~,):
x and y -> false
x or y -> true
not x -> true

(x,y)=(,~):
x and y -> false
x or y -> true
not x -> false

(x,y)=(~,~):
x and y -> false
x or y -> false
not x -> true

Brat

<lang brat>logic = { a, b |

 p "a and b: #{ a && b }"
 p "a or b: #{ a || b }"
 p "not a: #{ not a }"

}</lang>

C

<lang c>void print_logic(int a, int b) {

 printf("a and b is %d\n", a && b);
 printf("a or b is %d\n", a || b);
 printf("not a is %d\n", !a);

}</lang>

C#

<lang csharp>using System;

namespace LogicalOperations {

   class Program
   {
       static void Main(string[] args)
       {
           bool a = true, b = false;
           Console.WriteLine("a and b is {0}", a && b);
           Console.WriteLine("a or b is {0}", a || b);
           Console.WriteLine("Not a is {0}", !a);
           Console.WriteLine("a exclusive-or b is {0}", a ^ b);
       }
   }

}</lang>

C++

<lang cpp>void print_logic(bool a, bool b) {

 std::cout << std::boolalpha; // so that bools are written as "true" and "false"
 std::cout << "a and b is " << (a && b) << "\n";
 std::cout << "a or b is " << (a || b) << "\n";
 std::cout << "not a is " << (!a) << "\n";

}</lang>

Clipper

<lang clipper> Function Foo( a, b )

  // a and b was defined as .F. (false) or .T. (true)
  ? a .AND. b
  ? a .OR. b
  ? .NOT. a, .NOT. b
  Return Nil

</lang>

Clojure

<lang clojure> (defn logical [a b]

 (prn (str "a and b is " (and a b)))
 (prn (str "a or b is " (or a b)))
 (prn (str "not a is "  (not a))))

(logical true false) </lang>

COBOL

Logical operations in COBOL are exactly the same as bitwise operations. <lang cobol> IDENTIFICATION DIVISION.

      PROGRAM-ID. print-logic.
      DATA DIVISION.
      LOCAL-STORAGE SECTION.
      01  result                  PIC 1 USAGE BIT.
      LINKAGE SECTION.
      01  a                       PIC 1 USAGE BIT.
      01  b                       PIC 1 USAGE BIT.
      PROCEDURE DIVISION USING a, b.
          COMPUTE result = a B-AND b
          DISPLAY "a and b is " result
          COMPUTE result = a B-OR b
          DISPLAY "a or b is " result
          COMPUTE result = B-NOT a
          DISPLAY "Not a is " result
          COMPUTE result = a B-XOR b
          DISPLAY "a exclusive-or b is " result
          GOBACK
          .</lang>

ColdFusion

<lang cfm><cffunction name = "logic" hint = "Performs basic logical operations">

 <cfargument name = "a" required = "yes" type = "boolean" />
 <cfargument name = "a" required = "yes" type = "boolean" />
 <cfoutput>
   'A' AND 'B' is #a AND b#< br />
   'A' OR  'B' is #a OR  b#< br />
   NOT 'A'     is #!a#
 </cfoutput>

</cffunction></lang>

Common Lisp

<lang lisp>(defun logic (a b)

 (print "a and b is") (write (and a b))
 (print "a or b is" ) (write (or a b))
 (print "not a is"  ) (write (not a)))</lang>

D

<lang d>import std.stdio;

void logic(T, U)(T lhs, U rhs) {

   writefln("'%s' is of type '%s', '%s' is of type '%s';", 
            lhs, typeid(typeof(lhs)), rhs,typeid(typeof(rhs)));
   writefln("\t'%s' AND '%s' is %s, ", lhs, rhs, lhs && rhs);
   writefln("\t'%s' OR '%s' is %s, ", lhs, rhs, lhs || rhs);
   writefln("\tNOT '%s' is %s.\n", lhs, !lhs);

}

class C { int value; }

void main() {

   bool theTruth = true;
   bool theLie = false;
   real zeroReal = 0.0L;
   real NaN; // D initializes floating point values to NaN
   int zeroInt  = 0;
   real[] nullArr = null;
   string emptyStr = "";
   string nullStr = null;
   C someC = new C;
   C nullC = null;
   // Note: Struct is value type in D, but composite
   //  so no default bool equivalent.
   logic(theTruth, theLie); 
   logic(zeroReal, NaN);  
   logic(zeroInt, nullArr); 
   logic(nullStr, emptyStr);  
   logic(someC, nullC);  

}</lang>

Output:
'true' is of type 'bool', 'false' is of type 'bool';
    'true' AND 'false' is false, 
    'true' OR 'false' is true, 
    NOT 'true' is false.

'0' is of type 'real', 'nan' is of type 'real';
    '0' AND 'nan' is false, 
    '0' OR 'nan' is true, 
    NOT '0' is true.

'0' is of type 'int', '[]' is of type 'real[]';
    '0' AND '[]' is false, 
    '0' OR '[]' is false, 
    NOT '0' is true.

'' is of type 'immutable(char)[]', '' is of type 'immutable(char)[]';
    '' AND '' is false, 
    '' OR '' is true, 
    NOT '' is true.

'logical_operations.C' is of type 'logical_operations.C', 'null' is of type 'logical_operations.C';
    'logical_operations.C' AND 'null' is false, 
    'logical_operations.C' OR 'null' is true, 
    NOT 'logical_operations.C' is false.

Dc

<lang dc>[ 1 q ] sT

[ 0=T 0 ] s! [ l! x S@ l! x L@ + l! x ] s& [ l! x S@ l! x L@ * l! x ] s|

[ 48 + P ] s.

[ Sb Sa

 la l. x [ ] P lb l. x [  ] P
 la lb l& x l. x [   ] P
 la Lb l| x l. x [   ] P
 La l! x l. x
 A P

] sF

[a b a&b a|b !a] P A P 0 0 lF x 0 1 lF x 1 0 lF x 1 1 lF x</lang>

Output:
a b a&b a|b !a
0 0  0   0   1
0 1  0   1   1
1 0  0   1   0
1 1  1   1   0

Delphi

<lang Delphi>program LogicalOperations;

{$APPTYPE CONSOLE}

const

 a = True;
 b = False;

begin

 Write('a = ');
 Writeln(a);
 Write('b = ');
 Writeln(b);
 Writeln;
 Write('a AND b: ');
 Writeln(a AND b);
 Write('a OR b: ');
 Writeln(a OR b);
 Write('NOT a: ');
 Writeln(NOT a);
 Write('a XOR b: ');
 Writeln(a XOR b);

end.</lang>

Output:
a = TRUE
b = FALSE

a AND b: FALSE
a OR b: TRUE
NOT a: FALSE
a XOR b: TRUE

DWScript

<lang Delphi>var a := True; var b := False;

Print('a = '); PrintLn(a); Print('b = '); PrintLn(b);

Print('a AND b: '); PrintLn(a AND b);

Print('a OR b: '); PrintLn(a OR b);

Print('NOT a: '); PrintLn(NOT a);

Print('a XOR b: '); PrintLn(a XOR b);</lang>

Output:
a = True
b = False
a AND b: False
a OR b: True
NOT a: False
a XOR b: True

Dyalect

<lang dyalect>var a = true var b = false print("a and b is \(a && b)") print("a or b is \(a || b)") print("Not a is \(!a)") print("a exclusive-or b is \(a ^^^ b)")</lang>

Déjà Vu

<lang dejavu>showbool a b:

   !.( a b or a b and a b xor a b not a )

for a in [ false true ]:

   for b in [ false true ]:
       showbool a b</lang>
Output:
true true true true false false
true false true false true false
false true true false true true
false false false false false true

E

<lang e>def logicalOperations(a :boolean, b :boolean) {

   return ["and" => a & b,
           "or"  => a | b,
           "not" => !a,
           "xor" => a ^ b]

}</lang>

Each of these is a method on boolean objects; the above is precisely equivalent to:

<lang e>def logicalOperations(a :boolean, b :boolean) {

   return ["and" => a.and(b),
           "or"  => a.or(b),
           "not" => a.not(),
           "xor" => a.xor(b)]

}</lang>

If the :boolean guards were removed, these operations would also work on other types, such as sets (& is union and | is intersection; not is not supported).

EasyLang

<lang>func logic a b . .

 if a = 1 and b = 1
   r1 = 1
 .
 if a = 1 or b = 1
   r2 = 1
 .
 if a = 0
   r3 = 1
 .
 print r1 & " " & r2 & " " & r3

. call logic 0 0 call logic 0 1 call logic 1 0 call logic 1 1</lang>

ECL

<lang ECL> LogicalOperations(BOOLEAN A,BOOLEAN B) := FUNCTION

 ANDit := A AND B;
 ORit  := A OR B;
 NOTA  := NOT A;
 XORit := (A OR B) AND NOT (A AND B);
 DS    := DATASET([{A,B,'A AND B is:',ANDit},
                   {A,B,'A OR B is:',ORit},
                   {A,B,'NOT A is:',NOTA},
                   {A,B,'A XOR B is:',XORit}],
                   {BOOLEAN AVal,BOOLEAN BVal,STRING11 valuetype,BOOLEAN val});
 RETURN DS;

END;

LogicalOperations(FALSE,FALSE); LogicalOperations(FALSE,TRUE); LogicalOperations(TRUE,FALSE); LogicalOperations(TRUE,TRUE); LogicalOperations(1>2,1=1); //Boolean expressions are also valid here </lang>

Efene

<lang efene>compare_bool = fn (A, B) {

   io.format("~p and ~p = ~p~n", [A, B, A and B])
   io.format("~p or ~p = ~p~n", [A, B, A or B])
   io.format("not ~p = ~p~n", [A, not A])
   io.format("~p xor ~p = ~p~n", [A, B, A xor B])
   io.format("~n")

}

@public run = fn () {

   compare_bool(true, true)
   compare_bool(true, false)
   compare_bool(false, true)
   compare_bool(false, false)

} </lang>

Elena

ELENA 4.x: <lang elena>import extensions;

public program() {

   bool a := true;
   bool b := false;

   console.printLine("a and b is ", a && b);
   console.printLine("a or b is ", a || b);
   console.printLine("Not a is ", a.Inverted);
   console.printLine("a xor b is ", a ^^ b)

}</lang>

Output:
a and b is false
a or b is true
Not a is false
a xor b is true

Elixir

Elixir also provides three boolean operators: or, and and not. These operators are strict in the sense that they expect a boolean (true or false) as their first argument: <lang elixir>iex(1)> true and false false iex(2)> false or true true iex(3)> not false true</lang> or and and are short-circuit operators. They only execute the right side if the left side is not enough to determine the result:

Besides these boolean operators, Elixir also provides ||, && and ! which accept arguments of any type. For these operators, all values except false and nil will evaluate to true: <lang elixir>(28)> nil || 23 23 iex(29)> [] || false [] iex(30)> nil && true nil iex(31)> 0 && 15 15 iex(32)> ! true false iex(33)> ! nil true iex(34)> ! 3.14 false</lang> As a rule of thumb, use and, or and not when you are expecting booleans. If any of the arguments are non-boolean, use &&, || and !.

