using System;
using System.CodeDom.Compiler;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using Microsoft.CSharp;
class Brainfuck
{
static string Translate(string brainfuck)
{
var dictionary = new Dictionary<char, string>();
dictionary.Add('>', "p++;");
dictionary.Add('<', "p--;");
dictionary.Add('+', "m[p]++;");
dictionary.Add('-', "m[p]--;");
dictionary.Add('.', "Console.Write(m[p]);");
dictionary.Add(',', "m[p]=(char)Console.Read();");
dictionary.Add('[', "while(m[p]!=0){");
dictionary.Add(']', "}");
return "using System;class Program{public static void Main(){var p = 0;var m = new char[30000];" +
string.Join(string.Empty, brainfuck.Where(c => dictionary.ContainsKey(c)).Select(c => dictionary[c])) + "}}";
}
static void Run(string csharp)
{
var compiler = new CSharpCodeProvider();
var compilerParameters = new CompilerParameters();
compilerParameters.ReferencedAssemblies.Add("System.dll");
var compilerResults = compiler.CompileAssemblyFromSource(compilerParameters, csharp);
var assembly = compilerResults.CompiledAssembly;
var instance = assembly.CreateInstance("Program");
instance.GetType().InvokeMember("Main", BindingFlags.InvokeMethod, null, instance, null);
}
static void Main()
{
var standardInput = Console.OpenStandardInput();
var reader = new StreamReader(standardInput);
var brainfuck = reader.ReadToEnd();
Run(Translate(brainfuck));
}
}