Window management
You are encouraged to solve this task according to the task description, using any language you may know.
Treat windows or at least window identities as first class objects.
- Store window identities in variables, compare them for equality.
- Provide examples of performing some of the following:
- hide,
- show,
- close,
- minimize,
- maximize,
- move, and
- resize a window.
The window of interest may or may not have been created by your program.
AutoHotkey
<lang AutoHotkey>F1:: ;; when user hits the F1 key, do the following WinGetTitle, window, A ; get identity of active window into a variable WinMove, %window%, , 100, 100, 800, 800 ; move window to coordinates, 100, 100
; and change size to 800 x 800 pixels
sleep, 2000 WinHide, % window ; hide window TrayTip, hidden, window is hidden, 2 sleep, 2000 WinShow, % window ; show window again loop, {
inputbox, name, what was the name of your window? if (name = window) ; compare window variables for equality { msgbox you got it break }
- else try again
} WinClose, % window return</lang>
BBC BASIC
<lang bbcbasic> SWP_NOMOVE = 2
SWP_NOZORDER = 4 SW_MAXIMIZE = 3 SW_MINIMIZE = 6 SW_RESTORE = 9 SW_HIDE = 0 SW_SHOW = 5 REM Store window handle in a variable: myWindowHandle% = @hwnd% PRINT "Hiding the window in two seconds..." WAIT 200 SYS "ShowWindow", myWindowHandle%, SW_HIDE WAIT 200 SYS "ShowWindow", myWindowHandle%, SW_SHOW PRINT "Windows shown again." PRINT "Minimizing the window in two seconds..." WAIT 200 SYS "ShowWindow", myWindowHandle%, SW_MINIMIZE WAIT 200 SYS "ShowWindow", myWindowHandle%, SW_RESTORE PRINT "Maximizing the window in two seconds..." WAIT 200 SYS "ShowWindow", myWindowHandle%, SW_MAXIMIZE WAIT 200 SYS "ShowWindow", myWindowHandle%, SW_RESTORE PRINT "Now restored to its normal size." PRINT "Resizing the window in two seconds..." WAIT 200 SYS "SetWindowPos", myWindowHandle%, 0, 0, 0, 400, 200, \ \ SWP_NOMOVE OR SWP_NOZORDER PRINT "Closing the window in two seconds..." WAIT 200 QUIT</lang>
C
C does not have any standard windowing library, although cross platform libraries are available, and although it's technically possible to create windows from scratch given the Dark powers that C commands, I chose the simplest option, the Windows API. On running this program, the user is taken over all the sub tasks listed in this task one by one.
Windows
<lang C>
- include<windows.h>
- include<unistd.h>
- include<stdio.h>
const char g_szClassName[] = "weirdWindow";
LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) {
switch(msg) { case WM_CLOSE: DestroyWindow(hwnd); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hwnd, msg, wParam, lParam); } return 0;
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow)
{
WNDCLASSEX wc; HWND hwnd[3]; MSG Msg;
int i,x=0,y=0; char str[3][100]; int maxX = GetSystemMetrics(SM_CXSCREEN), maxY = GetSystemMetrics(SM_CYSCREEN);
char messages[15][180] = {"Welcome to the Rosettacode Window C implementation.", "If you can see two blank windows just behind this message box, you are in luck.", "Let's get started....", "Yes, you will be seeing a lot of me :)", "Now to get started with the tasks, the windows here are stored in an array of type HWND, the array is called hwnd (yes, I know it's very innovative.)", "Let's compare the windows for equality.", "Now let's hide Window 1.", "Now let's see Window 1 again.", "Let's close Window 2, bye, bye, Number 2 !", "Let's minimize Window 1.", "Now let's maximize Window 1.", "And finally we come to the fun part, watch Window 1 move !", "Let's double Window 1 in size for all the good work.", "That's all folks ! (You still have to close that window, that was not part of the contract, sue me :D )"};
wc.cbSize = sizeof(WNDCLASSEX); wc.style = 0; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wc.lpszMenuName = NULL; wc.lpszClassName = g_szClassName; wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION);
if(!RegisterClassEx(&wc)) { MessageBox(NULL, "Window Registration Failed!", "Error!",MB_ICONEXCLAMATION | MB_OK); return 0; }
for(i=0;i<2;i++){
sprintf(str[i],"Window Number %d",i+1);
hwnd[i] = CreateWindow(g_szClassName,str[i],WS_OVERLAPPEDWINDOW,i*maxX/2 , 0, maxX/2-10, maxY/2-10,NULL, NULL, hInstance, NULL);
if(hwnd[i] == NULL) { MessageBox(NULL, "Window Creation Failed!", "Error!",MB_ICONEXCLAMATION | MB_OK); return 0; }
ShowWindow(hwnd[i], nCmdShow); UpdateWindow(hwnd[i]); }
for(i=0;i<6;i++){ MessageBox(NULL, messages[i], "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK); }
if(hwnd[0]==hwnd[1]) MessageBox(NULL, "Window 1 and 2 are equal.", "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK); else MessageBox(NULL, "Nope, they are not.", "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK);
MessageBox(NULL, messages[6], "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK);
ShowWindow(hwnd[0], SW_HIDE);
MessageBox(NULL, messages[7], "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK);
ShowWindow(hwnd[0], SW_SHOW);
MessageBox(NULL, messages[8], "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK);
ShowWindow(hwnd[1], SW_HIDE);
MessageBox(NULL, messages[9], "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK);
ShowWindow(hwnd[0], SW_MINIMIZE);
MessageBox(NULL, messages[10], "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK);
ShowWindow(hwnd[0], SW_MAXIMIZE);
MessageBox(NULL, messages[11], "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK);
ShowWindow(hwnd[0], SW_RESTORE);
while(x!=maxX/2||y!=maxY/2){ if(x<maxX/2) x++; if(y<maxY/2) y++;
MoveWindow(hwnd[0],x,y,maxX/2-10, maxY/2-10,0); sleep(10); }
MessageBox(NULL, messages[12], "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK);
MoveWindow(hwnd[0],0,0,maxX, maxY,0);
MessageBox(NULL, messages[13], "Info",MB_APPLMODAL| MB_ICONINFORMATION | MB_OK);
while(GetMessage(&Msg, NULL, 0, 0) > 0) { TranslateMessage(&Msg); DispatchMessage(&Msg); } return Msg.wParam;
} </lang>
Gambas
