Random Latin squares: Difference between revisions

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One row shuffled to be used as the destination row. One more shuffled and then n times rotated by one and stored to array
One row shuffled to be used as the destination row. One more shuffled and then n times rotated by one and stored to array


for 40x40 need 1.3 sec
for 40x40 need 2~3 sec, including displaying to screen


We use the stack of values, a linked list, for pushing to top (Push) or to bottom (Data), and we can pop from top using Number or by using Read A to read A from stack. Also we can shift from a chosen position to top using Shift, or using shiftback to move an item from top to chosen position. So we shuffle items by shifting them.
We use the stack of values, a linked list, for pushing to top (Push) or to bottom (Data), and we can pop from top using Number or by using Read A to read A from stack. Also we can shift from a chosen position to top using Shift, or using shiftback to move an item from top to chosen position. So we shuffle items by shifting them.
Line 285: Line 285:
n=40
n=40
latin()
latin()
sub latin()
Sub latin()
local i,a, a(1 To n)
Local i,a, a(1 To n)
Profiler
Profiler
flush
flush
print "latin square ";n;" by ";n
Print "latin square ";n;" by ";n
for i=1 To n
For i=1 To n
push i
Push i
Next i
Next i
for i=1 To n div 2
For i=1 To n div 2
Shiftback random(2, n)
Shiftback random(2, n)
Next i
Next i
a=[]
a=[]
push ! stack(a)
Push ! stack(a)
for i=1 To n*10
For i=1 To n*10
Shiftback random(2, n)
Shiftback random(2, n)
Next i
Next i
for i=1 To n
For i=1 To n
Data number
Data number
b=[] ' move stack to b, leave empty stack
b=[] ' move stack To b, leave empty stack
a(stackitem(a, i))=Array(stack(b)) ' make an array from a copy of b, without stack() we get an empty b.
a(stackitem(a, i))=b
push ! b ' push from b all items to stack, b now is an empty stack
Push ! stack(b) ' Push from a copy of b all items To stack
Next i
Next i
flush
flush
For k=1 To n div 2
z=random(2, n)
For i=1 To n
For i=1 To n
print a(i)
a=a(i)
stack a {
shift z
}
Next
Next
For i=1 To n
a=a(i)
a(i)=array(a) ' change To array from stack
Next i
For i=1 To n
Print a(i)
Next i
Next i
Print TimeCount
Print TimeCount
end sub
End Sub
}
}
FastLatinSquare
FastLatinSquare
</lang>
</lang>

===Hard Way===
===Hard Way===
for 5x5 need some miliseconds
for 5x5 need some miliseconds

Revision as of 23:28, 11 June 2019

Task
Random Latin squares
You are encouraged to solve this task according to the task description, using any language you may know.

A Latin square of size n is an arrangement of n symbols in an n-by-n square in such a way that each row and column has each symbol appearing exactly once.
A randomised Latin square generates random configurations of the symbols for such a Latin square

Example n=4 randomised Latin square
0 2 3 1
2 1 0 3
3 0 1 2
1 3 2 0
Task
  1. Create a function/routine/procedure/method/... that given n generates a randomised Latin square of size n.
  2. Use the function to generate and show here, two randomly generated squares of size 5.
Note

Strict Uniformity in the random generation is a hard problem and not a requirement of the task.

Reference


Factor

The initial approach is simple: generate a random permutation, one row at a time. If a row conflicts with any of the rows above it, generate a new random permutation for that row. The upside is that this is easy to understand and generates uniformly-random Latin squares. The downside is that it is an exponential time algorithm.

If larger sizes are desired, non-uniform approaches may be used. The Koscielny product is one such approach that "multiplies" two Latin squares together to produce a larger one. The algorithm is described here. The two initial order-5 squares are multiplied using this method to produce an order-25 square.

