Category:Neko: Difference between revisions
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Revision as of 19:38, 28 October 2018
This programming language may be used to instruct a computer to perform a task.
Official website |
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Execution method: | Compiled (bytecode) |
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Garbage collected: | Yes |
Type checking: | Dynamic |
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Neko is a high-level dynamically typed programming language developed by Nicolas Cannasse at Motion-Twin as part of a R&D effort for better languages.
Neko is also the name used for a Virtual Machine bytecode interpreter. The VM can be embedded in applications via a C language API.
The nekoc command compiles Neko source code into NekoVM bytecode. The neko command runs NekoVM bytecode.
Another language, NekoML, also compiles to NekoVM bytecode. nekoml is a higher level functional programming language, inspired by OCaml.
Other tools that ship with Neko, include a boot wrapper to create native executables that encapsulate NekoVM bytecode, and a small web server engine with embedded Neko.
Neko is a core part of the Haxe programming language/framework, used for system level access and command line applications.
Neko, introduced in 2005, may be superseded by a new virtual machine engine for Haxe development, HashLink. HashLink was introduced in 2016, designed as a successor to Neko. Haxe 4 (in preview in late 2018), still supports compilation to Neko bytecode and the Haxe 4 environment still uses Neko library functions.
Pages in category "Neko"
The following 70 pages are in this category, out of 70 total.