<lang gambas>sWindow As New String[4] '________________________ Public Sub Form_Open()
Manipulate
End '________________________ Public Sub Manipulate() Dim siDelay As Short = 2
Me.Show Print "Show" Wait siDelay
sWindow[0] = Me.Width sWindow[1] = Me.Height sWindow[2] = Me.X sWindow[3] = Me.y
Me.Hide Print "Hidden" CompareWindow Wait siDelay
Me.Show Print "Show" CompareWindow Wait siDelay
Me.Minimized = True Print "Minimized" CompareWindow Wait siDelay
Me.Show Print "Show" CompareWindow Wait siDelay
Me.Maximized = True Print "Maximized" CompareWindow Wait siDelay
Me.Maximized = False Print "Not Maximized" CompareWindow Wait siDelay
Me.Height = 200 Me.Width = 300 Print "Resized" CompareWindow Wait siDelay
Me.x = 10 Me.Y = 10 Print "Moved" CompareWindow Wait siDelay
Me.Close
End '________________________ Public Sub CompareWindow() Dim sNewWindow As New String[4] Dim siCount As Short Dim bMatch As Boolean = True
sNewWindow[0] = Me.Width sNewWindow[1] = Me.Height sNewWindow[2] = Me.X sNewWindow[3] = Me.y
For siCount = 0 To 3
If sWindow[siCount] <> sNewWindow[siCount] Then bMatch = False
Next
If bMatch Then
Print "Windows identities match the original window size"
Else
Print "Windows identities DONOT match the original window size"
End If
End</lang> Output:
Show Hidden Windows identities match the original window size Show Windows identities match the original window size Minimized Windows identities match the original window size Show Windows identities match the original window size Maximized Windows identities match the original window size Not Maximized Windows identities DONOT match the original window size Resized Windows identities DONOT match the original window size Moved Windows identities DONOT match the original window size
Go
<lang go>package main
import (
"github.com/gotk3/gotk3/gtk" "log" "time"
)
func check(err error, msg string) {
if err != nil { log.Fatal(msg, err) }
}
func main() {
gtk.Init(nil)
window, err := gtk.WindowNew(gtk.WINDOW_TOPLEVEL) check(err, "Unable to create window:") window.SetResizable(true) window.SetTitle("Window management") window.SetBorderWidth(5) window.Connect("destroy", func() { gtk.MainQuit() })
stackbox, err := gtk.BoxNew(gtk.ORIENTATION_VERTICAL, 10) check(err, "Unable to create stack box:")
bmax, err := gtk.ButtonNewWithLabel("Maximize") check(err, "Unable to create maximize button:") bmax.Connect("clicked", func() { window.Maximize() })
bunmax, err := gtk.ButtonNewWithLabel("Unmaximize") check(err, "Unable to create unmaximize button:") bunmax.Connect("clicked", func() { window.Unmaximize() })
bicon, err := gtk.ButtonNewWithLabel("Iconize") check(err, "Unable to create iconize button:") bicon.Connect("clicked", func() { window.Iconify() })
bdeicon, err := gtk.ButtonNewWithLabel("Deiconize") check(err, "Unable to create deiconize button:") bdeicon.Connect("clicked", func() { window.Deiconify() })
bhide, err := gtk.ButtonNewWithLabel("Hide") check(err, "Unable to create hide button:") bhide.Connect("clicked", func() { // not working on Ubuntu 16.04 but window 'dims' after a few seconds window.Hide() time.Sleep(10 * time.Second) window.Show() })
bshow, err := gtk.ButtonNewWithLabel("Show") check(err, "Unable to create show button:") bshow.Connect("clicked", func() { window.Show() })
bmove, err := gtk.ButtonNewWithLabel("Move") check(err, "Unable to create move button:") isShifted := false bmove.Connect("clicked", func() { w, h := window.GetSize() if isShifted { window.Move(w-10, h-10) } else { window.Move(w+10, h+10) } isShifted = !isShifted })
bquit, err := gtk.ButtonNewWithLabel("Quit") check(err, "Unable to create quit button:") bquit.Connect("clicked", func() { window.Destroy() })
stackbox.PackStart(bmax, true, true, 0) stackbox.PackStart(bunmax, true, true, 0) stackbox.PackStart(bicon, true, true, 0) stackbox.PackStart(bdeicon, true, true, 0) stackbox.PackStart(bhide, true, true, 0) stackbox.PackStart(bshow, true, true, 0) stackbox.PackStart(bmove, true, true, 0) stackbox.PackStart(bquit, true, true, 0)
window.Add(stackbox) window.ShowAll() gtk.Main()
}</lang>
HicEst
<lang hicest>CHARACTER title="Rosetta Window_management" REAL :: w=-333, h=25, x=1, y=0.5 ! pixels < 0, relative window size 0...1, script character size > 1
WINDOW(WINdowhandle=wh, Width=w, Height=h, X=x, Y=y, TItle=title) ! create, on return size/pos VARIABLES are set to script char WINDOW(WIN=wh, MINimize) ! minimize WINDOW(WIN=wh, SHowNormal) ! restore WINDOW(WIN=wh, X=31, Y=7+4) !<-- move upper left here (col 31, row 7 + ~4 rows for title, menus, toolbar. Script window in upper left screen) WINDOW(WIN=wh, MAXimize) ! maximize (hides the script window) WINDOW(Kill=wh) ! close
END</lang>
Icon and Unicon
The demo program opens three windows, one with a running commentary on the action. <lang Icon>link graphics
procedure main()
Delay := 3000
W1 := open("Window 1","g","resize=on","size=400,400","pos=100,100","bg=black","fg=red") | stop("Unable to open window 1") W2 := open("Window 2","g","resize=on","size=400,400","pos=450,450","bg=blue","fg=yellow") | stop("Unable to open window 2") W3 := open("Window 3","g","resize=on","size=400,400","pos=600,150","bg=orange","fg=black") | stop("Unable to open window 3") WWrite(W3,"Opened three windows") WWrite(W3,"Window 1&2 with rectangles") every Wx := W1 | W2 | W3 do if Wx ~=== W3 then FillRectangle(Wx,50,50,100,100) delay(Delay) WWrite(W3,"Window 1 rasied") Raise(W1) delay(Delay) WWrite(W3,"Window 2 hidden") WAttrib(W2,"canvas=hidden") delay(Delay) WWrite(W3,"Window 2 maximized") WAttrib(W2,"canvas=maximal") Raise(W3)
delay(Delay) WWrite(W3,"Window 2 restored & resized") WAttrib(W2,"canvas=normal") WAttrib(W2,"size=600,600") delay(Delay) WWrite(W3,"Window 2 moved") WAttrib(W2,"posx=700","posy=300") delay(Delay) WWrite(W3,"Window 2 minimized") WAttrib(W2,"canvas=iconic") delay(Delay) WWrite(W3,"Window 2 restored") WAttrib(W2,"canvas=normal") # restore as maximal, possible bug delay(Delay) WWrite(W3,"Enter Q or q here to quit") WDone(W3)