<lang factor>USING: arrays io kernel locals math math.matrices prettyprint random sequences sets vectors ; IN: rosetta-code.random-latin-squares

add-row ( matrix -- matrix' )
   dup last clone suffix!
   [ dup [ all-unique? ] column-map [ f = ] any? ]
   [ [ length 1 - ] [ [ [ randomize ] change-nth ] keep ] bi ]
   while ;

! Small optimization: there is only 1 choice for the last row.

add-last-row ( matrix -- matrix' )
   dup dim second <iota> over [ diff first ] with column-map
   suffix! ;
last-row? ( matrix -- ? ) dim first2 = ;
latin ( n -- matrix )
   [ <iota> >array randomize 1vector ] [
       1 - [ dup last-row? [ add-last-row ] [ add-row ] if ]
       times
   ] bi ;
koscielny-product ( ls1 ls2 -- prod )
   ls1 ls2 [ dim first ] bi@ :> ( n1 n2 )
   n1 n2 [ sq ] bi@ zero-matrix :> prod
   n1 n2 * <iota> [
       :> i n1 n2 * <iota> [
           :> j
           n2 i n2 /i j n2 /i ls1 nth nth *
           i n2 mod j n2 mod ls2 nth nth +
           { i j } prod set-index
       ] each
   ] each prod ;
random-latin-squares ( -- )
   "Random Latin squares via \"restarting row\" method:"
   print 5 5 [ latin dup simple-table. nl ] bi@
   "Koscielny product of previous squares:" print
   koscielny-product simple-table. ;

MAIN: random-latin-squares</lang>

Output:
Random Latin squares via "restarting row" method:
1 0 2 3 4
3 2 4 1 0
2 4 1 0 3
4 3 0 2 1
0 1 3 4 2

2 4 1 3 0
0 1 3 4 2
3 0 2 1 4
4 3 0 2 1
1 2 4 0 3

Koscielny product of previous squares:
7  5  8  9  6  17 15 18 19 16 12 10 13 14 11 22 20 23 24 21 2  0  3  4  1
9  6  5  8  7  19 16 15 18 17 14 11 10 13 12 24 21 20 23 22 4  1  0  3  2
6  8  7  5  9  16 18 17 15 19 11 13 12 10 14 21 23 22 20 24 1  3  2  0  4
8  9  6  7  5  18 19 16 17 15 13 14 11 12 10 23 24 21 22 20 3  4  1  2  0
5  7  9  6  8  15 17 19 16 18 10 12 14 11 13 20 22 24 21 23 0  2  4  1  3
2  0  3  4  1  12 10 13 14 11 22 20 23 24 21 17 15 18 19 16 7  5  8  9  6
4  1  0  3  2  14 11 10 13 12 24 21 20 23 22 19 16 15 18 17 9  6  5  8  7
1  3  2  0  4  11 13 12 10 14 21 23 22 20 24 16 18 17 15 19 6  8  7  5  9
3  4  1  2  0  13 14 11 12 10 23 24 21 22 20 18 19 16 17 15 8  9  6  7  5
0  2  4  1  3  10 12 14 11 13 20 22 24 21 23 15 17 19 16 18 5  7  9  6  8
12 10 13 14 11 22 20 23 24 21 7  5  8  9  6  2  0  3  4  1  17 15 18 19 16
14 11 10 13 12 24 21 20 23 22 9  6  5  8  7  4  1  0  3  2  19 16 15 18 17
11 13 12 10 14 21 23 22 20 24 6  8  7  5  9  1  3  2  0  4  16 18 17 15 19
13 14 11 12 10 23 24 21 22 20 8  9  6  7  5  3  4  1  2  0  18 19 16 17 15
10 12 14 11 13 20 22 24 21 23 5  7  9  6  8  0  2  4  1  3  15 17 19 16 18
17 15 18 19 16 7  5  8  9  6  2  0  3  4  1  12 10 13 14 11 22 20 23 24 21
19 16 15 18 17 9  6  5  8  7  4  1  0  3  2  14 11 10 13 12 24 21 20 23 22
16 18 17 15 19 6  8  7  5  9  1  3  2  0  4  11 13 12 10 14 21 23 22 20 24
18 19 16 17 15 8  9  6  7  5  3  4  1  2  0  13 14 11 12 10 23 24 21 22 20
15 17 19 16 18 5  7  9  6  8  0  2  4  1  3  10 12 14 11 13 20 22 24 21 23
22 20 23 24 21 2  0  3  4  1  17 15 18 19 16 7  5  8  9  6  12 10 13 14 11
24 21 20 23 22 4  1  0  3  2  19 16 15 18 17 9  6  5  8  7  14 11 10 13 12
21 23 22 20 24 1  3  2  0  4  16 18 17 15 19 6  8  7  5  9  11 13 12 10 14
23 24 21 22 20 3  4  1  2  0  18 19 16 17 15 8  9  6  7  5  13 14 11 12 10
20 22 24 21 23 0  2  4  1  3  15 17 19 16 18 5  7  9  6  8  10 12 14 11 13