Elm

<lang Elm> --Open cmd and elm-repl and directly functions can be created

--Creating Functions t=True f=False opand a b= a && b opor a b= a || b opnot a= not a

--Using the created Functions opand t f opor t f opnot f

--Output will be False, True and True of type Boolean! --end </lang>

Erlang

<lang Erlang>1> true and false. false 2> false or true. true 3> true xor false. true 4> not false. true 5> not (true and true). false</lang>

Euphoria

<lang euphoria>procedure print_logic(integer a, integer b)

   printf(1,"a and b is %d\n", a and b)
   printf(1,"a or b is %d\n", a or b)
   printf(1,"a xor b is %d\n", a xor b)
   printf(1,"not a is %d\n", not a)

end procedure</lang>

Excel

If the values are typed in cells A1 and B1, type in the following in cell C1

<lang excel> =CONCATENATE($A1, " AND ", $B1, " is ", AND($A1,$B1)) </lang>

In D1

<lang excel> =CONCATENATE($A1, " OR ", $B1, " is ", OR($A1,$B1)) </lang>

In E1

<lang excel> =CONCATENATE(" NOT ", $A1, " is ", NOT($A1)) </lang>

F#

<lang fsharp>let printLogic a b =

   printfn "a and b is %b" (a && b)
   printfn "a or b is %b" (a || b)
   printfn "Not a is %b" (not a)
   // The not-equals operator has the same effect as XOR on booleans.
   printfn "a exclusive-or b is %b" (a <> b)</lang>

Factor

<lang factor>: logical-operators ( a b -- )

   {
       [ "xor is: " write xor . ]
       [ "and is: " write and . ]
       [ "or is:  " write or . ]
       [ "not is: " write drop not . ]
   } 2cleave ;</lang>

FALSE

FALSE uses zero/non-zero for testing False and True. Comparison operators return -1 for True and 0 for False, which work with bitwise operators for logical operations. <lang false>1 3=~["unequal, "]? 1 1= 1_=["true is -1, "]? 0~["false is 0, "]? 'm$'a>'z@>&["a < m < z"]?</lang>

Fantom

<lang fantom> class Main {

 static Void doOps (Bool arg1, Bool arg2)
 {
   echo ("$arg1 and $arg2 = ${arg1.and(arg2)}")
   echo ("$arg1 or $arg2 = ${arg1.or(arg2)}")
   echo ("not $arg1 = ${arg1.not}")
   echo ("$arg1 xor $arg2 = ${arg1.xor(arg2)}")
 }
 public static Void main ()
 {
   [true,false].each |Bool arg1|
   {
     [true,false].each |Bool arg2|
     {
       doOps (arg1, arg2)
     }
   }
 }

} </lang>

Forth

Forth can use bitwise operators if the boolean values are well formed: TRUE (-1) and FALSE (0). 0<> converts an ill-formed flag (zero/non-zero) to a well-formed flag (false/true). <lang forth>: .bool ( ? -- ) if ." true" else ." false" then ;

logic ( a b -- ) 0<> swap 0<> swap
cr ." a = " over .bool ."   b = " dup .bool
cr ." a and b = " 2dup and .bool
cr ." a  or b = " over  or .bool
cr ." not a = " 0= .bool ;</lang>

Fortran

In ANSI FORTRAN 66 or later, use LOGICAL data type: <lang fortran> SUBROUTINE PRNLOG(A, B)

      LOGICAL A, B
      PRINT *, 'a and b is ', A .AND. B
      PRINT *, 'a or b is ', A .OR. B
      PRINT *, 'not a is ', .NOT. A
      

C You did not ask, but the following logical operators are also standard C since ANSI FORTRAN 66 C =======================================================================

C This yields the same results as .EQ., but has lower operator precedence C and only works with LOGICAL operands:

      PRINT *, 'a equivalent to b is ', A .EQV. B
      

C This yields the same results as .NE., but has lower operator precedence C and only works with LOGICAL operands (this operation is also commonly C called "exclusive or"):

      PRINT *, 'a not equivalent to b is ', A .NEQV. B
      END</lang>

FunL

<lang funl>def logical( a, b ) = println( """ a and b = ${a and b} a or b = ${a or b} not a = ${not a} a xor b = ${a xor b} """ )

for i <- [false, true], j <- [false, true] do logical( i, j )</lang>

Output:
a and b   = false
a or b    = false
not a     = true
a xor b   = false


a and b   = false
a or b    = true
not a     = true
a xor b   = true


a and b   = false
a or b    = true
not a     = false
a xor b   = true


a and b   = true
a or b    = true
not a     = false
a xor b   = false

FutureBasic

<lang futurebasic> include "ConsoleWindow"

def tab 6

dim as long a, b

print "In FB the Boolean constants _true = 1, _false = 0" print string$( 39, "-" ) print " a", " b", "and", "or", "xor", "nand", "nor" print string$( 39, "-" ) a = _false: b = _false: print a, b, a and b, a or b, a xor b, a nand b, a nor b a = _false: b = _true: print a, b, a and b, a or b, a xor b, a nand b, a nor b a = _true: b = _false: print a, b, a and b, a or b, a xor b, a nand b, a nor b a = _true: b = _true: print a, b, a and b, a or b, a xor b, a nand b, a nor b print print "FB also has shorthand operator expressions: print string$( 39, "-" ) print " a", " b", "&&", "||", "^^", "^&", "^|" print string$( 39, "-" ) a = _false: b = _false: print a, b, a && b, a || b, a ^^ b, a ^& b, a ^| b a = _false: b = _true: print a, b, a && b, a || b, a ^^ b, a ^& b, a ^| b a = _true: b = _false: print a, b, a && b, a || b, a ^^ b, a ^& b, a ^| b a = _true: b = _true: print a, b, a && b, a || b, a ^^ b, a ^& b, a ^| b </lang>

In FB the Boolean constants _true = 1, _false = 0
---------------------------------------
 a     b    and   or    xor   nand  nor
---------------------------------------
 0     0     0     0     0     0    -1
 0     1     0     1     1     0    -2
 1     0     0     1     1     1    -1
 1     1     1     1     0     0    -1

FB also has shorthand operator expressions:
---------------------------------------
 a     b    &&    ||    ^^    ^&    ^|
---------------------------------------
 0     0     0     0     0     0    -1
 0     1     0     1     1     0    -2
 1     0     0     1     1     1    -1
 1     1     1     1     0     0    -1

GAP

<lang gap>Logical := function(a, b)

   return [ a or b, a and b, not a ];

end;

Logical(true, true);

  1. [ true, true, false ]

Logical(true, false);

  1. [ true, false, false ]

Logical(false, true);

  1. [ true, false, true ]

Logical(false, false);

  1. [ false, false, true ]</lang>

gecho

<lang gecho>3 4 and</lang> 3&&4 <lang gecho>1 2 or</lang> 1||2

Genie

<lang genie>[indent=4] /*

  Logical operations in Genie
  valac logicals.gs
  ./logicals true false
  • /

def logicals(a:bool, b:bool)

   print @"$a and $b is $(a and b)"
   print @"$a or $b is $(a or b)"
   print @"not $a is $(not a)"

init

   a:bool = bool.parse(args[1])
   b:bool = bool.parse(args[2])
   logicals(a, b)</lang>
Output:
prompt$ valac logicals.gs
prompt$ ./logicals true false
true and false is false
true or false is true
not true is false

Go

<lang go>func printLogic(a, b bool) {

   fmt.Println("a and b is", a && b)
   fmt.Println("a or b is", a || b)
   fmt.Println("not a is", !a)

}</lang> Other operators that work on type bool are == and !=. == corresponds to the logical operation of equivalence.  != corresponds to exclusive or.

Bitwise operators come into play when you have to work with byte- or bit-level data.

<lang go>package main

// stackoverflow.com/questions/28432398/difference-between-some-operators-golang import "fmt"

func main() { // Use bitwise OR | to get the bits that are in 1 OR 2 // 1 = 00000001 // 2 = 00000010 // 1 | 2 = 00000011 = 3 fmt.Println(1 | 2)

// Use bitwise OR | to get the bits that are in 1 OR 5 // 1 = 00000001 // 5 = 00000101 // 1 | 5 = 00000101 = 5 fmt.Println(1 | 5)

// Use bitwise XOR ^ to get the bits that are in 3 OR 6 BUT NOT BOTH // 3 = 00000011 // 6 = 00000110 // 3 ^ 6 = 00000101 = 5 fmt.Println(3 ^ 6)

// Use bitwise AND & to get the bits that are in 3 AND 6 // 3 = 00000011 // 6 = 00000110 // 3 & 6 = 00000010 = 2 fmt.Println(3 & 6)

// Use bit clear AND NOT &^ to get the bits that are in 3 AND NOT 6 (order matters) // 3 = 00000011 // 6 = 00000110 // 3 &^ 6 = 00000001 = 1 fmt.Println(3 &^ 6) }</lang>

Groovy

<lang groovy>def logical = { a, b ->

   println """

a AND b = ${a} && ${b} = ${a & b} a OR b = ${a} || ${b} = ${a | b} NOT a = ! ${a} = ${! a} a XOR b = ${a} != ${b} = ${a != b} a EQV b = ${a} == ${b} = ${a == b} """ }</lang>

Program: <lang groovy>[true, false].each { a -> [true, false].each { b-> logical(a, b) } }</lang>

Output:
a AND b   = true && true   = true
a OR b    = true || true   = true
NOT a     = ! true         = false
a XOR b   = true != true   = false
a EQV b   = true == true   = true


a AND b   = true && false   = false
a OR b    = true || false   = true
NOT a     = ! true         = false
a XOR b   = true != false   = true
a EQV b   = true == false   = false


a AND b   = false && true   = false
a OR b    = false || true   = true
NOT a     = ! false         = true
a XOR b   = false != true   = true
a EQV b   = false == true   = false


a AND b   = false && false   = false
a OR b    = false || false   = false
NOT a     = ! false         = true
a XOR b   = false != false   = false
a EQV b   = false == false   = true

Harbour

<lang visualfoxpro>PROCEDURE Foo( a, b )

  // a and b was defined as .F. (false) or .T. (true)
  ? a .AND. b
  ? a .OR. b
  ? ! a, ! b
  RETURN</lang>

Haskell

Instead of a function and printing, which is unidiomatic for Haskell, here are the operations in the same style as in Bitwise operations:

<lang haskell>a = False b = True

a_and_b = a && b a_or_b = a || b not_a = not a a_xor_b = a /= b a_nxor_b = a == b a_implies_b = a <= b -- sic! </lang>

(&&) and (||) are lazy on the second argument and therefore this operations are not symmetric: <lang haskell>*Main > False && undefined False Prelude> undefined && False

