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Revision as of 19:01, 17 December 2013
Sidef
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using Sidef.
This programming language may be used to instruct a computer to perform a task.
Execution method: | Compiled (bytecode) |
---|---|
Garbage collected: | Yes |
Parameter passing methods: | By reference |
Type strength: | Weak |
Type expression: | Implicit |
Type checking: | Dynamic |
Lang tag(s): | perl |
See Also: |
Sidef is a simple object-oriented language which is very permissive in letting you doing what you want with it. As a language, it takes the best from other programming languages such as Ruby, Go, JavaScript and Perl. It is written in pure Perl and does not require any external modules, other than some of the Perl's CORE modules.
Sidef tutorial: https://github.com/ioanaf/sidef/wiki
Development page: https://github.com/ioanaf/sidef
Pages in category "Sidef"
The following 200 pages are in this category, out of 1,054 total.
(previous page) (next page)D
- Delete a file
- Deming's funnel
- Department numbers
- Descending primes
- Detect division by zero
- Determinant and permanent
- Determine if a string has all the same characters
- Determine if a string has all unique characters
- Determine if a string is collapsible
- Determine if a string is numeric
- Determine if a string is squeezable
- Determine if only one instance is running
- Dice game probabilities
- Digit fifth powers
- Digital root
- Digital root/Multiplicative digital root
- Dijkstra's algorithm
- Dinesman's multiple-dwelling problem
- Disarium numbers
- Discordian date
- Display a linear combination
- Distinct palindromes within decimal numbers
- Distinct power numbers
- Distribution of 0 digits in factorial series
- Diversity prediction theorem
- DNS query
- Dot product
- Double Twin Primes
- Doubly-linked list/Element definition
- Dragon curve
- Draw a clock
- Draw a cuboid
- Draw a sphere
- Duffinian numbers
- Dynamic variable names
E
- Earliest difference between prime gaps
- Egyptian division
- Eisenstein primes
- EKG sequence convergence
- Element-wise operations
- Elementary cellular automaton
- Elementary cellular automaton/Infinite length
- Elementary cellular automaton/Random number generator
- Elliptic curve arithmetic
- Emirp primes
- Empty directory
- Empty program
- Empty string
- Enforced immutability
- Entropy
- Entropy/Narcissist
- Enumerations
- Environment variables
- Equal prime and composite sums
- Equilibrium index
- Erdös-Selfridge categorization of primes
- Erdős-Nicolas numbers
- Erdős-primes
- Esthetic numbers
- Ethiopian multiplication
- Euclid-Mullin sequence
- Euclidean rhythm
- Euler method
- Euler's constant 0.5772...
- Euler's identity
- Euler's sum of powers conjecture
- Evaluate binomial coefficients
- Even numbers which cannot be expressed as the sum of two twin primes
- Even or odd
- Evolutionary algorithm
- Exactly three adjacent 3 in lists
- Exceptions
- Exceptions/Catch an exception thrown in a nested call
- Executable library
- Execute a system command
- Execute Brain****
- Execute HQ9+
- Exponentiation operator
- Exponentiation order
- Extend your language
- Extensible prime generator
- Extra primes
- Extract file extension
- Extreme floating point values
- Extreme primes
F
- Factor-perfect numbers
- Factorial
- Factorial primes
- Factorions
- Factors of a Mersenne number
- Factors of an integer
- Fairshare between two and more
- Farey sequence
- Fast Fourier transform
- FASTA format
- Faulhaber's formula
- Faulhaber's triangle
- Feigenbaum constant calculation
- Fermat numbers
- Fermat pseudoprimes
- Fibonacci matrix-exponentiation
- Fibonacci n-step number sequences
- Fibonacci sequence
- Fibonacci word
- Fibonacci word/fractal
- File extension is in extensions list
- File input/output
- File modification time
- File size
- File size distribution
- Filter
- Find adjacent primes which differ by a square integer
- Find common directory path
- Find duplicate files
- Find first and last set bit of a long integer
- Find first missing positive
- Find largest left truncatable prime in a given base
- Find limit of recursion
- Find palindromic numbers in both binary and ternary bases
- Find prime n such that reversed n is also prime
- Find prime numbers of the form n*n*n+2
- Find square difference
- Find squares n where n+1 is prime
- Find the intersection of a line with a plane
- Find the intersection of two lines
- Find the last Sunday of each month
- Find the missing permutation
- Find words whose first and last three letters are equal
- First 9 prime Fibonacci number
- First class environments
- First perfect square in base n with n unique digits
- First power of 2 that has leading decimal digits of 12
- First-class functions
- First-class functions/Use numbers analogously
- Five weekends
- Fivenum
- FizzBuzz
- Flatten a list
- Flow-control structures
- Floyd's triangle
- Floyd-Warshall algorithm
- Forbidden numbers
- Forest fire
- Fork
- Formatted numeric output
- Fortunate numbers
- Forward difference
- Four bit adder
- Four is magic
- Four sides of square
- Fractal tree
- Fractran
- Free polyominoes enumeration
- French Republican calendar
- Frobenius numbers
- FTP
- Function composition
- Function definition
- Function frequency
- Fusc sequence
G
- Gamma function
- Gapful numbers
- Gauss-Jordan matrix inversion
- Gaussian elimination
- General FizzBuzz
- Generate Chess960 starting position
- Generate lower case ASCII alphabet
- Generate random numbers without repeating a value
- Generator/Exponential
- Generic swap
- Get system command output
- Getting the number of decimal places
- Giuga numbers
- Globally replace text in several files
- Golden ratio/Convergence
- Gray code
- Grayscale image
- Greatest common divisor
- Greatest element of a list
- Greatest subsequential sum
- Greedy algorithm for Egyptian fractions
- Guess the number
- Guess the number/With feedback
- Guess the number/With feedback (player)
- GUI/Maximum window dimensions
Categories:
- Execution method/Compiled/Bytecode
- Garbage collection/Yes
- Parameter passing/By reference
- Typing/Weak
- Typing/Expression/Implicit
- Typing/Checking/Dynamic
- Programming Languages
- Programming paradigm/Dynamic
- Programming paradigm/Imperative
- Programming paradigm/Procedural
- Programming paradigm/Reflective
- Programming paradigm/Object-oriented
- Programming paradigm/Generic