Go

As the task is not asking for large squares to be generated and even n = 10 is virtually instant, we use a simple brute force approach here which has the merit of being completely random. <lang go>package main

import (

   "fmt"
   "math/rand"
   "time"

)

type matrix [][]int

func shuffle(row []int, n int) {

   rand.Shuffle(n, func(i, j int) {
       row[i], row[j] = row[j], row[i]
   })

}

func latinSquare(n int) {

   if n <= 0 {
       fmt.Println("[]\n")
       return
   }
   latin := make(matrix, n)
   for i := 0; i < n; i++ {
       latin[i] = make([]int, n)
       if i == n-1 {
           break
       }
       for j := 0; j < n; j++ {
           latin[i][j] = j
       }
   }
   // first row
   shuffle(latin[0], n)
   // middle row(s)
   for i := 1; i < n-1; i++ {
       shuffled := false
   shuffling:
       for !shuffled {
           shuffle(latin[i], n)
           for k := 0; k < i; k++ {
               for j := 0; j < n; j++ {
                   if latin[k][j] == latin[i][j] {
                       continue shuffling
                   }
               }
           }
           shuffled = true
       }
   }
   // last row
   for j := 0; j < n; j++ {
       used := make([]bool, n)
       for i := 0; i < n-1; i++ {
           used[latin[i][j]] = true
       }
       for k := 0; k < n; k++ {
           if !used[k] {
               latin[n-1][j] = k
               break
           }
       }
   }
   printSquare(latin, n)

}

func printSquare(latin matrix, n int) {

   for i := 0; i < n; i++ {
       fmt.Println(latin[i])
   }
   fmt.Println()

}

func main() {

   rand.Seed(time.Now().UnixNano())
   latinSquare(5)
   latinSquare(5)
   latinSquare(10) // for good measure

}</lang>

Output:
[3 2 1 0 4]
[0 3 2 4 1]
[4 1 0 3 2]
[2 4 3 1 0]
[1 0 4 2 3]

[3 1 0 4 2]
[1 0 2 3 4]
[2 4 3 0 1]
[4 3 1 2 0]
[0 2 4 1 3]

[9 2 8 4 6 1 7 5 0 3]
[4 3 7 6 0 8 5 9 2 1]
[2 1 9 7 3 4 6 0 5 8]
[8 6 0 5 7 2 3 1 9 4]
[5 0 6 8 1 3 9 2 4 7]
[7 5 4 9 2 0 1 3 8 6]
[3 9 2 1 5 6 8 4 7 0]
[1 4 5 2 8 7 0 6 3 9]
[6 8 3 0 4 9 2 7 1 5]
[0 7 1 3 9 5 4 8 6 2]

Julia

Using the Python algorithm as described in the discussion section. <lang julia>using Random

shufflerows(mat) = mat[shuffle(1:end), :] shufflecols(mat) = mat[:, shuffle(1:end)]

function addatdiagonal(mat)

   n = size(mat)[1] + 1
   newmat = similar(mat, size(mat) .+ 1)
   for j in 1:n, i in 1:n
       newmat[i, j] = (i == n && j < n) ? mat[1, j] : (i == j) ? n - 1 :
           (i < j) ? mat[i, j - 1] : mat[i, j]
   end
   newmat

end

function makelatinsquare(N)

   mat = [0 1; 1 0]
   for i in 3:N
       mat = addatdiagonal(mat)
   end
   shufflecols(shufflerows(mat))

end

function printlatinsquare(N)

   mat = makelatinsquare(N)
   for i in 1:N, j in 1:N
       print(rpad(mat[i, j], 3), j == N ? "\n" : "")
   end

end

printlatinsquare(5), println("\n"), printlatinsquare(5)

</lang>

Output:
1  3  0  4  2
3  0  4  2  1
0  4  2  1  3
2  1  3  0  4
4  2  1  3  0


2  0  1  3  4
4  3  2  1  0
3  2  0  4  1
1  4  3  0  2
0  1  4  2  3

M2000 Interpreter

Easy Way

One row shuffled to be used as the destination row. One more shuffled and then n times rotated by one and stored to array

for 40x40 need 2~3 sec, including displaying to screen

We use the stack of values, a linked list, for pushing to top (Push) or to bottom (Data), and we can pop from top using Number or by using Read A to read A from stack. Also we can shift from a chosen position to top using Shift, or using shiftback to move an item from top to chosen position. So we shuffle items by shifting them.

