21 game: Difference between revisions
m (→{{header|Phix}}: added personal tag) |
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println!("player: {} win: {}", players[0].get_name(), players[0].wins);
println!("player: {} win: {}", players[1].get_name(), players[1].wins);
}
</lang>
=={{header|Scala}}==
<lang Scala>
object Game21 {
import scala.collection.mutable.ListBuffer
import scala.util.Random
val N = 21 // the same game would also work for N other than 21...
val RND = new Random() // singular random number generator; add a seed number, if you want reproducibility
/** tuple: name and a play function: (rest: remaining number, last: value of opponent's last move) => new move
*/
type Player = (String, (Int,Int) => Int)
// indeed, the following could also be written using a class and instances, I've choosen a
// more functional and math way (using tuples)...
val playerRandom:Player = ("RandomRobot", { (rest, last) =>
if (rest <= 3) rest
else 1 + RND.nextInt(3)
})
val playerBest:Player = ("BestRobot", { (rest, last) =>
val i = rest % 4
if (i > 0) i else 1 + RND.nextInt(3)
})
val playerHuman:Player = ("YOU", { (rest, last) =>
println("Rest: "+rest)
println("Last: "+last)
var in = ""
while (in!="1" && in!="2" && in!="3") {
in = scala.io.StdIn.readLine("Your move (1,2,3,q)> ").trim
if ("q" == in)
throw new Exception("q => quit")
}
in.toInt
})
/** Execute a whole game. NOTE that we're counting DOWN from N to 0!
* @param players
* @return list of all moves
*/
def play(players:Seq[Player]):Seq[Int] = {
require(players.size == 2)
var last = -1
var rest = N
var p = 0 // player 0 always starts
val l = ListBuffer[Int]() // list of all moves
while (rest > 0) {
last = players(p)._2(rest,last)
require(1<=last && last<=3,"Player must always play 1,2,3: "+last)
l += last
rest -= last
p = 1 - p // other player's turn
}
l.toSeq
}
/** Evaluate a whole game.
* @param game list of moves of one game
* @param rest mainly for recursion
* @return evaluation, for each move a tuple: (rest, what was played, whether this player won in the end)
*/
def evaluate(game:Seq[Int],rest:Int=N):Seq[(Int,Int,Boolean)] = {
if (game.size == 0) Seq()
else Seq((rest,game.head,game.size%2 == 1)) ++ evaluate(game.tail,rest - game.head)
}
def main(args: Array[String]): Unit = {
// here you can put whatever player combination you like
val players = Seq(playerRandom,playerRandom) // random robot vs random robot
//val players = Seq(playerRandom,playerBest) // random robot vs best robot
//val players = Seq(playerHuman,playerBest) // You vs best robot
var p0won = 0
val n = 1000 // number of games to play
var m = 0 // games actually played (a human player might quit before n)
try {
(1 to n).foreach { i =>
val g = play(players)
require(g.sum == N) // some validity checks
val e = evaluate(g)
require(e.size == g.size && e.last._3 && e(0)._3 != e(1)._3) // some validity checks
if (e(0)._3) p0won += 1
m += 1
println(i + ": " + players(0)._1 + " " + (if (e(0)._3) "won" else "lost") + " against " + players(1)._1 + ". " + g + " => " + e)
}
} catch {
case t:Throwable => println(t.getMessage)
}
println("Player0: "+players(0)._1)
println("Player1: "+players(1)._1)
println(f"Player0 won ${p0won} times out of ${m}, or ${p0won * 100.0 / m}%%")
}
}
</lang>
|
Revision as of 10:12, 17 May 2021
You are encouraged to solve this task according to the task description, using any language you may know.
21 is a two player game, the game is played by choosing a number (1, 2, or 3) to be added to the running total.
The game is won by the player whose chosen number causes the running total to reach exactly 21.
The running total starts at zero. One player will be the computer.
Players alternate supplying a number to be added to the running total.
- Task
Write a computer program that will:
- do the prompting (or provide a button menu),
- check for errors and display appropriate error messages,
- do the additions (add a chosen number to the running total),
- display the running total,
- provide a mechanism for the player to quit/exit/halt/stop/close the program,
- issue a notification when there is a winner, and
- determine who goes first (maybe a random or user choice, or can be specified when the game begins).
AArch64 Assembly
<lang AArch64 Assembly> /* ARM assembly AARCH64 Raspberry PI 3B */ /* program game21_64.s */
/*******************************************/ /* Constantes file */ /*******************************************/ /* for this file see task include a file in language AArch64 assembly*/ .include "../includeConstantesARM64.inc"
.equ HITTOTAL, 21 .equ BUFFERSIZE, 10
/*********************************/
/* Initialized data */
/*********************************/
.data
szMessRules: .ascii "21 Game\n"
.ascii "21 is a two player game, the game is played by choosing a number \n" .ascii "(1, 2, or 3) to be added to the running total. The game is won by\n" .ascii "the player whose chosen number causes the running total to reach \n" .asciz "exactly 21. The running total starts at zero.\n\n\n"
szMessHumanChoice: .asciz "Enter your choice (1,2, 3 or type (q)uit to exit): " szMessErrChoise: .asciz "invalid choice.\n " szMessHumanBegin: .asciz "The first move is human move.\n" szMessPiBegin: .asciz "The first move is Raspberry pi. \n" szMessHumanWon: .asciz "You won. \n" szMessHumanLost: .asciz "You lost. \n" szMessTotal: .asciz "The running total is @ \n" szMessPiChoice: .asciz "Raspberry choice is @ \n" szMessNewGame: .asciz "New game (y/n) ? \n" szCarriageReturn: .asciz "\n" .align 4 qGraine: .quad 123456 /*********************************/ /* UnInitialized data */ /*********************************/ .bss sZoneConv: .skip 24 sBuffer: .skip BUFFERSIZE /*********************************/ /* code section */ /*********************************/ .text .global main main: // entry of program
ldr x0,qAdrszMessRules bl affichageMess
1:
mov x10,#0 // total = 0 mov x0,#100 bl genereraleas cmp x0,#50 blt 2f ldr x0,qAdrszMessHumanBegin // human begin bl affichageMess b 4f
2: // Rasp begin
ldr x0,qAdrszMessPiBegin bl affichageMess mov x0,#1
3: // rasp turn
add x10,x10,x0 ldr x1,qAdrsZoneConv bl conversion10 // call decimal conversion ldr x0,qAdrszMessPiChoice ldr x1,qAdrsZoneConv // insert conversion in message bl strInsertAtCharInc bl affichageMess cmp x10,#HITTOTAL bne 4f ldr x0,qAdrszMessHumanLost bl affichageMess b 12f
4: // display current total
mov x0,x10 ldr x1,qAdrsZoneConv bl conversion10 // call decimal conversion ldr x0,qAdrszMessTotal ldr x1,qAdrsZoneConv // insert conversion in message bl strInsertAtCharInc bl affichageMess
5: // human turn
ldr x0,qAdrszMessHumanChoice bl affichageMess bl saisie cmp x0,#'q' // quit ? beq 100f cmp x0,#'Q' beq 100f cmp x0,#'1' add x9,x10,1 csel x10,x9,x10,eq beq 6f cmp x0,#'2' add x9,x10,2 csel x10,x9,x10,eq beq 6f cmp x0,#'3' add x9,x10,3 csel x10,x9,x10,eq beq 6f ldr x0,qAdrszMessErrChoise bl affichageMess b 5b
6:
cmp x10,#HITTOTAL // total = maxi ? beq 11f // yes -> human won cmp x10,#5 // else compute rasp number mov x9,5 // compare total and optimun
7:
cmp x10,x9 ble 8f add x9,x9,4 b 7b
8:
sub x0,x9,x10 // compute number rasp
9: // control number rasp
cmp x0,#0 ble 10f cmp x0,#3 ble 3b
10: // if not ok, generate random number
mov x0,#2 bl genereraleas add x0,x0,#1 b 3b // and loop
11: // display human won
ldr x0,qAdrszMessHumanWon bl affichageMess
12: // display new game ?
ldr x0,qAdrszCarriageReturn bl affichageMess ldr x0,qAdrszMessNewGame bl affichageMess bl saisie cmp x0,#'y' beq 1b cmp x0,#'Y' beq 1b
100: // standard end of the program
mov x0, #0 // return code mov x8, #EXIT // request to exit program svc #0 // perform the system call
qAdrszCarriageReturn: .quad szCarriageReturn qAdrszMessRules: .quad szMessRules qAdrszMessHumanBegin: .quad szMessHumanBegin qAdrszMessPiBegin: .quad szMessPiBegin qAdrszMessPiChoice: .quad szMessPiChoice qAdrszMessTotal: .quad szMessTotal qAdrszMessHumanChoice: .quad szMessHumanChoice qAdrszMessHumanLost: .quad szMessHumanLost qAdrszMessHumanWon: .quad szMessHumanWon qAdrszMessNewGame: .quad szMessNewGame qAdrszMessErrChoise: .quad szMessErrChoise qAdrsZoneConv: .quad sZoneConv /******************************************************************/ /* string saisie */ /******************************************************************/ /* x0 return the first character of human entry */ saisie:
stp x1,lr,[sp,-16]! // save registers stp x2,x8,[sp,-16]! // save registers mov x0,#STDIN // Linux input console ldr x1,qAdrsBuffer // buffer address mov x2,#BUFFERSIZE // buffer size mov x8,#READ // request to read datas svc 0 // call system ldr x1,qAdrsBuffer // buffer address ldrb w0,[x1] // load first character
100:
ldp x2,x8,[sp],16 // restaur 2 registers ldp x1,lr,[sp],16 // restaur 2 registers ret // return to address lr x30
qAdrsBuffer: .quad sBuffer /***************************************************/ /* Generation random number */ /***************************************************/ /* x0 contains limit */ genereraleas:
stp x1,lr,[sp,-16]! // save registers stp x2,x3,[sp,-16]! // save registers stp x4,x5,[sp,-16]! // save registers ldr x4,qAdrqGraine ldr x2,[x4] ldr x3,qNbDep1 mul x2,x3,x2 ldr x3,qNbDep2 add x2,x2,x3 str x2,[x4] // maj de la graine pour l appel suivant cmp x0,#0 beq 100f udiv x3,x2,x0 msub x0,x3,x0,x2 // résult = remainder
100: // end function
ldp x4,x5,[sp],16 // restaur 2 registers ldp x2,x3,[sp],16 // restaur 2 registers ldp x1,lr,[sp],16 // restaur 2 registers ret // return to address lr x30
/*****************************************************/ qAdrqGraine: .quad qGraine qNbDep1: .quad 0x0019660d qNbDep2: .quad 0x3c6ef35f
/********************************************************/ /* File Include fonctions */ /********************************************************/ /* for this file see task include a file in language AArch64 assembly */ .include "../includeARM64.inc" </lang>
ARM Assembly
<lang ARM Assembly> /* ARM assembly Raspberry PI */ /* program game21.s */
/* REMARK 1 : this program use routines in a include file
see task Include a file language arm assembly for the routine affichageMess conversion10 see at end of this program the instruction include */
/* for constantes see task include a file in arm assembly */ /************************************/ /* Constantes */ /************************************/ .include "../constantes.inc" .equ STDIN, 0 @ Linux input console .equ READ, 3 @ Linux syscall .equ HITTOTAL, 21 .equ BUFFERSIZE, 10
/*********************************/
/* Initialized data */
/*********************************/
.data
szMessRules: .ascii "21 Game\n"
.ascii "21 is a two player game, the game is played by choosing a number \n" .ascii "(1, 2, or 3) to be added to the running total. The game is won by\n" .ascii "the player whose chosen number causes the running total to reach \n" .asciz "exactly 21. The running total starts at zero.\n\n\n"
szMessHumanChoice: .asciz "Enter your choice (1,2, 3 or type (q)uit to exit): " szMessErrChoise: .asciz "invalid choice.\n " szMessHumanBegin: .asciz "The first move is human move.\n" szMessPiBegin: .asciz "The first move is Raspberry pi. \n" szMessHumanWon: .asciz "You won. \n" szMessHumanLost: .asciz "You lost. \n" szMessTotal: .asciz "The running total is @ \n" szMessPiChoice: .asciz "Raspberry choice if @ \n" szMessNewGame: .asciz "New game (y/n) ? \n" szCarriageReturn: .asciz "\n" .align 4 iGraine: .int 123456 /*********************************/ /* UnInitialized data */ /*********************************/ .bss sZoneConv: .skip 24 sBuffer: .skip BUFFERSIZE /*********************************/ /* code section */ /*********************************/ .text .global main main: @ entry of program
ldr r0,iAdrszMessRules bl affichageMess
1:
mov r10,#0 @ total = 0 mov r0,#100 bl genereraleas cmp r0,#50 blt 2f ldr r0,iAdrszMessHumanBegin @ human begin bl affichageMess b 4f
2: @ Rasp begin
ldr r0,iAdrszMessPiBegin bl affichageMess mov r0,#1
3: @ rasp turn
add r10,r10,r0 ldr r1,iAdrsZoneConv bl conversion10 @ call decimal conversion ldr r0,iAdrszMessPiChoice ldr r1,iAdrsZoneConv @ insert conversion in message bl strInsertAtCharInc bl affichageMess cmp r10,#HITTOTAL bne 4f ldr r0,iAdrszMessHumanLost bl affichageMess b 10f
4: @ display current total
mov r0,r10 ldr r1,iAdrsZoneConv bl conversion10 @ call decimal conversion ldr r0,iAdrszMessTotal ldr r1,iAdrsZoneConv @ insert conversion in message bl strInsertAtCharInc bl affichageMess
5: @ human turn
ldr r0,iAdrszMessHumanChoice bl affichageMess bl saisie cmp r0,#'q' @ quit ? beq 100f cmp r0,#'Q' beq 100f cmp r0,#'1' addeq r10,r10,#1 beq 6f cmp r0,#'2' addeq r10,r10,#2 beq 6f cmp r0,#'3' addeq r10,r10,#3 beq 6f ldr r0,iAdrszMessErrChoise bl affichageMess b 5b
6:
cmp r10,#HITTOTAL @ total = maxi ? beq 9f @ yes -> human won cmp r10,#5 @ else compute rasp number rsble r0,r10,#5 ble 7f cmp r10,#9 rsble r0,r10,#9 ble 7f cmp r10,#13 rsble r0,r10,#13 ble 7f cmp r10,#17 rsble r0,r10,#17 ble 7f cmp r10,#21 rsble r0,r10,#21 ble 7f
7: @ control number rasp
cmp r0,#0 ble 8f cmp r0,#3 ble 3b
8: @ if not ok, generate random number
mov r0,#2 bl genereraleas add r0,r0,#1 b 3b @ and loop
9: @ display human won
ldr r0,iAdrszMessHumanWon bl affichageMess
10: @ display new game ?
ldr r0,iAdrszCarriageReturn bl affichageMess ldr r0,iAdrszMessNewGame bl affichageMess bl saisie cmp r0,#'y' beq 1b cmp r0,#'Y' beq 1b
100: @ standard end of the program
mov r0, #0 @ return code mov r7, #EXIT @ request to exit program svc #0 @ perform the system call
iAdrszCarriageReturn: .int szCarriageReturn iAdrszMessRules: .int szMessRules iAdrszMessHumanBegin: .int szMessHumanBegin iAdrszMessPiBegin: .int szMessPiBegin iAdrszMessPiChoice: .int szMessPiChoice iAdrszMessTotal: .int szMessTotal iAdrszMessHumanChoice: .int szMessHumanChoice iAdrszMessHumanLost: .int szMessHumanLost iAdrszMessHumanWon: .int szMessHumanWon iAdrszMessNewGame: .int szMessNewGame iAdrszMessErrChoise: .int szMessErrChoise iAdrsZoneConv: .int sZoneConv /******************************************************************/ /* string saisie */ /******************************************************************/ /* r0 return the first character of human entry */ saisie:
push {r1-r7,lr} @ save registers mov r0,#STDIN @ Linux input console ldr r1,iAdrsBuffer @ buffer address mov r2,#BUFFERSIZE @ buffer size mov r7,#READ @ request to read datas svc 0 @ call system ldr r1,iAdrsBuffer @ buffer address ldrb r0,[r1] @ load first character
100:
pop {r1-r7,lr} bx lr @ return
iAdrsBuffer: .int sBuffer /***************************************************/ /* Generation random number */ /***************************************************/ /* r0 contains limit */ genereraleas:
push {r1-r4,lr} @ save registers ldr r4,iAdriGraine ldr r2,[r4] ldr r3,iNbDep1 mul r2,r3,r2 ldr r3,iNbDep1 add r2,r2,r3 str r2,[r4] @ maj de la graine pour l appel suivant cmp r0,#0 beq 100f mov r1,r0 @ divisor mov r0,r2 @ dividende bl division mov r0,r3 @ résult = remainder
100: @ end function
pop {r1-r4,lr} @ restaur registers bx lr @ return
/*****************************************************/ iAdriGraine: .int iGraine iNbDep1: .int 0x343FD iNbDep2: .int 0x269EC3 /***************************************************/ /* ROUTINES INCLUDE */ /***************************************************/ .include "../affichage.inc" </lang>
The first move is human move. The running total is 0 Enter your choice (1,2, 3 or type (q)uit to exit): 4 invalid choice. Enter your choice (1,2, 3 or type (q)uit to exit): 1 Raspberry choice if 1 The running total is 2 Enter your choice (1,2, 3 or type (q)uit to exit): 3 Raspberry choice if 2 The running total is 7 Enter your choice (1,2, 3 or type (q)uit to exit): 1 Raspberry choice if 1 The running total is 9 Enter your choice (1,2, 3 or type (q)uit to exit): 2 Raspberry choice if 2 The running total is 13 Enter your choice (1,2, 3 or type (q)uit to exit): 3 Raspberry choice if 1 The running total is 17 Enter your choice (1,2, 3 or type (q)uit to exit): 1 Raspberry choice if 3 You lost. New game (y/n) ? y The first move is Raspberry pi.