end</lang>
graphics.icn provides graphics
Java
Java cannot (easily) manipulate windows created by other programs. This code manipulates windows that it has created, but any window created in the same JVM can be controlled similarly. This example uses Swing - for AWT or SWT go figure. <lang Java>import java.awt.BorderLayout; import java.awt.EventQueue; import java.awt.Frame; import java.awt.GridLayout; import java.awt.event.ActionEvent; import java.lang.reflect.InvocationTargetException; import javax.swing.AbstractAction; import javax.swing.JButton; import javax.swing.JComboBox; import javax.swing.JFrame; import javax.swing.JLabel; import javax.swing.JOptionPane; import javax.swing.JPanel; import javax.swing.border.EmptyBorder;
public class WindowController extends JFrame {
// Create UI on correct thread public static void main( final String[] args ) { EventQueue.invokeLater( () -> new WindowController() ); }
private JComboBox<ControlledWindow> list;
// Button class to call the right method private class ControlButton extends JButton { private ControlButton( final String name ) { super( new AbstractAction( name ) { public void actionPerformed( final ActionEvent e ) { try { WindowController.class.getMethod( "do" + name ) .invoke ( WindowController.this ); } catch ( final Exception x ) { // poor practice x.printStackTrace(); // also poor practice } } } ); } }
// UI for controlling windows public WindowController() { super( "Controller" );
final JPanel main = new JPanel(); final JPanel controls = new JPanel();
setLocationByPlatform( true ); setResizable( false ); setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); setLayout( new BorderLayout( 3, 3 ) ); getRootPane().setBorder( new EmptyBorder( 3, 3, 3, 3 ) ); add( new JLabel( "Add windows and control them." ), BorderLayout.NORTH ); main.add( list = new JComboBox<>() ); add( main, BorderLayout.CENTER ); controls.setLayout( new GridLayout( 0, 1, 3, 3 ) ); controls.add( new ControlButton( "Add" ) ); controls.add( new ControlButton( "Hide" ) ); controls.add( new ControlButton( "Show" ) ); controls.add( new ControlButton( "Close" ) ); controls.add( new ControlButton( "Maximise" ) ); controls.add( new ControlButton( "Minimise" ) ); controls.add( new ControlButton( "Move" ) ); controls.add( new ControlButton( "Resize" ) ); add( controls, BorderLayout.EAST ); pack(); setVisible( true ); }
// These are the windows we're controlling, but any JFrame would do private static class ControlledWindow extends JFrame { private int num;
public ControlledWindow( final int num ) { super( Integer.toString( num ) ); this.num = num; setLocationByPlatform( true ); getRootPane().setBorder( new EmptyBorder( 3, 3, 3, 3 ) ); setDefaultCloseOperation( JFrame.DISPOSE_ON_CLOSE ); add( new JLabel( "I am window " + num + ". Use the controller to control me." ) ); pack(); setVisible( true ); }
public String toString() { return "Window " + num; } }
// Here comes the useful bit - window control code // Everything else was just to allow us to do this!
public void doAdd() { list.addItem( new ControlledWindow( list.getItemCount () + 1 ) ); pack(); }
public void doHide() { final JFrame window = getWindow(); if ( null == window ) { return; } window.setVisible( false ); }
public void doShow() { final JFrame window = getWindow(); if ( null == window ) { return; } window.setVisible( true ); }
public void doClose() { final JFrame window = getWindow(); if ( null == window ) { return; } window.dispose(); }
public void doMinimise() { final JFrame window = getWindow(); if ( null == window ) { return; } window.setState( Frame.ICONIFIED ); }
public void doMaximise() { final JFrame window = getWindow(); if ( null == window ) { return; } window.setExtendedState( Frame.MAXIMIZED_BOTH ); }
public void doMove() { final JFrame window = getWindow(); if ( null == window ) { return; } final int hPos = getInt( "Horizontal position?" ); if ( -1 == hPos ) { return; } final int vPos = getInt( "Vertical position?" ); if ( -1 == vPos ) { return; } window.setLocation ( hPos, vPos ); }
public void doResize() { final JFrame window = getWindow(); if ( null == window ) { return; } final int width = getInt( "Width?" ); if ( -1 == width ) { return; } final int height = getInt( "Height?" ); if ( -1 == height ) { return; } window.setBounds ( window.getX(), window.getY(), width, height ); }
private JFrame getWindow() { final JFrame window = ( JFrame ) list.getSelectedItem(); if ( null == window ) { JOptionPane.showMessageDialog( this, "Add a window first" ); } return window; }
private int getInt(final String prompt) { final String s = JOptionPane.showInputDialog( prompt ); if ( null == s ) { return -1; } try { return Integer.parseInt( s ); } catch ( final NumberFormatException x ) { JOptionPane.showMessageDialog( this, "Not a number" ); return -1; } }
} </lang>
Julia
Uses the Gtk windowing package, so the package can manage Gtk's windows. <lang julia>using Gtk
function controlwindow(win, lab)
sleep(4) set_gtk_property!(lab, :label, "Hiding...") sleep(1) println("Hiding widow") set_gtk_property!(win, :visible, false) sleep(5) set_gtk_property!(lab, :label, "Showing...") println("Showing window") set_gtk_property!(win, :visible, true) sleep(5) set_gtk_property!(lab, :label, "Resizing...") println("Resizing window") resize!(win, 300, 300) sleep(4) set_gtk_property!(lab, :label, "Maximizing...") println("Maximizing window") sleep(1) maximize(win) set_gtk_property!(lab, :label, "Closing...") sleep(5) println("Closing window") destroy(win) sleep(2) exit(0)
end
function runwindow()
win = GtkWindow("Window Control Test", 500, 30) |> (GtkFrame() |> (vbox = GtkBox(:v))) lab = GtkLabel("Window under external control") push!(vbox, lab) @async(controlwindow(win, lab))
cond = Condition() endit(w) = notify(cond) signal_connect(endit, win, :destroy) showall(win) wait(cond)
end
runwindow() </lang>
Mathematica
Mathematica can only easily access and control windows created by itself.
