Terminal control/Cursor positioning: Difference between revisions

From Rosetta Code
Content added Content deleted
m (→‎{{header|Phix}}: syntax coloured, marked p2js incompatible)
m (syntax highlighting fixup automation)
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=={{header|AArch64 Assembly}}==
=={{header|AArch64 Assembly}}==
{{works with|as|Raspberry Pi 3B version Buster 64 bits}}
{{works with|as|Raspberry Pi 3B version Buster 64 bits}}
<syntaxhighlight lang="aarch64 assembly">
<lang AArch64 Assembly>
/* ARM assembly AARCH64 Raspberry PI 3B */
/* ARM assembly AARCH64 Raspberry PI 3B */
/* program cursorPos64.s */
/* program cursorPos64.s */
Line 64: Line 64:
/* for this file see task include a file in language AArch64 assembly */
/* for this file see task include a file in language AArch64 assembly */
.include "../includeARM64.inc"
.include "../includeARM64.inc"
</syntaxhighlight>
</lang>
=={{header|Action!}}==
=={{header|Action!}}==
<lang Action!>PROC Main()
<syntaxhighlight lang="action!">PROC Main()
Position(3,6)
Position(3,6)
Print("Hello")
Print("Hello")
RETURN</lang>
RETURN</syntaxhighlight>
{{out}}
{{out}}
[https://gitlab.com/amarok8bit/action-rosetta-code/-/raw/master/images/Cursor_positioning.png Screenshot from Atari 8-bit computer]
[https://gitlab.com/amarok8bit/action-rosetta-code/-/raw/master/images/Cursor_positioning.png Screenshot from Atari 8-bit computer]
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=={{header|Ada}}==
=={{header|Ada}}==


<lang Ada>with Ada.Text_IO;
<syntaxhighlight lang="ada">with Ada.Text_IO;


procedure Cursor_Pos is
procedure Cursor_Pos is
Line 83: Line 83:
Ada.Text_IO.Set_Col(3);
Ada.Text_IO.Set_Col(3);
Ada.Text_IO.Put("Hello");
Ada.Text_IO.Put("Hello");
end Cursor_Pos;</lang>
end Cursor_Pos;</syntaxhighlight>


=={{header|ARM Assembly}}==
=={{header|ARM Assembly}}==
{{works with|as|Raspberry Pi}}
{{works with|as|Raspberry Pi}}
<syntaxhighlight lang="arm assembly">
<lang ARM Assembly>


/* ARM assembly Raspberry PI */
/* ARM assembly Raspberry PI */
Line 155: Line 155:
bx lr @ return
bx lr @ return


</syntaxhighlight>
</lang>


=={{header|Arturo}}==
=={{header|Arturo}}==


<lang rebol>goto 3 6
<syntaxhighlight lang="rebol">goto 3 6
print "Hello"</lang>
print "Hello"</syntaxhighlight>


=={{header|AutoHotkey}}==
=={{header|AutoHotkey}}==
{{works with|AutoHotkey_L}}
{{works with|AutoHotkey_L}}
Remember that AHK is not built for the console, so we must call the WinAPI directly.
Remember that AHK is not built for the console, so we must call the WinAPI directly.
<lang AHK>DllCall( "AllocConsole" ) ; create a console if not launched from one
<syntaxhighlight lang="ahk">DllCall( "AllocConsole" ) ; create a console if not launched from one
hConsole := DllCall( "GetStdHandle", int, STDOUT := -11 )
hConsole := DllCall( "GetStdHandle", int, STDOUT := -11 )


Line 179: Line 179:
return out
return out
return 0
return 0
}</lang>
}</syntaxhighlight>


=={{header|Axe}}==
=={{header|Axe}}==
Since the rows and columns are zero-indexed, we must subtract 1 from both.
Since the rows and columns are zero-indexed, we must subtract 1 from both.
<lang axe>Output(2,5,"HELLO")</lang>
<syntaxhighlight lang="axe">Output(2,5,"HELLO")</syntaxhighlight>


=={{header|BaCon}}==
=={{header|BaCon}}==
<lang freebasic>' Cursor positioning, requires ANSI compliant terminal
<syntaxhighlight lang="freebasic">' Cursor positioning, requires ANSI compliant terminal
GOTOXY 3,6
GOTOXY 3,6
PRINT "Hello"</lang>
PRINT "Hello"</syntaxhighlight>
The X Y in <code>GOTOXY</code> is Column Row order.
The X Y in <code>GOTOXY</code> is Column Row order.


Line 194: Line 194:


==={{header|Applesoft BASIC}}===
==={{header|Applesoft BASIC}}===
<lang Applesoft BASIC> 10 VTAB 6: HTAB 3
<syntaxhighlight lang="applesoft basic"> 10 VTAB 6: HTAB 3
20 PRINT "HELLO"</lang>
20 PRINT "HELLO"</syntaxhighlight>


==={{header|IS-BASIC}}===
==={{header|IS-BASIC}}===
<lang IS-BASIC>100 PRINT AT 6,3:"Hello"</lang>
<syntaxhighlight lang="is-basic">100 PRINT AT 6,3:"Hello"</syntaxhighlight>


==={{header|Locomotive Basic}}===
==={{header|Locomotive Basic}}===
<lang locobasic> 10 LOCATE 3,6
<syntaxhighlight lang="locobasic"> 10 LOCATE 3,6
20 PRINT "Hello"</lang>
20 PRINT "Hello"</syntaxhighlight>


==={{header|ZX Spectrum Basic}}===
==={{header|ZX Spectrum Basic}}===
<lang zxbasic> 10 REM The top left corner is at position 0,0
<syntaxhighlight lang="zxbasic"> 10 REM The top left corner is at position 0,0
20 REM So we subtract one from the coordinates
20 REM So we subtract one from the coordinates
30 PRINT AT 5,2 "Hello"</lang>
30 PRINT AT 5,2 "Hello"</syntaxhighlight>


==={{header|BBC BASIC}}===
==={{header|BBC BASIC}}===
<lang bbcbasic>PRINT TAB(2,5);"Hello"</lang>
<syntaxhighlight lang="bbcbasic">PRINT TAB(2,5);"Hello"</syntaxhighlight>


