Remote agent: Difference between revisions

Content added Content deleted
(→‎Map generation: Clarification, to avoid isolation.)
(→‎drop: This is the only command that will trigger a 'game over' event. List that among its responses.)
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* Will respond with a 'no ball in agent' event, if the agent has no ball.
* Will respond with a 'no ball in agent' event, if the agent has no ball.
* Will respond with a 'sector full' event, if the sector already has a ball.
* Will respond with a 'sector full' event, if the sector already has a ball.
* Will respond with a 'game over' event, if successful, and if all balls are in sectors matching their color.
* Will respond with a 'stop' event, once all other events have been met.
* Will respond with a 'stop' event, once all other events have been met.