AutoHotkey
<lang AutoHotkey>Gui, font, S16 Gui, add, Radio, vRadioC , Cake Gui, add, Radio, vRadioE x+0 Checked, Easy Gui, add, Radio, vRadioH x+0, Hard Gui, add, text, xs vT, Total : 00 Gui, add, text, xs vComputer, Computer Dealt 00 Gui, add, text, xs Section, Player 1 loop, 3 Gui, add, button, x+5 vPlayer1_%A_Index% gTotal, % A_Index Gui, add, button, xs vReset gReset, reset Gui show,, 21 Game Winners := [1,5,9,13,17,21] gosub, reset return
- -----------------------------------
reset: total := 0 GuiControl,, T, % "Total : " SubStr("00" Total, -1) GuiControl,, Computer, % "Computer Waiting" Loop 3 GuiControl, Enable, % "Player1_" A_Index Random, rnd, 0, 1 if rnd { Loop 3 GuiControl, Disable, % "Player1_" A_Index gosub ComputerTurn } return
- -----------------------------------
Total: Added := SubStr(A_GuiControl, 9,1) Total += Added GuiControl,, T, % "Total : " SubStr("00" Total, -1) if (total >= 21) { MsgBox % "Player 1 Wins" gosub reset return } Loop 3 GuiControl, Disable, % "Player1_" A_Index gosub, ComputerTurn return
- -----------------------------------
ComputerTurn: Gui, Submit, NoHide Sleep 500 if RadioE { if (total < 13) RadioC := true else RadioH := true } if RadioC { Random, Deal, 1, 3 total += Deal } if RadioH { for i, v in Winners if (total >= v) continue else { Deal := v - total if Deal > 3 Random, Deal, 1, 3 total += Deal break } } GuiControl,, T, % "Total : " SubStr("00" Total, -1) GuiControl,, Computer, % "Computer Dealt " Deal if (total=21) { MsgBox Computer Wins gosub, reset } else Loop 3 GuiControl, Enable, % "Player1_" A_Index return</lang>
AWK
<lang awk># Game 21 - an example in AWK language for Rosseta Code.
BEGIN {
srand(); GOAL = 21; best[0] = 1; best[1] = 1; best[2] = 3; best[3] = 2;
print\ "21 Game \n"\ " \n"\ "21 is a two player game, the game is played by choosing a number \n"\ "(1, 2, or 3) to be added to the running total. The game is won by\n"\ "the player whose chosen number causes the running total to reach \n"\ "exactly 21. The running total starts at zero. \n\n";
newgame(); prompt();
}
/[123]/ {
move = strtonum($0); if (move + total <= GOAL) { update("human", strtonum($0)); update("ai", best[total % 4]); } else invalid(); prompt();
} /[^123]/ {
if ($0 == "quit") { print "goodbye"; exit; } else { invalid(); prompt(); }
}
function prompt(){
print "enter your choice (or type quit to exit): ";
}
function invalid(){
print "invalid move";
}
function newgame() {
print "\n---- NEW GAME ----\n"; print "\nThe running total is currently zero.\n"; total = 0; if (rand() < 0.5) { print "The first move is AI move.\n"; update("ai", best[total % 4]); } else print "The first move is human move.\n";
}
function update(player, move) {
printf "%8s: %d = %d + %d\n\n", player, total + move, total, move; total += move; if (total == GOAL) { printf "The winner is %s.\n\n", player; newgame(); }
}</lang>
- Output:
gawk -f Game21.awk 21 Game 21 is a two player game, the game is played by choosing a number (1, 2, or 3) to be added to the running total. The game is won by the player whose chosen number causes the running total to reach exactly 21. The running total starts at zero. ---- NEW GAME ---- The running total is currently zero. The first move is human move. enter your choice (or type quit to exit): 1 human: 1 = 0 + 1 ai: 2 = 1 + 1 enter your choice (or type quit to exit): 2 human: 4 = 2 + 2 ai: 5 = 4 + 1 enter your choice (or type quit to exit): 3 human: 8 = 5 + 3 ai: 9 = 8 + 1 enter your choice (or type quit to exit): 1 human: 10 = 9 + 1 ai: 13 = 10 + 3 enter your choice (or type quit to exit): 2 human: 15 = 13 + 2 ai: 17 = 15 + 2 enter your choice (or type quit to exit): 1 human: 18 = 17 + 1 ai: 21 = 18 + 3 The winner is ai. ---- NEW GAME ---- The running total is currently zero. The first move is human move. enter your choice (or type quit to exit): wow invalid move 222 invalid move enter your choice (or type quit to exit): 1 human: 1 = 0 + 1 ai: 2 = 1 + 1 enter your choice (or type quit to exit): quit goodbye
bash
<lang bash>shopt -s expand_aliases alias bind_variables=' {
local -ri goal_count=21 local -ri player_human=0 local -ri player_computer=1 local -i turn=1 local -i total_count=0 local -i input_number=0 local -i choose_turn=0
} ' whose_turn() {
case $(( ( turn + choose_turn ) % 2 )) in ${player_human}) echo "player";; ${player_computer}) echo "computer";; esac
} next_turn() {
let turn++
} validate_number() {
! test ${input_number} -ge 1 -a ${input_number} -le $( max_guess )
} prompt_number() {
local prompt_str test $( max_guess ) -eq 1 && { prompt_str="enter the number 1 to win" true } || { prompt_str="enter a number between 1 and $( max_guess )" } while [ ! ] do read -p "${prompt_str} (or quit): " input_number=${REPLY} case ${REPLY} in "quit") { false return } ;; esac validate_number || break echo "try again" done
} update_count() {
let total_count+=input_number
} remaining_count() {
echo $(( goal_count - total_count ))
} max_guess() {
local -i remaining_count remaining_count=$( remaining_count ) case $( remaining_count ) in 1|2|3) echo ${remaining_count} ;; *) echo 3 ;; esac
} iter() {
update_count next_turn
} on_game_over() {
test ! ${input_number} -eq $( remaining_count ) || { test ! "$( whose_turn )" = "player" && { echo -ne "\nYou won!\n\n" true } || { echo -ne "\nThe computer won!\nGAME OVER\n\n" } false }
} on_game_start() {
echo 21 Game read -p "Press enter key to start"
} choose_turn() {
let choose_turn=${RANDOM}%2
} choose_number() {
local -i remaining_count remaining_count=$( remaining_count ) case ${remaining_count} in 1|2|3) { input_number=${remaining_count} } ;; 5|6|7) { let input_number=remaining_count-4 } ;; *) { let input_number=${RANDOM}%$(( $( max_guess ) - 1 ))+1 } esac
} game_play() {
choose_turn while [ ! ] do echo "Total now ${total_count} (remaining: $( remaining_count ))" echo -ne "Turn: ${turn} (" test ! "$( whose_turn )" = "player" && { echo -n "Your" true } || { echo -n "Computer" } echo " turn)" test ! "$( whose_turn )" = "player" && { prompt_number || break true } || { choose_number sleep 2 echo "Computer chose ${input_number}" } on_game_over || break sleep 1 iter done
} 21_Game() {
bind_variables on_game_start game_play
} if [ ${#} -eq 0 ] then
true
else
exit 1
fi 21_Game </lang>
C
<lang C>/**
* Game 21 - an example in C language for Rosseta Code. * * A simple game program whose rules are described below * - see DESCRIPTION string. * * This program should be compatible with C89 and up. */
/*
* Turn off MS Visual Studio panic warnings which disable to use old gold * library functions like printf, scanf etc. This definition should be harmless * for non-MS compilers. */
- define _CRT_SECURE_NO_WARNINGS
- include <stdio.h>
- include <stdlib.h>
- include <time.h>
/*
* Define bool, true and false as needed. The stdbool.h is a standard header * in C99, therefore for older compilers we need DIY booleans. BTW, there is * no __STDC__VERSION__ predefined macro in MS Visual C, therefore we need * check also _MSC_VER. */
- if __STDC_VERSION__ >= 199901L || _MSC_VER >= 1800
- include <stdbool.h>
- else
- define bool int
- define true 1
- define false 0
- endif
- define GOAL 21
- define NUMBER_OF_PLAYERS 2
- define MIN_MOVE 1
- define MAX_MOVE 3
- define BUFFER_SIZE 256
- define _(STRING) STRING
/*
* Spaces are meaningful: on some systems they can be visible. */
static char DESCRIPTION[] =
"21 Game \n" " \n" "21 is a two player game, the game is played by choosing a number \n" "(1, 2, or 3) to be added to the running total. The game is won by\n" "the player whose chosen number causes the running total to reach \n" "exactly 21. The running total starts at zero. \n\n";
static int total;
void update(char* player, int move)
{
printf("%8s: %d = %d + %d\n\n", player, total + move, total, move); total += move; if (total == GOAL) printf(_("The winner is %s.\n\n"), player);
}
int ai()
{
/*
* There is a winning strategy for the first player. The second player can win * then and only then the frist player does not use the winning strategy. * * The winning strategy may be defined as best move for the given running total. * The running total is a number from 0 to GOAL. Therefore, for given GOAL, best * moves may be precomputed (and stored in a lookup table). Actually (when legal * moves are 1 or 2 or 3) the table may be truncated to four first elements. */
- if GOAL < 32 && MIN_MOVE == 1 && MAX_MOVE == 3
static const int precomputed[] = { 1, 1, 3, 2, 1, 1, 3, 2, 1, 1, 3, 2, 1, 1, 3, 2, 1, 1, 3, 2, 1, 1, 3, 2, 1, 1, 3, 2, 1, 1, 3 }; update(_("ai"), precomputed[total]);
- elif MIN_MOVE == 1 && MAX_MOVE == 3
static const int precomputed[] = { 1, 1, 3, 2}; update(_("ai"), precomputed[total % (MAX_MOVE + 1)]);
- else
int i; int move = 1; for (i = MIN_MOVE; i <= MAX_MOVE; i++) if ((total + i - 1) % (MAX_MOVE + 1) == 0) move = i; for (i = MIN_MOVE; i <= MAX_MOVE; i++) if (total + i == GOAL) move = i; update(_("ai"), move);
- endif
}
void human(void)
{
char buffer[BUFFER_SIZE]; int move; while ( printf(_("enter your move to play (or enter 0 to exit game): ")), fgets(buffer, BUFFER_SIZE, stdin), sscanf(buffer, "%d", &move) != 1 || (move && (move < MIN_MOVE || move > MAX_MOVE || total+move > GOAL))) puts(_("\nYour answer is not a valid choice.\n")); putchar('\n'); if (!move) exit(EXIT_SUCCESS); update(_("human"), move);
}
int main(int argc, char* argv[])
{
srand(time(NULL)); puts(_(DESCRIPTION)); while (true) { puts(_("\n---- NEW GAME ----\n")); puts(_("\nThe running total is currently zero.\n")); total = 0;
if (rand() % NUMBER_OF_PLAYERS) { puts(_("The first move is AI move.\n")); ai(); } else puts(_("The first move is human move.\n"));
while (total < GOAL) { human(); ai(); } }
}</lang>
- Output:
21 Game 21 is a two player game, the game is played by choosing a number (1, 2, or 3) to be added to the running total. The game is won by the player whose chosen number causes the running total to reach exactly 21. The running total starts at zero. ---- NEW GAME ---- The running total is currently zero. The first move is AI move. AI: 1 = 0 + 1 enter your move to play (or enter 0 to exit game): 1 human: 2 = 1 + 1 AI: 5 = 2 + 3 enter your move to play (or enter 0 to exit game): 3 human: 6 = 5 + 1 AI: 9 = 6 + 3 enter your move to play (or enter 0 to exit game): asd ? Your answer is not a valid choice. enter your move to play (or enter 0 to exit game): -1 Your answer is not a valid choice. enter your move to play (or enter 0 to exit game): 4 Your answer is not a valid choice. enter your move to play (or enter 0 to exit game): 2 human: 10 = 9 + 1 AI: 13 = 10 + 3 enter your move to play (or enter 0 to exit game): 3 human: 14 = 13 + 1 AI: 17 = 14 + 3 enter your move to play (or enter 0 to exit game): 2 human: 18 = 17 + 1 AI: 21 = 18 + 3 The winner is AI. ---- NEW GAME ---- The running total is currently zero. The first move is AI move. AI: 1 = 0 + 1 enter your move to play (or enter 0 to exit game): 1 human: 2 = 1 + 1 AI: 5 = 2 + 3 enter your move to play (or enter 0 to exit game): 2 human: 6 = 5 + 1 AI: 9 = 6 + 3 enter your move to play (or enter 0 to exit game): 3 human: 10 = 9 + 1 AI: 13 = 10 + 3 enter your move to play (or enter 0 to exit game): 0
C++
Model View Controller
<lang cpp>/**
* Game 21 - an example in C++ language for Rosseta Code. * * This version is an example of MVC architecture. It seems be a little cleaner * than MVP. The friendship has broken encapsulations to avoid getters. */
- include <cstdlib>
- include <ctime>
- include <iostream>
- include <iomanip>
- include <limits>
using namespace std;
- define _(STR) STR
class Model
{
public:
static const int GOAL = 21; static const int NUMBER_OF_PLAYERS = 2; static const int MIN_MOVE = 1; static const int MAX_MOVE = 3; int bestMove(); bool update(const char* player, int move); bool isGameBegin(); bool isGameOver();
protected:
friend class View; View* view = nullptr; const char* player = nullptr; int oldTotal = 0; int newTotal = 0; int lastMove = 0;
};
class View
{
protected:
Model* model;
public:
View(Model* model); void init(const char* player); void update();
};
class Controller
{
protected:
Model* model; View* view;
public:
Controller(Model* model, View* view); int input(); void clear(); void run();
};
int Model::bestMove()
{
// This is not the fastest algorithm. There is possible to precompute // and memorize all answers before game begin or even hard code them.
