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Boids/Wren: Difference between revisions

m
→‎Code: Changed to Wren S/H
m (Doh, still not fixed.)
m (→‎Code: Changed to Wren S/H)
Line 8:
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As it's not currently possible for Wren-cli to access OpenGL directly, we embed a Wren script in a C application to complete this task. See the [[OpenGL#Wren]] task for some of the issues involved here.
<syntaxhighlight lang="ecmascriptwren">/* boids.wren */
 
import "random" for Random
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