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Hello world/Graphical: Difference between revisions
Added solution for Action!
(Added solution for Action!) |
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</lang>
=={{header|Action!}}==
<lang Action!>DEFINE PTR="CARD"
BYTE FUNC AtasciiToInternal(CHAR c)
BYTE c2
c2=c&$7F
IF c2<32 THEN
RETURN (c+64)
ELSEIF c2<96 THEN
RETURN (c-32)
FI
RETURN (c)
PROC CharOut(CARD x BYTE y CHAR c)
BYTE i,j,v
PTR addr
addr=$E000+AtasciiToInternal(c)*8;
FOR j=0 TO 7
DO
v=Peek(addr)
i=8
WHILE i>0
DO
IF (v&1)=0 THEN
Color=0
ELSE
Color=1
FI
Plot(x+i-1,y+j)
v=v RSH 1
i==-1
OD
addr==+1
OD
RETURN
PROC TextOut(CARD x BYTE y CHAR ARRAY text)
BYTE i
FOR i=1 TO text(0)
DO
CharOut(x,y,text(i))
x==+8
OD
RETURN
PROC Frame(CARD x BYTE y,width,height)
Color=1
Plot(x,y)
DrawTo(x+width-1,y)
DrawTo(x+width-1,y+height-1)
DrawTo(x,y+height-1)
DrawTo(x,y)
RETURN
PROC Main()
BYTE CH=$02FC,COLOR1=$02C5,COLOR2=$02C6
BYTE i,x,y,width=[122],height=[10]
Graphics(8+16)
COLOR1=$0C
COLOR2=$02
FOR i=1 TO 10
DO
x=Rand(320-width)
y=Rand(192-height)
Frame(x,y,width,height)
TextOut(x+1,y+1,"Goodbye, World!")
OD
DO UNTIL CH#$FF OD
CH=$FF
RETURN</lang>
{{out}}
[https://gitlab.com/amarok8bit/action-rosetta-code/-/raw/master/images/Hello_world_graphical.png Screenshot from Atari 8-bit computer]
=={{header|ActionScript}}==
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