int move = MIN_MOVE; for (int i = MIN_MOVE; i <= MAX_MOVE; i++) if ((newTotal + i - 1) % (MAX_MOVE + 1) == 0) move = i; for (int i = MIN_MOVE; i <= MAX_MOVE; i++) if (newTotal + i == GOAL) move = i; return move;
}
bool Model::update(const char* player, int move) {
if (move >= MIN_MOVE && move <= MAX_MOVE && newTotal + move <= GOAL) { this->player = player; oldTotal = newTotal; newTotal = oldTotal + move; lastMove = move; view->update(); return true; } else return false;
}
bool Model::isGameBegin() {
return oldTotal == 0;
}
bool Model::isGameOver() {
return newTotal == GOAL;
}
View::View(Model* model)
{
this->model = model; model->view = this;
}
void View::init(const char* player) {
if (model->newTotal == 0) cout << _("----NEW GAME----\n\n") << _("The running total is currently zero.\n") << _("The first move is ") << player << _(" move.\n\n");
}
void View::update() {
cout << setw(8) << model->player << ": " << model->newTotal << " = " << model->oldTotal << " + " << model->lastMove << endl << endl; if (model->isGameOver()) cout << endl << _("The winner is ") << model->player << _(".\n\n\n");
}
Controller::Controller(Model* model, View* view)
{
this->model = model; this->view = view;
}
void Controller::run() {
if (rand() % Model::NUMBER_OF_PLAYERS == 0) { view->init("AI"); model->update("AI", model->bestMove()); } else view->init("human");
while (!model->isGameOver()) { while (!model->update("human", input())) clear(); model->update("AI", model->bestMove()); }
}
int Controller::input() {
int value; cout << _("enter a valid number to play (or enter 0 to exit game): "); cin >> value; cout << endl; if (!cin.fail()) { if (value == 0) exit(EXIT_SUCCESS); else return value; } else return model->MIN_MOVE - 1;
}
void Controller::clear() {
cout << _("Your answer is not a valid choice.") << endl; cin.clear(); cin.ignore((streamsize)numeric_limits<int>::max, '\n');
}
int main(int argc, char* argv)
{
srand(time(NULL));
cout << _( "21 Game \n" " \n" "21 is a two player game, the game is played by choosing a number \n" "(1, 2, or 3) to be added to the running total. The game is won by\n" "the player whose chosen number causes the running total to reach \n" "exactly 21. The running total starts at zero. \n\n");
while (true) { Model* model = new Model(); View* view = new View(model); Controller* controler = new Controller(model, view);
controler->run();
delete controler; delete model; delete view; } return EXIT_SUCCESS; // dead code
}</lang>
Model View Presenter
<lang cpp>/**
* Game 21 - an example in C++ language for Rosseta Code. * * This version is an example of MVP architecture. The user input, as well as * the AI opponent, is handled by separate passive subclasses of abstract class * named Controller. It can be noticed that the architecture support OCP, * for an example the AI module can be "easily" replaced by another AI etc. * * BTW, it would be better to place each class in its own file. But it would * be less convinient for Rosseta Code, where "one solution" mean "one file". */
- include <cstdlib>
- include <ctime>
- include <iostream>
- include <iomanip>
- include <limits>
using namespace std;
- define _(STR) STR
class Model
{
protected:
int oldTotal; int newTotal; int lastMove;
public:
static const int GOAL = 21; static const int NUMBER_OF_PLAYERS = 2;
Model() { newTotal = 0; oldTotal = 0; lastMove = 0; }
void update(int move) { oldTotal = newTotal; newTotal = oldTotal + move; lastMove = move; }
int getOldTotal() { return oldTotal; }
int getNewTotal() { return newTotal; }
int getLastMove() { return lastMove; }
bool isEndGame() { return newTotal == GOAL; }
};
class View
{
public:
void update(string comment, Model* model) { cout << setw(8) << comment << ": " << model->getNewTotal() << " = " << model->getOldTotal() << " + " << model->getLastMove() << endl << endl; }
void newGame(string player) { cout << _("----NEW GAME----") << endl << endl << _("The running total is currently zero.") << endl << endl << _("The first move is ") << player << _(" move.") << endl << endl; }
void endGame(string name) { cout << endl << _("The winner is ") << name << _(".") << endl << endl << endl; }
};
class Controller
{
public:
virtual string getName() = 0; virtual int getMove(Model* model) = 0;
};
class AI : public Controller
{
public:
string getName() { return _("AI"); }
int getMove(Model* model) { int n = model->getNewTotal(); for (int i = 1; i <= 3; i++) if (n + i == Model::GOAL) return i; for (int i = 1; i <= 3; i++) if ((n + i - 1) % 4 == 0) return i; return 1 + rand() % 3; }
};
class Human : public Controller
{
public:
string getName() { return _("human"); }
int getMove(Model* model) { int n = model->getNewTotal(); int value; while (true) { if (n == Model::GOAL - 1) cout << _("enter 1 to play (or enter 0 to exit game): "); else if (n == Model::GOAL - 2) cout << _("enter 1 or 2 to play (or enter 0 to exit game): "); else cout << _("enter 1 or 2 or 3 to play (or enter 0 to exit game): "); cin >> value; if (!cin.fail()) { if (value == 0) exit(0); else if (value >= 1 && value <= 3 && n + value <= Model::GOAL) { cout << endl; return value; } } cout << _("Your answer is not a valid choice.") << endl; cin.clear(); cin.ignore((streamsize)numeric_limits<int>::max, '\n'); } }
};
class Presenter
{
protected:
Model* model; View* view; Controller** controllers;
public:
Presenter(Model* model, View* view, Controller** controllers) { this->model = model; this->view = view; this->controllers = controllers; }
void run() { int player = rand() % Model::NUMBER_OF_PLAYERS; view->newGame(controllers[player]->getName());
while (true) { Controller* controller = controllers[player]; model->update(controller->getMove(model)); view->update(controller->getName(), model); if (model->isEndGame()) { view->endGame(controllers[player]->getName()); break; } player = (player + 1) % Model::NUMBER_OF_PLAYERS; } }
};
int main(int argc, char* argv)
{
srand(time(NULL));
while (true) { Model* model = new Model(); View* view = new View(); Controller* controllers[Model::NUMBER_OF_PLAYERS]; controllers[0] = new Human(); for (int i = 1; i < Model::NUMBER_OF_PLAYERS; i++) controllers[i] = new AI(); Presenter* presenter = new Presenter(model, view, controllers);
presenter->run();
delete model; delete view; delete controllers[0]; delete controllers[1]; delete presenter; } return EXIT_SUCCESS; // dead code
} </lang>
- Output:
----NEW GAME---- The running total is currently zero. The first move is human move. enter 1 or 2 or 3 to play (or enter 0 to exit game): 1 human: 1 = 0 + 1 AI: 4 = 1 + 3 enter 1 or 2 or 3 to play (or enter 0 to exit game): 2 human: 6 = 4 + 2 AI: 9 = 6 + 3 enter 1 or 2 or 3 to play (or enter 0 to exit game): nope Your answer is not a valid choice. enter 1 or 2 or 3 to play (or enter 0 to exit game): 8 Your answer is not a valid choice. enter 1 or 2 or 3 to play (or enter 0 to exit game): 3 human: 12 = 9 + 3 AI: 13 = 12 + 1 enter 1 or 2 or 3 to play (or enter 0 to exit game): 2 human: 15 = 13 + 2 AI: 17 = 15 + 2 enter 1 or 2 or 3 to play (or enter 0 to exit game): 3 human: 20 = 17 + 3 AI: 21 = 20 + 1 The winner is AI. ----NEW GAME---- The running total is currently zero. The first move is human move. enter 1 or 2 or 3 to play (or enter 0 to exit game): 1 human: 1 = 0 + 1 AI: 4 = 1 + 3 enter 1 or 2 or 3 to play (or enter 0 to exit game): 2 human: 6 = 4 + 2 AI: 9 = 6 + 3 enter 1 or 2 or 3 to play (or enter 0 to exit game): 3 human: 12 = 9 + 3 AI: 13 = 12 + 1 enter 1 or 2 or 3 to play (or enter 0 to exit game): 0
C#
<lang csharp>// 21 Game
using System;
namespace _21Game {
public class Program { private const string computerPlayer = "Computer"; private const string humanPlayer = "Player 1";
public static string SwapPlayer(string currentPlayer) { if (currentPlayer == computerPlayer) { currentPlayer = humanPlayer; } else { currentPlayer = computerPlayer; }
return currentPlayer; }
public static void PlayGame() { bool playAnother = true; int total = 0; int final = 21; int roundChoice = 0; string currentPlayer = RandomPLayerSelect(); int compWins = 0; int humanWins = 0;
while (playAnother) { Console.WriteLine($"Now playing: {currentPlayer}"); try { if (currentPlayer == computerPlayer) { roundChoice = CompMove(total); } else { roundChoice = int.Parse(Console.ReadLine()); }
if (roundChoice != 1 && roundChoice != 2 && roundChoice != 3) { throw new Exception(); }
total += roundChoice; } catch (Exception) { Console.WriteLine("Invalid choice! Choose from numbers: 1, 2, 3."); continue; }
Console.WriteLine(total);
if (total == final) { if (currentPlayer == computerPlayer) { compWins++; } if (currentPlayer == humanPlayer) { humanWins++; } Console.WriteLine($"Winner: {currentPlayer}"); Console.WriteLine($"Comp wins: {compWins}. Human wins: {humanWins}"); Console.WriteLine($"do you wan to play another round? y/n"); var choice = Console.ReadLine(); if (choice == "y") { total = 0; } else if (choice == "n") { break; } else { Console.WriteLine("Invalid choice! Choose from y or n"); continue; } }
else if (total > 21) { Console.WriteLine("Not the right time to play this game :)"); break; }
currentPlayer = SwapPlayer(currentPlayer); } }
public static bool CheckIfCanWin(int total) { bool result = false; if (total == 18) { result = true; } return result; }
public static int CompMove(int total) { int choice = 0;
if (CheckIfCanWin(total)) { choice = 21 - total; } else { choice = new Random().Next(1,4); }
return choice; }
public static string RandomPLayerSelect() { string[] players = new string[] { computerPlayer, humanPlayer }; var random = new Random().Next(0,2); return players[random]; }
public static void Main(string[] args) { // welcome message and rules Console.WriteLine("Welcome to 21 game \n"); Console.WriteLine(@"21 is a two player game.
The game is played by choosing a number. 1, 2, or 3 to be added a total sum. \n The game is won by the player reaches exactly 21. \n" );
Console.WriteLine("Choose your number: (1, 2 or 3)");
PlayGame(); } }
}
</lang>
Commodore BASIC
Written for BASIC v2 on the Commodore 64, this should be mostly compatible with all Commodore machines running any version of BASIC v2 and above. This implementation allows for one or both players to be either human or computer players. Also note that the computer player's "Thinking..." routine is a purely random delay meant to allow any human user time to process the flow of the game.
<lang gwbasic>1 rem 21 game 2 rem for rosetta code
3 rem initialization 4 l$=chr$(157):rem left cursor 5 dim p$(2),hc(2),ca(4):hc(1)=0:hc(2)=0:rem players 6 ca(0)=1:ca(1)=1:ca(2)=3:ca(3)=2:rem computer answers 7 dim cn$(6):for i=1 to 6:read cn$(i):next:rem computer names 8 def fn m(x)=(x-(int(x/4))*4):rem modulo function
10 rem optionally set screen colors here 20 print chr$(147);chr$(14):print spc(16);"21 GAME" 25 print:print " The goal of this game is to take turns" 26 print " adding the value of either 1, 2, or 3" 27 print " to a running total. The first player" 28 print " to bring the total to 21..." 29 print:print spc(10);"... WINS THE GAME!" 30 print:gosub 1000 35 print chr$(147):for p=1 to 2
40 rem game setup and get players 42 for p=1 to 2 44 print:print "Player";p;l$;", [H]uman or [C]omputer? "; 45 get k$:if k$<>"c" and k$<>"h" then 45 46 print k$:hc(p)=(k$="c") 50 print:print"Player";p;l$",":print"Enter your name";:if hc(p)then goto54 52 input p$(p):next p:goto 60 54 gosub 1500:print "? ";p$(p):next p 60 print:for p=1 to 2:print p;l$;". ";p$(p):next 65 print:print "Is this correct (y/n)? "; 70 get k$:if k$<>"y" and k$<>"n" then 70 75 print k$:if k$="n" then goto 35 80 print:print "Who will play first (1 or 2)? "; 85 get k$:if k$<"1" or k$>"2" then 85 90 fp=asc(k$)-48:print k$:print 95 print "Okay, ";p$(fp);" will play first.":print:gosub 1000
100 rem start main game loop 105 pi=fp:rt=0 110 print chr$(147);"Total so far:";rt 115 print:print p$(pi);"'s turn." 120 if hc(pi) then gosub 1200 125 if not hc(pi) then gosub 1100 130 rt=rt+ad 135 if rt=21 then goto 200 140 if rt>21 then print:print p$(pi);" loses by going over 21!!":goto 210 145 pi=pi+1:if pi>2 then pi=1 150 goto 110
200 rem winner winner chicken dinner 205 print:print "21! ";p$(pi);" wins the game!!!" 210 print:print "Would you like to play again? "; 215 get k$:if k$<>"n" and k$<>"y" then 215 220 print k$ 225 if k$="n" then print:print "Okay, maybe another time. Bye!":end 230 goto 10
1000 rem pause for keypress 1010 z$=" Press a key to continue. " 1015 print spc(20-int(len(z$)/2)); 1016 print chr$(18);z$;chr$(146) 1020 get k$:if k$="" then 1020 1025 return
1100 rem human player move 1105 print:print "How much to add," 1110 print "1, 2, or 3 (0 to quit)";:input ad 1115 if ad<0 or ad>3 then print:print"Illegal amount. Try again.":goto1105 1120 if ad=0 then print:print "Game was ended by ";p$(pi);".":end 1125 return
1200 rem computer player move 1205 print:print "Thinking..."; 1210 tt=int(rnd(1)*10) 1215 for t=1 to tt:print ".";:for i=1 to 250:next i,t:print 1220 rm=fn m(rt) 1225 ad=ca(rm) 1230 print:print p$(pi);" adds";ca(rm);l$;"." 1235 for t=1 to 1000:next t 1240 return
1500 rem pick a computer name 1505 pn=int(rnd(1)*6)+1:t$=cn$(pn) 1510 if t$=p$(p-1) then goto 1505 1515 p$(p)=t$ 1520 return
2000 rem some computer names to pick from 2010 data "Commodore 64","VIC-20","Commodore 128","PET" 2020 data "Plus/4","Commodore 16"</lang>
- Output:
21 GAME The goal of this game is to take turns adding the value of either 1, 2, or 3 to a running total. The first player to bring the total to 21... ... WINS THE GAME! Press a key to continue. Player 1, [H]uman or [C]omputer? h Player 1, Enter your name? Mike Player 2, [H]uman or [C]omputer? c Player 2, Enter your name? Commodore 64 1. Mike 2. Commodore 64 Is this correct (y/n)? y Who will play first (1 or 2)? 1 Okay, Mike will play first. Press a key to continue. Total so far: 0 Mike's turn. How much to add, 1, 2, or 3 (0 to quit)? 1 Total so far: 1 Commodore 64's turn. Thinking.......... Commodore 64 adds 1. Total so far: 2 Mike's turn. How much to add, 1, 2, or 3 (0 to quit)? 3 Total so far: 5 Commodore 64's turn. Thinking.......... Commodore 64 adds 1. ...[LATER IN THE GAME]... Total so far: 17 Commodore 64's turn. Thinking......... Commodore 64 adds 1. Total so far: 18 Mike's turn. How much to add, 1, 2, or 3 (0 to quit)? 3 21! Mike wins the game!!! Would you like to play again? n Okay, maybe another time. Bye! ready. █
Delphi
See Pascal[1]
EasyLang
The computer plays optimally <lang>print "Who reaches 21, wins" print "Do you want to begin (y/n)" if input = "n"
who = 1
. who$[] = [ "Human" "Computer" ] repeat
if who = 0 repeat print "" print "Choose 1,2 or 3 (q for quit)" a$ = input n = number a$ until a$ = "q" or (n >= 1 and n <= 3) . else sleep 1 if sum mod 4 = 1 n = random 3 + 1 else n = 4 - (sum + 3) mod 4 . . sum += n print who$[who] & ": " & n & " --> " & sum until sum >= 21 or a$ = "q" who = (who + 1) mod 2
. if a$ <> "q"
print "" if who = 0 print "Congratulation, you won" else print "Sorry, you lost" .
.</lang>
Factor
A difficulty system has been implemented. The player chooses a difficulty from 1-10. There is a difficulty in 10
chance that the computer opponent gets to move first. There is a difficulty in 10
chance each turn that the computer opponent will make the optimal move (i.e. setting the total to a number of the form 4n+1
) as opposed to a random move. At difficulty level 10, it is impossible for the human player to win the game.
