Visual C sharp: Difference between revisions

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'''Microsoft Visual C#''' is [[Microsoft]]'s implementation of the [[:Category:C sharp|C#]] specification, included in the [[:Category:Visual Studio|Visual Studio]] suite of products. It is based on the [[wp:Ecma International|ECMA]]/[[wp:International Organization for Standardization|ISO]] specification of the C# language, which Microsoft also created. While multiple implementations of the specification exist, Visual C# is by far the one most commonly used. In most contexts, an unqualified reference to "C#" is taken to mean "Visual C#."

Visual C# is currently used in development of [[Windows]] and [[wp:Xbox Live|Xbox Live]] games via [[wp:Microsoft XNA|Microsoft XNA]], which allows game developers to create and share their games with other gamers.

Latest revision as of 06:06, 5 February 2011

This page uses content from Wikipedia. The original article was at Microsoft Visual C Sharp. The list of authors can be seen in the page history. As with Rosetta Code, the text of Wikipedia is available under the GNU FDL. (See links for details on variance)
Visual C sharp is an implementation of C sharp. Other implementations of C sharp.
Visual C sharp is part of Visual Studio. You may find other members of Visual Studio at Category:Visual Studio.

Microsoft Visual C# is Microsoft's implementation of the C# specification, included in the Visual Studio suite of products. It is based on the ECMA/ISO specification of the C# language, which Microsoft also created. While multiple implementations of the specification exist, Visual C# is by far the one most commonly used. In most contexts, an unqualified reference to "C#" is taken to mean "Visual C#."

Visual C# is currently used in development of Windows and Xbox Live games via Microsoft XNA, which allows game developers to create and share their games with other gamers.