<lang M2000 Interpreter> Module FastLatinSquare { n=5 For k=1 To 2 latin() Next n=40 latin() Sub latin() Local i,a, a(1 To n) Profiler flush Print "latin square ";n;" by ";n For i=1 To n Push i Next i For i=1 To n div 2 Shiftback random(2, n) Next i a=[] Push ! stack(a) For i=1 To n*10 Shiftback random(2, n) Next i For i=1 To n Data number b=[] ' move stack To b, leave empty stack a(stackitem(a, i))=b Push ! stack(b) ' Push from a copy of b all items To stack Next i flush For k=1 To n div 2 z=random(2, n) For i=1 To n a=a(i) stack a { shift z } Next Next For i=1 To n a=a(i) a(i)=array(a) ' change To array from stack Next i For i=1 To n Print a(i) Next i Print TimeCount End Sub } FastLatinSquare </lang>

Hard Way

for 5x5 need some miliseconds

for 16X16 need 56 seconds

for 20X20 need 22 min (as for 9.8 version)

<lang M2000 Interpreter> Module LatinSquare (n, z=1, f$="latin.dat", NewFile As Boolean=False) { If Not Exist(f$) Or NewFile Then Open f$ For Wide Output As f Else Open f$ For Wide Append As f End If ArrayToString=Lambda -> { Shift 2 ' swap two top values in stack Push Letter$+Str$(Number) } Dim line(1 to n) flush ' erase current stack of value z=if(z<1->1, z) newColumn() For j=1 To z Profiler ResetColumns() For i=1 To n placeColumn() Next Print "A latin square of ";n;" by ";n For i=1 To n Print line(i) Print #f, line(i)#Fold$(ArrayToString) Next Print TimeCount Refresh Next close #f Flush ' empty stack again End Sub ResetColumns() Local i For i=1 To n:line(i)=(,):Next End Sub Sub newColumn() Local i For i=1 To n : Push i: Next End Sub Sub shuffle() Local i For i=1 To n div 2: Shift Random(2, n): Next End Sub Sub shuffleLocal(x) If Stack.size<=x Then Exit Sub Shift Random(x+1, Stack.size) Shiftback x End Sub Sub PlaceColumn() Local i, a, b, k shuffle() Do data number ' rotate one position k=0 For i=1 To n a=line(i) ' get the pointer Do If a#Pos(Stackitem(i))=-1 Then k=0 :Exit Do shuffleLocal(i) k++ Until k>Stack.size-i If k>0 Then Exit For Next Until k=0 For i=1 To n a=line(i) Append a, (Stackitem(i),) Next End Sub } Form 100,50 LatinSquare 5, 2, True LatinSquare 16

</lang>

Output:
A latin square of 5 by 5
 4 5 3 1 2
 5 4 2 3 1
 2 1 5 4 3
 1 3 4 2 5
 3 2 1 5 4
A latin square of 5 by 5
 4 3 5 1 2
 2 4 3 5 1
 1 2 4 3 5
 5 1 2 4 3
 3 5 1 2 4
A latin square of 16 by 16
12 14 5 16 1 2 7 15 9 11 10 8 13 3 6 4
 3 13 16 12 7 4 1 11 5 6 15 2 8 14 10 9
 13 2 8 3 4 12 5 9 14 7 16 10 6 1 15 11
 8 3 13 9 2 10 16 1 15 14 5 4 11 7 12 6
 4 12 2 7 5 3 6 10 1 9 11 16 14 8 13 15
 16 8 3 4 14 6 13 7 11 10 9 15 1 12 2 5
 15 4 14 1 16 8 2 13 6 12 7 9 10 11 5 3
 11 16 12 10 15 9 4 5 7 1 8 6 3 13 14 2
 10 15 4 5 12 16 3 6 8 13 1 11 7 2 9 14
 9 11 15 8 3 1 14 12 13 4 6 5 2 16 7 10
 7 10 11 13 9 14 15 4 3 5 2 12 16 6 1 8
 6 7 10 2 8 13 9 16 12 15 14 3 5 4 11 1
 5 6 1 14 13 11 8 2 10 3 12 7 15 9 4 16
 2 5 6 15 11 7 12 14 4 8 3 1 9 10 16 13
 1 9 7 11 6 15 10 8 2 16 13 14 4 5 3 12
 14 1 9 6 10 5 11 3 16 2 4 13 12 15 8 7

