Conditional structures: Difference between revisions

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==[[OCaml]]==
[[Category:OCaml]]
===if-then-else===
'''Compiler:''' [[OCaml]] 3.09
let condition = true
if condition then
()//do something
else
()//do something else

===match-with===
match expression with
| 0 -> ()//do something
| 1 -> ()//do something
| n when n mod 2 = 0 -> ()//do something
| _ -> ()//do something



==[[PHP]]==
==[[PHP]]==
[[Category:PHP]]
[[Category:PHP]]


if
===if===


'''Interpreter''': [[PHP]] 3.x & 4.x & 5.x
'''Interpreter''': [[PHP]] 3.x & 4.x & 5.x
Line 165: Line 184:
?>
?>


switch
===switch===


'''Interpreter''': [[PHP]] 3.x & 4.x & 5.x
'''Interpreter''': [[PHP]] 3.x & 4.x & 5.x

Revision as of 16:27, 25 January 2007

AppleScript

if-then-else

if myVar is "ok" then return true
set i to 0
if i is 0 then
	return "zero"
else if i mod 2 is 0 then
	return "even"
else
	return "odd"
end if

C

if-then-else

Compiler: GCC 4.1.2

int main (int argc, char ** argv) {
  int input = 2;

  if ( 3 == input ) {
    // Do something
  }



  if ( 3 == input ) {
    // Do something
  } else {
    // Do something else
  }
}

switch

Compiler: GCC 4.1.2

int main (int argc, char ** argv) {
  int input = 42;

  switch (input) {
    case 0:
      // Do something, because input = 0
      break;
    case 1:
      // Do something, because input = 1
      break;
    case 2:
      // Do something, because input = 2
    default:
      // Do something else.
      break; // Optional
  }
}

C++

Run-Time Control Structures

if-then-else

Compiler: GCC 4.1.2

int main (void) {
  int input = 2;

  if ( 3 == input ) {
    // Do something
  }


  if ( 3 == input ) {
    // Do something
  } else {
    // Do something else
  }
}

switch

Compiler: GCC 4.1.2

int main (void) {
  int input = 42;

  switch (input) {
    case 0:
      // Do something, because input = 0
      break;
    case 1:
      // Do something, because input = 1
      break;
    case 2:
      // Do something, because input = 2
      // Because there is no 'break', we also fall through
      // into the default case, executing it right after case 2:
    default:
      // Do something else.
      break; // Optional
  }
}

Compile-Time Control Structures

Preprocessor Techniques

  1. ifdef, #ifndef, etc..

ColdFusion

if-elseif-else

Compiler: ColdFusion any version

<cfif x eq 3>
 do something
<cfelseif x eq 4>
 do something else
<cfelse>
 do something else
</cfif>

switch

Compiler: ColdFusion any version

<cfswitch expression="#x#">
 <cfcase value="1">
  do something
 </cfcase>
 <cfcase value="2">
  do something
 </cfcase>
 <cfdefaultcase>
  do something
 </cfdefaultcase>
</cfswitch>

OCaml

if-then-else

Compiler: OCaml 3.09

let condition = true

if condition then
  ()//do something
else
  ()//do something else

match-with

match expression with
 | 0 -> ()//do something
 | 1 -> ()//do something
 | n when n mod 2 = 0 -> ()//do something 
 | _ -> ()//do something


PHP

if

Interpreter: PHP 3.x & 4.x & 5.x

<?php

$foo = 3;

if ($foo == 2)
  //do something

if ($foo == 3)
  //do something
else
  //do something else
if ($foo != 0)
{

  //do something

}

else
{

  //do another thing

}

?>

switch

Interpreter: PHP 3.x & 4.x & 5.x

<?php

switch ($i)
{

  case "apple":
      echo "i is apple";
      break;

  case "bar":
      echo "i is bar";
      break;

  case "cake":
      echo "i is cake";
      break;

}

?>

See Also