Category:Wren-turtle: Difference between revisions

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'''Wren-turtle''' is a module which enables drawings to be made (typically within a [https://rosettacode.org/wiki/Category:DOME DOME] script) using turtle graphics and
'''Wren-turtle''' is a module which enables drawings to be made within a [[:Category:DOME|DOME]] script using turtle graphics and the Wren programming language. It consists of two classes: Pen and Turtle, the former representing the latter's pen.
the Wren programming language. It consists of two classes: Pen and Turtle, the former representing the latter's pen.


It is the twenty-fifth in a series of modules (listed on the language's [[https://rosettacode.org/wiki/Category:Wren main page]]) designed to assist with writing Rosetta Code tasks so the same code does not have to be written or copy/pasted time and time again thereby bloating a task's script code unnecessarily.
It is the twenty-fifth in a series of modules (listed on the language's [[:Category:Wren|main page]]) designed to assist with writing Rosetta Code tasks so the same code does not have to be written or copy/pasted time and time again thereby bloating a task's script code unnecessarily.


To use it you need to copy the source code (in the [[https://rosettacode.org/wiki/Category_talk:Wren-turtle talk page]]) to a text file called ''turtle.wren'' and place this in the same directory as the importing script so DOME can find it.
To use it you need to copy the source code (in the [[:Category_talk:Wren-turtle|talk page]]) to a text file called ''turtle.wren'' and place this in the same directory as the importing script so DOME can find it.

Wren-turtle depends on the graphics and math modules which are part of the DOME framework. As such it can only be used in a DOME script.

Latest revision as of 15:15, 9 May 2023

Library
This is an example of a library. You may see a list of other libraries used on Rosetta Code at Category:Solutions by Library.

Wren-turtle is a module which enables drawings to be made within a DOME script using turtle graphics and the Wren programming language. It consists of two classes: Pen and Turtle, the former representing the latter's pen.

It is the twenty-fifth in a series of modules (listed on the language's main page) designed to assist with writing Rosetta Code tasks so the same code does not have to be written or copy/pasted time and time again thereby bloating a task's script code unnecessarily.

To use it you need to copy the source code (in the talk page) to a text file called turtle.wren and place this in the same directory as the importing script so DOME can find it.

Wren-turtle depends on the graphics and math modules which are part of the DOME framework. As such it can only be used in a DOME script.

Pages in category "Wren-turtle"

The following 2 pages are in this category, out of 2 total.