Perl 6

Works with: Rakudo version 2019.03
Translation of: Python

<lang perl6>sub latin-square { [[0],] };

sub random ( @ls, :$size = 5 ) {

   # Build
   for 1 ..^ $size -> $i {
       @ls[$i] = @ls[0].clone;
       @ls[$_].splice($_, 0, $i) for 0 .. $i;
   }
   # Shuffle
   @ls = @ls[^$size .pick(*)];
   my @cols = ^$size .pick(*);
   @ls[$_] = @ls[$_][@cols] for ^@ls;
   # Some random Latin glyphs
   my @symbols = ('A' .. 'Z').pick($size);
   @ls.deepmap: { $_ = @symbols[$_] };

}

sub display ( @array ) { $_.fmt("%2s ").put for |@array, }


  1. The Task
  1. Default size 5

display random latin-square;

  1. Specified size

display random :size($_), latin-square for 5, 3, 9;

  1. Or, if you'd prefer:

display random latin-square, :size($_) for 12, 2, 1;</lang>

Sample output:
 V   Z   M   J   U 
 Z   M   U   V   J 
 U   J   V   M   Z 
 J   V   Z   U   M 
 M   U   J   Z   V 
   
 B   H   K   U   D 
 H   D   U   B   K 
 K   U   H   D   B 
 U   B   D   K   H 
 D   K   B   H   U 
   
 I   P   Y 
 P   Y   I 
 Y   I   P 
   
 Y   J   K   E   Z   B   I   W   H 
 E   Y   B   W   K   H   J   Z   I 
 B   K   Y   H   J   E   Z   I   W 
 I   H   W   J   E   Z   B   Y   K 
 J   I   Z   Y   W   K   H   E   B 
 W   E   H   Z   B   I   Y   K   J 
 H   B   E   I   Y   W   K   J   Z 
 K   Z   J   B   I   Y   W   H   E 
 Z   W   I   K   H   J   E   B   Y 
   
 L   Q   E   M   A   T   Z   C   N   Y   R   D 
 Q   R   Y   L   N   D   C   E   M   T   A   Z 
 E   Y   M   C   D   Q   A   N   Z   L   T   R 
 M   L   C   N   R   Y   D   Z   A   E   Q   T 
 N   M   Z   A   Q   E   T   D   R   C   L   Y 
 T   D   Q   Y   C   A   M   L   E   R   Z   N 
 R   A   T   Q   M   Z   E   Y   L   D   N   C 
 D   Z   R   T   E   N   L   Q   Y   A   C   M 
 Y   T   L   E   Z   R   N   M   C   Q   D   A 
 A   N   D   R   L   C   Y   T   Q   Z   M   E 
 Z   C   A   D   Y   M   Q   R   T   N   E   L 
 C   E   N   Z   T   L   R   A   D   M   Y   Q 
   
 Y   G 
 G   Y 
   
 I

Python

<lang python>from random import choice, shuffle from copy import deepcopy

def rls(n):

   if n <= 0:
       return []
   else:
       symbols = list(range(n))
       square = _rls(symbols)
       return _shuffle_transpose_shuffle(square)


def _shuffle_transpose_shuffle(matrix):

   square = deepcopy(matrix)
   shuffle(square)
   trans = list(zip(*square))
   shuffle(trans)
   return trans


def _rls(symbols):

   n = len(symbols)
   if n == 1:
       return [symbols]
   else:
       sym = choice(symbols)
       symbols.remove(sym)
       square = _rls(symbols)
       square.append(square[0].copy())
       for i in range(n):
           square[i].insert(i, sym)
       return square

def _to_text(square):