<lang Mathematica>nb=NotebookCreate[]; (*Create a window and store in a variable*) nb===nb2 (*test for equality with another window object*) SetOptions[nb,Visible->False](*Hide*) SetOptions[nb,Visible->True](*Show*) NotebookClose[nb] (*Close*) SetOptions[nb,WindowMargins->{{x,Automatic},{y,Automatic}}](*Move to x,y screen position*) SetOptions[nb,WindowSize->{100,100}](*Resize*)</lang>
Nim
<lang Nim>import os import gintro/[glib, gobject, gtk, gio] from gintro/gdk import processAllUpdates
type MyWindow = ref object of ApplicationWindow
isShifted: bool
- ---------------------------------------------------------------------------------------------------
proc wMaximize(button: Button; window: MyWindow) =
window.maximize()
proc wUnmaximize(button: Button; window: MyWindow) =
window.unmaximize()
proc wIconify(button: Button; window: MyWindow) =
window.iconify()
proc wDeiconify(button: Button; window: MyWindow) =
window.deiconify()
proc wHide(button: Button; window: MyWindow) =
window.hide() processAllUpdates() os.sleep(2000) window.show()
proc wShow(button: Button; window: MyWindow) =
window.show()
proc wMove(button: Button; window: MyWindow) =
var x, y: int window.getPosition(x, y) if window.isShifted: window.move(x - 10, y - 10) else: window.move(x + 10, y + 10) window.isShifted = not window.isShifted
proc wQuit(button: Button; window: MyWindow) =
window.destroy()
- ---------------------------------------------------------------------------------------------------
proc activate(app: Application) =
## Activate the application.
let window = newApplicationWindow(MyWindow, app) window.setTitle("Window management")
let stackBox = newBox(Orientation.vertical, 10) stackBox.setHomogeneous(true)
let bMax = newButton("maximize") bUnmax = newButton("unmaximize") bIcon = newButton("iconize") bDeicon = newButton("deiconize") bHide = newButton("hide") bShow = newButton("show") bMove = newButton("move") bQuit = newButton("Quit")
for button in [bMax, bUnmax, bIcon, bDeicon, bHide, bShow, bMove, bQuit]: stackBox.add button
window.setBorderWidth(5) window.add(stackBox)
discard bMax.connect("clicked", wMaximize, window) discard bUnmax.connect("clicked", wUnmaximize, window) discard bIcon.connect("clicked", wIconify, window) discard bDeicon.connect("clicked", wDeiconify, window) discard bHide.connect("clicked", wHide, window) discard bShow.connect("clicked", wShow, window) discard bMove.connect("clicked", wMove, window) discard bQuit.connect("clicked", wQuit, window)
window.showAll()
- ———————————————————————————————————————————————————————————————————————————————————————————————————
let app = newApplication(Application, "Rosetta.Window.Management") discard app.connect("activate", activate) discard app.run()</lang>
<lang nim>import os import gdk2, glib2, gtk2
proc thisDestroy(widget: PWidget; data: Pgpointer) {.cdecl.} =
main_quit()
proc thisMax(widget: PWidget; data: Pgpointer) {.cdecl.} =
widget.get_parent_window().maximize()
proc thisUnmax(widget: PWidget; data: Pgpointer) {.cdecl.} =
widget.get_parent_window().unmaximize()
proc thisIcon(widget: PWidget; data: Pgpointer) {.cdecl.} =
widget.get_parent_window().iconify()
proc thisDeicon(widget: PWidget; data: Pgpointer) {.cdecl.} =
widget.get_parent_window().deiconify()
proc thisHide(widget: PWidget; data: Pgpointer) {.cdecl.} =
widget.get_parent_window().hide() window_process_all_updates() sleep(2000) widget.get_parent_window().show()
proc thisShow(widget: PWidget; data: Pgpointer) {.cdecl.} =
widget.get_parent_window().show()
var isShifted = false
proc thisMove(widget: PWidget; data: Pgpointer) {.cdecl.} =
var x, y: gint widget.get_parent_window().get_position(addr(x), addr(y)) if isshifted: widget.get_parent_window().move(x - 10, y - 10) else: widget.get_parent_window().move(x + 10, y + 10) isShifted = not isShifted
nim_init()
let window = window_new(gtk2.WINDOW_TOPLEVEL)
discard window.allow_grow()
window.set_title("Window management")
let
stackbox = vbox_new(true, 10) bMax = button_new("maximize") bUnmax = button_new("unmaximize") bIcon = button_new("iconize") bDeicon = button_new("deiconize") bHide = button_new("hide") bShow = button_new("show") bMove = button_new("move") bQuit = button_new("Quit")
stackbox.pack_start(bMax, true, true, 0) stackbox.pack_start(bUnmax, true, true, 0) stackbox.pack_start(bIcon, true, true, 0) stackbox.pack_start(bDeicon, true, true, 0) stackbox.pack_start(bHide, true, true, 0) stackbox.pack_start(bShow, true, true, 0) stackbox.pack_start(bMove, true, true, 0) stackbox.pack_start(bQuit, true, true, 0) window.set_border_width(5) window.add(stackbox)
discard window.signal_connect("destroy", SIGNAL_FUNC(thisDestroy), nil) discard bIcon.signal_connect("clicked", SIGNAL_FUNC(thisIcon), nil) discard bDeicon.signal_connect("clicked", SIGNAL_FUNC(thisDeicon), nil) discard bMax.signal_connect("clicked", SIGNAL_FUNC(thisMax), nil) discard bUnmax.signal_connect("clicked", SIGNAL_FUNC(thisUnmax), nil) discard bHide.signal_connect("clicked", SIGNAL_FUNC(thisHide), nil) discard bShow.signal_connect("clicked", SIGNAL_FUNC(thisShow), nil) discard bMove.signal_connect("clicked", SIGNAL_FUNC(thismove), nil) discard bQuit.signal_connect("clicked", SIGNAL_FUNC(thisDestroy), nil) window.show_all() main()</lang>
