Record sound: Difference between revisions

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<lang guiss>Start,Programs,Accessories,Sound Recorder,Button:Record</lang>
<lang guiss>Start,Programs,Accessories,Sound Recorder,Button:Record</lang>

=={{header|Julia}}==
<lang Julia>
using PortAudio, LibSndFile

stream = PortAudioStream("Microphone (USB Microphone)", 1, 0) # 44100 samples/sec
buf = read(stream, 441000)
save("recorded10sec.wav"), buf)
</lang>


=={{header|Kotlin}}==
=={{header|Kotlin}}==

Revision as of 07:35, 7 December 2017

Task
Record sound
You are encouraged to solve this task according to the task description, using any language you may know.

Record a monophonic 16-bit PCM sound into either memory space, a file or array.

(This task neglects to specify the sample rate, and whether to use signed samples. The programs in this page might use signed 16-bit or unsigned 16-bit samples, at 8000 Hz, 44100 Hz, or any other sample rate. Therefore, these programs might not record sound in the same format.)

AutoHotkey

<lang autohotkey>name := "sample" waitsec := 5 Tooltip Recording %name%.wav MCI_SendString("close all wait") MCI_SendString("open new type waveaudio alias " . name) MCI_SendString("set " . name . " time format ms wait")

MCI_SendString("set " . name . " bitspersample 16 wait")
MCI_SendString("set " . name . " channels 1 wait")
MCI_SendString("set " . name . " samplespersec 16000 wait")
MCI_SendString("set " . name . " alignment 1 wait")
MCI_SendString("set " . name . " bytespersec 8000 wait")

MCI_SendString("record " . name) Sleep waitsec*1000 MCI_SendString("stop " . name . " wait") MCI_SendString("save " . name . " """ . name . ".wav""") Tooltip Finished ... Playing MCI_SendString("delete " . name) MCI_SendString("close " . name . " wait") MCI_SendString("open """ . name . ".wav"" type waveaudio alias " . name) MCI_SendString("play " . name . " wait") MCI_SendString("close " . name . " wait") Tooltip Return

MCI_SendString(p_lpszCommand,ByRef r_lpszReturnString="",p_hwndCallback=0) { VarSetCapacity(r_lpszReturnString,512,0) Return DllCall("winmm.dll\mciSendString" . (A_IsUnicode ? "W":"A") ,"Str",p_lpszCommand ;-- lpszCommand ,"Str",r_lpszReturnString ;-- lpszReturnString ,"UInt",512 ;-- cchReturn ,A_PtrSize ? "Ptr":"UInt",p_hwndCallback ;-- hwndCallback ,"Cdecl Int") ;-- Return type }

For more intuitive functions, see the MCI library by jballi.
doc
http://www.autohotkey.net/~jballi/MCI/v1.1/MCI.html
download
http://www.autohotkey.net/~jballi/MCI/v1.1/MCI.ahk</lang>

BBC BASIC

<lang bbcbasic> wavfile$ = @dir$ + "capture.wav"

     bitspersample% = 16
     channels% = 2
     samplespersec% = 44100

     alignment% = bitspersample% * channels% / 8
     bytespersec% = alignment% * samplespersec%

     params$ = " bitspersample " + STR$(bitspersample%) + \
     \         " channels " + STR$(channels%) + \
     \         " alignment " + STR$(alignment%) + \
     \         " samplespersec " + STR$(samplespersec%) + \
     \         " bytespersec " + STR$(bytespersec%)

     SYS "mciSendString", "close all", 0, 0, 0
     SYS "mciSendString", "open new type waveaudio alias capture", 0, 0, 0
     SYS "mciSendString", "set capture" + params$, 0, 0, 0 TO res%
     IF res% ERROR 100, "Couldn't set capture parameters: " + STR$(res% AND &FFFF)

     PRINT "Press SPACE to start recording..."
     REPEAT UNTIL INKEY(1) = 32

     SYS "mciSendString", "record capture", 0, 0, 0 TO res%
     IF res% ERROR 100, "Couldn't start audio capture: " + STR$(res% AND &FFFF)

     PRINT "Recording, press SPACE to stop..."
     REPEAT UNTIL INKEY(1) = 32

     SYS "mciSendString", "stop capture", 0, 0, 0
     SYS "mciSendString", "save capture " + wavfile$, 0, 0, 0 TO res%
     IF res% ERROR 100, "Couldn't save to WAV file: " + STR$(res% AND &FFFF)

     SYS "mciSendString", "delete capture", 0, 0, 0
     SYS "mciSendString", "close capture", 0, 0, 0

     PRINT "Captured audio is stored in " wavfile$</lang>

C

Read/write raw device /dev/dsp. On Linux you need access to said device, meaning probably you should be in audio user group.

