Talk:Animation: Difference between revisions
(A bit of motivation) |
m (moved Talk:Basic Animation to Talk:Animation) |
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Revision as of 12:30, 6 February 2010
The reason for the reversing direction is purely to show that everything is still responsive to the user. It's not because it is inherently interesting to me. :-) What it does do is provide the link to the world of games, where "animations that respond to clicks" are all the rage... —Donal Fellows 14:42, 15 June 2009 (UTC)