<lang nim>import iup
- assumes you have the iup .dll or .so installed
proc toCB(fp: proc): ICallback =
return cast[ICallback](fp)
discard iup.open(nil,nil)
var btnRestore = button("restore","") var btnFull = button("Full screen","") var btnMin = button("minimize","") var btnMax = button("maximize","") var btnHide = button("Transparent","")
- var btnHide = button("Hide (close)","")
var btnShow = button("Show","")
var hbox = Hbox(btnRestore, btnFull, btnMax, btnMin, btnShow, btnHide, nil) setAttribute(hbox,"MARGIN", "10x10") setAttribute(hbox,"PADDING", "5x5")
var dlg = Dialog(hbox)
- SetAttribute(dlg, "SIZE", "100x50")
proc doFull(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"FULLSCREEN","YES") return IUP_DEFAULT
proc doMax(ih:PIhandle): cint {.cdecl.} =
#setAttribute(dlg,"FULLSCREEN","YES") setAttribute(dlg,"PLACEMENT","MAXIMIZED") # this is a work-around to get the dialog minimised (on win platform) setAttribute(dlg,"VISIBLE","YES") return IUP_DEFAULT
proc doMin(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"PLACEMENT","MINIMIZED") # this is a work-around to get the dialog minimised (on win platform) setAttribute(dlg,"VISIBLE","YES") return IUP_DEFAULT
proc doRestore(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"OPACITY","255") setAttribute(dlg,"FULLSCREEN","NO") setAttribute(dlg,"PLACEMENT","NORMAL") setAttribute(dlg,"VISIBLE","YES") return IUP_DEFAULT
proc doHide(ih:PIhandle): cint {.cdecl.} =
#setAttribute(dlg,"VISIBLE","NO") setAttribute(dlg,"OPACITY","60") return IUP_DEFAULT
proc doShow(ih:PIhandle): cint {.cdecl.} =
setAttribute(dlg,"OPACITY","255") setAttribute(dlg,"VISIBLE","YES") return IUP_DEFAULT
discard setCallback(btnRestore,"ACTION", toCB(doRestore)) discard setCallback(btnFull,"ACTION", toCB(doFull)) discard setCallback(btnMax,"ACTION", toCB(doMax)) discard setCallback(btnMin,"ACTION", toCB(doMin)) discard setCallback(btnShow,"ACTION", toCB(doShow)) discard setCallback(btnHide,"ACTION", toCB(doHide))
discard dlg.show() discard mainloop() iup.Close()</lang>
Oz
We use QTk, Oz' default GUI toolkit. QTk takes a declarative description of the GUI and from this creates objects which represent the GUI parts. So windows are represented by objects and thus have an identity.
We create two windows with a simple GUI. The user can use each window to send messages to the window or its neighboring window. (Sending messages is the same as 'calling methods' in Oz.)
We also wrap the Window objects in a procedure in order to extend their functionality. This is interesting because it shows how to extend an object's interface even when we don't have control over object creation.
<lang oz>declare
[QTk] = {Module.link ['x-oz://system/wp/QTk.ozf']}
%% The messages that can be sent to the windows. WindowActions = [hide show close iconify deiconify maximize restore set(minsize:minsize(width:400 height:400)) set(minsize:minsize(width:200 height:200)) set(geometry:geometry(x:0 y:0)) set(geometry:geometry(x:500 y:500)) ]
%% Two windows, still uninitialized. Windows = windows(window1:_ window2:_)
fun {CreateWindow} Message = {NewCell WindowActions.1} ReceiverName = {NewCell {Arity Windows}.1} fun {ButtonText} "Send"#" "#{ValueToString @Message}#" to "#@ReceiverName end Button Desc = td(title:"Window Management" lr(listbox(init:{Arity Windows} glue:nswe tdscrollbar:true actionh:proc {$ W} ReceiverName := {GetSelected W} {Button set(text:{ButtonText})} end ) listbox(init:{Map WindowActions ValueToString} glue:nswe tdscrollbar:true actionh:proc {$ A} Message := {GetSelected A} {Button set(text:{ButtonText})} end ) glue:nswe ) button(text:{ButtonText} glue:we handle:Button action:proc {$} {Windows.@ReceiverName @Message} end ) ) Window = {Extend {QTk.build Desc}} in {Window show} Window end
%% Adds two methods to a toplevel instance. %% For maximize and restore we have to interact directly with Tk %% because that functionality is not part of the QTk library. fun {Extend Toplevel} proc {$ A} case A of maximize then {Tk.send wm(state Toplevel zoomed)} [] restore then {Tk.send wm(state Toplevel normal)} else {Toplevel A} end end end
%% Returns the current entry of a listbox %% as an Oz value. fun {GetSelected LB} Entries = {LB get($)} Index = {LB get(firstselection:$)} in {Compiler.virtualStringToValue {Nth Entries Index}} end
fun {ValueToString V} {Value.toVirtualString V 100 100} end
in
{Record.forAll Windows CreateWindow}</lang>
Perl
This is a translation of the Tcl solution for this task.
The preferred way of using Tk with perl is through the (relatively modern) Tkx module, not the (quite old) Tk module (also known as perl/tk), which my code uses.