      • Exception: Prelude.undefined

Prelude> True || undefined True Prelude> undefined || True

      • Exception: Prelude.undefined</lang>

(<=), (<), (>=) and (>) on the other hand are strict: <lang haskell>Prelude> False <= undefined

      • Exception: Prelude.undefined

Prelude> undefined <= True

      • Exception: Prelude.undefined

Prelude> True < undefined

      • Exception: Prelude.undefined

Prelude> undefined < False

      • Exception: Prelude.undefined</lang>

hexiscript

<lang hexiscript>fun logic a b

 println "a and b = " + (a && b)
 println "a or  b = " + (a || b)
 println "  not a = " + (!a)

endfun</lang>

HicEst

No logical variables. Nonzero is true, zero is false in logical expressions: <lang hicest> x = value1 /= 0

 y     = value2 /= 0
 NOTx  = x == 0
 xANDy = x * y
 xORy  = x + y  /= 0
 EOR   = x /= y </lang>

HolyC

<lang holyc>U0 PrintLogic(Bool a, Bool b) {

 Print("a and b is %d\n", a && b);
 Print("a or b is %d\n", a || b);
 Print("not a is %d\n", !a);

}

PrintLogic(TRUE, FALSE);</lang>

Hy

<lang clojure>(defn logic [a b]

 (print "a and b:" (and a b))
 (print "a or b:" (or a b))
 (print "not a:" (not a)))</lang>

Icon and Unicon

Icon/Unicon do not have a native logical or Boolean type; nor do they use Boolean values for flow control. Instead for flow control they use the concept of success (a result is returned) or failure (a signal). For more on this see see Short Circuit Evaluation. Because there is almost no need for Boolean values the concept is somewhat alien.

One likely situation where Boolean values could be encountered is working with an external array of bits/flags. This example attempts to show a solution that would work in such a scenario. Some characteristics would include:

  • the ability to work with an entire array of bits
  • the ability to test an individual bit for true/false
  • need to be careful with automatic type conversions

Of course other characteristics and functionality might be desirable, examples include:

  • shifting (based on ishift)
  • rotation
  • conversion to a (large) integer
  • setting a specific bit in the array

Those are left as an exercise for the reader.

There are a couple of choices for implementation. Briefly:

  • use of &null and a non-null - this creates problems for negation as not &null can be any or all values
  • use of large integers as bit arrays - only signed integers are supported and this complicates preserving array length
  • use of strings - a bit wasteful of space

This implementation uses strings as packed arrays of bits. This facilitates easy reading and writing from external sources. While string length is variable it is controlled and doesn't change under negation. The built-in integer bit operations (ior, ixor, iand, ishift) can be utilized under the covers. <lang Icon>invocable all

procedure main() #: sample demonstrating boolean function use

limit := 4 char2 := char(2)||char(0) every (i := char(1 to limit)|char2) do {

  write(iop := "bnot","( ",image(i)," ) = ",image(iop(i)))
  every k := 3 | 10 do {
    write("bistrue(",image(i),",",k,") - ", if bistrue(i,k) then "returns" else "fails")
    write("bisfalse(",image(i),",",k,") - ", if bisfalse(i,k) then "returns" else "fails")
    }
  every (j := char(1 to limit)) & (iop := "bor"|"band"|"bxor") do 
     write(iop,"( ",image(i),", ",image(j)," ) = ",image(iop(i,j)))
  }

end


procedure bisfalse(b,p) #: test if bit p (numbered right to left from 1) is false; return b or fails return boolean_testbit(0,b,p) end

procedure bistrue(b,p) #: test if bit p is true; return b or fails return boolean_testbit(1,b,p) end

procedure bnot(b) #: logical complement of b (not is a reserved word) static cs,sc initial sc := reverse(cs := string(&cset)) if type(b) ~== "string" then runerr(103,b) return map(b,cs,sc) # en-mass inversion through remapping ordered cset end

procedure bor(b1,b2) #: logical or return boolean_op(ior,b1,b2) end

procedure band(b1,b2) #: logical or return boolean_op(iand,b1,b2) end

procedure bxor(b1,b2) #: logical or return boolean_op(ixor,b1,b2) end

procedure boolean_testbit(v,b,p) #: (internal) test if bit p is true/false; return b or fail if not 0 <= integer(p) = p then runerr(101,p) if type(b) ~== "string" then runerr(103,b) if v = ishift(ord(b[-p/8-1]), -(p%8)+1) then return b end

procedure boolean_op(iop,b1,b2) #: boolean helper local b3,i static z initial z := char(0) if type(b1) ~== "string" then runerr(103,b1) if type(b2) ~== "string" then runerr(103,b2) b3 := "" every i := -1 to -max(*b1,*b2) by -1 do

  b3 :=  char(iop(ord(b1[i]|z),ord(b2[i]|z))) || b3

return b3 end</lang>

Partial Sample Output
:
...
bnot( "\x03" ) = "\xfc"
...
bor( "\x03", "\x01" ) = "\x03"
band( "\x03", "\x01" ) = "\x01"
bxor( "\x03", "\x01" ) = "\x02"
...
bnot( "\x02\x00" ) = "\xfd\xff"
bistrue("\x02\x00",3) - fails
bisfalse("\x02\x00",3) - returns
bistrue("\x02\x00",10) - returns
bisfalse("\x02\x00",10) - fails
bor( "\x02\x00", "\x01" ) = "\x02\x01"
band( "\x02\x00", "\x01" ) = "\x00\x00"
bxor( "\x02\x00", "\x01" ) = "\x02\x01"
...

Io

<lang io>printLogic := method(a,b,

 writeln("a and b is ", a and b)
 writeln("a or b is ", a or b)
 writeln("not a is ", a not) 

)</lang>

J

J uses 0 for logical false and 1 for logical true. <lang j> aon=: *.`+.`(-.@[)`:0</lang> Given boolean arguments, *. is logical and, +. is logical or, and -.is logical not.

Additional primary logical operators include *: (not-and), +: (not-or), ~: (exclusive-or) and <: (logical implication).

<lang j>

  a=: 0 0 1 1   NB. Work on vectors to show all possible
  b=: 0 1 0 1   NB. 2-bit combos at once.
  a aon b

0 0 0 1 0 1 1 1 1 1 0 0</lang>

An alternate approach, based on a probabilistic interpretation, uses * for logical and, -. for logical negation and derives the others: (*&.-.) for logical or, (-.@*) for not-and, (-.@*&.-.) for not-or, (* *&.-. -.@*&.-.) for exclusive or, and (*&.-. -.)~ for logical implication. You get the same results for simple truth values this way, but you also get consistent treatment for values between 0 and 1.

Java

<lang java>public static void logic(boolean a, boolean b){

 System.out.println("a AND b: " + (a && b));
 System.out.println("a OR b: " + (a || b));
 System.out.println("NOT a: " + (!a));

}</lang>

Additionally, ^ is used for XOR and == is used for "equal to" (a.k.a. bidirectional implication).

JavaScript

<lang javascript>function logic(a,b) {

 print("a AND b: " + (a && b));
 print("a OR b: " + (a || b));
 print("NOT a: " + (!a));

}</lang>

jq

In jq, and and or have short-circuit semantics, and can be used with non-boolean arguments.

In addition to the basic logical operators, jq has any and all filters. Versions of jq since 1.4 also have extended versions of these for working efficiently with streams. <lang jq>def logic(a; b):

 "\(a) and \(b) => \(a and b)",
 "\(a) or \(b)  => \(a or  b)",
 "\(a) | not    => \(a | not)",
 "if \(a) then true else false end => \(if a then true else false end)" ;</lang>

Example: <lang jq> (false, null, []) as $a | (false, null, {}) as $b | logic( $a; $b )</lang>

<lang sh>$ jq -n -r -f logical_operations.jq false and false => false false or false => false false | not => true if false then true else false end => false false and null => false false or null => false false | not => true if false then true else false end => false false and {} => false false or {} => true false | not => true if false then true else false end => false null and false => false null or false => false null | not => true if null then true else false end => false null and null => false null or null => false null | not => true if null then true else false end => false null and {} => false null or {} => true null | not => true if null then true else false end => false [] and false => false [] or false => true [] | not => false if [] then true else false end => true [] and null => false [] or null => true [] | not => false if [] then true else false end => true [] and {} => true [] or {} => true [] | not => false

if [] then true else false end => true</lang>

Julia

<lang Julia>using Printf

function exerciselogic(a::Bool, b::Bool)

   st = @sprintf " %5s" a
   st *= @sprintf " %5s" b
   st *= @sprintf " %5s" ~a
   st *= @sprintf " %5s" a | b
   st *= @sprintf " %5s" a & b
   st *= @sprintf " %5s" a $ b

end

println("Julia's logical operations on Bool:") println(" a b not or and xor") for a in [true, false], b in [true, false]

   println(exerciselogic(a, b))

end </lang>

Output:
Julia's logical operations on Bool:
   a     b    not   or    and   xor
  true  true false  true  true false
  true false false  true false  true
 false  true  true  true false  true
 false false  true false false false

Notes

This solution shows the bitwise operators in action. There are also short-circuiting or and and (||, &&). In addition, there are updating versions of the three binary logical operators, |=, &= and $=.

Kotlin

Similar style to FreeBASIC entry: <lang scala>// version 1.0.6

fun logicalDemo(b1: Boolean, b2: Boolean) {

   println("b1             =  $b1")
   println("b2             =  $b2")
   println("b1 and b2      =  ${b1 and b2}")
   println("b1 or b2       =  ${b1 or b2}")
   println("b1 xor b2      =  ${b1 xor b2}")
   println("not b1         =  ${!b1}")
   println("b1 && b2       =  ${b1 && b2}")
   println("b1 || b2       =  ${b1 || b2}")
   println()

}

fun main(args: Array<String>) {

   logicalDemo(true, true)
   logicalDemo(true, false)
   logicalDemo(false, false)
   logicalDemo(false, true)

}</lang>

Output:
b1             =  true
b2             =  true
b1 and b2      =  true
b1 or b2       =  true
b1 xor b2      =  false
not b1         =  false
b1 && b2       =  true
b1 || b2       =  true

b1             =  true
b2             =  false
b1 and b2      =  false
b1 or b2       =  true
b1 xor b2      =  true
not b1         =  false
b1 && b2       =  false
b1 || b2       =  true

b1             =  false
b2             =  false
b1 and b2      =  false
b1 or b2       =  false
b1 xor b2      =  false
not b1         =  true
b1 && b2       =  false
b1 || b2       =  false

b1             =  false
b2             =  true
b1 and b2      =  false
b1 or b2       =  true
b1 xor b2      =  true
not b1         =  true
b1 && b2       =  false
b1 || b2       =  true

Lambdatalk

<lang Scheme> {and true true true false true} -> false {or true true true false true} -> true {not true} -> false </lang>

langur

The logical operators in langur compare the "truthiness" of the left and right operands and do not require Booleans. A null is a non-truthy result.

