Window creation/X11
You are encouraged to solve this task according to the task description, using any language you may know.
Create a simple X11 application, using an X11 protocol library such as Xlib, that draws a box and "Hello World" in a window
ALGOL 68
Using the X11 & plotutil libraries is not part of any of the original UNESCO/IFIP ALGOL 68 reports. As at December 2008 only ALGOL 68G comes with these built in.
FILE window; draw device (window, "X", "600x400"); open (window, "Hello, World!", stand draw channel); draw erase (window); draw move (window, 0.25, 0.5); draw colour (window, 1, 0, 0); draw text (window, "c", "c", "hello world"); draw show (window); VOID (read char); close (window)
C
Compile with:
- gcc -L/usr/X11R6/lib -lX11 hello-x.c -o hello-x
<lang c>#include <X11/Xlib.h>
- include <stdio.h>
- include <stdlib.h>
- include <string.h>
int main(void) {
Display *d; Window w; XEvent e; char *msg = "Hello, World!"; int s;
d = XOpenDisplay(NULL); if (d == NULL) { fprintf(stderr, "Cannot open display\n"); exit(1); }
s = DefaultScreen(d); w = XCreateSimpleWindow(d, RootWindow(d, s), 10, 10, 100, 100, 1, BlackPixel(d, s), WhitePixel(d, s)); XSelectInput(d, w, ExposureMask | KeyPressMask); XMapWindow(d, w);
while (1) { XNextEvent(d, &e); if (e.type == Expose) { XFillRectangle(d, w, DefaultGC(d, s), 20, 20, 10, 10); XDrawString(d, w, DefaultGC(d, s), 10, 50, msg, strlen(msg)); } if (e.type == KeyPress) break; }
XCloseDisplay(d); return 0;
} </lang>
Common Lisp
This example uses CLX, which is the de facto standard X11 library for Common Lisp. CLX is not a binding to Xlib; it is a Lisp library implementing the X11 protocol.
Note: This example was written in near-total ignorance of X11 by consulting the CLX manual to find equialents for the parts of the C example. It was also only tested with Mac OS X X11, which is not exactly normal. Do not take it as an complete example, well-tested, or good style. [Do, however, remove this disclaimer if you know better and have checked it.]
<lang lisp>;;; Single-file/interactive setup; large applications should define an ASDF system instead (cl:require :asdf) (asdf:operate 'asdf:load-op :clx) (cl:defpackage #:rc-xlib-window
(:use #:cl #:xlib))
(cl:in-package #:rc-xlib-window)
(let ((display (open-default-display)))
(unwind-protect (let* ((window (create-window :parent (screen-root (display-default-screen display)) :x 10 :y 10 :width 100 :height 100 :event-mask '(:exposure :key-press))) (gc (create-gcontext :drawable window))) (map-window window) (event-case (display :discard-p t) (exposure () (draw-rectangle window gc 20 20 10 10 t) (draw-glyphs window gc 10 40 "Hello, World!") nil #| continue receiving events |#) (key-press () t #| non-nil result signals event-case to exit |#)))) (close-display display))</lang>
OCaml
execute as a script with:
ocaml -I +Xlib Xlib.cma script.ml
or compile to native code:
ocamlopt -I +Xlib Xlib.cmxa prog.ml -o prog
or to make a standalone script add these lines at the beginning of the file:
#!/usr/bin/env ocaml #directory "+Xlib" #load "Xlib.cma"
<lang ocaml>open Xlib
let () =
let d = xOpenDisplay "" in let s = xDefaultScreen d in let w = xCreateSimpleWindow d (xRootWindow d s) 10 10 100 100 1 (xBlackPixel d s) (xWhitePixel d s) in xSelectInput d w [ExposureMask; KeyPressMask]; xMapWindow d w;
let msg = "Hello, World!" in
let rec main_loop() = match xEventType(xNextEventFun d) with | Expose -> xFillRectangle d w (xDefaultGC d s) 20 20 10 10; xDrawString d w (xDefaultGC d s) 10 50 msg; main_loop() | KeyPress -> () (* exit main loop *) | _ -> main_loop() in main_loop(); xCloseDisplay d;
- </lang>
Python
Download Python X library from http://sourceforge.net/projects/python-xlib/ . python-xlib is a pure python library therefore the example should work anywhere where python does. Run:
- python xlib_hello_world.py
<lang python>from Xlib import X, display
class Window:
def __init__(self, display, msg): self.display = display self.msg = msg self.screen = self.display.screen() self.window = self.screen.root.create_window( 10, 10, 100, 100, 1, self.screen.root_depth, background_pixel=self.screen.white_pixel, event_mask=X.ExposureMask | X.KeyPressMask, ) self.gc = self.window.create_gc( foreground = self.screen.black_pixel, background = self.screen.white_pixel, )
self.window.map()
def loop(self): while True: e = self.display.next_event() if e.type == X.Expose: self.window.fill_rectangle(self.gc, 20, 20, 10, 10) self.window.draw_text(self.gc, 10, 50, self.msg) elif e.type == X.KeyPress: raise SystemExit
if __name__ == "__main__":
Window(display.Display(), "Hello, World!").loop()
</lang> Note (stolen from CLX example): This example was written in near-total ignorance of X11 by consulting the python-xlib's examples (included in its distribution) to find equialents for the parts of the C example. Do not take it as an complete example, well-tested, or good style. [Do, however, remove this disclaimer if you know better and have checked it.]