I wrote the code using the Tk module, as that's what I had on my computer, and I was too lazy to install Tkx. Translating from perl/tk to Tkx should be fairly trivial.
<lang Perl>#!perl use strict; use warnings; use Tk;
my $mw; my $win; my $lab;
- How to open a window.
sub openWin { if( $win ) { $win->deiconify; $win->wm('state', 'normal'); } else { eval { $win->destroy } if $win; $win = $mw->Toplevel; $win->Label(-text => "This is the window being manipulated") ->pack(-fill => 'both', -expand => 1); $lab->configure(-text => "The window object is:\n$win"); } }
- How to close a window
sub closeWin { return unless $win; $win->destroy; $lab->configure(-text => ); undef $win; }
- How to minimize a window
sub minimizeWin { return unless $win; $win->iconify; }
- How to maximize a window
sub maximizeWin { return unless $win; $win->wm('state', 'zoomed'); eval { $win->wmAttribute(-zoomed => 1) }; # Hack for X11 }
- How to move a window
sub moveWin { return unless $win; my ($x, $y) = $win->geometry() =~ /\+(\d+)\+(\d+)\z/ or die; $_ += 10 for $x, $y; $win->geometry("+$x+$y"); }
- How to resize a window
sub resizeWin { return unless $win; my ($w, $h) = $win->geometry() =~ /^(\d+)x(\d+)/ or die; $_ += 10 for $w, $h; $win->geometry($w . "x" . $h); }
$mw = MainWindow->new; for my $label0 ($mw->Label(-text => 'Window handle:')) { $lab = $mw->Label(-text => ); $label0->grid($lab); }
my @binit = ('Open/Restore' => \&openWin, Close => \&closeWin, Minimize => \&minimizeWin, Maximize => \&maximizeWin, Move => \&moveWin, Resize => \&resizeWin);
while( my ($text, $callback) = splice @binit, 0, 2 ) { $mw->Button(-text => $text, -command => $callback)->grid('-'); }
MainLoop();
__END__ </lang>
In the Tcl code I translated from, the second label of the main window had a textvariable attribute. For some reason, this didn't work correctly for me, either due to a bug in Tk.pm, or some other reason. Because of that, I kept around a handle to that second label ($lab), and called configure on it when I needed it's text to change.
Doubtless some more modern Tk binding (such as Tkx, or perhaps Tcl::Tk) would handle that better.
Phix
-- demo\rosetta\Window_management.exw include pGUI.e Ihandle dlg function doFull(Ihandle /*ih*/) IupSetAttribute(dlg,"FULLSCREEN","YES") return IUP_DEFAULT end function function doMax(Ihandle /*ih*/) IupSetAttribute(dlg,"PLACEMENT","MAXIMIZED") -- this is a work-around to get the dialog minimised (on win platform) IupSetAttribute(dlg,"VISIBLE","YES") return IUP_DEFAULT end function function doMin(Ihandle /*ih*/) IupSetAttribute(dlg,"PLACEMENT","MINIMIZED") -- this is a work-around to get the dialog minimised (on win platform) IupSetAttribute(dlg,"VISIBLE","YES") return IUP_DEFAULT end function function doRestore(Ihandle /*ih*/) IupSetAttribute(dlg,"OPACITY","255") IupSetAttribute(dlg,"FULLSCREEN","NO") IupSetAttribute(dlg,"PLACEMENT","NORMAL") IupSetAttribute(dlg,"VISIBLE","YES") return IUP_DEFAULT end function function doDim(Ihandle /*ih*/) IupSetAttribute(dlg,"OPACITY","60") return IUP_DEFAULT end function function doShow(Ihandle /*ih*/) IupSetAttribute(dlg,"OPACITY","255") return IUP_DEFAULT end function function doMove(Ihandle /*ih*/) integer {x,y} = IupGetIntInt(dlg,"SCREENPOSITION") integer shift = iff(IupGetInt(NULL,"SHIFTKEY")?-10,+10) IupShowXY(dlg,x+shift,y+shift) return IUP_DEFAULT end function procedure main() IupOpen() Ihandle hbox = IupHbox({IupButton("restore", Icallback("doRestore")), IupButton("full screen",Icallback("doFull")), IupButton("maximize", Icallback("doMax")), IupButton("minimize", Icallback("doMin")), IupButton("dim", Icallback("doDim")), IupButton("show", Icallback("doShow")), IupButton("move", Icallback("doMove"))}) IupSetAttribute(hbox,"MARGIN", "10x10") IupSetAttribute(hbox,"PADDING", "5x5") dlg = IupDialog(hbox) IupSetAttribute(dlg,"OPACITY","255") IupShowXY(dlg,IUP_CENTER,IUP_CENTER) if platform()!=JS then IupMainLoop() IupClose() end if end procedure main()
PicoLisp
The following works on ErsatzLisp, the Java version of PicoLisp. <lang PicoLisp>$ ersatz/pil +
- (setq
JFrame "javax.swing.JFrame" MAXIMIZED_BOTH (java (public JFrame 'MAXIMIZED_BOTH)) ICONIFIED (java (public JFrame 'ICONIFIED)) Win (java JFrame T "Window") )
-> $JFrame
- Compare for equality
- (== Win Win)
-> T
- Set window visible
(java Win 'setLocation 100 100) (java Win 'setSize 400 300) (java Win 'setVisible T)
- Hide window
(java Win 'hide)
- Show again
(java Win 'setVisible T)
- Move window
(java Win 'setLocation 200 200)
- Iconify window
(java Win 'setExtendedState
(| (java (java Win 'getExtendedState)) ICONIFIED) )
- De-conify window
(java Win 'setExtendedState
(& (java (java Win 'getExtendedState)) (x| (hex "FFFFFFFF") ICONIFIED)) )
- Maximize window
(java Win 'setExtendedState
(| (java (java Win 'getExtendedState)) MAXIMIZED_BOTH) )
- Close window
(java Win 'dispose)</lang>
PureBasic
<lang PureBasic>;- Create a linked list to store created windows. NewList Windows() Define i, j, dh, dw, flags, err$, x, y
- - Used sub-procedure to simplify the error handling
Procedure HandleError(Result, Text.s,ErrorLine=0,ExitCode=0)
If Not Result MessageRequester("Error",Text) End ExitCode EndIf ProcedureReturn Result
EndProcedure
- - Window handling procedures
Procedure Minimize(window)
SetWindowState(window,#PB_Window_Minimize)
EndProcedure
Procedure Normalize(window)
SetWindowState(window,#PB_Window_Normal)
EndProcedure
- - Get enviroment data
HandleError(ExamineDesktops(), "Failed to examine you Desktop.") dh=HandleError(DesktopHeight(0),"Could not retrieve DesktopHight")/3 dw=HandleError(DesktopWidth(0), "Could not retrieve DesktopWidth")/3
- - Now, creating 9 windows
flags=#PB_Window_SystemMenu err$="Failed to open Window" For i=0 To 8
j=HandleError(OpenWindow(#PB_Any,i*10,i*10+30,10,10,Str(i),flags),err$) SmartWindowRefresh(j, 1) AddElement(Windows()) Windows()=j
Next i Delay(1000)
- - Call a sub-routine for each Window stored in the list.