<lang factor>USING: accessors combinators.random continuations formatting io kernel math math.functions math.parser multiline qw random sequences ; IN: rosetta-code.21-game
STRING: welcome 21 is a two-player game. The game is played by choosing a number (1, 2, or 3) to be added to the running total.
The game is won by the player whose chosen number causes the running total to reach 21.
One player will be the computer. Players alternate supplying a number to be added to the running total.
- .welcome ( -- ) welcome print ;
SYMBOLS: +computer+ +human+ ;
TUPLE: game total difficulty who ;
! Instead of saying something dry like 'invalid input,' spice ! it up a little.
- insult ( -- )
{ "No." "Er..." "Learn to read." "I think not." "Come on, is it really this difficult?" } random print ;
- get-input ( options-seq prompt-str -- str )
dup "%s: " printf flush readln dup reach member? [ 2nip ] [ drop insult get-input ] if ;
- get-integer ( options-seq prompt-str -- n )
get-input string>number ;
- get-difficulty ( -- x )
qw{ 1 2 3 4 5 6 7 8 9 10 } "Difficulty (1-10)" get-integer 10 / ;
- human-move ( game -- n )
drop qw{ q 1 2 3 } "Your move (1-3) or q to quit" get-input dup "q" = [ drop return ] when string>number ;
- choose-first-player ( difficulty -- player )
[ +computer+ ] [ +human+ ] ifp ;
- <game> ( -- game )
0 get-difficulty dup choose-first-player game boa ;
- swap-player ( game -- )
[ +human+ = +computer+ +human+ ? ] change-who drop ;
- .total ( game -- ) total>> "Running total: %d\n" printf ;
- random-move ( game -- n ) drop 3 random 1 + ;
- boundary? ( n -- ? ) 1 - 4 divisor? ;
- (optimal-move) ( m -- n ) dup 4 / ceiling 4 * 1 + swap - ;
- optimal-move ( game -- n )
total>> dup boundary? [ random-move ] [ (optimal-move) ] if ;
- computer-move ( game -- n )
dup difficulty>> [ optimal-move ] [ random-move ] ifp dup "Computer chose %d.\n" printf ;
- do-turn ( game -- )
dup dup who>> +human+ = [ human-move ] [ computer-move ] if [ + ] curry change-total dup .total swap-player ;
- do-turns ( game -- )
[ dup total>> 20 > ] [ dup do-turn ] until dup swap-player who>> "%u wins!\n" printf ;
- play-21-game ( -- )
.welcome nl [ <game> do-turns ] with-return ;
MAIN: play-21-game</lang>
- Output:
21 is a two-player game. The game is played by choosing a number (1, 2, or 3) to be added to the running total. The game is won by the player whose chosen number causes the running total to reach 21. One player will be the computer. Players alternate supplying a number to be added to the running total. Difficulty (1-10): 3 Your move (1-3) or q to quit: 3 Running total: 3 Computer chose 2. Running total: 5 Your move (1-3) or q to quit: 2 Running total: 7 Computer chose 2. Running total: 9 Your move (1-3) or q to quit: 1 Running total: 10 Computer chose 3. Running total: 13 Your move (1-3) or q to quit: apple Er... Your move (1-3) or q to quit: 3 Running total: 16 Computer chose 1. Running total: 17 Your move (1-3) or q to quit: 1 Running total: 18 Computer chose 1. Running total: 19 Your move (1-3) or q to quit: 2 Running total: 21 +human+ wins!
Fortran
<lang Fortran>! game 21 - an example in modern fortran language for rosseta code.
subroutine ai
common itotal, igoal if (itotal .lt. igoal) then move = 1 do i = 1, 3 if (mod(itotal + i - 1 , 4) .eq. 0) then move = i end if end do do i = 1, 3 if (itotal + i .eq. igoal) then move = i end if end do print *, " ai ", itotal + move, " = ", itotal, " + ", move itotal = itotal + move if (itotal .eq. igoal) then print *, "" print *, "the winner is ai" print *, "" end if end if
end subroutine ai
subroutine human
common itotal, igoal print *, "" do while (.true.) if (itotal + 1 .eq. igoal) then print *, "enter 1 (or 0 to exit): " else if (itotal + 2 .eq. igoal) then print *, "enter 1 or 2 (or 0 to exit): " else print *, "enter 1 or 2 or 3 (or 0 to exit)" end if read(*,*) move if (move .eq. 0) then stop else if (move .ge. 1 .and. move .le. 3 .and. move + itotal .le. igoal) then print *, " human ", itotal + move, " = ", itotal, " + ", move itotal = itotal + move if (itotal .eq. igoal) then print *, "" print *, "the winner is human" print *, "" end if return else print *, "a bad choice" end if end do
end subroutine human
program main
common itotal, igoal print *,"game 21 - an example in fortran iv language for rosseta code." print *,"" print *,"21 is a two player game, the game is played by choosing a number" print *,"(1, 2, or 3) to be added to the running total. the game is won" print *,"by the player whose chosen number causes the running total to reach" print *,"exactly 21. the running total starts at zero." print *,"" i = irand(1) igoal = 21 do while(.true.) print *, "---- new game ----" print *, "" print *, "the running total is currently zero." print *, "" itotal = 0 if (mod(irand(0), 2) .eq. 0) then print *, "the first move is ai move." call ai else print *, "the first move is human move." end if print *, "" do while(itotal .lt. igoal) call human call ai end do
end do end program main</lang>
- Output:
game 21 - an example in fortran language for rosseta code. 21 is a two player game, the game is played by choosing a number (1, 2, or 3) to be added to the running total. the game is won by the player whose chosen number causes the running total to reach exactly 21. the running total starts at zero. ---- new game ---- the running total is currently zero. the first move is human move. enter 1 or 2 or 3 (or 0 to exit) 1 human 1 = 0 + 1 ai 2 = 1 + 1 enter 1 or 2 or 3 (or 0 to exit) 3 human 5 = 2 + 3 ai 6 = 5 + 1 enter 1 or 2 or 3 (or 0 to exit) 4 a bad choice enter 1 or 2 or 3 (or 0 to exit) 3 human 9 = 6 + 3 ai 10 = 9 + 1 enter 1 or 2 or 3 (or 0 to exit) 2 human 12 = 10 + 2 ai 13 = 12 + 1 enter 1 or 2 or 3 (or 0 to exit) 3 human 16 = 13 + 3 ai 17 = 16 + 1 enter 1 or 2 or 3 (or 0 to exit) 2 human 19 = 17 + 2 ai 21 = 19 + 2 the winner is ai ---- new game ---- the running total is currently zero. the first move is human move. enter 1 or 2 or 3 (or 0 to exit) 0
FreeBASIC
<lang freebasic>#define PLAYER 1
- define COMP 0
randomize timer
dim as uinteger sum, add = 0 dim as uinteger turn = int(rnd+0.5) dim as uinteger precomp(0 to 3) = { 1, 1, 3, 2 }
while sum < 21:
turn = 1 - turn print using "The sum is ##"; sum if turn = PLAYER then print "It is your turn." while add < 1 orelse add > 3 orelse add+sum > 21 input "How many would you like to add? ", add wend else print "It is the computer's turn." add = precomp(sum mod 4) print using "The computer adds #."; add end if print sum = sum + add add = 0
wend
if turn = PLAYER then
print "Congratulations. You win."
else
print "Bad luck. The computer wins."
end if</lang>
Gambas
<lang gambas> ' Gambas module file
Private gameConunt As Integer = 0 Private numRound As Integer = 1 Private winPlayer As Integer = 0 Private winComputer As Integer = 0
Public Sub Main()
Dim entra As String
Print "Enter q to quit at any time\nThe computer will choose first"
While gameConunt < 21 Print "ROUND: " & numRound & "\n" gameConunt += selectCount(gameConunt) Print Subst("Running total is now &1 \n ", gameConunt) If gameConunt = 21 Then Inc winComputer Print "The computer has won !\n" endGame() Endif gameConunt += humanCount(gameConunt) Print Subst("Running total is now &1", gameConunt) If gameConunt = 21 Then Inc winPlayer Print "Congratulations! You've won!\n" endGame() Endif Inc numRound Wend
End
Private Function selectCount(cou As Integer) As Integer
Dim a As Integer
Randomize
If cou < 18 Then a = Int(Rnd(1, 4)) Else a = 21 - cou Endif
Print "The computer choose " & a
Return a
End
Private Function humanCount(cou As Integer) As Integer
Dim entra As String Dim a As Integer
While True Print "Your choice 1 to 3" Input entra If entra = "q" Then Print "Good Bye!" Quit Endif Try a = CInt(entra) If Error Then Print "Invalid entry, try again" Continue Endif If a < 1 Or a > 3 Then Print "Out of range, try again" Continue Endif If a + cou > 21 Then Print "The sum is greater than 21, try again" Continue Endif Return a Wend
End
Private Sub endGame()
Dim entra As String
Print Subst("Computer wins &1 games, human wins &2 games", winComputer, winPlayer) Print "\nPlay again? (y/n)" Input entra If entra = "y" Or entra = "Y" Then numRound = 1 gameConunt = 0 Print "Enter q to quit at any time\nThe computer will choose first" Else Print "Good Bye!" Quit Endif
End</lang>
Enter q to quit at any time The computer will choose first ROUND: 1 The computer choose 2 Running total is now 2 Your choice 1 to 3 4 Out of range, try again Your choice 1 to 3 0 Out of range, try again Your choice 1 to 3 g Invalid entry, try again Your choice 1 to 3 1 Running total is now 3 ROUND: 2 The computer choose 2 Running total is now 5 Your choice 1 to 3 3 Running total is now 8 ROUND: 3 The computer choose 2 Running total is now 10 Your choice 1 to 3 3 Running total is now 13 ROUND: 4 The computer choose 2 Running total is now 15 Your choice 1 to 3 3 Running total is now 18 ROUND: 5 The computer choose 3 Running total is now 21 The computer has won ! computer wins 1 games, human wins 0 games Play again? (y/n) Good Bye!
Go
To give the human player a reasonable chance whoever goes first, the computer always chooses randomly when the running total is below 18 but otherwise chooses the exact number needed to win the game. <lang go>package main
import (
"bufio" "fmt" "log" "math/rand" "os" "strconv" "time"
)
var scanner = bufio.NewScanner(os.Stdin)
var (
total = 0 quit = false
)
func itob(i int) bool {
if i == 0 { return false } return true
}
func getChoice() {
for { fmt.Print("Your choice 1 to 3 : ") scanner.Scan() if scerr := scanner.Err(); scerr != nil { log.Fatalln(scerr, "when choosing number") } text := scanner.Text() if text == "q" || text == "Q" { quit = true return } input, err := strconv.Atoi(text) if err != nil { fmt.Println("Invalid number, try again") continue } newTotal := total + input switch { case input < 1 || input > 3: fmt.Println("Out of range, try again") case newTotal > 21: fmt.Println("Too big, try again") default: total = newTotal fmt.Println("Running total is now", total) return } }
}
func main() {
rand.Seed(time.Now().UnixNano()) computer := itob(rand.Intn(2)) fmt.Println("Enter q to quit at any time\n") if computer { fmt.Println("The computer will choose first") } else { fmt.Println("You will choose first") } fmt.Println("\nRunning total is now 0\n") var choice int for round := 1; ; round++ { fmt.Printf("ROUND %d:\n\n", round) for i := 0; i < 2; i++ { if computer { if total < 18 { choice = 1 + rand.Intn(3) } else { choice = 21 - total } total += choice fmt.Println("The computer chooses", choice) fmt.Println("Running total is now", total) if total == 21 { fmt.Println("\nSo, commiserations, the computer has won!") return } } else { getChoice() if quit { fmt.Println("OK, quitting the game") return } if total == 21 { fmt.Println("\nSo, congratulations, you've won!") return } } fmt.Println() computer = !computer } }
}</lang>
- Output:
A sample game where the human player manages to win even though the computer (chosen randomly) goes first.
Enter q to quit at any time The computer will choose first Running total is now 0 ROUND 1: The computer chooses 1 Running total is now 1 Your choice 1 to 3 : 3 Running total is now 4 ROUND 2: The computer chooses 2 Running total is now 6 Your choice 1 to 3 : 4 Out of range, try again Your choice 1 to 3 : 3 Running total is now 9 ROUND 3: The computer chooses 2 Running total is now 11 Your choice 1 to 3 : 2 Running total is now 13 ROUND 4: The computer chooses 2 Running total is now 15 Your choice 1 to 3 : 2 Running total is now 17 ROUND 5: The computer chooses 1 Running total is now 18 Your choice 1 to 3 : 3 Running total is now 21 So, congratulations, you've won!
A sample game where the human player plays sensibly but still loses when the computer goes first.
Enter q to quit at any time The computer will choose first Running total is now 0 ROUND 1: The computer chooses 3 Running total is now 3 Your choice 1 to 3 : 3 Running total is now 6 ROUND 2: The computer chooses 3 Running total is now 9 Your choice 1 to 3 : 3 Running total is now 12 ROUND 3: The computer chooses 1 Running total is now 13 Your choice 1 to 3 : 3 Running total is now 16 ROUND 4: The computer chooses 1 Running total is now 17 Your choice 1 to 3 : 1 Running total is now 18 ROUND 5: The computer chooses 3 Running total is now 21 So, commiserations, the computer has won!
Haskell
The computer chooses values randomly. <lang haskell>import System.Random import System.IO import System.Exit import Control.Monad import Text.Read import Data.Maybe
promptAgain :: IO Int promptAgain = do
putStrLn "Invalid input - must be a number among 1,2 or 3. Try again." playerMove
playerMove :: IO Int playerMove = do
putStr "Your choice(1 to 3):" number <- getLine when (number == "q") $ do exitWith ExitSuccess let n = readMaybe number :: Maybe Int x <- if isNothing n then promptAgain else let val = read number in if (val > 3 || val < 1) then promptAgain else return val return x
computerMove :: IO Int computerMove = do
x <- randomRIO (1, 3) putStrLn $ "Computer move:" ++ (show x) return x
gameLoop :: (IO Int, IO Int) -> IO Int gameLoop moveorder = loop moveorder 0
where loop moveorder total = do number <- fst moveorder let total1 = number + total putStrLn $ "Running total:" ++ (show total1) if total1 >= 21 then return 0 else do number <- snd moveorder let total2 = number + total1 putStrLn $ "Running total:" ++ (show total2) if total2 >= 21 then return 1 else loop moveorder total2
main :: IO () main = do
hSetBuffering stdout $ BlockBuffering $ Just 1 putStrLn "Enter q to quit at any time" x <- randomRIO (0, 1) :: IO Int let (moveorder, names) = if x == 0 then ((playerMove, computerMove), ("Player", "Computer")) else ((computerMove, playerMove), ("Computer", "Player")) when (x == 1) $ do putStrLn "Computer will start the game" y <- gameLoop moveorder when (y == 0) $ do putStrLn $ (fst names) ++ " has won the game" when (y == 1) $ do putStrLn $ (snd names) ++ " has won the game"</lang>
J
The main definition g21 starts the game. J doesn't support niladic verbs. Although the y argument has no effect, it must be given. The empty literal vector '' types quickly, hence often used to trigger niladic verbs. g21 does not superfluously penalize final sums exceeding 21. <lang J> g21=: summarize@play@setup ::('g21: error termination'"_)
NB. non-verb must be defined before use, otherwise are assumed verbs. Until=: 2 :'u^:(0-:v)^:_'
t=: 'score turn choice' (t)=: i. # ;: t empty erase't'
Fetch=: &{ Alter=: }
play=: move Until done done=: 21 <: score Fetch move=: [: update you`it@.(turn Fetch)
update=: swap@display@add add=: score Alter~ (score Fetch + choice Fetch) display=: [ ([: echo 'sum: {}' format~ score Fetch) swap=: turn Alter~ ([: -. turn Fetch)
it=: ([ [: echo 'It chose {}.' format~ choice Fetch)@(choice Alter~ cb) cb=: (1:`r`3:`2:)@.(4 | score Fetch) NB. computer brain r=: 3 :'>:?3'
you=: qio1@check@acquire@prompt prompt=: [ ([: echo 'your choice?'"_) acquire=: choice Alter~ ('123' i. 0 { ' ' ,~ read) check=: (choice Alter~ (665 - score Fetch))@([ ([: echo 'g21: early termination'"_))^:(3 = choice Fetch) qio1=: choice Alter~ ([: >: choice Fetch)
setup=: ([ [: echo 'On your turn enter 1 2 or 3, other entries exit'"_)@((3 :'?2') turn Alter ])@0 0 0"_ NB. choose first player randomly summarize=: ' won' ,~ (];._2 'it you ') {~ turn Fetch
read=: 1!:1@:1: write=: 1!:2 4: NB. unused format=: &$: :([: ; (a: , [: ":&.> [) ,. '{}' ([ (E. <@}.;._1 ]) ,) ]) </lang>
g21'' On your turn enter 1 2 or 3, other entries exit It chose 1. sum: 1 your choice? q g21: early termination sum: 666 you won g21'' On your turn enter 1 2 or 3, other entries exit your choice? 2 sum: 2 It chose 3. sum: 5 your choice? 1 sum: 6 It chose 3. sum: 9 your choice? 2 sum: 11 It chose 2. sum: 13 your choice? 3 sum: 16 It chose 1. sum: 17 your choice? 1 sum: 18 It chose 3. sum: 21 it won
Java
Options for creating a game:
- Who goes first on the first game. Thereafter, the winner of the current game goes first on the next game.
