Category:Squirrel

From Rosetta Code
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Language
Squirrel
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Interpreted
Garbage collected: Yes
Parameter passing methods: By reference, By value
Type strength: Weak
Type checking: Dynamic
See Also:
Listed below are all of the tasks on Rosetta Code which have been solved using Squirrel.
Your Help Needed
If you know Squirrel, please write code for some of the tasks not implemented in Squirrel.


Squirrel is a language designed to be embedded, and extended, having a minimal footprint. It has been featured in some games and applications

Citations

Subcategories

This category has the following 4 subcategories, out of 4 total.

Pages in category "Squirrel"

The following 3 pages are in this category, out of 3 total.