ForEach Windows()
Minimize(Windows())
Next Delay(1000)
- - and again
ForEach Windows()
Normalize(Windows())
Next Delay(1000)
- - Spread them evenly
ForEach Windows()
ResizeWindow(Windows(),x*dw,y*dh,dw-15,dh-35) x+1 If x>2 x=0: y+1 EndIf
Next Delay(2000)
End</lang>
Python
Using the tkinter GUI: <lang Python> from tkinter import * import tkinter.messagebox
def maximise(): """get screenwidth and screenheight, and resize window to that size. Also move to 0,0""" root.geometry("{}x{}+{}+{}".format(root.winfo_screenwidth(), root.winfo_screenheight(), 0, 0))
def minimise(): """Iconify window to the taskbar. When reopened, the window is unfortunately restored to its original state, NOT its most recent state.""" root.iconify()
def delete(): """create a modal dialog. If answer is "OK", quit the program""" if tkinter.messagebox.askokcancel("OK/Cancel","Are you sure?"): root.quit()
root = Tk()
mx=Button(root,text="maximise",command=maximise) mx.grid() mx.bind(maximise)
mn=Button(root,text="minimise",command=minimise) mn.grid() mn.bind(minimise)
- catch exit events, including "X" on title bar.
root.protocol("WM_DELETE_WINDOW",delete)
mainloop() </lang>
Racket
<lang racket>
- lang racket/gui
(define (say . xs) (printf ">>> ~a\n" (apply ~a xs)) (flush-output))
(define frame (new frame% [label "Demo"] [width 400] [height 400])) (say "frame = " frame) ; plain value
(say 'Show) (send frame show #t) (sleep 1) (say 'Hide) (send frame show #f) (sleep 1) (say 'Show) (send frame show #t) (sleep 1) (say 'Minimize) (send frame iconize #t) (sleep 1) (say 'Restore) (send frame iconize #f) (sleep 1) (say 'Maximize) (send frame maximize #t) (sleep 1) (say 'Restore) (send frame maximize #f) (sleep 1) (say 'Move) (send frame move 100 100) (sleep 1) (say 'Resize) (send frame resize 100 100) (sleep 1) (say 'Close) (send frame show #f) (sleep 1) ; that's how we close a window </lang>
Raku
(formerly Perl 6)
This are generic window handling routines. They work for any window managed by the X11 display server, not just windows created by the program.
<lang perl6>use X11::libxdo;
my $xdo = Xdo.new;
say 'Visible windows:'; printf "Class: %-21s ID#: %10d pid: %5d Name: %s\n", $_<class ID pid name>
for $xdo.get-windows.sort(+*.key)».value;
sleep 2;
my $id = $xdo.get-active-window;
my ($w, $h ) = $xdo.get-window-size( $id ); my ($wx, $wy) = $xdo.get-window-location( $id ); my ($dw, $dh) = $xdo.get-desktop-dimensions( 0 );
$xdo.move-window( $id, 150, 150 );
$xdo.set-window-size( $id, 350, 350, 0 );
sleep .25;
for flat 1 .. $dw - 350, $dw - 350, {$_ - 1} … 1 -> $mx { #
my $my = (($mx / $dw * τ).sin * 500).abs.Int; $xdo.move-window( $id, $mx, $my ); $xdo.activate-window($id);
}
sleep .25;
$xdo.move-window( $id, 150, 150 );
my $dx = $dw - 300; my $dy = $dh - 300;
$xdo.set-window-size( $id, $dx, $dy, 0 );
sleep .25;
my $s = -1;
loop {
$dx += $s * ($dw / 200).ceiling; $dy += $s * ($dh / 200).ceiling; $xdo.set-window-size( $id, $dx, $dy, 0 ); $xdo.activate-window($id); sleep .005; $s *= -1 if $dy < 200; last if $dx >= $dw;
}
sleep .25;
$xdo.set-window-size( $id, $w, $h, 0 ); $xdo.move-window( $id, $wx, $wy ); $xdo.activate-window($id);
sleep .25;
$xdo.minimize($id); $xdo.activate-window($id); sleep 1; $xdo.raise-window($id); sleep .25; </lang>
Ring
<lang ring>
Load "guilib.ring"
/*
+-------------------------------------------------------------------------- + Program Name : ScreenDrawOnReSize.ring + Date : 2016.06.16 + Author : Bert Mariani + Purpose : Re-Draw Chart after ReSize or move +--------------------------------------------------------------------------
- /
- -------------------------------
- DRAW CHART size 1000 x 1000
- ------------------------------
- Window Size
WinLeft = 80 ### 80 Window position on screen WinTop = 80 ### 80 Window position on screen WinWidth = 1000 ### 1000 Window Size - Horizontal-X WinWidth WinHeight = 750 ### 750 Window Size - Vertical-Y WinHeight WinRight = WinLeft + WinWidth ### 1080 WinBottom = WinTop + WinHeight ### 830
- Label Box Size
BoxLeft = 40 ### Start corner Label1 Box Start Position inside WIN1 BoxTop = 40 ### Start corner BoxWidth = WinWidth -80 ### End corner Label1 Box Size BoxHeight = WinHeight -80 ### End corner
- ----------------------------
New qapp {
win1 = new qwidget() { ### Position and Size of WINDOW on the Screen setwindowtitle("DrawChart using QPainter") setgeometry( WinLeft, WinTop, WinWidth, WinHeight) win1{ setwindowtitle("Initial Window Position: " +" L " + WinLeft +" T " + WinTop +" Width" + width() +" Height " + height() ) }