- The value needed to win the game.
- Valid values allowed to select on each turn.
Sample output provided for options as follows:
- Computer goes first on the first game.
- Value needed to win game is 21.
- Valid values to select is 1, 2, or 3.
The computer strategy is to see if a valid value will win the game. If so, that value is selected. Otherwise, a random value among the valid values is selected.
<lang java> import java.util.Random; import java.util.Scanner;
public class TwentyOneGame {
public static void main(String[] args) { new TwentyOneGame().run(true, 21, new int[] {1, 2, 3}); } public void run(boolean computerPlay, int max, int[] valid) { String comma = ""; for ( int i = 0 ; i < valid.length ; i++ ) { comma += valid[i]; if ( i < valid.length - 2 && valid.length >= 3 ) { comma += ", "; } if ( i == valid.length - 2 ) { comma += " or "; } } System.out.printf("The %d game.%nEach player chooses to add %s to a running total.%n" + "The player whose turn it is when the total reaches %d will win the game.%n" + "Winner of the game starts the next game. Enter q to quit.%n%n", max, comma, max); int cGames = 0; int hGames = 0; boolean anotherGame = true; try (Scanner scanner = new Scanner(System.in);) { while ( anotherGame ) { Random r = new Random(); int round = 0; int total = 0; System.out.printf("Start game %d%n", hGames + cGames + 1); DONE: while ( true ) { round++; System.out.printf("ROUND %d:%n%n", round); for ( int play = 0 ; play < 2 ; play++ ) { if ( computerPlay ) { int guess = 0; // try find one equal for ( int test : valid ) { if ( total + test == max ) { guess = test; break; } } // try find one greater than if ( guess == 0 ) { for ( int test : valid ) { if ( total + test >= max ) { guess = test; break; } } } if ( guess == 0 ) { guess = valid[r.nextInt(valid.length)]; } total += guess; System.out.printf("The computer chooses %d%n", guess); System.out.printf("Running total is now %d%n%n", total); if ( total >= max ) { break DONE; } } else { while ( true ) { System.out.printf("Your choice among %s: ", comma); String line = scanner.nextLine(); if ( line.matches("^[qQ].*") ) { System.out.printf("Computer wins %d game%s, human wins %d game%s. One game incomplete.%nQuitting.%n", cGames, cGames == 1 ? "" : "s", hGames, hGames == 1 ? "" : "s"); return; } try { int input = Integer.parseInt(line); boolean inputOk = false; for ( int test : valid ) { if ( input == test ) { inputOk = true; break; } } if ( inputOk ) { total += input; System.out.printf("Running total is now %d%n%n", total); if ( total >= max ) { break DONE; } break; } else { System.out.printf("Invalid input - must be a number among %s. Try again.%n", comma); } } catch (NumberFormatException e) { System.out.printf("Invalid input - must be a number among %s. Try again.%n", comma); } } } computerPlay = !computerPlay; } } String win; if ( computerPlay ) { win = "Computer wins!!"; cGames++; } else { win = "You win and probably had help from another computer!!"; hGames++; } System.out.printf("%s%n", win); System.out.printf("Computer wins %d game%s, human wins %d game%s%n%n", cGames, cGames == 1 ? "" : "s", hGames, hGames == 1 ? "" : "s"); while ( true ) { System.out.printf("Another game (y/n)? "); String line = scanner.nextLine(); if ( line.matches("^[yY]$") ) { // OK System.out.printf("%n"); break; } else if ( line.matches("^[nN]$") ) { anotherGame = false; System.out.printf("Quitting.%n"); break; } else { System.out.printf("Invalid input - must be a y or n. Try again.%n"); } } } } }
} </lang>
- Output:
A sample of 3 games.
The 21 game. Each player chooses to add 1, 2 or 3 to a running total. The player whose turn it is when the total reaches 21 will win the game. Winner of the game starts the next game. Enter q to quit. Start game 1 ROUND 1: The computer chooses 3 Running total is now 3 Your choice among 1, 2 or 3: 4 Invalid input - must be a number among 1, 2 or 3. Try again. Your choice among 1, 2 or 3: r Invalid input - must be a number among 1, 2 or 3. Try again. Your choice among 1, 2 or 3: 1 Running total is now 4 ROUND 2: The computer chooses 1 Running total is now 5 Your choice among 1, 2 or 3: 3 Running total is now 8 ROUND 3: The computer chooses 1 Running total is now 9 Your choice among 1, 2 or 3: 3 Running total is now 12 ROUND 4: The computer chooses 3 Running total is now 15 Your choice among 1, 2 or 3: 2 Running total is now 17 ROUND 5: The computer chooses 3 Running total is now 20 Your choice among 1, 2 or 3: 1 Running total is now 21 You win and probably had help from another computer!! Computer wins 0 games, human wins 1 game Another game (y/n)? y Start game 2 ROUND 1: Your choice among 1, 2 or 3: 3 Running total is now 3 The computer chooses 1 Running total is now 4 ROUND 2: Your choice among 1, 2 or 3: 3 Running total is now 7 The computer chooses 3 Running total is now 10 ROUND 3: Your choice among 1, 2 or 3: 3 Running total is now 13 The computer chooses 2 Running total is now 15 ROUND 4: Your choice among 1, 2 or 3: 2 Running total is now 17 The computer chooses 1 Running total is now 18 ROUND 5: Your choice among 1, 2 or 3: 3 Running total is now 21 You win and probably had help from another computer!! Computer wins 0 games, human wins 2 games Another game (y/n)? y Start game 3 ROUND 1: Your choice among 1, 2 or 3: 3 Running total is now 3 The computer chooses 3 Running total is now 6 ROUND 2: Your choice among 1, 2 or 3: 3 Running total is now 9 The computer chooses 2 Running total is now 11 ROUND 3: Your choice among 1, 2 or 3: 3 Running total is now 14 The computer chooses 2 Running total is now 16 ROUND 4: Your choice among 1, 2 or 3: 3 Running total is now 19 The computer chooses 2 Running total is now 21 Computer wins!! Computer wins 1 game, human wins 2 games Another game (y/n)? n Quitting.
JavaScript
The solution as a Javascript script inside a page written in HTML5. It should work with all modern browsers. <lang javascript><!DOCTYPE html><html lang="en">
<head>
<meta charset="UTF-8"> <meta name="keywords" content="Game 21"> <meta name="description" content=" 21 is a two player game, the game is played by choosing a number (1, 2, or 3) to be added to the running total. The game is won by the player whose chosen number causes the running total to reach exactly 21. The running total starts at zero. "> <meta name="dc.publisher" content="Rosseta Code"> <meta name="dc.date" content="2020-07-23"> <meta name="dc.created" content="2020-07-23"> <meta name="dc.modified" content="2020-07-30"> <title> 21 Game </title> <meta http-equiv="cache-control" content="no-cache">
<style> .ui div { width: 50%; display: inline-flex; justify-content: flex-end; } div.total { margin-bottom: 1ch; } label { padding-right: 1ch; } button + button { margin-left: 1em; } </style>
</head>
<body>
21 Game in ECMA Script (Java Script)
21 is a two player game, the game is played by choosing a number (1, 2, or 3) to be added to the running total. The game is won by the player whose chosen number causes the running total to reach exactly 21. The running total starts at zero.
Use buttons to play.
<label for="human">human last choice:</label> <input type="text" id="human" readonly>
<label for="AI">AI last choice:</label> <input type="text" id="AI" readonly>
<label for="runningTotalText">running total:</label> <input type="text" id="runningTotalText" readonly>
<noscript> No script, no fun. Turn on Javascript on. </noscript>
<script> // I really dislike global variables, but in any (?) WWW browser the global // variables are in the window (separately for each tab) context space. // var runningTotal = 0; const human = document.getElementById('human'); const AI = document.getElementById('AI'); const runningTotalText = document.getElementById('runningTotalText'); const first = document.getElementById('first') const message = document.getElementById('message'); const choiceButtons = new Array(3);
// An function to restart game in any time, should be called as a callback // from the WWW page, see above for an example. // function restart() { runningTotal = 0; runningTotalText.value = runningTotal; human.value = ; AI.value = ; for (let i = 1; i <= 3; i++) { let button = document.getElementById('choice' + i); button.disabled = false; choiceButtons[i] = button; } message.innerText = ; if (Math.random() > 0.5) { update(AI, ai()); first.innerText = 'The first move is AI move.' } else first.innerText = 'The first move is human move.' }
// This function update an (read-only for a user) two text boxes // as well as runningTotal. It should be called only once per a move/turn. // function update(textBox, n) { textBox.value = n; runningTotal = runningTotal + n; runningTotalText.value = runningTotal; for (let i = 1; i <= 3; i++) if (runningTotal + i > 21) choiceButtons[i].disabled = true; }
// An callback function called when the human player click the button. // function choice(n) { update(human, n); if (runningTotal == 21) message.innerText = 'The winner is human.'; else { update(AI, ai()); if (runningTotal == 21) message.innerText = 'The winner is AI.'; } }
// A rather simple function to calculate a computer move for the given total. // function ai() { for (let i = 1; i <= 3; i++) if (runningTotal + i == 21) return i;
for (let i = 1; i <= 3; i++) if ((runningTotal + i - 1) % 4 == 0) return i;
return 1; }
// Run the script - actually this part do only some initialization, because // the game is interactively driven by events from an UI written in HTML. // restart(); </script>
</body> </html></lang>
Julia
The computer or player can always win if they go first and choose a number that brings the total to one of the following: 1, 5, 9, 13, or 17. To make things vary more, there is a choice of computer play level at the start. The computer will randomly respond with level 1 and choose a random response 1/4 of the time at level 2. <lang julia> function trytowin(n)
if 21 - n < 4 println("Computer chooses $(21 - n) and wins. GG!") exit(0) end
end
function choosewisely(n)
trytowin(n) targets = [1, 5, 9, 13, 17, 21] pos = findfirst(x -> x > n, targets) bestmove = targets[pos] - n if bestmove > 3 println("Looks like I could lose. Choosing a 1, total now $(n + 1).") return n + 1 end println("On a roll, choosing a $bestmove, total now $(n + bestmove).") n + bestmove
end
function choosefoolishly(n)
trytowin(n) move = rand([1, 2, 3]) println("Here goes, choosing $move, total now $(n + move).") n + move
end
function choosesemiwisely(n)
trytowin(n) if rand() > 0.75 choosefoolishly(n) else choosewisely(n) end
end
prompt(s) = (println(s, ": => "); return readline())
function playermove(n)
rang = (n > 19) ? "1 is all" : ((n > 18) ? "1 or 2" : "1, 2 or 3") choice = 0 while true nstr = prompt("Your choice ($rang), 0 to exit") if nstr == "0" exit(0) elseif nstr == "1" return n + 1 elseif nstr == "2" && n < 20 return n + 2 elseif nstr == "3" && n < 19 return n + 3 end end
end
function play21game()
n = 0 level = prompt("Level of play (1=dumb, 3=smart)") algo = choosewisely if level == "1" algo = choosefoolishly elseif level == "2" algo = choosesemiwisely elseif level != "3" println("Bad choice syntax--default to smart choice") end whofirst = prompt("Does computer go first? (y or n)") if whofirst[1] == 'y' || whofirst[1] == 'Y' n = algo(n) end while n < 21 n = playermove(n) if n == 21 println("Player wins! Game over, gg!") break end n = algo(n) end
end
play21game() </lang>
Lua
<lang lua> gamewon = false running_total = 0 player = 1 opponent = 2
while not gamewon do
num = 0 if player == 1 then opponent = 2 repeat print("Enter a number between 1 and 3 (0 to quit):") num = io.read("*n") if num == 0 then os.exit() end until (num > 0) and (num <=3) end if player == 2 and not (gamewon) then opponent = 1 if (21 - running_total <= 3) then num = 21 - running_total else num = math.random(1,3) end print("Player 2 picks number "..num) end running_total = running_total + num print("Total: "..running_total) if running_total == 21 then print("Player "..player.." wins!") gamewon = true end if running_total > 21 then print("Player "..player.." lost...") print("Player "..opponent.." wins!") gamewon = true end if player == 1 then player = 2 else player = 1 end
end </lang>
Nim
There is a simple strategy which allows the first player to win in any case. It consists to choose a value which gives a running total equal to 1, 5, 9, 13 or 17. So never let the computer starts as the program uses this strategy. <lang Nim>
- 21 game.
import random import strformat import strutils
const
Target = 21 PossibleChoices: array[18..20, seq[string]] = [@["1", "2", "3"], @["1", "2"], @["1"]] Targets = [1, 5, 9, 13, 17, 21] # Totals that a player must obtain to win.
- ---------------------------------------------------------------------------------------------------
proc printTotal(total: int) =
## Print the running total. echo fmt"Running total is now {total}."
- ---------------------------------------------------------------------------------------------------
proc computerPlays(total: var int) =
## Make the computer play. var choice: int if total in Targets: # No winning choice. Choose a random value. choice = rand(1..3) else: # Find the running total to get. for val in Targets: if val > total: choice = val - total break inc total, choice echo fmt"I choose {choice}." printTotal(total)
- ---------------------------------------------------------------------------------------------------
proc prompt(message: string; answers: openArray[string]): int =
## Prompt a message and get an answer checking its validity against possible answers.
while true: stdout.write(message & ' ') try: result = answers.find(stdin.readLine()) if result >= 0: break echo fmt"Please answer one of: {answers.join("", "")}." except EOFError: echo "" return # Quit.
- ---------------------------------------------------------------------------------------------------
randomize()
echo "21 is a two player game. The game is played by choosing a number (1, 2, 3) to\n" &
"be added to the running total. The game is won by the player whose chosen number\n" & "causes the running total to reach exactly 21. The running total starts at zero.\n"
echo "You can quit the game at any time by typing 'q'."
block mainLoop:
while true: var total = 0
# Choose the player who will play first. var answer = prompt("Who will play first ('you', 'me')?", ["q", "you", "me"]) if answer == 0: echo "Quitting game." break elif answer == 1: computerPlays(total)
# Internal game loop. while true:
# Ask player its choice. let choices = if total > 18: PossibleChoices[total] else: PossibleChoices[18] let choice = prompt(fmt"Your choice ({choices.join("", "")})?", "q" & choices) if choice == 0: echo "Quitting game." break mainLoop
# Update running total and check if player win. inc total, choice printTotal(total) if total == Target: echo "Congratulations, you win." break
# Make computer play. computerPlays(total) if total == Target: echo "Sorry, I win." break
# Ask player for another game. answer = prompt("Do you want to play another game (y, n)", ["q", "y", "n"]) if answer != 1: echo "Quitting game." break
</lang>
- Output:
21 is a two player game. The game is played by choosing a number (1, 2, 3) to be added to the running total. The game is won by the player whose chosen number causes the running total to reach exactly 21. The running total starts at zero. You can quit the game at any time by typing 'q'. Who will play first (you, me)? x Please, answer one of: q, you, me. Who will play first ('you', 'me')? you I choose 1. Running total is now 1. Your choice (1, 2, 3)? 4 Please answer one of: q, 1, 2, 3. Your choice (1, 2, 3)? 3 Running total is now 4. I choose 1. Running total is now 5. Your choice (1, 2, 3)? 3 Running total is now 8. I choose 1. Running total is now 9. Your choice (1, 2, 3)? 3 Running total is now 12. I choose 1. Running total is now 13. Your choice (1, 2, 3)? 3 Running total is now 16. I choose 1. Running total is now 17. Your choice (1, 2, 3)? 3 Running total is now 20. I choose 1. Running total is now 21. Sorry, I win. Do you want to play another game (y, n) y Who will play first (you, me)? me Your choice (1, 2, 3)? 1 Running total is now 1. I choose 2. Running total is now 3. Your choice (1, 2, 3)? 2 Running total is now 5. I choose 2. Running total is now 7. Your choice (1, 2, 3)? 2 Running total is now 9. I choose 1. Running total is now 10. Your choice (1, 2, 3)? 3 Running total is now 13. I choose 3. Running total is now 16. Your choice (1, 2, 3)? 1 Running total is now 17. I choose 2. Running total is now 19. Your choice (1, 2)? 2 Running total is now 21. Congratulations, you win. Do you want to play another game (y, n) n Quitting game.