==={{header|Commodore BASIC}}===
==={{header|Commodore BASIC}}===
<lang basic> 100 print chr$(19) :rem change to lowercase set
<syntaxhighlight lang="basic"> 100 print chr$(19) :rem change to lowercase set
110 print chr$(14) :rem go to position 1,1
110 print chr$(14) :rem go to position 1,1
120 print:print:print:print
120 print:print:print:print
130 print tab(2) "Hello" </lang>
130 print tab(2) "Hello" </syntaxhighlight>


=={{header|Befunge}}==
=={{header|Befunge}}==
Assuming a terminal with support for ANSI escape sequences.
Assuming a terminal with support for ANSI escape sequences.
<lang befunge>0"olleHH3;6["39*>:#,_$@</lang>
<syntaxhighlight lang="befunge">0"olleHH3;6["39*>:#,_$@</syntaxhighlight>


=={{header|Blast}}==
=={{header|Blast}}==
<lang blast># This will display a message at a specific position on the terminal screen
<syntaxhighlight lang="blast"># This will display a message at a specific position on the terminal screen
.begin
.begin
cursor 6,3
cursor 6,3
display "Hello!"
display "Hello!"
return
return
# This is the end of the script</lang>
# This is the end of the script</syntaxhighlight>


=={{header|C}}/{{header|C++}}==
=={{header|C}}/{{header|C++}}==
Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x:<lang c>#include <stdio.h>
Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x:<syntaxhighlight lang="c">#include <stdio.h>
int main()
int main()
{
{
printf("\033[6;3HHello\n");
printf("\033[6;3HHello\n");
return 0;
return 0;
}</lang>
}</syntaxhighlight>


The C version of the minesweeper game uses curses.
The C version of the minesweeper game uses curses.
Line 242: Line 242:


On Windows, using console API:
On Windows, using console API:
<lang c>#include <windows.h>
<syntaxhighlight lang="c">#include <windows.h>


int main() {
int main() {
Line 250: Line 250:
WriteConsole(hConsole, "Hello", 5, NULL, NULL);
WriteConsole(hConsole, "Hello", 5, NULL, NULL);
return 0;
return 0;
}</lang>
}</syntaxhighlight>


=={{header|C sharp|C#}}==
=={{header|C sharp|C#}}==
{{works with|Mono|1.2}}
{{works with|Mono|1.2}}
{{works with|Visual C sharp|Visual C#|2003}}
{{works with|Visual C sharp|Visual C#|2003}}
<lang csharp>static void Main(string[] args)
<syntaxhighlight lang="csharp">static void Main(string[] args)
{
{
Console.SetCursorPosition(3, 6);
Console.SetCursorPosition(3, 6);
Console.Write("Hello");
Console.Write("Hello");
}</lang>
}</syntaxhighlight>


=={{header|COBOL}}==
=={{header|COBOL}}==
<lang cobol> IDENTIFICATION DIVISION.
<syntaxhighlight lang="cobol"> IDENTIFICATION DIVISION.
PROGRAM-ID. cursor-positioning.
PROGRAM-ID. cursor-positioning.


Line 269: Line 269:


GOBACK
GOBACK
.</lang>
.</syntaxhighlight>


=={{header|Common Lisp}}==
=={{header|Common Lisp}}==
==={{header|ncurses}}===
==={{header|ncurses}}===
To interface the ncurses C library from Lisp, the ''croatoan'' library is used.
To interface the ncurses C library from Lisp, the ''croatoan'' library is used.
<lang lisp>(defun cursor-positioning ()
<syntaxhighlight lang="lisp">(defun cursor-positioning ()
(with-screen (scr :input-blocking t :input-echoing nil :cursor-visible nil)
(with-screen (scr :input-blocking t :input-echoing nil :cursor-visible nil)
(move scr 5 2)
(move scr 5 2)
Line 280: Line 280:
(refresh scr)
(refresh scr)
;; wait for keypress
;; wait for keypress
(get-char scr)))</lang>
(get-char scr)))</syntaxhighlight>


=={{header|D}}==
=={{header|D}}==
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puts the cursor at line L and column C.
puts the cursor at line L and column C.


<syntaxhighlight lang="d">
<lang D>
import std.stdio;
import std.stdio;


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writef("\033[6;3fHello");
writef("\033[6;3fHello");
}
}
</syntaxhighlight>
</lang>


'''Output:'''
'''Output:'''
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=={{header|Elena}}==
=={{header|Elena}}==
ELENA 4.x :
ELENA 4.x :
<lang elena>public program()
<syntaxhighlight lang="elena">public program()
{
{
console.setCursorPosition(3,6).write("Hello")
console.setCursorPosition(3,6).write("Hello")
}</lang>
}</syntaxhighlight>


=={{header|Euphoria}}==
=={{header|Euphoria}}==
<lang Euphoria>position(6,3)
<syntaxhighlight lang="euphoria">position(6,3)
puts(1,"Hello")</lang>
puts(1,"Hello")</syntaxhighlight>


=={{header|F_Sharp|F#}}==
=={{header|F_Sharp|F#}}==
<lang fsharp>open System
<syntaxhighlight lang="fsharp">open System


Console.SetCursorPosition(3, 6)
Console.SetCursorPosition(3, 6)
Console.Write("Hello")</lang>
Console.Write("Hello")</syntaxhighlight>


=={{header|Forth}}==
=={{header|Forth}}==
<lang forth>2 5 at-xy ." Hello"</lang>
<syntaxhighlight lang="forth">2 5 at-xy ." Hello"</syntaxhighlight>


=={{header|Fortran}}==
=={{header|Fortran}}==
===Intel Fortran on Windows===
===Intel Fortran on Windows===
<lang fortran>program textposition
<syntaxhighlight lang="fortran">program textposition
use kernel32
use kernel32
implicit none
implicit none
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q = SetConsoleCursorPosition(hConsole, T_COORD(3, 6))
q = SetConsoleCursorPosition(hConsole, T_COORD(3, 6))
q = WriteConsole(hConsole, loc("Hello"), 5, NULL, NULL)
q = WriteConsole(hConsole, loc("Hello"), 5, NULL, NULL)
end program</lang>
end program</syntaxhighlight>