The operators and, or, nand, nor, and?, or?, nand?, nor?, xor?, and nxor? are short-circuiting.

Operators that end with ? are null propagating or "database" operators, and will return null if either operand is null. They short-circuit differently than normal operators (only if the left operand is null).

<lang langur>val .test = f(.a, .b) join("\n", [

   $"not \.a;: \{not .a}",
   $"\.a; and \.b;: \.a and .b;",
   $"\.a; or \.b;: \.a or .b;",
   $"\.a; nand \.b;: \.a nand .b;",
   $"\.a; nor \.b;: \.a nor .b;",
   $"\.a; xor \.b;: \.a xor .b;",
   $"\.a; nxor \.b;: \.a nxor .b;",
   "",
   $"not? \.a;: \{not? .a}",
   $"\.a; and? \.b;: \.a and? .b;",
   $"\.a; or? \.b;: \.a or? .b;",
   $"\.a; nand? \.b;: \.a nand? .b;",
   $"\.a; nor? \.b;: \.a nor? .b;",
   $"\.a; xor? \.b;: \.a xor? .b;",
   $"\.a; nxor? \.b;: \.a nxor? .b;",
   "\n",

])

val .tests = [

   [true, false],
   [false, true],
   [true, true],
   [false, false],
   # including null...
   [true, null],
   [null, true],
   [false, null],
   [null, false],
   [null, null],

]

for .t in .tests {

   write .test(.t[1], .t[2])

}</lang>

Output:
not true: false
true and false: false
true or false: true
true nand false: true
true nor false: false
true xor false: true
true nxor false: false

not? true: false
true and? false: false
true or? false: true
true nand? false: true
true nor? false: false
true xor? false: true
true nxor? false: false

not false: true
false and true: false
false or true: true
false nand true: true
false nor true: false
false xor true: true
false nxor true: false

not? false: true
false and? true: false
false or? true: true
false nand? true: true
false nor? true: false
false xor? true: true
false nxor? true: false

not true: false
true and true: true
true or true: true
true nand true: false
true nor true: false
true xor true: false
true nxor true: true

not? true: false
true and? true: true
true or? true: true
true nand? true: false
true nor? true: false
true xor? true: false
true nxor? true: true

not false: true
false and false: false
false or false: false
false nand false: true
false nor false: true
false xor false: false
false nxor false: true

not? false: true
false and? false: false
false or? false: false
false nand? false: true
false nor? false: true
false xor? false: false
false nxor? false: true

not true: false
true and null: false
true or null: true
true nand null: true
true nor null: false
true xor null: true
true nxor null: false

not? true: false
true and? null: null
true or? null: null
true nand? null: null
true nor? null: null
true xor? null: null
true nxor? null: null

not null: true
null and true: false
null or true: true
null nand true: true
null nor true: false
null xor true: true
null nxor true: false

not? null: null
null and? true: null
null or? true: null
null nand? true: null
null nor? true: null
null xor? true: null
null nxor? true: null

not false: true
false and null: false
false or null: false
false nand null: true
false nor null: true
false xor null: false
false nxor null: true

not? false: true
false and? null: null
false or? null: null
false nand? null: null
false nor? null: null
false xor? null: null
false nxor? null: null

not null: true
null and false: false
null or false: false
null nand false: true
null nor false: true
null xor false: false
null nxor false: true

not? null: null
null and? false: null
null or? false: null
null nand? false: null
null nor? false: null
null xor? false: null
null nxor? false: null

not null: true
null and null: false
null or null: false
null nand null: true
null nor null: true
null xor null: false
null nxor null: true

not? null: null
null and? null: null
null or? null: null
null nand? null: null
null nor? null: null
null xor? null: null
null nxor? null: null

Lasso

<lang Lasso>// br is just for formatting output here define br => '\r'

// define vars local(a = true, b = false)

// boolean comparators. // note, not including comparison operators which would return boolean results 'a AND b: ' + (#a && #b) br 'a OR b: ' + (#a || #b) br 'NOT a: ' + !#a br 'NOT a (using not): ' + not #a</lang>

Liberty BASIC

There is no truly Boolean type. 0 = false, nonzero = true. A true value is ANY value not zero, but is usually considered to be either "1" or "-1". <lang lb> False =0 True =not( False)

print " True ="; True, "False ="; False, "NB True here shown as -1" print

print " a b AND OR XOR" a =0: b =0: print " "; a; " "; b; " "; a and b; " "; a or b; " "; a xor b a =0: b =1: print " "; a; " "; b; " "; a and b; " "; a or b; " "; a xor b a =1: b =0: print " "; a; " "; b; " "; a and b; " "; a or b; " "; a xor b a =1: b =1: print " "; a; " "; b; " "; a and b; " "; a or b; " "; a xor b

end </lang>

True =-1     False =0      NB True here shown as -1
.
a   b    AND  OR   XOR
0   0     0    0    0
0   1     0    1    1
1   0     0    1    1
1   1     1    1    0

LIL

<lang tcl># Logical operations, in LIL set first [expr 1 == 1] set second [expr 1 == 0]

func and-or-not {a b} {

   print a $a b $b
   print "a AND b" [expr $a && $b]
   print "a OR b " [expr $a || $b]
   print "NOT a  " [expr !$a]

}

and-or-not $first $second</lang>

Output:
prompt$ lil logicalOperations.lil
a 1 b 0
a AND b 0
a OR b  1
NOT a   0

LiveCode

<lang LiveCode>function boolOps p1, p2

   local boolOpsResult
   put p1 && "AND" && p2 && "=" && merge("p1 and p2") & cr after boolOpsResult
   put p1 && "OR" && p2 && "=" && merge("p1 or p2") & cr after boolOpsResult
   put "NOT" && p1 && "=" && merge("not p1")  & cr after boolOpsResult
   return boolOpsResult

end boolOps</lang> Example <lang LiveCode>repeat for each item bop in "true,false"

 put boolops(bop, bop) & cr after bopResult
 put boolops(bop, not bop) & cr after bopResult

end repeat put bopResult

-- results true AND true = true true OR true = true NOT true = false

true AND false = false true OR false = true NOT true = false

false AND false = false false OR false = false NOT false = true

false AND true = false false OR true = true NOT false = true</lang>

LLVM

<lang llvm>; This is not strictly LLVM, as it uses the C library function "printf".

LLVM does not provide a way to print values, so the alternative would be
to just load the string into memory, and that would be boring.
Additional comments have been inserted, as well as changes made from the output produced by clang such as putting more meaningful labels for the jumps
--- The declarations for the external C functions

declare i32 @printf(i8*, ...)

$"FORMAT_AND" = comdat any

$"FORMAT_OR" = comdat any

$"FORMAT_NOT" = comdat any

@"FORMAT_AND" = linkonce_odr unnamed_addr constant [15 x i8] c"a and b is %d\0A\00", comdat, align 1 @"FORMAT_OR" = linkonce_odr unnamed_addr constant [14 x i8] c"a or b is %d\0A\00", comdat, align 1 @"FORMAT_NOT" = linkonce_odr unnamed_addr constant [13 x i8] c"not a is %d\0A\00", comdat, align 1

Function Attrs
noinline nounwind optnone uwtable

define void @print_logic(i32, i32) #0 {

 %3 = alloca i32, align 4          ;-- allocate b
 %4 = alloca i32, align 4          ;-- allocate a
 store i32 %1, i32* %3, align 4    ;-- copy parameter b
 store i32 %0, i32* %4, align 4    ;-- copy parameter a
 %5 = load i32, i32* %4, align 4   ;-- load a
 %6 = icmp ne i32 %5, 0            ;-- is a true?
 br i1 %6, label %and_true, label %and_false

and_true:

 %7 = load i32, i32* %3, align 4
 %8 = icmp ne i32 %7, 0
 br label %and_false

and_false:

 %9 = phi i1 [ false, %2 ], [ %8, %and_true ]
 %10 = zext i1 %9 to i32
 %11 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([15 x i8], [15 x i8]* @"FORMAT_AND", i32 0, i32 0), i32 %10)
 %12 = load i32, i32* %4, align 4  ;-- load a
 %13 = icmp ne i32 %12, 0          ;-- is a true?
 br i1 %13, label %or_true, label %or_false

or_false:

 %14 = load i32, i32* %3, align 4  ;-- load b
 %15 = icmp ne i32 %14, 0          ;-- is b true?
 br label %or_true

or_true:

 %16 = phi i1 [ true, %and_false ], [ %15, %or_false ]
 %17 = zext i1 %16 to i32
 %18 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([14 x i8], [14 x i8]* @"FORMAT_OR", i32 0, i32 0), i32 %17)
 %19 = load i32, i32* %4, align 4  ;-- load a
 %20 = icmp ne i32 %19, 0
 %21 = xor i1 %20, true
 %22 = zext i1 %21 to i32
 %23 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([13 x i8], [13 x i8]* @"FORMAT_NOT", i32 0, i32 0), i32 %22)
 ret void

}

Function Attrs
noinline nounwind optnone uwtable

define i32 @main() #0 {

 %1 = alloca i32, align 4          ;-- allocate i
 %2 = alloca i32, align 4          ;-- allocate j
 store i32 0, i32* %1, align 4     ;-- store 0 in i
 br label %loop_i

loop_i:

 %3 = load i32, i32* %1, align 4   ;-- load i
 %4 = icmp slt i32 %3, 2           ;-- i < 2
 br i1 %4, label %loop_j_init, label %exit

loop_j_init:

 store i32 0, i32* %2, align 4     ;-- store 0 in j
 br label %loop_j

loop_j:

 %5 = load i32, i32* %2, align 4   ;-- load j
 %6 = icmp slt i32 %5, 2           ;-- j < 2
 br i1 %6, label %loop_body, label %loop_i_inc

loop_body:

 %7 = load i32, i32* %2, align 4   ;-- load j
 %8 = load i32, i32* %1, align 4   ;-- load i
 call void @print_logic(i32 %8, i32 %7)
 %9 = load i32, i32* %2, align 4   ;-- load j
 %10 = add nsw i32 %9, 1           ;-- increment j
 store i32 %10, i32* %2, align 4   ;-- store j
 br label %loop_j

loop_i_inc:

 %11 = load i32, i32* %1, align 4  ;-- load i
 %12 = add nsw i32 %11, 1          ;-- increment i
 store i32 %12, i32* %1, align 4   ;-- store i
 br label %loop_i

exit:

 ret i32 0

}

attributes #0 = { noinline nounwind optnone uwtable "correctly-rounded-divide-sqrt-fp-math"="false" "disable-tail-calls"="false" "less-precise-fpmad"="false" "no-frame-pointer-elim"="false" "no-infs-fp-math"="false" "no-jump-tables"="false" "no-nans-fp-math"="false" "no-signed-zeros-fp-math"="false" "no-trapping-math"="false" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+fxsr,+mmx,+sse,+sse2,+x87" "unsafe-fp-math"="false" "use-soft-float"="false" }</lang>

Output:
a and b is 0
a or b is 0
not a is 1
a and b is 0
a or b is 1
not a is 1
a and b is 0
a or b is 1
not a is 0
a and b is 1
a or b is 1
not a is 0

The boolean literals are used as words ("true and "false) when used in a program. <lang logo>to logic :a :b

 (print [a AND b =] and :a :b)
 (print [a OR b =] or :a :b)
 (print [NOT a =] not :a)

end</lang>

AND and OR may have arity greater than two if used in parentheses (and :a :b :c).

