Talk:A* search algorithm: Difference between revisions

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For me, it doesn't make me no never-mind no-how, but it took a wee bit of fixin' for my
<br>programming example &nbsp; (not yet posted) &nbsp; to match the existing displayed grids. &nbsp; -- [[User:Gerard Schildberger|Gerard Schildberger]] ([[User talk:Gerard Schildberger|talk]]) 16:42, 29 January 2017 (UTC)
 
: In my experience, matrix representation typically has 0,0 in the upper left hand corner. Opengl typically puts 0,0 in the lower left corner or the center, depending on context. Presumably we also have other standards which might be relevant here. But unless we state which standard we're working with... "the nice thing about standards is that there's so many to choose from". --[[User:Rdm|Rdm]] ([[User talk:Rdm|talk]]) 16:09, 17 January 2022 (UTC)
 
==A more interesting example==
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