=={{header|FreeBASIC}}==
=={{header|FreeBASIC}}==
<lang freebasic>Locate 6, 3 : Print "Hello"
<syntaxhighlight lang="freebasic">Locate 6, 3 : Print "Hello"
Sleep</lang>
Sleep</syntaxhighlight>




=={{header|Go}}==
=={{header|Go}}==
===External command===
===External command===
<lang go>package main
<syntaxhighlight lang="go">package main


import (
import (
Line 368: Line 368:
cmd.Run()
cmd.Run()
fmt.Println("Hello")
fmt.Println("Hello")
}</lang>
}</syntaxhighlight>
===ANSI escape codes===
===ANSI escape codes===
<lang go>package main
<syntaxhighlight lang="go">package main


import "fmt"
import "fmt"
Line 376: Line 376:
func main() {
func main() {
fmt.Println("\033[2J\033[6;3HHello")
fmt.Println("\033[2J\033[6;3HHello")
}</lang>
}</syntaxhighlight>
===Ncurses===
===Ncurses===
{{libheader|curses}}
{{libheader|curses}}
<lang go>package main
<syntaxhighlight lang="go">package main


import (
import (
Line 396: Line 396:
s.Println("Hello")
s.Println("Hello")
s.GetChar()
s.GetChar()
}</lang>
}</syntaxhighlight>


=={{header|Icon}} and {{header|Unicon}}==
=={{header|Icon}} and {{header|Unicon}}==
If the OS has older termcap files, CUP is included with <tt>link ansi</tt>
If the OS has older termcap files, CUP is included with <tt>link ansi</tt>
<lang unicon>procedure main()
<syntaxhighlight lang="unicon">procedure main()
writes(CUP(6,3), "Hello")
writes(CUP(6,3), "Hello")
end
end
Line 407: Line 407:
writes("\^[[",i,";",j,"H")
writes("\^[[",i,";",j,"H")
return
return
end</lang>
end</syntaxhighlight>


=={{header|J}}==
=={{header|J}}==
Using terminal positioning verbs of [[Terminal_control/Coloured_text#J]]
Using terminal positioning verbs of [[Terminal_control/Coloured_text#J]]
<lang J>'Hello',~move 6 3</lang>
<syntaxhighlight lang="j">'Hello',~move 6 3</syntaxhighlight>


=={{header|Julia}}==
=={{header|Julia}}==
<lang julia>const ESC = "\u001B"
<syntaxhighlight lang="julia">const ESC = "\u001B"


gotoANSI(x, y) = print("$ESC[$(y);$(x)H")
gotoANSI(x, y) = print("$ESC[$(y);$(x)H")
Line 420: Line 420:
gotoANSI(3, 6)
gotoANSI(3, 6)
println("Hello")
println("Hello")
</syntaxhighlight>
</lang>


=={{header|Kotlin}}==
=={{header|Kotlin}}==
{{Works with|Ubuntu|14.04}}
{{Works with|Ubuntu|14.04}}
<lang scala>// version 1.1.2
<syntaxhighlight lang="scala">// version 1.1.2


fun main(args: Array<String>) {
fun main(args: Array<String>) {
print("\u001Bc") // clear screen first
print("\u001Bc") // clear screen first
println("\u001B[6;3HHello")
println("\u001B[6;3HHello")
}</lang>
}</syntaxhighlight>


=={{header|Lasso}}==
=={{header|Lasso}}==
<lang Lasso>local(esc = decode_base64('Gw=='))
<syntaxhighlight lang="lasso">local(esc = decode_base64('Gw=='))


stdout( #esc + '[6;3HHello')</lang>
stdout( #esc + '[6;3HHello')</syntaxhighlight>


=={{header|Liberty BASIC}}==
=={{header|Liberty BASIC}}==
<lang lb>locate 3, 6
<syntaxhighlight lang="lb">locate 3, 6
print "Hello"
print "Hello"
</lang>
</syntaxhighlight>


=={{header|Logo}}==
=={{header|Logo}}==
<lang logo>setcursor [2 5]
<syntaxhighlight lang="logo">setcursor [2 5]
type "Hello</lang>
type "Hello</syntaxhighlight>
You can also draw positioned text on the turtle graphics window.
You can also draw positioned text on the turtle graphics window.
<lang logo>setpos [20 50]
<syntaxhighlight lang="logo">setpos [20 50]
setxy 20 30 ; alternate way to set position
setxy 20 30 ; alternate way to set position
label "Hello</lang>
label "Hello</syntaxhighlight>


=={{header|Mathematica}}/{{header|Wolfram Language}}==
=={{header|Mathematica}}/{{header|Wolfram Language}}==
<lang Mathematica>Run["tput cup 6 3"]
<syntaxhighlight lang="mathematica">Run["tput cup 6 3"]
Print["Hello"]</lang>
Print["Hello"]</syntaxhighlight>


=={{header|Nim}}==
=={{header|Nim}}==
<lang nim>import terminal
<syntaxhighlight lang="nim">import terminal
setCursorPos(3, 6)
setCursorPos(3, 6)
echo "Hello"</lang>
echo "Hello"</syntaxhighlight>


=={{header|NS-HUBASIC}}==
=={{header|NS-HUBASIC}}==
<lang NS-HUBASIC>10 LOCATE 3,6
<syntaxhighlight lang="ns-hubasic">10 LOCATE 3,6
20 PRINT "HELLO"</lang>
20 PRINT "HELLO"</syntaxhighlight>


=={{header|OCaml}}==
=={{header|OCaml}}==
Line 466: Line 466:
Using the library [http://forge.ocamlcore.org/projects/ansiterminal/ ANSITerminal]:
Using the library [http://forge.ocamlcore.org/projects/ansiterminal/ ANSITerminal]:


<lang ocaml>#load "unix.cma"
<syntaxhighlight lang="ocaml">#load "unix.cma"
#directory "+ANSITerminal"
#directory "+ANSITerminal"
#load "ANSITerminal.cma"
#load "ANSITerminal.cma"
Line 476: Line 476:
Trm.set_cursor 3 6;
Trm.set_cursor 3 6;
Trm.print_string [] "Hello";
Trm.print_string [] "Hello";
;;</lang>
;;</syntaxhighlight>