Lua

<lang lua> function logic(a,b)

 return a and b, a or b, not a

end </lang>

M2000 Interpreter

<lang M2000 Interpreter> Module CheckIt {

     Def Boolean A, B
     Document Rep$
     A=True
     B=False
     k=(A, B)
     And=Lambda (a as Boolean, b as Boolean)-> a and b
     Or=Lambda (a as Boolean, b as Boolean)-> a or b
     Xor=Lambda (a as Boolean, b as Boolean)-> a xor b
     Not=Lambda (a)->Not a
     func=((And, "And"), (Or, "Or"), (Xor, "Xor"))
     F1=Each(func)
     While F1 {
           M1=Each(k)
           M2=Each(k)
           While M1 {
                 While M2 {
                      A=Array(Array(F1), 0)
                      Rep$=Format$("{0} {1} {2} = {3}",Array(M1), Array$(Array(F1), 1),Array(M2), A(Array(M1), Array(M2)))+{
                                   }
                 }
           }
     }
     M1=Each(k)
     While M1 {
           Rep$=Format$("Not {0} = {1}",Array(M1),  Not Array(M1))+{
                       }      
     }
     Report Rep$
     Clipboard Rep$

} CheckIt </lang>

Output:
True And True = True
True And False = False
False And True = False
False And False = False
True Or True = True
True Or False = True
False Or True = True
False Or False = False
True Xor True = False
True Xor False = True
False Xor True = True
False Xor False = False
Not True = False
Not False = True

M4

<lang m4>define(`logical',

  `and($1,$2)=eval($1&&$2)  or($1,$2)=eval($1||$2)  not($1)=eval(!$1)')

logical(1,0)</lang>

Output:
and(1,0)=0  or(1,0)=1  not(1)=0

Maple

Infix and prefix operators are provided for each of and, or, not as well as xor and implies. <lang Maple> f:=proc(a,b) a and b, a or b, not a; end proc:

f(true,true); f(true,false); f(false,true); f(false,false); </lang>

Output:
                              true, true, false
                             false, true, false
                              false, true, true
                             false, false, true

Mathematica/Wolfram Language

<lang Mathematica>And[a,b,...] Or[a,b,...] Not[a]</lang> And can also be given using the infix operator &&, Or can also be used using the infix operator ||. Not[a] can also be written as !a. Furthermore Mathematica supports: <lang Mathematica>Xor[a, b,...] Nand[a, b,...] Nor[a, b,...] Xnor[a, b,...]</lang> Note that the functions are not restricted to 2 arguments; any number of arguments are allowed (except for the function Not). All these functions can also be used with infix operators, the characters for that are: \[Xor], \[Nand], \[Nor], and \[Xnor]. Or by typing [escape] [name boolean operator] [escape].

Maxima

<lang maxima>f(a, b) := [not a, a or b, a and b];

/* to use multiple arguments, use any of these */ a and b and c and d; a or b or c or d; "and"(a, b, c, d); "or"(a, b, c, d); apply("and", [a, b, c, d]); apply("or", [a, b, c, d]);</lang>

MAXScript

<lang maxscript>fn printLogic a b = (

   format "a and b is %\n" (a and b)
   format "a or b is %\n" (a or b)
   format "not a is %\n" (not a)

)</lang>

Metafont

<lang metafont>def tf(expr a) = if a: "true" else: "false" fi enddef; def test(expr a, b) =

 for o = "and", "or":
   message tf(a) & " " & o & " " & tf(b);
   show a scantokens(o) b;
 endfor
 message "not " & tf(a);
 show not a enddef;</lang>

<lang metafont>test(true, true); test(false, false); test(true, false); test(false, true); end</lang>

min

Works with: min version 0.19.3

<lang min>(

 :b :a
 "xor is: " print! a b xor puts!
 "and is: " print! a b and puts!
 "or is: " print! a b or puts!
 "not is: " print! a not puts!

) :logical-operators</lang>

Modula-2

<lang modula2>MODULE LogicalOps; FROM FormatString IMPORT FormatString; FROM Terminal IMPORT WriteString,WriteLn,ReadChar;

PROCEDURE Print(a,b : BOOLEAN); VAR buf : ARRAY[0..31] OF CHAR; BEGIN

   FormatString("a and b is %b\n", buf, a AND b);
   WriteString(buf);
   FormatString("a or b is %b\n", buf, a OR b);
   WriteString(buf);
   FormatString("not a is %b\n", buf, NOT a);
   WriteString(buf);
   WriteLn

END Print;

BEGIN

   Print(FALSE, FALSE);
   Print(FALSE, TRUE);
   Print(TRUE, TRUE);
   Print(TRUE, FALSE);
   ReadChar

END LogicalOps.</lang>

Modula-3

<lang modula3>MODULE Logical EXPORTS Main;

FROM IO IMPORT Put; FROM Fmt IMPORT Bool;

PROCEDURE Test(a, b: BOOLEAN) =

 BEGIN
   Put("a AND b is " & Bool(a AND b) & "\n");
   Put("a OR b is " & Bool(a OR b) & "\n");
   Put("NOT a is " & Bool(NOT a) & "\n");
 END Test;

BEGIN

 Test(TRUE, FALSE);

END Logical.</lang>

MUMPS

<lang MUMPS> LOGIC(A,B)

WRITE !,A," AND ",B," IS ",A&B
WRITE !,A," OR  ",B," IS ",A!B
WRITE !,"NOT ",A," AND ",B," IS ",'(A)&B
WRITE !,"NOT ",A," OR ",B," IS ",'(A)!B

</lang>

Nanoquery

Translation of: Python

<lang Nanoquery>def logic(a, b) println "a and b: " + (a && b) println "a or b: " + (a && b) println "not a: " + !a end</lang> While this is translated from Python, Nanoquery does not allow any object to be treated as a boolean value. As a result, this function must be called with explicit boolean values.

Output:
% import "logic.nq"
% logic($true, $true)
a and b: true
a or b:  true
not a:   false
% logic($true, $false)
a and b: false
a or b:  true
not a:   false

Neko

<lang ActionScript>/**

Logical operations, in Neko
  • /

/* For logical operations, values need to be explicitly treated as boolean */ /* Only null, false and 0 evaluate as false with $istrue() */

var logical = 1 if logical $print("literal 1 tests true\n") else $print("literal 1 tests false\n") if $istrue(logical) $print("$istrue(1) tests true\n")

/* supports && logical AND, || logical OR, $not(value) the opposite of $istrue() */

if $istrue(logical) && logical > 0 $print("true path for logical AND\n") if $istrue(logical) || logical > 1 $print("true path for logical OR\n") if $not(logical) $print("true path for $not(1)\n") else $print("false path for $not(1)\n")</lang>

Output:
prompt$ nekoc logical-operations.neko
prompt$ neko logical-operations.n
literal 1 tests false
$istrue(1) tests true
true path for logical AND
true path for logical OR
false path for $not(1)

Nemerle

<lang Nemerle>using System; using System.Console;

module Logical {

   WriteLogical(a : bool, b : bool) : void
   {
       WriteLine("{0} and {1} is {2}", a, b, a && b);
       WriteLine("{0} or {1} is {2}", a, b, a || b);
       WriteLine("not {0} is {1}", a, !a);
   }
   
   Main() : void {WriteLogical(true, false)}

}</lang> Or, if you prefer keywords to operators import the Nemerle.English namespace to use and, or, and not.

NetRexx

<lang NetRexx>/* NetRexx */ options replace format comments java crossref symbols binary

runSample(arg) return

-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ method logicalOperation(xL = boolean, xR = boolean) public static

 say showBool(xL) 'AND' showBool(xR) '=' showBool(xL &  xR) -- AND
 say showBool(xL) 'OR ' showBool(xR) '=' showBool(xL |  xR) -- OR
 say showBool(xL) 'XOR' showBool(xR) '=' showBool(xL && xR) -- XOR
 say '     '      'NOT' showBool(xL) '=' showBool(\xL)      -- NOT
 say
 return

-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ method showBool(bb = boolean) public static

 if bb then bt = 'true '
 else       bt = 'false'
 return bt

-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ method runSample(arg) private static

 TRUE_  = (1 == 1)
 FALSE_ = \TRUE_ 
 lpairs = [ -
   [TRUE_,  TRUE_ ], -
   [TRUE_,  FALSE_], -
   [FALSE_, TRUE_ ], -
   [FALSE_, FALSE_]  -
 ]
 loop lx = 0 to lpairs.length - 1
   lpair = lpairs[lx]
   --say showBool(lpair[0]) showBool(lpair[1])
   logicalOperation(lpair[0], lpair[1])
   end lx
 return

</lang>

Output:
true  AND true  = true 
true  OR  true  = true 
true  XOR true  = false
      NOT true  = false

true  AND false = false
true  OR  false = true 
true  XOR false = true 
      NOT true  = false

false AND true  = false
false OR  true  = true 
false XOR true  = true 
      NOT false = true 

false AND false = false
false OR  false = false
false XOR false = false
      NOT false = true

NewLISP

<lang newlisp> (define (logic a b) (print "a and b is: " (and a b) "\n a or b is: " (or a b)) (print "\n not a is: " (not a)))

</lang>

Nim

<lang nim>proc logic(a, b: bool) =

 echo "a and b: ", a and b
 echo "a or b: ", a or b
 echo "not a: ", not a
 echo "a xor b: ", a xor b</lang>

Objeck

<lang objeck> bundle Default {

 class Logic {
   function : Main(args : String[]) ~ Nil {
     a := true;
     b := false;
     IO.Console->GetInstance()->Print("a and b is: ")->PrintLine(a & b);
     IO.Console->GetInstance()->Print("a or b is: ")->PrintLine(a | b);
     IO.Console->GetInstance()->Print("not a is: ")->PrintLine(a <> true);
   }
 }

} </lang>

OCaml

<lang ocaml>let print_logic a b =

 Printf.printf "a and b is %B\n" (a && b);
 Printf.printf "a or b is %B\n" (a || b);
 Printf.printf "not a is %B\n" (not a)</lang>

Octave

<lang octave>function test(a, b)

 s1 = num2str(a);
 s2 = num2str(b);
 disp(strcat(s1, " and ", s2, " = ", num2str(a&&b)));
 disp(strcat(s1, " or ", s2, " = ", num2str(a||b)));
 disp(strcat("not ", s1, " = ", num2str(!a)));

endfunction

% constant true is 1, false is 0 test(true, true); test(false, false); test(true, false); test(false, true);</lang>

Oforth

<lang Oforth>: logical(b1, b2)

  System.Out "and = " << b1 b2 and << cr
  System.Out "or  = " << b1 b2 or << cr
  System.Out "xor = " << b1 b2 xor << cr
  System.Out "not = " << b1 not << cr ;</lang>

OOC

Bools in ooc are just covers for C's bools and respond to the same operators. <lang ooc> logic: func (a: Bool, b: Bool) {

 println()
 "A=#{a}, B=#{b}:"  println()
 "AND:   #{a && b}" println()
 "OR:    #{a || b}" println()
 "NOT A: #{!a}"     println()

}

main: func {

 logic(true, false)
 logic(true, true)
 logic(false, false)
 logic(false, true)

} </lang>

OpenEdge/Progress

The logical data type can have three values: true, false or unknown (represented by question mark).

