Death Star
Death Star
You are encouraged to solve this task according to the task description, using any language you may know.
You are encouraged to solve this task according to the task description, using any language you may know.
Death Star is a task to display a region that consists of a large sphere with part of a smaller sphere removed from it as a result of geometric subtraction. (This will basically produce a shape like a "death star".)
Brlcad
<lang brlcad>
- We need a database to hold the objects
opendb deathstar.g y
- We will be measuring in kilometers
units km
- Create a sphere of radius 60km centred at the origin
in sph1.s sph 0 0 0 60
- We will be subtracting an overlapping sphere with a diameter of 40km
- The resultant hole will be smaller than this, because we only
- only catch the edge
in sph2.s sph 0 90 0 40
- Create a region named deathstar.r which consists of big minus small sphere
r deathstar.r u sph1.s - sph2.s
- We will use a spherical material texture with rgb colour 224,224,224
- and zero inheritance
mater deathstar.r spm 224 224 224 0
- Clear the wireframe display and draw the deathstar
B deathstar.r </lang>