=={{header|Pascal}}==
=={{header|Pascal}}==
<syntaxhighlight lang="pascal">
<lang Pascal>
program cursor_pos;
program cursor_pos;
uses crt;
uses crt;
Line 486: Line 486:
write('Hello');
write('Hello');
end.
end.
</syntaxhighlight>
</lang>


=={{header|Perl}}==
=={{header|Perl}}==
Using the Term::Cap module:
Using the Term::Cap module:
<lang perl>
<syntaxhighlight lang="perl">
use Term::Cap;
use Term::Cap;


Line 496: Line 496:
print $t->Tgoto("cm", 2, 5); # 0-based
print $t->Tgoto("cm", 2, 5); # 0-based
print "Hello";
print "Hello";
</syntaxhighlight>
</lang>


=={{header|Phix}}==
=={{header|Phix}}==
<!--<lang Phix>(notonline)-->
<!--<syntaxhighlight lang="phix">(notonline)-->
<span style="color: #008080;">without</span> <span style="color: #008080;">js</span> <span style="color: #000080;font-style:italic;">-- position</span>
<span style="color: #008080;">without</span> <span style="color: #008080;">js</span> <span style="color: #000080;font-style:italic;">-- position</span>
<span style="color: #7060A8;">position</span><span style="color: #0000FF;">(</span><span style="color: #000000;">6</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">position</span><span style="color: #0000FF;">(</span><span style="color: #000000;">6</span><span style="color: #0000FF;">,</span><span style="color: #000000;">3</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">puts</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"Hello"</span><span style="color: #0000FF;">)</span>
<span style="color: #7060A8;">puts</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"Hello"</span><span style="color: #0000FF;">)</span>
<!--</lang>-->
<!--</syntaxhighlight>-->


=={{header|PHP}}==
=={{header|PHP}}==
<syntaxhighlight lang="php">
<lang PHP>
echo "\033[".$x.",".$y."H"; // Position line $y and column $x.
echo "\033[".$x.",".$y."H"; // Position line $y and column $x.
echo "\033[".$n."A"; // Up $n lines.
echo "\033[".$n."A"; // Up $n lines.
Line 513: Line 513:
echo "\033[".$n."D"; // Backward $n columns.
echo "\033[".$n."D"; // Backward $n columns.
echo "\033[2J"; // Clear the screen, move to (0,0).
echo "\033[2J"; // Clear the screen, move to (0,0).
</syntaxhighlight>
</lang>


=={{header|PicoLisp}}==
=={{header|PicoLisp}}==
<lang PicoLisp>(call 'tput "cup" 6 3)
<syntaxhighlight lang="picolisp">(call 'tput "cup" 6 3)
(prin "Hello")</lang>
(prin "Hello")</syntaxhighlight>


=={{header|PowerShell}}==
=={{header|PowerShell}}==
The following will only work in the PowerShell console host. Most notably it will not work in the PowerShell ISE.
The following will only work in the PowerShell console host. Most notably it will not work in the PowerShell ISE.
<lang powershell>$Host.UI.RawUI.CursorPosition = New-Object System.Management.Automation.Host.Coordinates 2,5
<syntaxhighlight lang="powershell">$Host.UI.RawUI.CursorPosition = New-Object System.Management.Automation.Host.Coordinates 2,5
$Host.UI.Write('Hello')</lang>
$Host.UI.Write('Hello')</syntaxhighlight>
Alternatively, in any PowerShell host that uses the Windows console, one can directly use the .NET <code>Console</code> class:
Alternatively, in any PowerShell host that uses the Windows console, one can directly use the .NET <code>Console</code> class:
<lang powershell>[Console]::SetCursorPosition(2,5)
<syntaxhighlight lang="powershell">[Console]::SetCursorPosition(2,5)
[Console]::Write('Hello')</lang>
[Console]::Write('Hello')</syntaxhighlight>


=={{header|PureBasic}}==
=={{header|PureBasic}}==
<lang PureBasic>EnableGraphicalConsole(#True)
<syntaxhighlight lang="purebasic">EnableGraphicalConsole(#True)
ConsoleLocate(3,6)
ConsoleLocate(3,6)
Print("Hello")</lang>
Print("Hello")</syntaxhighlight>


=={{header|Python}}==
=={{header|Python}}==
Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x:<lang Python>print("\033[6;3HHello")</lang>
Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x:<syntaxhighlight lang="python">print("\033[6;3HHello")</syntaxhighlight>
On Windows it needs to import and init the [http://code.google.com/p/colorama/ colorama] module first.
On Windows it needs to import and init the [http://code.google.com/p/colorama/ colorama] module first.


ANSI sequences are not recognized in Windows console, here is a program using Windows API:
ANSI sequences are not recognized in Windows console, here is a program using Windows API:


<lang python>from ctypes import *
<syntaxhighlight lang="python">from ctypes import *


STD_OUTPUT_HANDLE = -11
STD_OUTPUT_HANDLE = -11
Line 554: Line 554:
windll.kernel32.WriteConsoleA(h, c_char_p(c), len(c), None, None)
windll.kernel32.WriteConsoleA(h, c_char_p(c), len(c), None, None)


print_at(6, 3, "Hello")</lang>
print_at(6, 3, "Hello")</syntaxhighlight>


=={{header|Quackery}}==
=={{header|Quackery}}==


<lang Quackery> [ number$ swap number$
<syntaxhighlight lang="quackery"> [ number$ swap number$
$ 'print("\033[' rot join
$ 'print("\033[' rot join
char ; join
char ; join
Line 565: Line 565:
python ] is cursor-at ( x y --> )
python ] is cursor-at ( x y --> )


3 6 cursor-at say "Hello"</lang>
3 6 cursor-at say "Hello"</syntaxhighlight>


=={{header|Racket}}==
=={{header|Racket}}==
<lang racket>
<syntaxhighlight lang="racket">
#lang racket
#lang racket
(require (planet neil/charterm:3:0))
(require (planet neil/charterm:3:0))
Line 575: Line 575:
(charterm-cursor 3 6)
(charterm-cursor 3 6)
(displayln "Hello World"))
(displayln "Hello World"))
</syntaxhighlight>
</lang>


=={{header|Raku}}==
=={{header|Raku}}==
(formerly Perl 6)
(formerly Perl 6)
Assuming an ANSI terminal:
Assuming an ANSI terminal:
<lang perl6>print "\e[6;3H";
<syntaxhighlight lang="raku" line>print "\e[6;3H";
print 'Hello';</lang>
print 'Hello';</syntaxhighlight>


