Random numbers: Difference between revisions

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(Added XPL0 example.)
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Actual std dev: 0.4961645117026
Actual std dev: 0.4961645117026
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</pre>

=={{header|XPL0}}==
{{trans|C}}
<syntaxhighlight lang "XPL0">define PI = 3.14159265358979323846;

func real DRand; \Uniform distribution, [0..1]
return float(Ran(1_000_000)) / 1e6;

func real RandomNormal; \Normal distribution, centered on 0, std dev 1
return sqrt(-2.*Log(DRand)) * Cos(2.*PI*DRand);

int I;
real Rands(1000);
for I:= 0 to 1000-1 do
Rands(I):= 1.0 + 0.5*RandomNormal</syntaxhighlight>


=={{header|Yorick}}==
=={{header|Yorick}}==