Category talk:Wren-math

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Revision as of 16:59, 28 May 2020 by PureFox (talk | contribs) (Added source code for new 'Wren-math' module.)
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Source code

<lang ecmascript>/* Module "math.wren" */

/* Math supplements the Num class with various other operations on numbers. */ class Math {

   // Constants.
   static e    { 2.71828182845904523536 } // base of natural logarithms
   static phi  { 1.6180339887498948482  } // golden ratio
   static tau  { 1.6180339887498948482  } // synonym for phi
   static ln2  { 0.69314718055994530942 } // natural logarithm of 2
   static ln10 { 2.30258509299404568402 } // natural logarithm of 10
   // Special values.
   static inf  { 1/0                    } // positive infinity
   static ninf { (-1)/0                 } // negative infinity
   static nan  { 0/0                    } // nan
   // Returns the base 'e' exponential of 'x'
   static exp(x) { e.pow(x) }
   // Log functions.
   static log2(x)  { x.log/ln2  }  // Base 2 logarithm
   static log10(x) { x.log/ln10 }  // Base 10 logarithm
   // Hyperbolic trig functions.
   static sinh(x) { (exp(x) - exp(-x))/2 } // sine
   static cosh(x) { (exp(x) + exp(-x))/2 } // cosine
   static tanh(x) { sinh(x)/cosh(x)      } // tangent
   // Inverse hyperbolic trig functions.
   static asinh(x) { (x + (x*x + 1).sqrt).ln } // sine
   static acosh(x) { (x + (x*x - 1).sqrt).ln } // cosine
   static atanh(x) { ((1+x)/(1-x)).ln/2 }      // tangent
   // Angle conversions.
   static radians(d) { d * Num.pi / 180}
   static degrees(r) { r * 180 / Num.pi }
   // Returns the cube root of 'x'.
   static cbrt(x) { x.pow(1/3) }
   // Returns the square root of 'x' squared + 'y' squared.
   static hypot(x, y) { (x*x + y*y).sqrt }
   // Returns the integer and fractional parts of 'x'. Both values have the same sign as 'x'.
   static modf(x) { [x.truncate, x.fraction] }
   // Returns the IEEE 754 floating-point remainder of 'x/y'.
   static rem(x, y) {
       if (x.isNan || y.isNan || x.isInfinity || y == 0) return nan
       if (!x.isInfinity && y.isInfinity) return x
       var nf = modf(x/y)
       if (nf[1] != 0.5) {
           return x - (x/y).round * y
       } else {
           var n = nf[0]
           if (n%2 == 1) n = (n > 0) ? n + 1 : n - 1
           return x - n * y
       }
   }
   // Return the minimum and maximum of 'x' and 'y'.
   static min(x, y) { (x < y) ? x : y }
   static max(x, y) { (x > y) ? x : y }
   // Round away from zero.
   static roundUp(x) { (x >= 0) ? x.ceil : x.floor }
   // Round to 'p' decimal places, maximum 14.
   // Mode parameter specifies the rounding mode:
   // < 0 towards zero, == 0 nearest, > 0 away from zero.
   static toPlaces(x, p, mode) {
       if (p < 0) p = 0
       if (p > 14) p = 14
       var pw = 10.pow(p)
       var nf = modf(x)
       x = nf[1] * pw
       x = (mode < 0) ? x.truncate : (mode == 0) ? x.round : roundUp(x)
       return nf[0] + x/pw
   }
   // Convenience version of above method which uses 0 for the 'mode' parameter.
   static toPlaces(x, p) { toPlaces(x, p, 0) }
   // Gamma function using Lanczos approximation.
   static gamma(x) {
       var p = [
           0.99999999999980993,
         676.5203681218851,
       -1259.1392167224028,
         771.32342877765313,
        -176.61502916214059,
          12.507343278686905,
          -0.13857109526572012,
           9.9843695780195716e-6,
           1.5056327351493116e-7
       ]
       var t = x + 6.5
       var sum = p[0]
       for (i in 0..7) sum = sum + p[i+1]/(x + i)
       return 2.sqrt * Num.pi.sqrt * t.pow(x-0.5) * Math.exp(-t) * sum
   }

}

/* Int contains various routines which are only applicable to integers. */ class Int {