=={{header|Retro}}==
=={{header|Retro}}==
<lang Retro>with console'
<syntaxhighlight lang="retro">with console'
: hello 3 6 at-xy "Hello" puts ;</lang>
: hello 3 6 at-xy "Hello" puts ;</syntaxhighlight>


=={{header|REXX}}==
=={{header|REXX}}==
Line 591: Line 591:
<br>added the functionality via different methods &nbsp; (such as functions and/or subroutines).
<br>added the functionality via different methods &nbsp; (such as functions and/or subroutines).
{{works with|PC/REXX, Personal REXX}}
{{works with|PC/REXX, Personal REXX}}
<lang rexx>/*REXX program demonstrates moving the cursor position and writing of text to same place*/
<syntaxhighlight lang="rexx">/*REXX program demonstrates moving the cursor position and writing of text to same place*/


call cursor 3,6 /*move the cursor to row 3, column 6. */
call cursor 3,6 /*move the cursor to row 3, column 6. */
Line 601: Line 601:


call scrwrite 40,60,'Hello.',,,14 /*another method ... in yellow. */
call scrwrite 40,60,'Hello.',,,14 /*another method ... in yellow. */
exit 0 /*stick a fork in it, we're all done. */</lang>
exit 0 /*stick a fork in it, we're all done. */</syntaxhighlight>


=={{header|Ring}}==
=={{header|Ring}}==
<lang ring>
<syntaxhighlight lang="ring">
# Project : Terminal control/Cursor positioning
# Project : Terminal control/Cursor positioning


Line 611: Line 611:
next
next
see " Hello"
see " Hello"
</syntaxhighlight>
</lang>
Output:
Output:
<pre>
<pre>
Line 624: Line 624:
=={{header|Ruby}}==
=={{header|Ruby}}==
{{libheader|curses}}
{{libheader|curses}}
<lang ruby>require 'curses'
<syntaxhighlight lang="ruby">require 'curses'


Curses.init_screen
Curses.init_screen
Line 634: Line 634:
ensure
ensure
Curses.close_screen
Curses.close_screen
end</lang>
end</syntaxhighlight>


=={{header|Scala}}==
=={{header|Scala}}==
{{Works with|Ubuntu|14.04}}
{{Works with|Ubuntu|14.04}}
<lang scala>object Main extends App {
<syntaxhighlight lang="scala">object Main extends App {
print("\u001Bc") // clear screen first
print("\u001Bc") // clear screen first
println("\u001B[6;3HHello")
println("\u001B[6;3HHello")
}</lang>
}</syntaxhighlight>


=={{header|Seed7}}==
=={{header|Seed7}}==
Line 648: Line 648:
''SetPos'' is based on terminfo respectively the Windows console API.
''SetPos'' is based on terminfo respectively the Windows console API.


<lang seed7>$ include "seed7_05.s7i";
<syntaxhighlight lang="seed7">$ include "seed7_05.s7i";
include "console.s7i";
include "console.s7i";


Line 662: Line 662:
# the program waits until Return/Enter is pressed.
# the program waits until Return/Enter is pressed.
readln;
readln;
end func;</lang>
end func;</syntaxhighlight>


=={{header|Tcl}}==
=={{header|Tcl}}==
<lang tcl>exec tput cup 5 2 >/dev/tty
<syntaxhighlight lang="tcl">exec tput cup 5 2 >/dev/tty
puts "Hello"</lang>
puts "Hello"</syntaxhighlight>


=={{header|UNIX Shell}}==
=={{header|UNIX Shell}}==


<lang sh># The tput utility numbers from zero, so we have subtracted 1 from row and column
<syntaxhighlight lang="sh"># The tput utility numbers from zero, so we have subtracted 1 from row and column
# number to obtain correct positioning.
# number to obtain correct positioning.
tput cup 5 2</lang>
tput cup 5 2</syntaxhighlight>


=={{header|Whitespace}}==
=={{header|Whitespace}}==
Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x (see below):
Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x (see below):
<lang whitespace>
<syntaxhighlight lang="whitespace">
Line 710: Line 710:


</syntaxhighlight>
</lang>


This solution was generated from the following pseudo-Assembly.
This solution was generated from the following pseudo-Assembly.
<lang asm>push "Hello" ;The characters are pushed onto the stack in reverse order
<syntaxhighlight lang="asm">push "Hello" ;The characters are pushed onto the stack in reverse order
push "[6;3H"
push "[6;3H"
push 27 ;ESC
push 27 ;ESC
Line 728: Line 728:


1:
1:
pop ret ;Pop counter and return</lang>
pop ret ;Pop counter and return</syntaxhighlight>


=={{header|XPL0}}==
=={{header|XPL0}}==
<lang XPL0>include c:\cxpl\codes; \intrinsic 'code' declarations
<syntaxhighlight lang="xpl0">include c:\cxpl\codes; \intrinsic 'code' declarations


[Cursor(2, 5); \3rd column, 6th row
[Cursor(2, 5); \3rd column, 6th row
Text(0, "Hello"); \upper-left corner is coordinate 0, 0
Text(0, "Hello"); \upper-left corner is coordinate 0, 0
]</lang>
]</syntaxhighlight>


=={{header|Wren}}==
=={{header|Wren}}==
<lang ecmascript>System.write("\e[2J") // clear the terminal
<syntaxhighlight lang="ecmascript">System.write("\e[2J") // clear the terminal
System.print("\e[6;3HHello") // move to (6, 3) and print 'Hello'</lang>
System.print("\e[6;3HHello") // move to (6, 3) and print 'Hello'</syntaxhighlight>


=={{header|Z80 Assembly}}==
=={{header|Z80 Assembly}}==
Uses Amstrad CPC, but other machines with similar terminal functions can do the job. (The BIOS calls will be different however.)
Uses Amstrad CPC, but other machines with similar terminal functions can do the job. (The BIOS calls will be different however.)
<lang z80>ld hl,&0603 ;6 = ROW, 3 = COLUMN
<syntaxhighlight lang="z80">ld hl,&0603 ;6 = ROW, 3 = COLUMN
call &BB75 ;set text cursor according to HL
call &BB75 ;set text cursor according to HL


Line 760: Line 760:
call &BB5A ;print accumulator as an ascii char to screen
call &BB5A ;print accumulator as an ascii char to screen
inc hl ;next char
inc hl ;next char
jr PrintString</lang>
jr PrintString</syntaxhighlight>




Line 766: Line 766:
{{trans|C/C++}}
{{trans|C/C++}}
Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x:
Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x:
<lang zkl>print("\e[6;3H" "Hello");</lang>
<syntaxhighlight lang="zkl">print("\e[6;3H" "Hello");</syntaxhighlight>


{{omit from|ACL2}}
{{omit from|ACL2}}

Revision as of 18:17, 28 August 2022

Task
Terminal control/Cursor positioning
You are encouraged to solve this task according to the task description, using any language you may know.