Objeck
<lang objeck>class TwentyOne {
@quit : Bool; @player_total : Int; @computer_total : Int;
function : Main(args : String[]) ~ Nil { TwentyOne->New()->Play(); }
New() { }
method : Play() ~ Nil { player_first := Int->Random(1) = 1;
"Enter 'q' to quit\n==="->PrintLine(); do { if(player_first) { PlayerTurn(); if(<>@quit) { "---"->PrintLine(); ComputerTurn(); }; } else { ComputerTurn(); "---"->PrintLine(); PlayerTurn(); }; "==="->PrintLine(); } while(<>@quit); }
method : ComputerTurn() ~ Nil { input := Int->Random(1, 3); "Computer choose: {$input}"->PrintLine(); @computer_total += input;
if(@computer_total = 21) { "Computer Wins!"->PrintLine(); @quit := true; } else if(@computer_total > 21) { "Computer Loses."->PrintLine(); @quit := true; } else { "Computer total is {$@computer_total}."->PrintLine(); }; }
method : PlayerTurn() ~ Nil { input := GetInput();
if(input = -1) { "Quit"->PrintLine(); @quit := true; } else if(input = 0) { "Invalid Input!"->PrintLine(); } else { @player_total += input; };
if(@player_total = 21) { "Player Wins!"->PrintLine(); @quit := true; } else if(@player_total > 21) { "Player Loses."->PrintLine(); @quit := true; } else { "Player total is {$@player_total}."->PrintLine(); }; }
function : GetInput() ~ Int { "Choosing a number beween 1-3: "->Print();
input := System.IO.Console->ReadString(); if(input->Size() = 1) { if(input->Get(0) = 'q') { return -1; };
return input->ToInt(); };
return 0; }
}</lang>
Pascal
<lang pascal> program Game21;
{$APPTYPE CONSOLE}
{$R *.res}
uses
System.SysUtils, System.StrUtils, // for IfThen Winapi.Windows; // for ClearScreen
const
HARD_MODE = True;
var
computerPlayer: string = 'Computer'; humanPlayer: string = 'Player 1';
// for change color ConOut: THandle; BufInfo: TConsoleScreenBufferInfo;
procedure ClearScreen; var
stdout: THandle; csbi: TConsoleScreenBufferInfo; ConsoleSize: DWORD; NumWritten: DWORD; Origin: TCoord;
begin
stdout := GetStdHandle(STD_OUTPUT_HANDLE); Win32Check(stdout <> INVALID_HANDLE_VALUE); Win32Check(GetConsoleScreenBufferInfo(stdout, csbi)); ConsoleSize := csbi.dwSize.X * csbi.dwSize.Y; Origin.X := 0; Origin.Y := 0; Win32Check(FillConsoleOutputCharacter(stdout, ' ', ConsoleSize, Origin, NumWritten)); Win32Check(FillConsoleOutputAttribute(stdout, csbi.wAttributes, ConsoleSize, Origin, NumWritten)); Win32Check(SetConsoleCursorPosition(stdout, Origin));
end;
procedure ResetColor; begin
SetConsoleTextAttribute(ConOut, BufInfo.wAttributes);
end;
procedure ChangeColor(color: Word); begin
ConOut := TTextRec(Output).Handle; GetConsoleScreenBufferInfo(ConOut, BufInfo); SetConsoleTextAttribute(TTextRec(Output).Handle, color);
end;
function SwapPlayer(currentPlayer: string): string; begin
Result := IfThen(currentPlayer = humanPlayer, computerPlayer, humanPlayer);
end;
function RandomPlayerSelect(): string; begin
Result := IfThen(Random() < 0.5, computerPlayer, humanPlayer);
end;
function CheckIfCanWin(total: Integer): Boolean; begin
result := (total >= 18);
end;
function CheckIfCanLose(total: Integer; var choose: Integer; hardMode: Boolean =
False): Boolean;
var
range: Integer;
begin
range := 17 - total; Result := false; if (range > 0) and (range < 4) then begin Result := true; if hardMode then choose := range else choose := Random(range - 1) + 1; end;
end;
function CompMove(total: Integer): Integer; begin
if (CheckIfCanWin(total)) then begin exit(21 - total); end;
if CheckIfCanLose(total, Result, HARD_MODE) then exit;
Result := Random(3) + 1;
end;
function HumanMove: Integer; var
choice: string;
begin
repeat Writeln('Choose from numbers: 1, 2, 3'); Readln(choice); until TryStrToInt(choice, Result) and (Result in [1..3]);
end;
procedure PlayGame(); var
playAnother: Boolean; total, final_, roundChoice, compWins, humanWins: Integer; choice, currentPlayer: string;
begin
playAnother := True; total := 0; final_ := 21; roundChoice := 0; Randomize; currentPlayer := RandomPLayerSelect(); compWins := 0; humanWins := 0;
while (playAnother) do begin ClearScreen; ChangeColor(FOREGROUND_INTENSITY or FOREGROUND_GREEN); Writeln(total); ResetColor; Writeln();
Writeln('Now playing: ' + currentPlayer); if currentPlayer = computerPlayer then roundChoice := CompMove(total) else roundChoice := HumanMove; inc(total, roundChoice);
if (total = final_) then begin if (currentPlayer = computerPlayer) then begin inc(compWins); end else begin inc(humanWins); end;
ClearScreen; Writeln('Winner: ' + currentPlayer); Writeln('Comp wins: ', compWins, '. Human wins: ', humanWins, #10); Writeln('Do you wan to play another round? y/n');
readln(choice);
if choice = 'y' then begin total := 0; ClearScreen; end else if choice = 'n' then playAnother := false else begin Writeln('Invalid choice! Choose from y or n'); Continue; end; end else if total > 21 then begin Writeln('Not the right time to play this game :)'); break; end;
currentPlayer := SwapPlayer(currentPlayer); end;
end;
const
WELLCOME_MSG: array[0..5] of string = ('Welcome to 21 game'#10, '21 is a two player game.', 'The game is played by choosing a number.', '1, 2, or 3 to be added a total sum.'#10, 'The game is won by the player reaches exactly 21.'#10, 'Press ENTER to start!'#10);
var
i: Integer;
begin
try for i := 0 to High(WELLCOME_MSG) do Writeln(WELLCOME_MSG[i]); ResetColor; Readln; // Wait press enter
PlayGame(); except on E: Exception do Writeln(E.ClassName, ': ', E.Message); end;
end. </lang>
Perl
<lang perl>print <<'HERE'; The 21 game. Each player chooses to add 1, 2, or 3 to a running total. The player whose turn it is when the total reaches 21 wins. Enter q to quit. HERE
my $total = 0;
while () {
print "Running total is: $total\n"; my ($me,$comp); while () { print 'What number do you play> '; $me = <>; chomp $me; last if $me =~ /^[123]$/; insult($me); } $total += $me; win('Human') if $total >= 21; print "Computer plays: " . ($comp = 1+int(rand(3))) . "\n"; $total += $comp; win('Computer') if $total >= 21;
}
sub win {
my($player) = @_; print "$player wins.\n"; exit;
}
sub insult {
my($g) = @_; exit if $g =~ /q/i; my @insults = ('Yo mama', 'Jeez', 'Ummmm', 'Grow up'); my $i = $insults[1+int rand($#insults)]; print "$i, $g is not an integer between 1 and 3...\n"
}</lang>
- Output:
The 21 game. Each player chooses to add 1, 2, or 3 to a running total. The player whose turn it is when the total reaches 21 wins. Enter q to quit. Running total is: 0 What number do you play> 3 Computer plays: 3 Running total is: 6 What number do you play> 3 Computer plays: 3 Running total is: 12 What number do you play> 3 Computer plays: 2 Running total is: 17 What number do you play> 1 Computer plays: 1 Running total is: 19 What number do you play> 2 Human wins.
Phix
If the computer goes first you cannot win.
Once the computer stops displaying "no clear strategy" you cannot win.
The computer_first flag only applies to the first game. After winning, losing, or conceding, you go first.
bool computer_first = false bool show_spoiler = false integer total = 0 procedure computer_play() integer move = 0 for i=1 to 3 do if mod(total+i,4)=1 then move = i exit end if end for if move=0 then puts(1,"no clear strategy\n") move = rand(min(3,21-total)) end if printf(1,"Total is %d. I play %d.\n",{total,move}) total += move if total=21 then puts(1,"21! I win!\n") end if end procedure puts(1,"\n21 game\n\n") puts(1,"Press escape or q to quit the game, c to concede and start a new game from 0\n\n") if computer_first then printf(1,"Total is %d.\n",{total}) computer_play() elsif show_spoiler then -- The secret to winning! puts(1,sq_sub("Uif!pomz!xbz!up!xjo!jt!qmbz!2!gjstu-!uifo!5.=dpnqvufs!npwf?!fwfsz!ujnf",1)&"\n\n") end if while 1 do printf(1,"Total is %d. enter 1, 2, or 3: ",{total}) integer ch = wait_key() puts(1,iff(ch=#1B?"esc":ch)&"\n") if ch>='1' and ch<='3' then ch -= '0' if total+ch>21 then puts(1,"Too big\n") else total += ch if total=21 then puts(1,"21! You win!\n") else computer_play() end if end if elsif ch=#1B or lower(ch)='q' then puts(1,"Quitting\n") exit end if if lower(ch)='c' or total=21 then total = 0 end if end while
- Output:
21 game Press escape or q to quit the game, c to concede and start a new game from 0 Total is 0. enter 1, 2, or 3: 1 no clear strategy Total is 1. I play 3. Total is 4. enter 1, 2, or 3: 1 no clear strategy Total is 5. I play 1. Total is 6. enter 1, 2, or 3: 3 no clear strategy Total is 9. I play 1. Total is 10. enter 1, 2, or 3: 1 Total is 11. I play 2. Total is 13. enter 1, 2, or 3: 3 Total is 16. I play 1. Total is 17. enter 1, 2, or 3: 2 Total is 19. I play 2. 21! I win! Total is 0. enter 1, 2, or 3: q Quitting
PHP
The solution as a server-side PHP7 script and HTML5. <lang PHP><!DOCTYPE html> <html lang="en">
<head>
<meta charset="UTF-8"> <meta name="keywords" content="Game 21"> <meta name="description" content=" 21 is a two player game, the game is played by choosing a number (1, 2, or 3) to be added to the running total. The game is won by the player whose chosen number causes the running total to reach exactly 21. The running total starts at zero. "> <meta name="dc.publisher" content="Rosseta Code"> <meta name="dc.date" content="2020-07-31"> <meta name="dc.created" content="2020-07-31"> <meta name="dc.modified" content="2020-08-01"> <title> 21 Game </title> <meta http-equiv="cache-control" content="no-cache">
<style> .ui div { width: 50%; display: inline-flex; justify-content: flex-end; } div.total { margin-bottom: 1ch; } label { padding-right: 1ch; } button + button { margin-left: 1em; } </style>
</head>
<body>
21 Game in PHP 7
21 is a two player game, the game is played by choosing a number (1, 2, or 3) to be added to the running total. The game is won by the player whose chosen number causes the running total to reach exactly 21. The running total starts at zero.
<?php
const GOAL = 21; const PLAYERS = array('AI', 'human');
function best_move($n) { for ($i = 1; $i <= 3; $i++) if ($n + $i == GOAL) return $i; for ($i = 1; $i <= 3; $i++) if (($n + $i - 1) % 4 == 0) return $i; return 1; }
if (isset($_GET['reset']) || !isset($_GET['total'])) { $first = PLAYERS[rand(0, 1)]; $total = 0; $human = 0; $ai = 0; $message = ; if ($first == 'AI') { $move = best_move($total); $ai = $move; $total = $total + $move; } } else { $first = $_GET['first']; $total = $_GET['total']; $human = $_GET['human']; $ai = $_GET['ai']; $message = $_GET['message']; }
if (isset($_GET['move'])) { $move = (int)$_GET['move']; $human = $move; $total = $total + $move; if ($total == GOAL) $message = 'The winner is human.'; else { $move = best_move($total); $ai = $move; $total = $total + $move; if ($total == GOAL) $message = 'The winner is AI.'; } }
$state = array(); for ($i = 1; $i <= 3; $i++) $state[$i] = $total + $i > GOAL ? 'disabled' : ;
echo <<< END
The first player is $first. Use buttons to play.
<form class="ui">
<input type='hidden' id='first' name='first' value='$first'> <input type='hidden' name='message' value='$message'>
<label for='human'>human last choice:</label> <input type='text' name='human' readonly value='$human'>
<label for='AI'>AI last choice:</label> <input type='text' name='ai' readonly value='$ai'>
<label for='runningTotalText'>running total:</label> <input type='text' name='total' readonly value='$total'>
</form>
$message
END ?>
</body></lang>
Python
Python: Original, with output
<lang python> from random import randint def start(): game_count=0 print("Enter q to quit at any time.\nThe computer will choose first.\nRunning total is now {}".format(game_count)) roundno=1 while game_count<21: print("\nROUND {}: \n".format(roundno)) t = select_count(game_count) game_count = game_count+t print("Running total is now {}\n".format(game_count)) if game_count>=21: print("So, commiserations, the computer has won!") return 0 t = request_count() if not t: print('OK,quitting the game') return -1 game_count = game_count+t print("Running total is now {}\n".format(game_count)) if game_count>=21: print("So, congratulations, you've won!") return 1 roundno+=1
def select_count(game_count): selects a random number if the game_count is less than 18. otherwise chooses the winning number if game_count<18: t= randint(1,3) else: t = 21-game_count print("The computer chooses {}".format(t)) return t
def request_count(): request user input between 1,2 and 3. It will continue till either quit(q) or one of those numbers is requested. t="" while True: try: t = raw_input('Your choice 1 to 3 :') if int(t) in [1,2,3]: return int(t) else: print("Out of range, try again") except: if t=="q": return None else: print("Invalid Entry, try again")
c=0 m=0 r=True while r: o = start() if o==-1: break else: c+=1 if o==0 else 0 m+=1 if o==1 else 0 print("Computer wins {0} game, human wins {1} games".format(c,m)) t = raw_input("Another game?(press y to continue):") r = (t=="y")</lang>
- Output:
Enter q to quit at any time. The computer will choose first. Running total is now 0 ROUND 1: The computer chooses 1 Running total is now 1 Your choice 1 to 3 :4 Out of range, try again Your choice 1 to 3 :w Invalid Entry, try again Your choice 1 to 3 :3 Running total is now 4 ROUND 2: The computer chooses 1 Running total is now 5 Your choice 1 to 3 :2 Running total is now 7 ROUND 3: The computer chooses 3 Running total is now 10 Your choice 1 to 3 :3 Running total is now 13 ROUND 4: The computer chooses 1 Running total is now 14 Your choice 1 to 3 :2 Running total is now 16 ROUND 5: The computer chooses 1 Running total is now 17 Your choice 1 to 3 :1 Running total is now 18 ROUND 6: The computer chooses 3 Running total is now 21 So, commiserations, the computer has won! Computer wins 1 game, human wins 0 games Another game?(press y to continue):y Enter q to quit at any time. The computer will choose first. Running total is now 0 ROUND 1: The computer chooses 1 Running total is now 1 Your choice 1 to 3 :3 Running total is now 4 ROUND 2: The computer chooses 3 Running total is now 7 Your choice 1 to 3 :3 Running total is now 10 ROUND 3: The computer chooses 3 Running total is now 13 Your choice 1 to 3 :5 Out of range, try again Your choice 1 to 3 :3 Running total is now 16 ROUND 4: The computer chooses 2 Running total is now 18 Your choice 1 to 3 :3 Running total is now 21 So, congratulations, you've won! Computer wins 1 game, human wins 1 games Another game?(press y to continue):y Enter q to quit at any time. The computer will choose first. Running total is now 0 ROUND 1: The computer chooses 3 Running total is now 3 Your choice 1 to 3 :4 Out of range, try again Your choice 1 to 3 :3 Running total is now 6 ROUND 2: The computer chooses 3 Running total is now 9 Your choice 1 to 3 :q OK,quitting the game
Python: using tkinter
<lang python> Python 3.6.5 code using Tkinter graphical user interface.