<lang c>#include <stdlib.h>

  1. include <unistd.h>
  2. include <sys/types.h>
  3. include <fcntl.h>

void * record(size_t bytes) { int fd; if (-1 == (fd = open("/dev/dsp", O_RDONLY))) return 0; void *a = malloc(bytes); read(fd, a, bytes); close(fd); return a; }

int play(void *buf, size_t len) { int fd; if (-1 == (fd = open("/dev/dsp", O_WRONLY))) return 0; write(fd, buf, len); close(fd); return 1; }

int main() { void *p = record(65536); play(p, 65536); return 0; }</lang>

C++

Uses Windows MCI <lang cpp>

  1. include <iostream>
  2. include <string>
  3. include <windows.h>
  4. include <mmsystem.h>
  1. pragma comment ( lib, "winmm.lib" )

using namespace std;

class recorder { public:

   void start()
   {

paused = rec = false; action = "IDLE"; while( true ) { cout << endl << "==" << action << "==" << endl << endl; cout << "1) Record" << endl << "2) Play" << endl << "3) Pause" << endl << "4) Stop" << endl << "5) Quit" << endl; char c; cin >> c; if( c > '0' && c < '6' ) { switch( c ) { case '1': record(); break; case '2': play(); break; case '3': pause(); break; case '4': stop(); break; case '5': stop(); return; } } }

   }

private:

   void record()
   {

if( mciExecute( "open new type waveaudio alias my_sound") ) { mciExecute( "record my_sound" ); action = "RECORDING"; rec = true; }

   }
   void play()
   {

if( paused ) mciExecute( "play my_sound" ); else if( mciExecute( "open tmp.wav alias my_sound" ) ) mciExecute( "play my_sound" );

action = "PLAYING"; paused = false;

   }
   void pause()
   {

if( rec ) return; mciExecute( "pause my_sound" ); paused = true; action = "PAUSED";

   }
   void stop()
   {

if( rec ) { mciExecute( "stop my_sound" ); mciExecute( "save my_sound tmp.wav" ); mciExecute( "close my_sound" ); action = "IDLE"; rec = false; } else { mciExecute( "stop my_sound" ); mciExecute( "close my_sound" ); action = "IDLE"; }

   }
   bool mciExecute( string cmd )
   {

if( mciSendString( cmd.c_str(), NULL, 0, NULL ) ) { cout << "Can't do this: " << cmd << endl; return false; } return true;

   }
   bool paused, rec;
   string action;

};

int main( int argc, char* argv[] ) {

   recorder r; r.start();
   return 0;

} </lang>

ChucK

<lang c>// chuck this with other shreds to record to file // example> chuck foo.ck bar.ck rec

// arguments: rec:<filename>

// get name me.arg(0) => string filename; if( filename.length() == 0 ) "foo.wav" => filename;

// pull samples from the dac dac => Gain g => WvOut w => blackhole; // this is the output file name filename => w.wavFilename; <<<"writing to file:", "'" + w.filename() + "'">>>; // any gain you want for the output .5 => g.gain;

// temporary workaround to automatically close file on remove-shred null @=> w;

// infinite time loop... // ctrl-c will stop it, or modify to desired duration while( true ) 1::second => now;</lang>

Common Lisp

Translation of: C

<lang lisp> (defun record (n)

 (with-open-file (in "/dev/dsp" :element-type '(unsigned-byte 8))
   (loop repeat n collect (read-byte in))
   )
 )

(defun play (byte-list)

 (with-open-file (out "/dev/dsp" :direction :output :element-type '(unsigned-byte 8) :if-exists :append)
   (mapcar (lambda (b) (write-byte b out)) byte-list)
   )
 )