Task

Move the cursor to column   3,   row   6,   and display the word   "Hello"   (without the quotes),   so that the letter   H   is in column   3   on row   6.

AArch64 Assembly

Works with: as version Raspberry Pi 3B version Buster 64 bits
/* ARM assembly AARCH64 Raspberry PI 3B */
/*  program cursorPos64.s   */
 
/*******************************************/
/* Constantes file                         */
/*******************************************/
/* for this file see task include a file in language AArch64 assembly*/
.include "../includeConstantesARM64.inc"
 
 /*******************************************/
/* Initialized data                         */
/*******************************************/
.data
szMessStartPgm:            .asciz "Program start \n"
szMessEndPgm:              .asciz "Program normal end.\n"
szMessMovePos:             .asciz "\033[6;3HHello\n"
szCarriageReturn:          .asciz "\n"
szCleax1:                  .byte 0x1B 
                           .byte 'c'           // other console clear
                           .byte 0
/*******************************************/
/* UnInitialized data                      */
/*******************************************/
.bss 
/*******************************************/
/*  code section                           */
/*******************************************/
.text
.global main 
main: 
 
    ldr x0,qAdrszMessStartPgm                   // display start message
    bl affichageMess
    ldr x0,qAdrszCleax1
    bl affichageMess
    ldr x0,qAdrszMessMovePos
    bl affichageMess
 
    ldr x0,qAdrszMessEndPgm                     // display end message
    bl affichageMess
 
100:                                            // standard end of the program
    mov x0,0                                    // return code
    mov x8,EXIT                                 // request to exit program
    svc 0                                       // perform system call
qAdrszMessStartPgm:        .quad szMessStartPgm
qAdrszMessEndPgm:          .quad szMessEndPgm
qAdrszCarriageReturn:      .quad szCarriageReturn
qAdrszCleax1:              .quad szCleax1
qAdrszMessMovePos:         .quad szMessMovePos
/********************************************************/
/*        File Include fonctions                        */
/********************************************************/
/* for this file see task include a file in language AArch64 assembly */
.include "../includeARM64.inc"

Action!

PROC Main()
  Position(3,6)
  Print("Hello")
RETURN
Output:

Screenshot from Atari 8-bit computer

Ada

with Ada.Text_IO;

procedure Cursor_Pos is

begin
   Ada.Text_IO.Set_Line(6);
   Ada.Text_IO.Set_Col(3);
   Ada.Text_IO.Put("Hello");
end Cursor_Pos;

ARM Assembly

Works with: as version Raspberry Pi
/* ARM assembly Raspberry PI  */
/*  program cursorPos.s   */

/* Constantes    */
.equ STDOUT, 1                           @ Linux output console
.equ EXIT,   1                           @ Linux syscall
.equ WRITE,  4                           @ Linux syscall


/* Initialized data */
.data
szMessStartPgm:            .asciz "Program start \n"
szMessEndPgm:              .asciz "Program normal end.\n"
szMessMovePos:             .asciz "\033[6;3HHello\n"
szCarriageReturn:          .asciz "\n"
szClear1:                  .byte 0x1B 
                           .byte 'c'           @ other console clear
                           .byte 0
/* UnInitialized data */
.bss 

/*  code section */
.text
.global main 
main: 

    ldr r0,iAdrszMessStartPgm                   @ display start message
    bl affichageMess
    ldr r0,iAdrszClear1
    bl affichageMess
    ldr r0,iAdrszMessMovePos
    bl affichageMess

    ldr r0,iAdrszMessEndPgm                     @ display end message
    bl affichageMess

100:                                            @ standard end of the program
    mov r0, #0                                  @ return code
    mov r7, #EXIT                               @ request to exit program
    svc 0                                       @ perform system call
iAdrszMessStartPgm:        .int szMessStartPgm
iAdrszMessEndPgm:          .int szMessEndPgm
iAdrszCarriageReturn:      .int szCarriageReturn
iAdrszClear1:              .int szClear1
iAdrszMessMovePos:         .int szMessMovePos

/******************************************************************/
/*     display text with size calculation                         */ 
/******************************************************************/
/* r0 contains the address of the message */
affichageMess:
    push {r0,r1,r2,r7,lr}                       @ save  registers 
    mov r2,#0                                   @ counter length */
1:                                              @ loop length calculation
    ldrb r1,[r0,r2]                             @ read octet start position + index 
    cmp r1,#0                                   @ if 0 its over
    addne r2,r2,#1                              @ else add 1 in the length
    bne 1b                                      @ and loop 
                                                @ so here r2 contains the length of the message 
    mov r1,r0                                   @ address message in r1 
    mov r0,#STDOUT                              @ code to write to the standard output Linux
    mov r7, #WRITE                              @ code call system "write" 
    svc #0                                      @ call system
    pop {r0,r1,r2,r7,lr}                        @ restaur registers
    bx lr                                       @ return

Arturo

goto 3 6
print "Hello"

AutoHotkey

Works with: AutoHotkey_L

Remember that AHK is not built for the console, so we must call the WinAPI directly.

DllCall( "AllocConsole" ) ; create a console if not launched from one
hConsole := DllCall( "GetStdHandle", int, STDOUT := -11 )

DllCall("SetConsoleCursorPosition", UPtr, hConsole, UInt, (6 << 16) | 3)
WriteConsole(hConsole, "Hello")

MsgBox

WriteConsole(hConsole, text){
	VarSetCapacity(out, 16)
	If DllCall( "WriteConsole", UPtr, hConsole, Str, text, UInt, StrLen(text)
				  , UPtrP, out, uint, 0 )
		return out
	return 0
}

Axe

Since the rows and columns are zero-indexed, we must subtract 1 from both.

