User:Eriksiers: Difference between revisions

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I use a buttload of OS's:
I use a buttload of OS's:
*Windows (98SE & XP on the hardware, several other versions emulated)
*[[Windows]] (98SE & XP on the hardware, several other versions emulated)
*Linux (Slackware on the hardware, a few other distros emulated)
*[[Linux]] (Slackware on the hardware, a few other distros emulated)
*DOS (MS-DOS 7.1 on the hardware, a few others emulated)
*[[DOS]] (MS-DOS 7.1 on the hardware, a few others emulated)
*OS/2 (eComStation, emulated)
*[[OS/2]] (eComStation, emulated)
*MacOS 7 (aka System 7, both on the hardware and emulated)
*[[Mac OS]] 7 (aka [[wp:System 7|System 7]], both on the hardware and emulated)
*QNX (emulated)
*[[QNX]] (emulated)
*BeOS (emulated, sorta)
*[[wp:BeOS|BeOS]] (emulated, sorta)
*a few other toy OS's that you've never heard of
*a few other toy OS's that you've never heard of



Revision as of 22:37, 7 October 2009

Fargle Bargle
Language Proficiency
BASIC Greybeard
PowerBASIC Greybeard
Visual Basic Greybeard
DOS Batch File Meh
UNIX Shell Meh
VBScript Meh
Assembly Dork
Pascal Dork
Seed7 Dork
C Grue
C++ Grue
Visual Basic .NET Weasel
Fargle Blat
Languages Reasons
.Net Framework just not my thing, eh?
C I can use it, but I don't wanna
C++ ditto

Yeah, me.

Don't believe those lists over there. -->

They're all lies, and totally contradictory.

I've been working on a VB4/5/6-to-ANSI-C/C++ translator for a while. A long while -- first got the idea several years ago. No released code as yet, but it's progressing... slowly. Really slowly. (One problem is that I'm writing it in VB6, so that it can translate itself, the classic standard test of any compiler/translator/whatever.)

My other current projects include hacks to games using pieces of other games. The hard part is doing it in such a way that I can release my hacks for others to use without opening myself up to copyright-infringement lawsuits. (Generally, it involves utility programs that take pieces of 'Game A', already installed on the end-user's machine, and throwing them at 'Game B', also installed locally. Sometimes it's mindlessly simple; sometimes, it's mind-bogglingly hard -- it all depends on the games I'm messing with. See also wp:Masochism.)

Operating Systems

I use a buttload of OS's:

  • Windows (98SE & XP on the hardware, several other versions emulated)
  • Linux (Slackware on the hardware, a few other distros emulated)
  • DOS (MS-DOS 7.1 on the hardware, a few others emulated)
  • OS/2 (eComStation, emulated)
  • Mac OS 7 (aka System 7, both on the hardware and emulated)
  • QNX (emulated)
  • BeOS (emulated, sorta)
  • a few other toy OS's that you've never heard of

Carpe Ichthys

Dr. Pepper owns my soul. Mr. Pibb owns my left pinkie.

My code contributions

All code that I've posted on Rosetta Code is licensed for use under terms of the GNU GPL, version 2 or (at your option) any later version. (This is in addition to the GNU FDL, which automatically covers everything posted on RC. You can choose whichever license seems more appropriate.)

This specifically applies to code that I have posted. Other people's code that I have made changes to belongs to them, not me, and I disclaim any rights I might have to those changes.

If you're not sure if a piece of code is mine or not, ask. If you're not sure what I'm talking about, ask. If you're not sure which license applies, ask. If you want different licensing terms, ask.

Links

I put up my programming links on their own page. Have fun.

Quote of the Day

All suspects are guilty -- Period!
Otherwise, they wouldn't be suspects, would they?