Category:Spin: Difference between revisions

From Rosetta Code
Content added Content deleted
No edit summary
m (→‎Implementations: added link to Parallax's Propeller IDE, "renamed" BST to "Brad's Spin Tool")
Line 5: Line 5:


==Implementations==
==Implementations==
* The Propeller Tool - Parallax's original Spin IDE.
* [https://www.parallax.com/downloads/propeller-tool-software-windows The Propeller Tool] - Parallax's original Spin IDE.
* [http://www.fnarfbargle.com/ BST]
* [http://www.fnarfbargle.com/ Brad's Spin Tool]
* [http://forums.parallax.com/discussion/106401/homespun-spin-compiler-0-31-now-open-source HomeSpun]
* [http://forums.parallax.com/discussion/106401/homespun-spin-compiler-0-31-now-open-source HomeSpun]
* [http://www.sphinxcompiler.com/ Sphinxcompiler]
* [http://www.sphinxcompiler.com/ Sphinxcompiler]

Revision as of 12:27, 24 September 2016

This page is a stub. It needs more information! You can help Rosetta Code by filling it in!
Language
Spin
This programming language may be used to instruct a computer to perform a task.
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using Spin.

Spin is the primary high level language for programming the Parallax P8X32A microcontroller.

Typically a Spin compiler runs on a PC and produces Spin bytecode for the bytecode interpreter each P8X32A chip contains.

Implementations

Links

Subcategories

This category has only the following subcategory.

@