(play (record 65536)) </lang>

GUISS

Here we activate the Microsoft Windows '95 Sound Recorder:

<lang guiss>Start,Programs,Accessories,Sound Recorder,Button:Record</lang>

Julia

<lang Julia> using PortAudio, LibSndFile

stream = PortAudioStream("Microphone (USB Microphone)", 1, 0) # 44100 samples/sec buf = read(stream, 441000) save("recorded10sec.wav"), buf) </lang>

Kotlin

Translation of: Scala

<lang scala>// version 1.1.3

import java.io.File import javax.sound.sampled.*

const val RECORD_TIME = 20000L // twenty seconds say

fun main(args: Array<String>) {

   val wavFile = File("RecordAudio.wav")
   val fileType = AudioFileFormat.Type.WAVE
   val format = AudioFormat(16000.0f, 16, 2, true, true)
   val info = DataLine.Info(TargetDataLine::class.java, format)
   val line = AudioSystem.getLine(info) as TargetDataLine
   // Creates a new thread that waits for 'RECORD_TIME' before stopping
   Thread(object: Runnable {
       override fun run() {
           try {
               Thread.sleep(RECORD_TIME)
           }
           catch (ie: InterruptedException) {
               println(ie.message)
           }
           finally {
               line.stop()
               line.close()
           }
           println("Finished")
        }
   }).start()
   // Captures the sound and saves it in a WAV file             
   try {
       if (AudioSystem.isLineSupported(info)) {
           line.open(format)
           line.start()
           println("Recording started")
           AudioSystem.write(AudioInputStream(line), fileType, wavFile)
       }
       else println("Line not supported")
   }
   catch (lue: LineUnavailableException) {
       println(lue.message)
   }

}</lang>

Liberty BASIC

LB can easily send a MCI string to the OS, or extra routines eg SOX, so a minimal solution could be <lang lb> run "sndrec32.exe" </lang> A more direct way is.. <lang lb>

   print "Starting 5 sec. recording..."
   r$ =mciSendString$( "open new type waveaudio alias capture")
   r$ =mciSendString$( "set capture time format ms bitspersample 16")
   r$ =mciSendString$( "set capture channels 1 samplespersec 8000")
   r$ =mciSendString$( "set capture alignment 1 bytespersec 8000")
   r$ =mciSendString$( "record capture")
   timer 5000, [on]
   wait
 [on]
   timer 0
   print "     .... now stopping the recording."
   r$ =mciSendString$( "stop capture")
   r$ =mciSendString$( "save capture " +chr$( 34) +"sample.wav" +chr$( 34))
   r$ =mciSendString$( "close capture")    
   print "Done recording."
   r$=mciSendString$( "open " +q$ +"sample.wav" +q$ +" type waveaudio alias sfx")
   r$=mciSendString$( "play sfx wait")
   r$=mciSendString$( "close sfx")
   print "Done playing back."
   end

function mciSendString$( s$)

   print s$
   buffer$ =space$( 1024) +chr$( 0)
   calldll #winmm, "mciSendStringA", s$ as ptr, buffer$ as ptr, 1028 as long, 0 as long, r as long
   buffer$ =left$( buffer$, instr( buffer$, chr$( 0)) -1)
   if r >0 then
       mciSendString$ ="error"
       print "returned "; mciSendString$
   else
       mciSendString$ =""'buffer$
       print "OK"
   end if

end function </lang>


LiveCode

This example sets some aspects of a sound recording individually and also shows use of the sound input dialog where a user can conveniently set them as well, either may be used.<lang LiveCode>command makeRecording

   set the dontUseQT to false -- on windows use true
   set the recordFormat to "wave" -- can be wav,aiff, au
   set the recordRate to 44.1 -- sample at 44100 Hz
   set the recordSampleSize to 16  --default is 8 bit
   ask file "Save recording as" 
   if it is not empty then
       answer record --show sound input dialog with presets above
       record sound file it  -- actual record command
       wait 10 seconds
       stop recording 
   end if

end makeRecording</lang>

Mathematica

<lang Mathematica>SystemDialogInput["RecordSound"]</lang>

Nim

Translation of: C

<lang nim>proc record(bytes): auto =

 var f = open("/dev/dsp")
 result = newSeq[int8](bytes)
 discard f.readBytes(result, 0, bytes)