<lang progress>FUNCTION testLogical RETURNS CHAR (

  i_l1 AS LOGICAL,
  i_l2 AS LOGICAL

):

  RETURN 
     SUBSTITUTE( '&1 and &2:  &3', i_l1, i_l2, i_l1 AND i_l2 ) + '~n' +
     SUBSTITUTE( '&1 or &2:  &3', i_l1, i_l2, i_l1 OR i_l2 )  + '~n' +
     SUBSTITUTE( 'not &1:  &2', i_l1, NOT i_l1 )
     .

END FUNCTION.</lang> <lang progress>MESSAGE

  testLogical( FALSE, FALSE ) SKIP(1)
  testLogical( FALSE, TRUE ) SKIP(1)
  testLogical( TRUE, FALSE ) SKIP(1)
  testLogical( TRUE, TRUE ) SKIP(2)
  testLogical( ?, ? ) SKIP(1)
  testLogical( ?, FALSE ) SKIP(1)
  testLogical( ?, TRUE ) SKIP(1)

VIEW-AS ALERT-BOX.</lang>

Output:
---------------------------
Message (Press HELP to view stack trace)
---------------------------
no and no:  no
no or no:  no
not no:  yes 

no and yes:  no
no or yes:  yes
not no:  yes 

yes and no:  no
yes or no:  yes
not yes:  no 

yes and yes:  yes
yes or yes:  yes
not yes:  no 


? and ?:  ?
? or ?:  ?
not ?:  ? 

? and no:  no
? or no:  ?
not ?:  ? 

? and yes:  ?
? or yes:  yes
not ?:  ? 

---------------------------
OK   Help   
---------------------------

Oz

<lang oz>proc {PrintLogic A B}

  %% using not short-circuiting standard library functions
  {Show {And A B}}
  {Show {Or A B}}
  {Show {Not A}}
  %% using short-circuiting keywords
  {Show A andthen B}
  {Show A orelse B}

end</lang>

PARI/GP

Note that the forms bitand(), bitor(), bitneg(), and bitxor() also exist. These apply the operator to each bit and do not short-circuit, unlike the below. <lang parigp>logic(a,b)={

 print(a&b); \\ && is the same
 print(a|b); \\ || is the same
 print(!a);

};</lang>

Pascal

<lang pascal>procedure printlogic(a, b: boolean);

begin
 writeln('a and b is ', a and b);
 writeln('a or b is ', a or b);
 writeln('not a is', not a);
end;</lang>

Perl

<lang perl>sub show_bool {

       return shift() ? 'true' : 'false', "\n";

}

sub test_logic {

       my ($a, $b) = @_;
       print "a and b is ", show_bool $a && $b;
       print "a or b is ", show_bool $a || $b;
       print "not a is ", show_bool !$a;
       print "a xor b is ", show_bool($a xor $b);

}</lang>

There are also and, or, and not operators. These are just like &&, ||, and ! (respectively) except for their precedences, which are much lower.

Phix

Library: Phix/basics

There is a builtin bool type, which is actually just an alias for integer, and a proper boolean type in builtins/ptypes.e
The operators always return 1(true) or 0(false), and treat operands of 0 as false and all other (atom) values as true.
Short-circuiting is always applied (to all "and"/"or" expressions)
Other relational operators and maths are also valid, if you wanna get clever.

function logicop(bool a, b)
    return {a, b, a and b, a or b, not a, a xor b, a==b, a!=b}
end function
 
printf(1,"  a      b     and    or      not     xor    ==     !=\n")
for a=FALSE to TRUE do  -- nb: TRUE to FALSE would need a "by -1".
    for b=FALSE to TRUE do
        printf(1,"%-5t  %-5t  %-5t  %-5t   %-5t   %-5t  %-5t  %-5t\n",logicop(a,b))
    end for
end for
Output:
  a      b     and    or      not     xor    ==     !=
false  false  false  false   true    false  true   false
false  true   false  true    true    true   false  true
true   false  false  true    false   true   false  true
true   true   true   true    false   false  true   false

Simpler version using plain integer flags:

function logiicop(integer a, b)
    return {a, b, a and b, a or b, not a, a xor b, a=b, a!=b}
end function

printf(1," a  b and or not xor == !=\n")
for a=0 to 1 do
    for b=0 to 1 do
        printf(1," %d  %d  %d  %d   %d   %d  %d  %d\n",logiicop(a,b))
    end for
end for
Output:
 a  b and or not xor == !=
 0  0  0  0   1   0  1  0
 0  1  0  1   1   1  0  1
 1  0  0  1   0   1  0  1
 1  1  1  1   0   0  1  0

PHP

<lang php>function print_logic($a, $b) {

   echo "a and b is ", $a && $b ? 'True' : 'False', "\n";
   echo "a or b is ", $a || $b ? 'True' : 'False', "\n";
   echo "not a is ", ! $a ? 'True' : 'False', "\n";

}</lang>

PicoLisp

<lang PicoLisp>(de logic (A B)

  (prin "A AND B is ")
  (println (and A B))
  (prin "A OR B is ")
  (println (or A B))
  (prin "A XOR B is ")
  (println (xor A B))
  (prin "NOT A is ")
  (println (not A)) )</lang>

PL/I

<lang pli>logical_ops: procedure (t, u);

  declare (t, u) bit (1);
  put skip list (t & u);
  put skip list (t | u); /* logical or   */
  put skip list (^t);    /* logical not  */
  put skip list (t ^ u); /* exclusive or */

end logical_ops;</lang>

Pop11

<lang pop11>define print_logic(a, b);

   printf(a and b, 'a and b is %p\n');
   printf(a or b, 'a or b is %p\n');
   printf(not(a), 'not a is %p\n');

enddefine;</lang>

Example usage is: <lang pop11>print_logic(true, false);</lang>

PostScript

<lang postscript> /logical{ /a exch def /b exch def a b and = a b or = a not = }def </lang>

PowerShell

<lang powershell>function Test-Boolean ([bool] $a, [bool] $b) {

   Write-Host "A and B:   " ($a -and $b)
   Write-Host "A or B:    " ($a -or $b)
   Write-Host "not A:     " (-not $a)
   Write-Host "not A:     " (!$a)
   Write-Host "A xor B:   " ($a -xor $b)

}</lang>

Prolog

In Prolog, ',' is used for and, ';' for or and \+ for not.

 ?- true,true.
true.

 ?- true,false.
false.

 ?- true;false.
true .

 ?- false;true.
true .

 ?- false;false.
false .

 ?- \+true.
false.

 ?- \+false.
true.

 ?- \+((true,false)).
true.


 ?- \+((true;false)).
false.


PureBasic

<lang PureBasic>Procedure LogicDebug(a,b)

 Debug a & b ;And
 Debug a | b ;Or
 Debug  ~a   ;Not
 Debug a ! b ;XOr

EndProcedure

logicDebug(#True, #True) logicDebug(#True, #False) logicDebug(#False, #False)</lang>

Python

<lang python>def logic(a, b):

   print('a and b:', a and b)
   print('a or b:', a or b)
   print('not a:', not a)</lang>

Note: Any normal object can be treated as a Boolean in Python. Numeric objects which evaluate to any non-zero value are "True" otherwise they are false. Non-empty strings, lists, tuples and other sequences are "True" otherwise they are false. The pre-defined None object is also treated as "False." In Python 2.3 pre-defined objects named True and False were added to the language; prior to that it was a common convention to include a line: False, True = 0, 1 to use these as names. Custom classes which implement __nonzero__ or __len__ or some other special methods can be implicitly evaluated as Booleans based on those results.

Quackery

Quackery also has the boolean words nand and xor.

<lang Quackery> [ iff [ say "true" ]

   else [ say "false"] ]         is echobool (   b --> )
 [ 2dup and 
   say "A and B is " echobool cr 
   over or
   say "A or B is " echobool cr
   not 
   say "not A is " echobool cr ] is task     ( A B --> )</lang>
Output:

As a dialogue in the Quackery shell.

/O> true true task
...
A and B is true
A or B is true
not A is false

Stack empty.

/O> true false task
...
A and B is false
A or B is true
not A is false

Stack empty.

/O> false true task
...
A and B is false
A or B is true
not A is true

Stack empty.

/O> false false task
...
A and B is false
A or B is false
not A is true

Stack empty.