Output(2,5,"HELLO")

BaCon

' Cursor positioning, requires ANSI compliant terminal
GOTOXY 3,6
PRINT "Hello"

The X Y in GOTOXY is Column Row order.

BASIC

Applesoft BASIC

 10  VTAB 6: HTAB 3
 20  PRINT "HELLO"

IS-BASIC

100 PRINT AT 6,3:"Hello"

Locomotive Basic

 10 LOCATE 3,6
 20 PRINT "Hello"

ZX Spectrum Basic

 10 REM The top left corner is at position 0,0
 20 REM So we subtract one from the coordinates
 30 PRINT AT 5,2 "Hello"

BBC BASIC

PRINT TAB(2,5);"Hello"

Commodore BASIC

 100 print chr$(19) :rem change to lowercase set
 110 print chr$(14) :rem go to position 1,1
 120 print:print:print:print
 130 print tab(2) "Hello"

Befunge

Assuming a terminal with support for ANSI escape sequences.

0"olleHH3;6["39*>:#,_$@

Blast

# This will display a message at a specific position on the terminal screen
.begin
cursor 6,3
display "Hello!"
return
# This is the end of the script

C/C++

Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x:

#include <stdio.h>
int main()
{
	printf("\033[6;3HHello\n");
	return 0;
}

The C version of the minesweeper game uses curses. Minesweeper_game#C

On Windows, using console API:

#include <windows.h>

int main() {
    HANDLE hConsole = GetStdHandle(STD_OUTPUT_HANDLE);
    COORD pos = {3, 6};
    SetConsoleCursorPosition(hConsole, pos);
    WriteConsole(hConsole, "Hello", 5, NULL, NULL);
    return 0;
}

C#

Works with: Mono version 1.2
Works with: Visual C# version 2003
static void Main(string[] args)
{
    Console.SetCursorPosition(3, 6);
    Console.Write("Hello");
}

COBOL

       IDENTIFICATION DIVISION.
       PROGRAM-ID. cursor-positioning.

       PROCEDURE DIVISION.
           DISPLAY "Hello" AT LINE 6, COL 3

           GOBACK
           .

Common Lisp

ncurses

To interface the ncurses C library from Lisp, the croatoan library is used.

(defun cursor-positioning ()
  (with-screen (scr :input-blocking t :input-echoing nil :cursor-visible nil)
      (move scr 5 2)
      (princ "Hello" scr)
      (refresh scr)
      ;; wait for keypress
      (get-char scr)))

D

ANSI escape sequences allow you to move the cursor anywhere on the screen. See more at: Bash Prompt HowTo - Chapter 6. ANSI Escape Sequences: Colours and Cursor Movement

Position the Cursor:
 \033[<L>;<C>H
    or
 \033[<L>;<C>f
puts the cursor at line L and column C.
import std.stdio;

void main()
{
  writef("\033[6;3fHello");
}

Output:

0123456789
1     
2
3
4
5
6  Hello
9
8
9

Elena

ELENA 4.x :

public program()
{
    console.setCursorPosition(3,6).write("Hello")
}

Euphoria

position(6,3)
puts(1,"Hello")

F#

open System

Console.SetCursorPosition(3, 6)
Console.Write("Hello")

Forth

2 5 at-xy ." Hello"

Fortran

Intel Fortran on Windows

program textposition
    use kernel32
    implicit none
    integer(HANDLE) :: hConsole
    integer(BOOL) :: q
    
    hConsole = GetStdHandle(STD_OUTPUT_HANDLE)
    q = SetConsoleCursorPosition(hConsole, T_COORD(3, 6))
    q = WriteConsole(hConsole, loc("Hello"), 5, NULL, NULL)
end program


FreeBASIC

Locate 6, 3 : Print "Hello"
Sleep


Go

External command

package main

import (
    "bytes"
    "fmt"
    "os"
    "os/exec"
)

func main() {
    cmd := exec.Command("tput", "-S")
    cmd.Stdin = bytes.NewBufferString("clear\ncup 5 2")
    cmd.Stdout = os.Stdout
    cmd.Run()
    fmt.Println("Hello")
}

ANSI escape codes

package main

import "fmt"

func main() {
    fmt.Println("\033[2J\033[6;3HHello")
}

Ncurses

Library: curses
package main

import (
    "log"

    gc "code.google.com/p/goncurses"
)

func main() {
    s, err := gc.Init()
    if err != nil {
        log.Fatal("init:", err)
    }
    defer gc.End()
    s.Move(5, 2)
    s.Println("Hello")
    s.GetChar()
}

Icon and Unicon

If the OS has older termcap files, CUP is included with link ansi

procedure main()
    writes(CUP(6,3), "Hello")
end

procedure CUP(i,j)
    writes("\^[[",i,";",j,"H")
    return
end

J

Using terminal positioning verbs of Terminal_control/Coloured_text#J

'Hello',~move 6 3

Julia

const ESC = "\u001B"

gotoANSI(x, y) = print("$ESC[$(y);$(x)H")

gotoANSI(3, 6)
println("Hello")

Kotlin

Works with: Ubuntu version 14.04
// version 1.1.2

fun main(args: Array<String>) {
    print("\u001Bc") // clear screen first
    println("\u001B[6;3HHello")
}

Lasso

local(esc = decode_base64('Gw=='))

stdout( #esc + '[6;3HHello')

Liberty BASIC

locate 3, 6
print "Hello"

setcursor [2 5]
type "Hello

You can also draw positioned text on the turtle graphics window.

setpos [20 50]
setxy 20 30   ; alternate way to set position
label "Hello

Mathematica/Wolfram Language

Run["tput cup 6 3"]
Print["Hello"]

Nim

import terminal
setCursorPos(3, 6)
echo "Hello"

NS-HUBASIC

10 LOCATE 3,6
20 PRINT "HELLO"

OCaml

Using the library ANSITerminal:

#load "unix.cma"
#directory "+ANSITerminal"
#load "ANSITerminal.cma"

module Trm = ANSITerminal

let () =
  Trm.erase Trm.Screen;
  Trm.set_cursor 3 6;
  Trm.print_string [] "Hello";
;;

Pascal

program cursor_pos;
uses crt;
begin
  gotoxy(6,3);
  write('Hello');
end.