   if square:
       width = max(len(str(sym)) for row in square for sym in row)
       txt = '\n'.join(' '.join(f"{sym:>{width}}" for sym in row)
                       for row in square)
   else:
       txt = 
   return txt

def _check(square):

   transpose = list(zip(*square))
   assert _check_rows(square) and _check_rows(transpose), \
       "Not a Latin square"

def _check_rows(square):

   if not square:
       return True
   set_row0 = set(square[0])
   return all(len(row) == len(set(row)) and set(row) == set_row0
              for row in square)


if __name__ == '__main__':

   for i in [3, 3,  5, 5, 12]:
       square = rls(i)
       print(_to_text(square))
       _check(square)
       print()</lang>
Output:
2 1 0
0 2 1
1 0 2

1 0 2
0 2 1
2 1 0

1 0 3 2 4
3 4 2 0 1
4 2 1 3 0
2 1 0 4 3
0 3 4 1 2

2 1 0 4 3
0 4 3 2 1
3 2 1 0 4
4 3 2 1 0
1 0 4 3 2

 6  2  4  8 11  9  3  1  7  0  5 10
 1 11  5  2  8  6  0  9  4 10  7  3
 2  7 10  5  4  8  9 11  0  6  3  1
 8  5  0  4  7 11  1  2  3  9 10  6
11  4  3  7  5  2  6  8 10  1  0  9
10  1  8  6  9  0  7  3 11  4  2  5
 7  0  1  3 10  5  8  4  6  2  9 11
 9  8  7 11  2  1 10  6  5  3  4  0
 3  9  2  1  6 10  4  0  8  5 11  7
 5  3  6 10  0  4 11  7  9  8  1  2
 4 10  9  0  3  7  2  5  1 11  6  8
 0  6 11  9  1  3  5 10  2  7  8  4

Ruby

This crude algorithm works fine up to a square size of 10; higher values take too much time and memory. It creates an array of all possible permutations, picks a random one as first row an weeds out all permutations which cannot appear in the remaining square. Repeat picking and weeding until there is a square. <lang ruby>N = 5

def generate_square

 perms  =  (1..N).to_a.permutation(N).to_a.shuffle
 square = []
 N.times do
   square << perms.pop
   perms.reject!{|perm| perm.zip(square.last).any?{|el1, el2| el1 == el2} }
 end
 square

end

def print_square(square)

 cell_size = N.digits.size + 1
 strings = square.map!{|row| row.map!{|el| el.to_s.rjust(cell_size)}.join }
 puts strings, "\n"

end

2.times{print_square( generate_square)} </lang>

Output:

3 4 2 1 5
2 3 4 5 1
1 2 5 3 4
5 1 3 4 2
4 5 1 2 3
1 2 5 4 3
2 3 4 1 5
5 4 2 3 1
3 5 1 2 4
4 1 3 5 2

zkl

<lang zkl>fcn randomLatinSquare(n,symbols=[1..]){ //--> list of lists

  if(n<=0) return(T);
  square,syms := List(), symbols.walker().walk(n);
  do(n){ syms=syms.copy(); square.append(syms.append(syms.pop(0))) }
  // shuffle rows, transpose & shuffle columns
  T.zip(square.shuffle().xplode()).shuffle();

} fcn rls2String(square){ square.apply("concat"," ").concat("\n") }</lang> <lang zkl>foreach n in (T(1,2,5)){ randomLatinSquare(n) : rls2String(_).println("\n") } randomLatinSquare(5, ["A".."Z"])  : rls2String(_).println("\n"); randomLatinSquare(10,"!@#$%^&*()") : rls2String(_).println("\n");</lang>

Output:
1

1 2
2 1

3 1 4 5 2
4 2 5 1 3
1 4 2 3 5
5 3 1 2 4
2 5 3 4 1

E D A B C
D C E A B
B A C D E
A E B C D
C B D E A

& % # ! * @ ) $ ( ^
@ ) * ^ # & % ( $ !
( & % # ) $ @ ^ ! *
! ( & % @ ^ $ * # )
% # ! ( ^ ) * @ & $
^ $ @ ) & ! ( # * %
# ! ( & $ * ^ ) % @
$ @ ) * % ( & ! ^ #
) * ^ $ ! % # & @ (
* ^ $ @ ( # ! % ) &