Starting player chosen randomly.
from tkinter import * from tkinter import messagebox import random
- ************************************************
class Game:
def __init__(self, gw): self.window = gw self.won = 0 self.lost = 0 self.score = 0 self.puter_turn = None self.var123 = IntVar() self.varsub = IntVar()
# top frame: self.top_fr = Frame(gw, width=600, height=100, bg='dodger blue') self.top_fr.pack(fill=X)
self.hdg = Label(self.top_fr, text=' 21 Game ', font='arial 22 bold', fg='navy', bg='lemon chiffon') self.hdg.place(relx=0.5, rely=0.5, anchor=CENTER)
self.play_btn = Button(self.top_fr, text='Play\nGame', bd=5, bg='navy', fg='lemon chiffon', font='arial 12 bold', command=self.play_game) self.play_btn.place(relx=0.92, rely=0.5, anchor=E)
self.quit_btn = Button(self.top_fr, text='Quit\nGame', bd=5, bg='navy', fg='lemon chiffon', font='arial 12 bold', command=self.quit_game) self.quit_btn.place(relx=0.07, rely=0.5, anchor=W)
# bottom frame: self.btm_fr = Frame(gw, width=600, height=500, bg='lemon chiffon') self.btm_fr.pack(fill=X)
self.msg = Label(self.btm_fr, text="(Click 'Play' or 'Quit')", font='arial 16 bold', fg='navy', bg='lemon chiffon') self.msg.place(relx=0.5, rely=0.1, anchor=CENTER)
self.hdg = Label(self.btm_fr, text="Scoreboard", font='arial 16 bold', fg='navy', bg='lemon chiffon') self.hdg.place(relx=0.5, rely=0.2, anchor=CENTER)
self.score_msg = Label(self.btm_fr, text="0", font='arial 16 bold', fg='navy', bg='dodger blue', width=8) self.score_msg.place(relx=0.5, rely=0.27, anchor=CENTER)
self.ch_fr = LabelFrame(self.btm_fr, text='Choose a number', bg='dodger blue', fg='navy', bd=8, relief=RIDGE, font='arial 16 bold') self.ch_fr.place(relx=0.5, rely=0.5, anchor=CENTER)
self.radio1 = Radiobutton(self.ch_fr, text='1', state='disabled', font='arial 16 bold', fg='navy', bg='dodger blue', variable=self.var123, value=1) self.radio1.pack()
self.radio2 = Radiobutton(self.ch_fr, text='2', state='disabled', font='arial 16 bold', fg='navy', bg='dodger blue', variable=self.var123, value=2) self.radio2.pack()
self.radio3 = Radiobutton(self.ch_fr, text='3', state='disabled', font='arial 16 bold ', fg='navy', bg='dodger blue', variable=self.var123, value=3) self.radio3.pack()
self.submit_btn = Button(self.btm_fr, text='SUBMIT', state='disabled', bd=5, bg='navy', fg='lemon chiffon', font='arial 12 bold', command=self.submit) self.submit_btn.place(relx=0.5, rely=0.75, anchor=CENTER)
self.won_lbl = Label(self.btm_fr, text="Won: 0", font='arial 16 bold', fg='navy', bg='lemon chiffon') self.won_lbl.place(relx=0.85, rely=0.88, anchor=W)
self.lost_lbl = Label(self.btm_fr, text="Lost: 0", font='arial 16 bold', fg='navy', bg='lemon chiffon') self.lost_lbl.place(relx=0.85, rely=0.93, anchor=W)
# play one game: def play_game(self): self.play_btn.config(state='disabled') # pick who goes first randomly: self.puter_turn = random.choice([True, False]) self.score = 0 self.score_msg.config(text=self.score) if not self.puter_turn: m = 'your turn' self.msg.config(text=m) # alternate turns until 21 is reached: while self.score != 21: if self.puter_turn: self.puter_plays() else: self.user_plays() self.puter_turn = not self.puter_turn self.play_btn.config(state='normal') return
# computer picks a number: def puter_plays(self): if self.score == 20: x = 1 elif self.score == 19: x = random.choice([1, 2]) else: x = random.choice([1, 2, 3]) self.score += x self.score_msg.config(text=self.score) if self.score == 21: m = 'Computer won!' self.lost += 1 self.lost_lbl.config(text='Lost: ' + str(self.lost)) else: m = 'Computer chose ' + str(x) + ', your turn' self.msg.config(text=m) return
# user picks a number: def user_plays(self): self.set_user_state('normal') while True: # wait for submit button to be pressed: self.submit_btn.wait_variable(self.varsub) x = self.var123.get() if x + self.score > 21: m = 'Score cannot exceed 21, try again' messagebox.showerror('Error', m) elif x not in (1,2,3): m = 'No selection made' messagebox.showerror('Error', m) else: break self.score += x if self.score == 21: m = 'You won!' self.msg.config(text=m) self.score_msg.config(text=self.score) self.won += 1 self.won_lbl.config(text='Won: ' + str(self.won)) # reset and disable radio buttons: self.var123.set(0) self.set_user_state('disabled') return
# set radio buttons to 'disabled' or 'normal': def set_user_state(self, state): self.radio1.config(state=state) self.radio2.config(state=state) self.radio3.config(state=state) self.submit_btn.config(state=state) return def quit_game(self): self.window.destroy()
# indicate that submit button was pressed: def submit(self): self.varsub.set(0)
- ************************************************
root = Tk() root.title('21 Game') root.geometry('600x600+100+50') root.resizable(False, False) g = Game(root) root.mainloop() </lang>
R
<lang R>game21<-function(first = c("player","ai","random"),sleep=.5){
state = 0 finished = F turn = 1 if(length(first)==1 && startsWith(tolower(first),"r")){ first = rbinom(1,1,.5) }else{ first = (length(first)>1 || startsWith(tolower(first),"p")) } while(!finished){ if(turn>1 || first){ cat("The total is now",state,"\n");Sys.sleep(sleep) while(T){ player.move = readline(prompt = "Enter move: ") if((player.move=="1"||player.move=="2"||player.move=="3") && state+as.numeric(player.move)<=21){ player.move = as.numeric(player.move) state = state + player.move break }else if(tolower(player.move)=="exit"|tolower(player.move)=="quit"|tolower(player.move)=="end"){ cat("Goodbye.\n") finished = T break }else{ cat("Error: invaid entry.\n") } } } if(state == 21){ cat("You win!\n") finished = T } if(!finished){ cat("The total is now",state,"\n");Sys.sleep(sleep) while(T){ ai.move = sample(1:3,1) if(state+ai.move<=21){ break } } state = state + ai.move cat("The AI chooses",ai.move,"\n");Sys.sleep(sleep) if(state == 21){ cat("The AI wins!\n") finished = T } } turn = turn + 1 }
}</lang>
<lang>game21()</lang>
- Output:
The total is now 0 Enter move: 3 The total is now 3 The AI chooses 2 The total is now 5 Enter move: 3 The total is now 8 The AI chooses 3 The total is now 11 Enter move: 3 The total is now 14 The AI chooses 2 The total is now 16 Enter move: 1 The total is now 17 The AI chooses 3 The total is now 20 Enter move: 1 The total is now 21 You win!
<lang R>game21(first = "ai")</lang>
- Output:
The total is now 0 The AI chooses 2 The total is now 2 Enter move: quit Goodbye.
Racket
<lang racket>#lang racket
(define limit 21) (define max-resp 3)
(define (get-resp)
(let loop () (match (read-line) [(app (conjoin string? string->number) n) #:when (and (exact-integer? n) (<= 1 n max-resp)) n] ["q" (exit)] [n (printf "~a is not in range 1 and ~a\n" n max-resp) (loop)])))
(define (win human?) (printf "~a wins\n" (if human? "Human" "Computer")))
(printf "The ~a game. Each player chooses to add a number in range 1 and ~a to a running total. The player whose turn it is when the total reaches exactly ~a wins. Enter q to quit.\n\n" limit max-resp limit)
(let loop ([total 0] [human-turn? (= 0 (random 2))])
(define new-total (+ total (cond [human-turn? (printf "Running total is: ~a\n" total) (printf "Your turn:\n") (get-resp)] [else (define resp (random 1 (add1 max-resp))) (printf "Computer plays: ~a\n" resp) resp]))) (cond [(= new-total limit) (win human-turn?)] [(> new-total limit) (win (not human-turn?))] [else (loop new-total (not human-turn?))]))</lang>
- Output:
The 21 game. Each player chooses to add an integer in range 1 and 3 to a running total. The player whose turn it is when the total reaches exactly 21 wins. Enter q to quit. Running total is: 0 Your turn: 1 Computer plays: 3 Running total is: 4 Your turn: foo foo is not an integer in range 1 and 3 Your turn: bar bar is not an integer in range 1 and 3 Your turn: 3 Computer plays: 1 Running total is: 8 Your turn: 1 Computer plays: 1 Running total is: 10 Your turn: 1 Computer plays: 2 Running total is: 13 Your turn: 1 Computer plays: 3 Running total is: 17 Your turn: 1 Computer plays: 2 Running total is: 20 Your turn: 1 Human wins
Raku
(formerly Perl 6)
Since there is no requirement that the computer play sensibly, it always plays a random guess so the player has some chance to win. <lang perl6>say qq :to 'HERE';
The 21 game. Each player chooses to add 1, 2, or 3 to a running total. The player whose turn it is when the total reaches 21 wins. Enter q to quit. HERE
my $total = 0; loop {
say "Running total is: $total"; my ($me,$comp); loop { $me = prompt 'What number do you play> '; last if $me ~~ /^<[123]>$/; insult $me; } $total += $me; win('Human') if $total >= 21; say "Computer plays: { $comp = (1,2,3).roll }\n"; $total += $comp; win('Computer') if $total >= 21;
}
sub win ($player) {
say "$player wins."; exit;
}
sub insult ($g) {
exit if $g eq 'q'; print ('Yo mama,', 'Jeez,', 'Ummmm,', 'Grow up,', 'Did you even READ the instructions?').roll; say " $g is not an integer between 1 & 3..."
}</lang>
- Sample game:
The 21 game. Each player chooses to add 1, 2, or 3 to a running total. The player whose turn it is when the total reaches 21 wins. Enter q to quit. Running total is: 0 What number do you play> 5 Did you even READ the instructions? 5 is not an integer between 1 & 3... What number do you play> g Yo mama, g is not an integer between 1 & 3... What number do you play> 12 Jeez, 12 is not an integer between 1 & 3... What number do you play> 3 Computer plays: 2 Running total is: 5 What number do you play> 3 Computer plays: 3 Running total is: 11 What number do you play> 1 Computer plays: 1 Running total is: 13 What number do you play> 3 Computer plays: 2 Running total is: 18 What number do you play> 3 Human wins.
REXX
Around half of the REXX program deals with incorrect or missing input (of the required integer).
This REXX version allows the user to choose if the computer should go first. <lang rexx>/*REXX program plays the 21 game with a human, each player chooses 1, 2, or 3 which */ /*──────────── is added to the current sum, the first player to reach 21 exactly wins.*/ sep= copies('─', 8); sep2= " "copies('═', 8)" " /*construct an eye─catching msg fences.*/ say sep 'Playing the 21 game.' /*tell what's happening here at the zoo*/ $=0; goal= 21 /*the sum [or running total] (so far).*/
do j=1 while $<goal; call g /*obtain the user's number via a prompt*/ if x\==0 then call tot x, 1 /*Not 0? The user wants to go first. */ if $==goal then leave /*the user won the game with the last #*/ call ?; if y==. then y= random(1, 3) /*get computer's choice or a random #*/ say sep 'The computer chooses ' y " as it's choice." /*inform player.*/ call tot y, 0 /*call subroutine to show the total. */ end /*j*/
say if who then say sep 'Congratulations! You have won the 21 game.'
else say sep 'The computer has won the 21 game.'
exit 0 /*stick a fork in it, we're all done. */ /*──────────────────────────────────────────────────────────────────────────────────────*/ ?: y=.; do c=1 for 3 until y\==.; if (c+$) // 4 == 1 then y= c; end; return ser: if bad then return; bad=1; say; say; say sep '***error***' arg(1); say; return tot: arg q,who; $=$+q; say sep 'The game total is now' sep2 $ sep2; /*add; show $*/ return /*──────────────────────────────────────────────────────────────────────────────────────*/ g: low = (j \== 1) /*allow user to have computer go first.*/
do until \bad; bad= 0; say /*prompt 'til user gives a good number.*/ say sep 'Please enter a number from ' low " ───► 3 (or Quit):" if j=1 then say sep '[A value of 0 (zero) means you want the computer to go first.]' parse pull x _ . 1 ox; upper x /*obtain user's lowercase response(s). */ if x= then call ser "Nothing entered." if _\== then call ser "Too many arguments entered: " ox if abbrev('QUIT', x, 1) then do; say; say sep "quitting."; exit 1; end if \datatype(x, 'N') then call ser "Argument isn't numeric: " ox if \datatype(x, 'W') then call ser "Number isn't an integer: " ox if x<0 then call ser "Number can't be negative: " x if x=0 & j>1 then call ser "Number can't be zero: " x if x>3 then call ser "Number is too large (>3): " x if bad then iterate /*Had an error? Then get another number*/ x= x/1; if $+x>goal then call ser "Number will cause the sum to exceed " goal': ' x end /*until*/; return</lang>
- output :
──────── Playing the 21 game. ──────── Please enter a number from 0 ───► 3 (or Quit): ──────── [A value of 0 (zero) means you want the computer to go first.] 3 ◄■■■■■■■■■■ user input ──────── The game total is now ════════ 3 ════════ ──────── The computer chooses 2 as it's choice. ──────── The game total is now ════════ 5 ════════ ──────── Please enter a number from 1 ───► 3 (or Quit): 3 ◄■■■■■■■■■■ user input ──────── The game total is now ════════ 8 ════════ ──────── The computer chooses 1 as it's choice. ──────── The game total is now ════════ 9 ════════ ──────── Please enter a number from 1 ───► 3 (or Quit): 3 ◄■■■■■■■■■■ user input ──────── The game total is now ════════ 12 ════════ ──────── The computer chooses 1 as it's choice. ──────── The game total is now ════════ 13 ════════ ──────── Please enter a number from 1 ───► 3 (or Quit): 3 ◄■■■■■■■■■■ user input ──────── The game total is now ════════ 16 ════════ ──────── The computer chooses 1 as it's choice. ──────── The game total is now ════════ 17 ════════ ──────── Please enter a number from 1 ───► 3 (or Quit): 1 ◄■■■■■■■■■■ user input ──────── The game total is now ════════ 18 ════════ ──────── The computer chooses 3 as it's choice. ──────── The game total is now ════════ 21 ════════ ──────── The computer has won the 21 game.