R

<lang R>logic <- function(a, b) {

 print(a && b)
 print(a || b)
 print(! a)

}

logic(TRUE, TRUE) logic(TRUE, FALSE) logic(FALSE, FALSE)</lang>

Racket

<lang Racket>#lang racket

(define (logic a b)

 (displayln (format "a and b equals ~a" (and a b)))
 (displayln (format "a or b equals ~a" (or a b)))
 (displayln (format "not a equals ~a" (not a)))
 (displayln (format "a nand b equals ~a" (nand a b)))
 (displayln (format "a nor b equals ~a" (nor a b)))
 (displayln (format "a implies b equals ~a" (implies a b)))
 (displayln (format "a xor b equals ~a" (xor a b))))</lang>

Raku

(formerly Perl 6)

Raku has an abundance of logical operators for various purposes. <lang perl6>sub logic($a,$b) {

   say "$a && $b is ", $a && $b;     # short-circuiting
   say "$a || $b is ", $a || $b;     # short-circuiting
   say "$a ^^ $b is ", $a ^^ $b;
   say "!$a is ",     !$a;
   say "$a ?& $b is ", $a ?& $b;     # non-short-circuiting
   say "$a ?| $b is ", $a ?| $b;     # non-short-circuiting
   say "$a ?^ $b is ", $a ?^ $b;     # non-short-circuiting
   say "$a +& $b is ", $a +& $b;     # numeric bitwise
   say "$a +| $b is ", $a +| $b;     # numeric bitwise
   say "$a +^ $b is ", $a +^ $b;     # numeric bitwise
   say "$a ~& $b is ", $a ~& $b;     # buffer bitwise
   say "$a ~| $b is ", $a ~| $b;     # buffer bitwise
   say "$a ~^ $b is ", $a ~| $b;     # buffer bitwise
   say "$a & $b is ", $a & $b;       # junctional/autothreading
   say "$a | $b is ", $a | $b;       # junctional/autothreading
   say "$a ^ $b is ", $a ^ $b;       # junctional/autothreading
   say "$a and $b is ", ($a and $b); # loose short-circuiting
   say "$a or $b is ",  ($a or $b);  # loose short-circuiting
   say "$a xor $b is ", ($a xor $b);
   say "not $a is ",    (not $a);

}

logic(3,10);</lang>

Output:
3 && 10 is 10
3 || 10 is 3
3 ^^ 10 is Nil
!3 is False
3 ?& 10 is True
3 ?| 10 is True
3 ?^ 10 is False
3 +& 10 is 2
3 +| 10 is 11
3 +^ 10 is 9
3 ~& 10 is 1
3 ~| 10 is 30
3 ~^ 10 is 30
3 & 10 is all(3, 10)
3 | 10 is any(3, 10)
3 ^ 10 is one(3, 10)
3 and 10 is 10
3 or 10 is 3
3 xor 10 is Nil
not 3 is False

Rascal

<lang rascal>import IO;

public void logic(bool a, bool b){ println("a and b, is <a && b>"); println("a or b, is <a || b>"); println("a equivalent to b, is <a <==> b>"); println("a implies b, is <a ==> b>"); println("not a", <!a>"); }</lang>

Output:
rascal>logic(false, false);

a and b, is false
a or b, is false
a equivalent to b, is true
a implies b, is true
not a, true
ok

REBOL

<lang rebol>logics: func [a [logic!] b [logic!]] [

   print ['and tab a and b]
   print ['or  tab a or  b]
   print ['not tab   not a]
   print ['xor tab a xor b]
   print ['and~ tab and~ a b]
   print ['or~  tab or~  a b]
   print ['xor~ tab xor~ a b]
   print ['any tab any [a b]]
   print ['all tab all [a b]]

]</lang>

Example:

>> logics true false
and      false
or       true
not      false
xor      true
and~     false
or~      true
xor~     true
any      true
all      none

Relation

<lang Relation> program logic(x,y) relation a, b, op, result insert x, y, "and", x and y insert x, y, "or", x or y insert x, "", "not", not x insert x, y, "xor", x xor y print end program

run logic(0,0) run logic(0,1) run logic(1,0) run logic(1,1) </lang> In Relation TRUE is the number 1 (or any different from 0) and FALSE 0.

Retro

<lang Retro>: .bool ( f- ) [ "true" ] [ "false" ] if puts cr ;

logic ( ab- )
"\na = "  puts over .bool "b = " puts dup .bool
"\na and b = " puts 2dup and .bool
"\na  or b = " puts over  or .bool
"\nnot a = " puts not .bool ;</lang>

REXX

The REXX language's boolean values are well formed:

  •   1   (true)
  •   0   (false)


Any other value will raise a REXX syntax error condition.

basic boolean functions

<lang rexx>/*REXX program demonstrates some binary (also known as bit or logical) operations.*/

                       x= 1    ;    @x= ' x '   /*set the initial values of  X  and Y, */
                       y= 0    ;    @y= ' y '   /*  and a couple of literals for HDRs. */
                                                /* [↓]  echo  the   X  and  Y   values.*/

call $ 'name', "value" /*display the header (title) line. */ call $ 'x' , x /*display "x" and then the value of X.*/ call $ 'y' , y /* " "y" " " " " " Y */

                                                /* [↓]  negate the X; then the Y value.*/

call $ 'name', "negated" /*some REXXes support the ¬ character*/ call $ 'x' , \x /*display "x" and then the value of ¬X*/ call $ 'y' , \y /* " "y" " " " " " ¬Y*/ say say call $ @x, @y, 'AND'; do x=0 to 1; do y=0 to 1; call $ x, y, x & y; end; end call $ @x, @y, 'OR' ; do x=0 to 1; do y=0 to 1; call $ x, y, x | y; end; end call $ @x, @y, 'XOR'; do x=0 to 1; do y=0 to 1; call $ x, y, x && y; end; end exit 0 /*stick a fork in it, we're all done. */ /*──────────────────────────────────────────────────────────────────────────────────────*/ $: parse arg @.1, @.2, @.3, @.4; hdr= length(@.1) \== 1; if hdr then say

            do j=0  to hdr;             _=
                  do k=1  for arg();    _= _  center(@.k, 7)
                  end   /*k*/
            say _
            @.= copies('═', 7)                  /*define a new header separator line.  */
            end         /*j*/
  return</lang>
output   when using the default (internal) inputs:
  name    value
 ═══════ ═══════
    x       1
    y       0

  name   negated
 ═══════ ═══════
    x       0
    y       1



    x       y      AND
 ═══════ ═══════ ═══════
    0       0       0
    0       1       0
    1       0       0
    1       1       1

    x       y      OR
 ═══════ ═══════ ═══════
    0       0       0
    0       1       1
    1       0       1
    1       1       1

    x       y      XOR
 ═══════ ═══════ ═══════
    0       0       0
    0       1       1
    1       0       1
    1       1       0

extended boolean functions

All sixteen boolean functions could easily be shown. <lang rexx>/*REXX pgm demonstrates some binary (also known as bit or logical) extended operations.*/

                       x= 1    ;    @x= ' x '   /*set the initial values of  X  and Y, */
                       y= 0    ;    @y= ' y '   /*  and a couple of literals for HDRs. */
                                                /* [↓]  echo  the   X  and  Y   values.*/

call $ 'name', "value" /*display the header (title) line. */ call $ 'x' , x /*display "x" and then the value of X.*/ call $ 'y' , y /* " "y" " " " " " Y */

                                                /* [↓]  negate the X; then the Y value.*/

call $ 'name', "negated" /*some REXXes support the ¬ character*/ call $ 'x' , \x /*display "x" and then the value of ¬X*/ call $ 'y' , \y /* " "y" " " " " " ¬Y*/ say /*note: NXOR is also known as XNOR. */ say /*all 16 boolean operations could ···*/

                                                /*  be shown, but only the commonly ···*/
                                                /*  known functions will be shown here.*/

call $ @x, @y, 'AND' ; do x=0 to 1; do y=0 to 1; call $ x, y, x & y ; end; end call $ @x, @y, 'NAND'; do x=0 to 1; do y=0 to 1; call $ x, y, \(x & y); end; end call $ @x, @y, 'OR'  ; do x=0 to 1; do y=0 to 1; call $ x, y, x | y ; end; end call $ @x, @y, 'NOR' ; do x=0 to 1; do y=0 to 1; call $ x, y, \(x | y); end; end call $ @x, @y, 'XOR' ; do x=0 to 1; do y=0 to 1; call $ x, y, x && y ; end; end call $ @x, @y, 'NXOR'; do x=0 to 1; do y=0 to 1; call $ x, y, \(x && y); end; end exit 0 /*stick a fork in it, we're all done. */ /*──────────────────────────────────────────────────────────────────────────────────────*/ $: parse arg @.1, @.2, @.3, @.4; hdr= length(@.1) \== 1; if hdr then say

             do j=0  to hdr;               _=
                   do k=1  for arg();      _=_  center(@.k, 7)
                   end   /*k*/
             say _
             @.= copies('═', 7)                 /*define a new separator (header) line.*/
             end         /*j*/
  return</lang>
output   when using the default (internal) inputs:
  name    value
 ═══════ ═══════
    x       1
    y       0

  name   negated
 ═══════ ═══════
    x       0
    y       1



    x       y      AND
 ═══════ ═══════ ═══════
    0       0       0
    0       1       0
    1       0       0
    1       1       1

    x       y     NAND
 ═══════ ═══════ ═══════
    0       0       1
    0       1       1
    1       0       1
    1       1       0

    x       y      OR
 ═══════ ═══════ ═══════
    0       0       0
    0       1       1
    1       0       1
    1       1       1

    x       y      NOR
 ═══════ ═══════ ═══════
    0       0       1
    0       1       0
    1       0       0
    1       1       0

    x       y      XOR
 ═══════ ═══════ ═══════
    0       0       0
    0       1       1
    1       0       1
    1       1       0

    x       y     NXOR
 ═══════ ═══════ ═══════
    0       0       1
    0       1       0
    1       0       0
    1       1       1

Ring

<lang ring> x = true y = false

see "x and y = " + (x and y) + nl see "x or y = " + (x or y) + nl see "not x = " + (not x) + nl </lang>

RLaB

RLaB allows for standard logic operations. and/or/not are synonymous with &&/||/!. In the case when the argument is a real number (default type of argument) the default statement in the absence of if command is is the argument non-zero. Therefore <lang RLaB> >> x = 5 5 >> y = 0 0 >> !x 0 >> !y 1 >> x && y 0 </lang>

However, if arguments to the functions are of the type integer then the functions operate bit-wise. <lang RLaB> >> x = int(5) 5 >> y = int(0) 0 >> !x -6 >> !y -1 >> x && y 0 </lang>

Robotic

Due to the lack of booleans, there is no way to perform logical operations in Robotic. However, bitwise operators can be used.

Ruby

<lang ruby>def logic(a, b)

 print 'a and b: ', a && b, "\n"
 print 'a or b: ' , a || b, "\n"
 print 'not a: '  , !a    , "\n"
 print 'a xor b: ' , a ^ b, "\n"

end</lang> and/or/not are synonymous with &&/||/! albeit with lower precedence.

Rust

Works with: Rust version 1.1

<lang Rust> fn boolean_ops(a: bool, b: bool) {

   println!("{} and {} -> {}", a, b, a && b);
   println!("{} or {} -> {}", a, b, a || b);
   println!("{} xor {} -> {}", a, b, a ^ b);
   println!("not {} -> {}\n", a, !a);

}

fn main() {

   boolean_ops(true, true);
   boolean_ops(true, false);
   boolean_ops(false, true);
   boolean_ops(false, false)

} </lang> The Boolean operators || and && are more efficient versions of | and & in that the right-hand operand is only evaluated when the left-hand operand does not already determine the result of the expression.