Perl

Using the Term::Cap module:

use Term::Cap;

my $t = Term::Cap->Tgetent;
print $t->Tgoto("cm", 2, 5); # 0-based
print "Hello";

Phix

without js -- position
position(6,3)
puts(1,"Hello")

PHP

echo "\033[".$x.",".$y."H"; // Position line $y and column $x.
echo "\033[".$n."A"; // Up $n lines.
echo "\033[".$n."B"; // Down $n lines.
echo "\033[".$n."C"; // Forward $n columns.
echo "\033[".$n."D"; // Backward $n columns.
echo "\033[2J"; // Clear the screen, move to (0,0).

PicoLisp

(call 'tput "cup" 6 3)
(prin "Hello")

PowerShell

The following will only work in the PowerShell console host. Most notably it will not work in the PowerShell ISE.

$Host.UI.RawUI.CursorPosition = New-Object System.Management.Automation.Host.Coordinates 2,5
$Host.UI.Write('Hello')

Alternatively, in any PowerShell host that uses the Windows console, one can directly use the .NET Console class:

[Console]::SetCursorPosition(2,5)
[Console]::Write('Hello')

PureBasic

EnableGraphicalConsole(#True)
ConsoleLocate(3,6)
Print("Hello")

Python

Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x:

print("\033[6;3HHello")

On Windows it needs to import and init the colorama module first.

ANSI sequences are not recognized in Windows console, here is a program using Windows API:

from ctypes import *

STD_OUTPUT_HANDLE = -11

class COORD(Structure):
    pass
    
COORD._fields_ = [("X", c_short), ("Y", c_short)]

def print_at(r, c, s):
    h = windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)
    windll.kernel32.SetConsoleCursorPosition(h, COORD(c, r))
    
    c = s.encode("windows-1252")
    windll.kernel32.WriteConsoleA(h, c_char_p(c), len(c), None, None)

print_at(6, 3, "Hello")

Quackery

  [ number$ swap number$ 
    $ 'print("\033[' rot join
    char ; join
    swap join
    $ 'H", end="")' join
    python ]                   is cursor-at ( x y --> )

  3 6 cursor-at say "Hello"

Racket

#lang racket
(require (planet neil/charterm:3:0))
(with-charterm
 (charterm-clear-screen)
 (charterm-cursor 3 6)
 (displayln "Hello World"))

Raku

(formerly Perl 6) Assuming an ANSI terminal:

print "\e[6;3H";
print 'Hello';

Retro

with console'
: hello 3 6 at-xy "Hello" puts ;

REXX

The REXX language doesn't have any cursor or screen management tools,   but some REXX interpreters have
added the functionality via different methods   (such as functions and/or subroutines).

/*REXX program demonstrates moving the cursor position and writing of text to same place*/

call cursor  3,6                                 /*move the cursor to  row 3, column 6. */
say 'Hello'                                      /*write the text at that location.     */



call scrwrite 30,50,'Hello.'                     /*another method,  different location. */

call scrwrite 40,60,'Hello.',,,14                /*another method  ...  in yellow.      */
exit 0                                           /*stick a fork in it,  we're all done. */

Ring

# Project : Terminal control/Cursor positioning

for n = 1 to 5
     see nl
next
see "  Hello"

Output:






   Hello

Ruby

Library: curses
require 'curses'

Curses.init_screen
begin
  Curses.setpos(6, 3)  # column 6, row 3
  Curses.addstr("Hello")

  Curses.getch  # Wait until user presses some key.
ensure
  Curses.close_screen
end

Scala

Works with: Ubuntu version 14.04
object Main extends App {
    print("\u001Bc") // clear screen first
    println("\u001B[6;3HHello")
}

Seed7

The function setPos is portable and positions the cursor on the console window. SetPos is based on terminfo respectively the Windows console API.

$ include "seed7_05.s7i";
  include "console.s7i";

const proc: main is func
  local
    var text: console is STD_NULL;
  begin
    console := open(CONSOLE);
    setPos(console, 6, 3);
    write(console, "Hello");
    # Terminal windows often restore the previous
    # content, when a program is terminated. Therefore
    # the program waits until Return/Enter is pressed.
    readln;
  end func;

Tcl

exec tput cup 5 2 >/dev/tty
puts "Hello"

UNIX Shell

# The tput utility numbers from zero, so we have subtracted 1 from row and column
# number to obtain correct positioning.
tput cup 5 2

Whitespace

Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x (see below):

This solution was generated from the following pseudo-Assembly.

push "Hello"	;The characters are pushed onto the stack in reverse order
push "[6;3H"
push 27		;ESC

push 11		;Number of characters to print
call 0		;Calls print-string function
exit

0:
  dup jumpz 1	;Return if counter is zero
  exch prtc	;Swap counter with the next character and print it
  push 1 sub	;Subtract one from counter
  jump 0	;Loop back to print next character

1:
  pop ret	;Pop counter and return

XPL0

include c:\cxpl\codes;  \intrinsic 'code' declarations

[Cursor(2, 5);          \3rd column, 6th row
Text(0, "Hello");       \upper-left corner is coordinate 0, 0
]

Wren

System.write("\e[2J")        // clear the terminal
System.print("\e[6;3HHello") // move to (6, 3) and print 'Hello'

Z80 Assembly

Uses Amstrad CPC, but other machines with similar terminal functions can do the job. (The BIOS calls will be different however.)

ld hl,&0603   ;6 = ROW, 3 = COLUMN
call &BB75              ;set text cursor according to HL

ld hl,Message
call PrintString

ret  ;return to basic

Message:
byte "Hello",0

PrintString:
ld a,(hl)   ;read a byte from the string
or a        ;check equality to zero
ret z       ;if equal to zero, we're done
call &BB5A  ;print accumulator as an ascii char to screen
inc hl      ;next char
jr PrintString


zkl

Translation of: C/C++

Using ANSI escape sequence, where ESC[y;xH moves curser to row y, col x:

print("\e[6;3H" "Hello");