### ReSizeEvent ... Call WhereAreWe function myfilter = new qallevents(win1) myfilter.setResizeEvent("WhereAreWe()") installeventfilter(myfilter) ### Draw within this BOX label1 = new qlabel(win1) { setgeometry(BoxLeft, BoxTop, BoxWidth, BoxHeight) settext("We are Here") }
### Button Position and Size ... Call DRAW function new qpushbutton(win1) { setgeometry( 30, 30, 80, 20) settext("Draw") setclickevent("Draw()") }
###---------------
show() } exec()
}
- -----------------
- FUNCTION Draw
- -----------------
Func WhereAreWe
Rec = win1.framegeometry() WinWidth = win1.width() ### 1000 Current Values WinHeight = win1.height() ### 750 WinLeft = Rec.left() +8 ### <<< QT FIX because of Win Title WinTop = Rec.top() +30 ### <<< QT FIX because of Win Title WinRight = Rec.right() WinBottom = Rec.bottom()
BoxWidth = WinWidth -80 ### 950 BoxHeight = WinHeight -80 ### 700
win1{ setwindowtitle("Window ReSize: Win " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight + " --- LT " + WinLeft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom ) } See "We Are Here - setResizeEvent - " See " Win " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight See " --- LT " + Winleft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom +nl win1.setgeometry( WinLeft, WinTop, WinWidth, WinHeight ) label1.setgeometry( BoxLeft, BoxTop, BoxWidth, BoxHeight )
return
Func Draw
win1{ setwindowtitle("Draw Position: Win " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight + " --- LT " + WinLeft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom ) } See "Draw Position: " + WinWidth + "x" + WinHeight + " --- Box " + BoxWidth + "x" + BoxHeight + " --- LT " + WinLeft + "-" + WinTop + " --- RB " + WinRight + "-" + WinBottom + nl # ##----------------------------- ### PEN Colors p1 = new qpicture()
colorBlue = new qcolor() { setrgb(0, 0,255,255) } penBlue = new qpen() { setcolor(colorBlue) setwidth(1) }
###----------------------- ### PAINT the Chart
new qpainter() { begin(p1) setpen(penBlue)
###--------------------- ### Draw Line Chart
drawline( 1 , 1 , BoxWidth , 1 ) ### WinTop line horizonal drawline( 1 , 1 , 1 , BoxHeight ) ### WinLeft Line vetical drawline( 1 , BoxHeight , BoxWidth , BoxHeight ) ### Bottom Line horizontal drawline( BoxWidth , 1 , BoxWidth , BoxHeight ) ### WinRight Line vertical drawline( BoxWidth / 2 , 1 , BoxWidth / 2 , BoxHeight ) ### Central vertical drawline( 1 , BoxHeight / 2 , BoxWidth , BoxHeight / 2 ) ### Central horizontal
###--------------------------------------------------
endpaint() } label1 { setpicture(p1) show() }
return
- --------------------------------------------
</lang>
Tcl
<lang tcl>package require Tk
- How to open a window
proc openWin {} {
global win if {[info exists win] && [winfo exists $win]} { # Already existing; just reset wm deiconify $win wm state $win normal return } catch {destroy $win} ;# Squelch the old one set win [toplevel .t] pack [label $win.label -text "This is the window being manipulated"] \ -fill both -expand 1
}
- How to close a window
proc closeWin {} {
global win if {[info exists win] && [winfo exists $win]} { destroy $win }
}
- How to minimize a window
proc minimizeWin {} {
global win if {[info exists win] && [winfo exists $win]} { wm state $win iconic }
}
- How to maximize a window
proc maximizeWin {} {
global win if {[info exists win] && [winfo exists $win]} { wm state $win zoomed catch {wm attribute $win -zoomed 1} ;# Hack for X11 }
}
- How to move a window
proc moveWin {} {
global win if {[info exists win] && [winfo exists $win]} { scan [wm geometry $win] "%dx%d+%d+%d" width height x y wm geometry $win +[incr x 10]+[incr y 10] }
}
- How to resize a window
proc resizeWin {} {
global win if {[info exists win] && [winfo exists $win]} { scan [wm geometry $win] "%dx%d+%d+%d" width height x y wm geometry $win [incr width 10]x[incr height 10] }
}
grid [label .l -text "Window handle:"] [label .l2 -textvariable win] grid [button .b1 -text "Open/Reset" -command openWin] - grid [button .b2 -text "Close" -command closeWin] - grid [button .b3 -text "Minimize" -command minimizeWin] - grid [button .b4 -text "Maximize" -command maximizeWin] - grid [button .b5 -text "Move" -command moveWin] - grid [button .b6 -text "Resize" -command resizeWin] -</lang>
- Programming Tasks
- GUI
- ACL2/Omit
- Awk/Omit
- Batch File/Omit
- Blast/Omit
- Logtalk/Omit
- Lotus 123 Macro Scripting/Omit
- M4/Omit
- Maxima/Omit
- PARI/GP/Omit
- PHP/Omit
- PostScript/Omit
- Retro/Omit
- SQL PL/Omit
- TI-83 BASIC/Omit
- TI-89 BASIC/Omit
- AutoHotkey
- BBC BASIC
- C
- Gambas
- Go
- Gotk3
- HicEst
- Icon
- Unicon
- Icon Programming Library
- Java
- Julia
- Mathematica
- Nim
- Gintro
- Gtk2
- IUP
- Oz
- Perl
- Perl/Tk
- Phix
- Phix/basics
- Phix/pGUI
- PicoLisp
- PureBasic
- Python
- Tkinter
- Racket
- Raku
- Ring
- Tcl
- Tk