Ring
<lang ring>
- Project : 21 Game
load "guilib.ring"
limit = 21 posold = 0 button = list(limit) mynum = list(3) yournum = list(3)
new qapp
{ win1 = new qwidget() { setwindowtitle("21 Game") setgeometry(100,100,1000,600) label1 = new qlabel(win1) { setgeometry(10,10,1000,600) settext("") }
label2 = new qlabel(win1) { setgeometry(240,50,120,40) setAlignment(Qt_AlignHCenter) setFont(new qFont("Verdana",12,100,0)) settext("my number:") }
label3 = new qlabel(win1) { setgeometry(640,50,120,40) setAlignment(Qt_AlignHCenter) setFont(new qFont("Verdana",12,100,0)) settext("your number:") }
for p = 1 to 3 mynum[p] = new qpushbutton(win1) { setgeometry(200+p*40,100,40,40) setstylesheet("background-color:orange") settext(string(p)) setclickevent("choose(" + string(p) + ",1)") } next
for p = 1 to 3 yournum[p] = new qpushbutton(win1) { setgeometry(600+p*40,100,40,40) setstylesheet("background-color:white") settext(string(p)) setclickevent("choose(" + string(p) + ",2)") } next
for n = 1 to limit button[n] = new qpushbutton(win1) { setgeometry(40+n*40,190,40,40) settext(string(n)) } next show() } exec() }
func choose(ch,ym)
pos = posold + ch if pos > limit msg = "You must choose number from 1 to " + string(limit - posold) msgBox(msg) for n = 1 to 3 mynum[n].setenabled(false) yournum[n].setenabled(false) next return ok for n = posold+1 to pos if ym = 1 button[n] { setstylesheet("background-color:orange") } else button[n] { setstylesheet("background-color:white") } ok next posold = pos if ym = 1 for n = 1 to 3 mynum[n].setenabled(false) yournum[n].setenabled(true) next else for n = 1 to 3 mynum[n].setenabled(true) yournum[n].setenabled(false) next ok if pos = 21 if ym = 1 msgBox("I won!") else msgBox("You won!") ok ok
func msgBox(text) { m = new qMessageBox(win1) { setWindowTitle("21 Game") setText(text) show() }
}
</lang>
Output:
21 Game
Ruby
<lang Ruby>
- 21 Game - an example in Ruby for Rosetta Code.
GOAL = 21 MIN_MOVE = 1 MAX_MOVE = 3
DESCRIPTION = "
- Welcome to the 21 Game! ***
21 is a two player game. Each player chooses to add 1, 2 or 3 to a running total. The player whose turn it is when the total reaches 21 will win the game. The running total starts at zero.
The players start the game in turn. Enter q to quit at any time. "
- Returns the best move to play.
def best_move(total)
move = rand(1..3) MIN_MOVE.upto(MAX_MOVE) do |i| move = i if (total + i - 1) % (MAX_MOVE + 1) == 0 end MIN_MOVE.upto(MAX_MOVE) do |i| move = i if total + i == GOAL end move
end
- Gets the move of the player.
def get_move
print "Your choice between #{MIN_MOVE} and #{MAX_MOVE}: " answer = gets move = answer.to_i until move.between?(MIN_MOVE, MAX_MOVE) exit if answer.chomp == 'q' print 'Invalid choice. Try again: ' answer = gets move = answer.to_i end move
end
- Asks the player to restart a game and returns the answer.
def restart?
print 'Do you want to restart (y/n)? ' restart = gets.chomp until ['y', 'n'].include?(restart) print 'Your answer is not a valid choice. Try again: ' restart = gets.chomp end restart == 'y'
end
- Run a game. The +player+ argument is the player that starts:
- * 1 for human
- * 0 for computer
def game(player)
total = round = 0 while total < GOAL round += 1 puts "--- ROUND #{round} ---\n\n" player = (player + 1) % 2 if player == 0 move = best_move(total) puts "The computer chooses #{move}." else move = get_move end total += move puts "Running total is now #{total}.\n\n" end if player == 0 puts 'Sorry, the computer has won!' return false end puts 'Well done, you have won!' true
end
- MAIN
puts DESCRIPTION run = true computer_wins = human_wins = 0 games_counter = player = 1 while run
puts "\n=== START GAME #{games_counter} ===" player = (player + 1) % 2 if game(player) human_wins += 1 else computer_wins += 1 end puts "\nComputer wins #{computer_wins} games, you wins #{human_wins} game." games_counter += 1 run = restart?
end puts 'Good bye!' </lang>
rust
<lang rust>use rand::Rng; use std::io;
- [derive(Clone)]
enum PlayerType {
Human, Computer,
}
- [derive(Clone)]
struct Player {
name: String, wins: u32, // holds wins level: u32, // difficulty level of Computer player_type: PlayerType,
}
trait Choose {
fn choose(&self, game: &Game) -> u8;
}
impl Player {
fn new(name: &str, player_type: PlayerType, level: u32) -> Player { Player { name: String::from(name), wins: 0, level, player_type, } } fn get_name(&self) -> &str { &self.name[..] } fn get_level(&self) -> u32 { self.level } fn add_win(&mut self) { self.wins += 1 } fn level_up(&mut self) { self.level += 1 }
}
impl Choose for Player {
fn choose(&self, game: &Game) -> u8 { match self.player_type { PlayerType::Human => loop { let max_choice = game.max_choice(); match max_choice { 1 => println!("Enter a number 1 to win (or quit):"), _ => println!("Enter a number between 1 and {} (or quit):", max_choice) } let mut guess = String::new(); io::stdin() .read_line(&mut guess) .expect("Failed to read line"); if guess.trim() == "quit" { return 0 } let guess: u8 = match guess.trim().parse() { Ok(num) if num >= 1 && num <= max_choice => num, Ok(_) => continue, Err(_) => continue, }; return guess; }, PlayerType::Computer => match self.level { 5 => match game.get_total() { total if total == 20 => 1, total if total == 19 => 2, total if total == 18 => 3, _ => 1, }, 4 => match game.get_total() { total if total == 20 => 1, total if total == 19 => 2, total if total == 18 => 3, _ => rand::thread_rng().gen_range(1, 3), }, 3 => match game.get_total() { total if total == 20 => 1, total if total == 19 => 2, total if total == 18 => 3, _ => rand::thread_rng().gen_range(1, 4), }, 2 => match game.get_total() { total if total == 20 => 1, total if total == 19 => 2, _ => rand::thread_rng().gen_range(1, 3), }, 1 => 1, _ => match game.get_total() { total if total == 20 => 1, total if total == 19 => 2, total if total == 18 => 3, _ => match game.get_remaining() % 4 { 0 => rand::thread_rng().gen_range(1, 4), _ => game.get_remaining() % 4, }, }, }, } }
}
struct Game {
players: Vec<Player>, turn: u8, total: u8, start: u8, // determines which player goes first
}
impl Game {
fn init(players: &Vec<Player>) -> Game { Game { players: players.to_vec(), turn: 1, total: 0, start: rand::thread_rng().gen_range(0, 2), } } fn play(&mut self) -> &Player { loop { println!( "Total now {} (remaining: {})", self.get_total(), self.get_remaining() ); { let player = self.whose_turn(); println!("Turn: {} ({} turn)", self.get_turn(), player.get_name()); let choice = player.choose(&self); if choice == 0 { self.next_turn(); break; // quit } println!("{} choose {}", player.get_name(), choice); self.add_total(choice) } if self.get_total() >= 21 { break; } println!(""); self.next_turn(); } self.whose_turn() } fn add_total(&mut self, choice: u8) { self.total += choice; } fn next_turn(&mut self) { self.turn += 1; } fn whose_turn(&self) -> &Player { let index: usize = ((self.turn + self.start) % 2).into(); &self.players[index] } fn get_total(&self) -> u8 { self.total } fn get_remaining(&self) -> u8 { 21 - self.total } fn max_choice(&self) -> u8 { match self.get_remaining() { 1 => 1, 2 => 2, _ => 3 } } fn get_turn(&self) -> u8 { self.turn }
}
fn main() {
let mut game_count = 0; let mut players = vec![ Player::new("human", PlayerType::Human, 0), Player::new("computer", PlayerType::Computer, 1), ]; println!("21 Game"); println!("Press enter key to start"); { let _ = io::stdin().read_line(&mut String::new()); } loop { game_count += 1; let mut game = Game::init(&players); let winner = game.play(); { let mut index = 0; while index < players.len() { if players[index].get_name() == winner.get_name() { players[index].add_win(); } index += 1 } } println!("\n{} won game {}\n", winner.get_name(), game_count); // limit game count if game_count >= 10000 { break; } // ask player if they want to keep on playing println!("Press enter key to play again (or quit):"); let mut reply = String::new(); io::stdin() .read_line(&mut reply) .expect("Failed to read line"); if reply.trim() == "quit" { break; } // level up computer if winner.get_name() != "computer" { println!("Computer leveling up ..."); players[1].level_up(); println!("Computer now level {}!", players[1].get_level()); println!("Beware!\n"); } } println!("player: {} win: {}", players[0].get_name(), players[0].wins); println!("player: {} win: {}", players[1].get_name(), players[1].wins);
} </lang>
Scala
<lang Scala> object Game21 {
import scala.collection.mutable.ListBuffer import scala.util.Random
val N = 21 // the same game would also work for N other than 21...
val RND = new Random() // singular random number generator; add a seed number, if you want reproducibility
/** tuple: name and a play function: (rest: remaining number, last: value of opponent's last move) => new move */ type Player = (String, (Int,Int) => Int)
// indeed, the following could also be written using a class and instances, I've choosen a // more functional and math way (using tuples)... val playerRandom:Player = ("RandomRobot", { (rest, last) => if (rest <= 3) rest else 1 + RND.nextInt(3) }) val playerBest:Player = ("BestRobot", { (rest, last) => val i = rest % 4 if (i > 0) i else 1 + RND.nextInt(3) }) val playerHuman:Player = ("YOU", { (rest, last) => println("Rest: "+rest) println("Last: "+last) var in = "" while (in!="1" && in!="2" && in!="3") { in = scala.io.StdIn.readLine("Your move (1,2,3,q)> ").trim if ("q" == in) throw new Exception("q => quit") } in.toInt })
/** Execute a whole game. NOTE that we're counting DOWN from N to 0! * @param players * @return list of all moves */ def play(players:Seq[Player]):Seq[Int] = { require(players.size == 2) var last = -1 var rest = N var p = 0 // player 0 always starts val l = ListBuffer[Int]() // list of all moves while (rest > 0) { last = players(p)._2(rest,last) require(1<=last && last<=3,"Player must always play 1,2,3: "+last) l += last rest -= last p = 1 - p // other player's turn } l.toSeq }
/** Evaluate a whole game. * @param game list of moves of one game * @param rest mainly for recursion * @return evaluation, for each move a tuple: (rest, what was played, whether this player won in the end) */ def evaluate(game:Seq[Int],rest:Int=N):Seq[(Int,Int,Boolean)] = { if (game.size == 0) Seq() else Seq((rest,game.head,game.size%2 == 1)) ++ evaluate(game.tail,rest - game.head) }
def main(args: Array[String]): Unit = { // here you can put whatever player combination you like val players = Seq(playerRandom,playerRandom) // random robot vs random robot //val players = Seq(playerRandom,playerBest) // random robot vs best robot //val players = Seq(playerHuman,playerBest) // You vs best robot var p0won = 0 val n = 1000 // number of games to play var m = 0 // games actually played (a human player might quit before n) try { (1 to n).foreach { i => val g = play(players) require(g.sum == N) // some validity checks val e = evaluate(g) require(e.size == g.size && e.last._3 && e(0)._3 != e(1)._3) // some validity checks if (e(0)._3) p0won += 1 m += 1 println(i + ": " + players(0)._1 + " " + (if (e(0)._3) "won" else "lost") + " against " + players(1)._1 + ". " + g + " => " + e) } } catch { case t:Throwable => println(t.getMessage) } println("Player0: "+players(0)._1) println("Player1: "+players(1)._1) println(f"Player0 won ${p0won} times out of ${m}, or ${p0won * 100.0 / m}%%") }
} </lang>
Visual Basic .NET
Platform: .NET
To compile this program you need to create a Visual Basic .NET project called Game21vb in Microsoft Visual Studio and paste (removing the previous content) to the MainWindow.xaml and MainWindow.xaml.vb files the source code given below.
The file MainWindow.xaml.vb with Visual Basic source code.
<lang vbnet>' Game 21 in VB.NET - an example for Rosetta Code
Class MainWindow
Private Const GOAL As Integer = 21 Private total As Integer = 0 Private random As New Random
Private Sub Update(box As TextBox, player As String, move As Integer) total = total + move box.Text = move boxTotal.Text = total If total + 1 > GOAL Then button1.IsEnabled = False If total + 2 > GOAL Then button2.IsEnabled = False If total + 3 > GOAL Then button3.IsEnabled = False If total = GOAL Then winner.Content = $"The winner is {player}." End If End Sub
Private Sub Ai() Dim move As Integer = 1 For i = 1 To 3 If (total + i - 1) Mod 4 = 0 Then move = i Next i For i = 1 To 3 If total + i = GOAL Then move = i Next i Update(boxAI, "AI", move) End Sub
Private Sub Choice(sender As Object, e As RoutedEventArgs) _ Handles button1.Click, button2.Click, button3.Click Update(boxHuman, "human", sender.Content) If total < GOAL Then Ai() End Sub
' StartGame method handles both OnLoad (WM_INIT?) event ' as well as the restart of the game after user press the 'restart' button. ' Private Sub StartGame(sender As Object, e As RoutedEventArgs) Handles restart.Click
total = 0
boxAI.Text = "" boxHuman.Text = "" boxTotal.Text = "" 'first.Content = "" ' It is not necessary, see below. winner.Content = ""
button1.IsEnabled = True button2.IsEnabled = True button3.IsEnabled = True
' The random.Next(2) return pseudorandomly either 0 or 1. Generally ' random.Next(n) Return a value from 0 (inclusive) To n - 1 (inclusive). ' If random.Next(2) = 0 Then first.Content = "First player is AI player." Ai() Else first.Content = "First player is human player." End If End Sub
End Class</lang>
The file MainWindow.xaml with GUI source code written in XAML.
<lang xml><Window x:Class="MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" xmlns:local="clr-namespace:Game21vb" mc:Ignorable="d" Title="Game 21" Height="292" Width="409" Loaded="StartGame"> <Grid> <TextBlock HorizontalAlignment="Left" Margin="10,10,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Height="64" Width="376"> Game 21 is a two player game, the game is played by choosing a number (1, 2, or 3) to be added to the running total. The game is won by the player whose chosen number causes the running total to reach exactly 21. The running total starts at zero. </TextBlock> <Label Content="AI" HorizontalAlignment="Left" Margin="60,121,0,0" VerticalAlignment="Top" Width="49" HorizontalContentAlignment="Right"/> <Label Content="Human" HorizontalAlignment="Left" Margin="60,152,0,0" VerticalAlignment="Top" HorizontalContentAlignment="Right"/> <Label Content="Total" HorizontalAlignment="Left" Margin="60,183,0,0" VerticalAlignment="Top" Width="49" HorizontalContentAlignment="Right"/> <TextBox x:Name="boxAI" HorizontalAlignment="Left" Height="23" Margin="114,125,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Width="120" IsReadOnly="True"/> <TextBox x:Name="boxHuman" HorizontalAlignment="Left" Height="23" Margin="114,156,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Width="120" IsReadOnly="True"/> <TextBox x:Name="boxTotal" HorizontalAlignment="Left" Height="23" Margin="114,187,0,0" TextWrapping="Wrap" VerticalAlignment="Top" Width="120" IsReadOnly="True"/> <Button x:Name="button1" Content="1" HorizontalAlignment="Left" Margin="114,220,0,0" VerticalAlignment="Top" Width="25"/> <Button x:Name="button2" Content="2" HorizontalAlignment="Left" Margin="144,220,0,0" VerticalAlignment="Top" Width="25"/> <Button x:Name="button3" Content="3" HorizontalAlignment="Left" Margin="174,220,0,0" VerticalAlignment="Top" Width="25"/> <Button x:Name="restart" Content="restart" HorizontalAlignment="Left" Margin="215,220,0,0" VerticalAlignment="Top" Width="75"/> <Label x:Name="winner" HorizontalAlignment="Left" Margin="245,184,0,0" VerticalAlignment="Top" Width="133"/> <Label x:Name="first" HorizontalAlignment="Left" Margin="10,79,0,0" VerticalAlignment="Top"/> </Grid>
</Window> </lang>