Talk:Animation: Difference between revisions

From Rosetta Code
(A bit of motivation)
 
(No difference)

Revision as of 12:30, 6 February 2010

The reason for the reversing direction is purely to show that everything is still responsive to the user. It's not because it is inherently interesting to me. :-) What it does do is provide the link to the world of games, where "animations that respond to clicks" are all the rage... —Donal Fellows 14:42, 15 June 2009 (UTC)