Remote agent: Difference between revisions
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(→Map generation: Clarification, to avoid isolation.) |
(→drop: This is the only command that will trigger a 'game over' event. List that among its responses.) |
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* Will respond with a 'no ball in agent' event, if the agent has no ball. |
* Will respond with a 'no ball in agent' event, if the agent has no ball. |
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* Will respond with a 'sector full' event, if the sector already has a ball. |
* Will respond with a 'sector full' event, if the sector already has a ball. |
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* Will respond with a 'game over' event, if successful, and if all balls are in sectors matching their color. |
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* Will respond with a 'stop' event, once all other events have been met. |
* Will respond with a 'stop' event, once all other events have been met. |
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