proc play(buf) =

 var f = open("/dev/dsp", fmWrite)
 f.write(buf)
 f.close

var p = record(65536) play(p)</lang>

OCaml

Translation of: C

<lang ocaml>#load "unix.cma"

let record bytes =

 let buf = String.make bytes '\000' in
 let ic = open_in "/dev/dsp" in
 let chunk = 4096 in
 for i = 0 to pred (bytes / chunk) do
   ignore (input ic buf (i * chunk) chunk)
 done;
 close_in ic;
 (buf)

let play buf len =

 let oc = open_out "/dev/dsp" in
 output_string oc buf;
 close_out oc

let () =

 let bytes = 65536 in
 let p = record bytes in
 play p bytes</lang>

PicoLisp

<lang PicoLisp>(in '(rec -q -c1 -tu16 - trim 0 2) # Record 2 seconds

  (make
     (while (rd 2)
        (link @) ) ) )</lang>

Output:

-> (16767 19071 17279 ... 5503 9343 14719)  # 96000 numbers

Python

<lang python>import pyaudio

chunk = 1024 FORMAT = pyaudio.paInt16 CHANNELS = 1 RATE = 44100

p = pyaudio.PyAudio()

stream = p.open(format = FORMAT,

               channels = CHANNELS,
               rate = RATE,
               input = True,
               frames_per_buffer = chunk)

data = stream.read(chunk) print [ord(i) for i in data]</lang>

Racket

Translation of: C

<lang racket>

  1. lang racket

(define (record n) (with-input-from-file "/dev/dsp" ( () (read-bytes n)))) (define (play bs) (display-to-file bs "/dev/dsp" #:exists 'append)) (play (record 65536)) </lang>

Scala

Library: Scala

<lang Scala>import java.io.{File, IOException} import javax.sound.sampled.{AudioFileFormat, AudioFormat, AudioInputStream} import javax.sound.sampled.{AudioSystem, DataLine, LineUnavailableException, TargetDataLine}

object SoundRecorder extends App {

 // record duration, in milliseconds
 final val RECORD_TIME = 60000 // 1 minute
 // path and format of the wav file
 val (wavFile, fileType) = (new File("RecordAudio.wav"), AudioFileFormat.Type.WAVE)
 val format = new AudioFormat(/*sampleRate =*/ 16000f,
   /*sampleSizeInBits =*/ 16,
   /*channels =*/ 2,
   /*signed =*/ true,
   /*bigEndian =*/ true)
 val info = new DataLine.Info(classOf[TargetDataLine], format)
 val line: TargetDataLine = AudioSystem.getLine(info).asInstanceOf[TargetDataLine]
 // Entry to run the program
 // Creates a new thread that waits for a specified of time before stopping
 new Thread(new Runnable() {
   def run() {
     try {
       Thread.sleep(RECORD_TIME)
     } catch {
       case ex: InterruptedException => ex.printStackTrace()
     }
     finally {
       line.stop()
       line.close()
     }
     println("Finished")
   }
 }).start()
 //Captures the sound and record into a WAV file
 try {
   // checks if system supports the data line
   if (AudioSystem.isLineSupported(info)) {
     line.open(format)
     line.start() // start capturing
     println("Recording started")
     AudioSystem.write(new AudioInputStream(line), fileType, wavFile)
   } else println("Line not supported")
 } catch {
   case ex: LineUnavailableException => ex.printStackTrace()
   case ioe: IOException => ioe.printStackTrace()
 }

}</lang>

Tcl

Library: Snack

<lang tcl>package require sound

  1. Helper to do a responsive wait

proc delay t {after $t {set ::doneDelay ok}; vwait ::doneDelay}

  1. Make an in-memory recording object

set recording [snack::sound -encoding "Lin16" -rate 44100 -channels 1]

  1. Set it doing the recording, wait for a second, and stop

$recording record -append true delay 1000 $recording stop

  1. Convert the internal buffer to viewable numbers, and print them out

binary scan [$recording data -byteorder littleEndian] s* words puts [join $words ", "]

  1. Destroy the recording object

$recording destroy</lang>