    // Maximum safe integer = 2^53 - 1.
   static maxSafe { 9007199254740991 }
   // Returns the greatest common divisor of 'x' and 'y'.
   static gcd(x, y) {
       while (y != 0) {
           var t = y
           y = x % y
           x = t
       }
       return x
   }
   // Returns the least common multiple of 'x' and 'y'.
   static lcm(x, y) { (x*y).abs / gcd(x, y) }
   // Returns the remainder when 'b' raised to the power 'e' is divided by 'm'.
   static modPow(b, e, m) {
       if (m == 1) return 0
       var r = 1
       b = b % m
       while (e > 0) {
           if (e%2 == 1) r = (r*b) % m
           e = e >> 1
           b = (b*b) % m
       }
       return r
   }
   // Returns the factorial of 'n'. Inaccurate for n > 18.
   static factorial(n) {
       if (!(n is Num && n >= 0)) Fiber.abort("Argument must be a non-negative integer")
       if (n < 2) return 1
       var fact = 1
       for (i in 2..n) fact = fact * i
       return fact
   }
   // Determines whether 'n' is prime using a wheel with basis [2, 3].
   static isPrime(n) {
       if (!n.isInteger || n < 2) return false
       if (n%2 == 0) return n == 2
       if (n%3 == 0) return n == 3
       var d = 5
       while (d*d <= n) {
           if (n%d == 0) return false
           d = d + 2
           if (n%d == 0) return false
           d = d + 4
       }
       return true
   }
   // Sieves for primes up to and including 'limit'.
   // If primesOnly is true returns a list of the primes found.
   // If primesOnly is false returns a bool list 'c' of size (limit + 1) where:
   // c[i] is false if 'i' is prime or true if 'i' is composite.
   static primeSieve(limit, primesOnly) {
       if (limit < 2) return []
       var c = [false] * (limit + 1) // composite = true
       c[0] = true
       c[1] = true
       // if not primesOnly we need to process the even numbers > 2
       if (!primesOnly) {
           var i = 4
           while (i <= limit) {
               c[i] = true
               i = i + 2
           }
       }
       var p = 3
       var p2 = p * p
       while (p2 <= limit) {
           var i = p2
           while (i <= limit) {
               c[i] = true
               i = i + 2*p
           }
           var ok = true
           while (ok) {
               p = p + 2
               ok = c[p]
           }
           p2 = p * p
       }
       if (!primesOnly) return c
       var primes = [2]
       var i = 3
       while (i <= limit) {
           if (!c[i]) primes.add(i)
           i = i + 2
       }
       return primes
   }
   // Convenience version of above method which uses true for the primesOnly parameter.
   static primeSieve(limit) { primeSieve(limit, true) }
   // Returns the prime factors of 'n' in order using a wheel with basis [2, 3, 5].
   static primeFactors(n) {
       if (!n.isInteger || n < 2) return []
       var inc = [4, 2, 4, 2, 4, 6, 2, 6]
       var factors = []
       while (n%2 == 0) {
           factors.add(2)
           n = (n/2).truncate
       }
       while (n%3 == 0) {
           factors.add(3)
           n = (n/3).truncate
       }
       while (n%5 == 0) {
           factors.add(5)
           n = (n/5).truncate
       }
       var k = 7
       var i = 0
       while (k * k <= n) {
           if (n%k == 0) {
               factors.add(k)
               n = (n/k).truncate
           } else {
               k = k + inc[i]
               i = (i < 7) ? i + 1 : 0
           }
       }
       if (n > 1) factors.add(n)
       return factors
   }
   // Returns all the divisors of 'n' including 1 and 'n' itself.
   static divisors(n) {
       if (!n.isInteger || n < 1) return []
       var divisors = []
       var divisors2 = []
       var i = 1
       var k = (n%2 == 0) ? 1 : 2
       while (i <= n.sqrt) {
           if (n%i == 0) {
               divisors.add(i)
               var j = (n/i).floor
               if (j != i) divisors2.add(j)
           }
           i = i + k
       }
       if (!divisors2.isEmpty) divisors = divisors + divisors2[-1..0]
       return divisors
   }
   // Returns all the divisors of 'n' excluding 'n'.
   static properDivisors(n) {
       var d = divisors(n)
       var c = d.count
       return (c <= 1) ? [] : d[0..-2]
   }

}

/*

   Stat contains various routines applicable to lists or ranges of numbers
   which are useful for statistical purposes.
  • /

class Stat {

   // Methods to calculate sum, various means, product and maximum/minimum element of 'a'.
   // The sum and product of an empty list are considered to be 0 and 1 respectively.
   static sum(a)  { a.reduce(0) { |acc, x| acc + x } }
   static mean(a) { sum(a)/a.count }
   static geometricMean(a) { a.reduce { |prod, x| prod * x}.pow(1/a.count) }
   static harmonicMean(a) { a.count / a.reduce { |acc, x| acc + 1/x } }
   static prod(a) { a.reduce(1) { |acc, x| acc * x } }
   static max(a)  { a.reduce { |acc, x| (x > acc) ? x : acc } }
   static min(a)  { a.reduce { |acc, x| (x < acc) ? x : acc } }
   // Returns the median of a sorted list.
   static median(a) {
       var c = a.count
       if (c == 0) {
           Fiber.abort("An empty list cannot have a median")
       } else if (c%2 == 1) {
           return a[(c/2).floor]
       } else {
           var d = (c/2).floor
           return (a[d] + a[d-1])/2
       }
   }
   // Return a list whose first element is the number of occurrences of the mode(s)
   // and the second element is a list of the mode(s) of a.
   static modes(a) {
       var m = {}
       for (e in a) m[e] = (!m[e]) ? 1 : m[e] + 1
       var max = 0
       for (e in a) if (m[e] > max) max = m[e]
       var res = []
       for (k in m.keys) if (m[k] == max) res.add(k)
       return [max, res]
   }
   // Returns the sample variance of 'a'.
   static variance(a) {
       var m = mean(a)
       var c = a.count
       return (a.reduce(0) { |acc, x| acc + x*x } - m*m*c) / (c-1)
   }
   // Returns the population variance of 'a'.
   static popVariance(a) {
       var m = mean(a)
       return (a.reduce(0) { |acc, x| acc + x*x }) / a.count - m*m
   }
   // Returns the sample standard deviation of 'a'.
   static stdDev(a) { variance(a).sqrt }
   // Returns the population standard deviation of 'a'.
   static popStdDev { popVariance(a).sqrt }
   // Returns the mean deviation of 'a'.
   static meanDev(a) {
       var m = mean(a)
       return a.reduce { |acc, x| acc + (x - m).abs } / a.count
   }

}</lang>