Scala

In vanilla Scala: <lang scala>def logical(a: Boolean, b: Boolean): Unit = {

 println("and: " + (a && b))
 println("or:  " + (a || b))
 println("not: " + !a)

}

logical(true, false)</lang>

With Scalaz: <lang scala>def logical(a: Boolean, b: Boolean): IO[Unit] = for {

 _ <- putStrLn("and: " ++ (a && b).shows)
 _ <- putStrLn("or:  " ++ (a || b).shows)
 _ <- putStrLn("not: " ++ (!a).shows)

} yield ()

logical(true, false).unsafePerformIO</lang>

Scheme

<lang scheme>(define (logic a b)

 (display "a and b is ")
 (display (and a b))
 (newline)
 (display "a or b is ")
 (display (or a b))
 (newline)
 (display "not a is ")
 (display (not a))
 (newline))</lang>

Seed7

<lang seed7>const proc: writeLogic (in boolean: a, in boolean: b) is func

 begin
   writeln("a and b is " <& a and b);
   writeln("a or b is " <& a or b);
   writeln("not a is " <& not a);
 end func;</lang>

Self

<lang self>true not = false. ( true && false ) = false. ( true ^^ false ) = true. "xor" ( true || false ) = true. "or" </lang>

Sidef

<lang ruby>func logic(a, b) {

   say ("a and b: ", a && b);
   say ("a  or b: ", a || b);
   say ("a xor b: ", a ^ b);
   say ("  not a: ", !a);

}

logic(false, true);</lang>

Output:
a and b: false
a  or b: true
a xor b: true
  not a: true

SkookumScript

SkookumScript has a Boolean class with two possible values: true or false. Conditionals such as if expect a Boolean type and no other types can be implicitly coerced to a Boolean though they can be explicitly converted. Likewise Boolean cannot be implicitly coerced to an Integer value.

This makes a closure that takes two Boolean values. Booleans can be indicated by predicate identifier names that end with a question mark ?.

<lang javascript>!logic:

 (a? b?)
   [
   println("a and b: " a and b)
   println("a or b: "  a or b)
   println("not a: "   not a)
   println("a xor b: " a xor b)
   println("a nand b: " a nand b)
   println("a nor b: " a nor b)
   println("a not xor b: " a nxor b)
   ]

</lang>

Example call:

<lang javascript>logic(true false)</lang>

Slate

Some lines in this example are too long (more than 80 characters). Please fix the code if it's possible and remove this message.

<lang slate>{#/\. #\/. #not} do: [ |:func|

 func arity = 1 ifTrue: [inform: 'True ' ; (func as: String) ; ' = ' ; (func sendTo: {True}) printString.
                         inform: 'False ' ; (func as: String) ; ' = ' ; (func sendTo: {False}) printString.].
 func arity = 2 
   ifTrue: [{{True. True}. {True. False}. {False. True}. {False. False}} do:
             [ |:each| inform: each first printString ; (func as: String) ; each second printString ; ' = ' ; (func sendTo: each) printString]]

].</lang>

Output:
True/\True = True
True/\False = False
False/\True = False
False/\False = False
True\/True = True
True\/False = True
False\/True = True
False\/False = False
True not = False
False not = True

Smalltalk

Works with: GNU Smalltalk
Works with: Smalltalk/X

Logical operators "&"(and) and "|" (or) are evaluating their arg (i.e. <expr1> OP <expr2> will evaluate expr2 in any situation).
There are also non-evaluating versions named "and:" and "or:", which only evaluate expr2 if the result is not already determined by expr1.

<lang smalltalk>|test| test := [ :a :b |

 ('%1 %2 %3 = %4' % { a. 'and'. b. (a & b) }) displayNl.
 ('%1 %2 %3 = %4' % { a. 'or'. b. (a | b) }) displayNl.
 ('%1 %2 = %3' % {'not'. a. (a not) }) displayNl

].

test value: true value: true. test value: false value: false. test value: true value: false. test value: false value: true.</lang>


Works with: Smalltalk/X

<lang smalltalk>a implies: b a xor: b</lang>

Standard ML

<lang sml>fun print_logic (a, b) = (

 print ("a and b is " ^ Bool.toString (a andalso b) ^ "\n");
 print ("a or b is " ^ Bool.toString (a orelse b) ^ "\n");
 print ("not a is " ^ Bool.toString (not a) ^ "\n")

)</lang>

Stata

Stata does not have a boolean type, and uses instead 0 and 1 to denote resp. false and true.

<lang stata>prog def bool args a b di `a'&`b' di `a'|`b' di !`a' end</lang>

Likewise in Mata:

<lang stata>function bool(a,b) { printf("%f\n",a&b) printf("%f\n",a|b) printf("%f\n",!a) }</lang>

Swift

<lang swift>func logic(a: Bool, b: Bool) {

 println("a AND b: \(a && b)");
 println("a OR b: \(a || b)");
 println("NOT a: \(!a)");

}</lang>

Additionally, ^ is used for XOR and == is used for "equal to" (a.k.a. bidirectional implication).

Tcl

<lang tcl>proc logic {a b} {

   puts "a and b: [expr {$a && $b}]"
   puts "a or b:  [expr {$a || $b}]"
   puts "not a:   [expr {!$a}]"

}</lang>

Toka

This is an adaption of the code from the Forth example. Toka provides TRUE/FALSE flags that are the same as the well-formed flags in Forth.

<lang toka>[ 0 <> [ ." true" ] [ ." false"] ifTrueFalse ] is .bool [ ( a b -- )

 cr ." a = " over .bool ."   b = " dup .bool
 cr ." a and b = " 2dup and .bool
 cr ." a  or b = " over  or .bool
 cr ." not a = " 0 = .bool

] is logic</lang>

uBasic/4tH

uBasic/4tH does not have logical operators, but every non-zero value will be considered TRUE in conditional statements. However, comparison operators (like =, #, < and >) can be used in expressions and will return fully qualified booleans. Hence, simple arithmetic operators will do the trick just fine. <lang>Proc _Boolean(4, 2) Proc _Boolean(0, 2) Proc _Boolean(2, 0)

End


_Boolean Param(2)

 a@ = a@ # 0                          ' Transform to true booleans
 b@ = b@ # 0
 print "A and B is "; a@ * b@         ' Multiplication will now do AND
 print "A or B is "; a@ + b@          ' Addition will now do OR
 print "not A is "; a@ = 0            ' This will invert the boolean value
 print

Return</lang>

Output:
A and B is 1
A or B is 2
not A is 0

A and B is 0
A or B is 1
not A is 1

A and B is 0
A or B is 1
not A is 0


0 OK, 0:63

V

Using stack shuffles.

<lang v>[mylogic

 [get2 [dup] dip swap [dup] dip].
  get2 and puts
  get2 or puts
  swap not puts
  pop
].</lang>

Using view. <lang v>[mylogic

  [get2 [a b : a b a b] view].
  get2 and puts
  get2 or puts
  swap not puts
  pop
].</lang>

Using internal defines

<lang v>[mylogic [a b] let

 a b and puts
 a b or puts
 a not puts

].</lang>

Vala

<lang vala>public class Program {

   private static void print_logic (bool a, bool b) {
       print ("a and b is %s\n", (a && b).to_string ());
       print ("a or b is %s\n", (a || b).to_string ());
       print ("not a %s\n", (!a).to_string ());
   }
   public static int main (string[] args) {
       if (args.length < 3) error ("Provide 2 arguments!");
       bool a = bool.parse (args[1]);
       bool b = bool.parse (args[2]);
       print_logic (a, b);
       return 0;
   }

}</lang>

Visual Basic .NET

<lang vbnet>Function Test(ByVal a As Boolean, ByVal b As Boolean)

   Console.WriteLine("And " & a And b)
   Console.WriteLine("Or " & a Or b)
   Console.WriteLine("Not " & Not a)
   Console.WriteLine("Xor " & a Xor b)
   Console.WriteLine("And, short-circuited " & a AndAlso b)
   Console.WriteLine("Or, short-circuited " & a OrElse b)

End Function</lang>

Wren

Wren has a built in Bool type which has two instances true and false which are also keywords.

The Bool class overrides, the ! operator which it inherits from the Object class so that !true is false and !false is true as one would expect.

Unlike some other C fanily languages, the Bool class doesn't support the operators &, |, ^ and ~ which, in Wren, only apply to bitwise operations on unsigned 32-bit integers.

However, it does support the short-circuiting && and || logical operators as well as the conditional (or ternary) operator ?: all of which behave as expected. <lang ecmascript>var f = Fn.new { |a, b|

   System.print("a      = %(a)")
   System.print("b      = %(b)")
   System.print("!a     = %(!a)")
   System.print("a && b = %(a && b)")
   System.print("a || b = %(a || b)")
   System.print()

}

var tests = [ [true, true], [true, false], [false, true], [false, false] ] for (test in tests) f.call(test[0], test[1])</lang>

Output:
a      = true
b      = true
!a     = false
a && b = true
a || b = true

a      = true
b      = false
!a     = false
a && b = false
a || b = true

a      = false
b      = true
!a     = true
a && b = false
a || b = true

a      = false
b      = false
!a     = true
a && b = false
a || b = false

XLISP

<lang lisp>(defun logical-functions (a b)

   (print `(a and b = ,(and a b)))
   (print `(a or b = ,(or a b)))
   (print `(not a = ,(not a))) )</lang>

XPL0

Logical operations and bitwise operations are the same. The command word 'false' = 0 and 'true' = -1. These values are produced by comparison operations, such as A>=B. Any integer not equal to zero is considered true. Real numbers cannot be used as booleans. Symbols can be used instead: & = and, ! = or, ~ = not, | = xor. Note that not 1, which is true, is $FFFFFFFE, which is also true. Despite this, it's simple and convenient to combine logical and bitwise operations.

<lang XPL0>include c:\cxpl\codes; \intrinsic 'code' declarations

func Logic(A, B); int A, B; [HexOut(0, A and B); ChOut(0, ^ );

HexOut(0, A or  B);  ChOut(0, ^ );
HexOut(0, not A);    ChOut(0, ^ );
HexOut(0, A xor B);

]; \Logic

[Logic(false, false); CrLf(0);

Logic(true, false);  CrLf(0);
Logic(true, true);   CrLf(0);
Logic(1, 1);   CrLf(0);
Logic(1, 2);   CrLf(0);

]</lang>

Output:
00000000 00000000 FFFFFFFF 00000000
00000000 FFFFFFFF 00000000 FFFFFFFF
FFFFFFFF FFFFFFFF 00000000 00000000
00000001 00000001 FFFFFFFE 00000000
00000000 00000003 FFFFFFFE 00000003

XSLT

<lang xml><xsl:template name="logic">

 <xsl:param name="a" select="true()"/>
 <xsl:param name="b" select="false()"/>
 <fo:block>a and b = <xsl:value-of select="$a and $b"/></fo:block>
 <fo:block>a or b = <xsl:value-of select="$a or $b"/></fo:block>
 <fo:block>not a = <xsl:value-of select="not($a)"/></fo:block>
</xsl:template></lang>

zkl

Logical and/or do the logic and returns one of the ops. <lang zkl>fcn f(a,b){a and b} fcn g(a,b){a or b} fcn h(a){(not a)}</lang>

f(0,1) //-->0
f(1,2) //-->2
f(True,True)  //-->True
f(True,False) //-->False

g(0,1) //-->1
g(1,2) //-->1
g(True,True)  //-->True
g(True,False) //-->True

h(0) //-->True
h(1) //-->False
h(True)  //-->False
h(False) //-->True