Category:OoRexx: Difference between revisions

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{{DISPLAYTITLE: Category:ooREXX}}{{stub}}{{language}}{{implementation|REXX}}
ooRexx (aka Open Object Rexx) is an object oriented successor of 'Classic' [[REXX|Rexx]] (another one is [[NetRexx|NetRexx]]).
ooRexx (aka Open Object Rexx) is an object oriented successor of 'Classic' [[REXX|Rexx]] (another one is [[NetRexx|NetRexx]]).
Both Object Rexx and NetRexx were created by IBM and are now, open sourced, maintained by the Rexx Language Association.
Both Object Rexx and NetRexx were created by IBM and are now, open sourced, maintained by the Rexx Language Association.
Since ooRexx is fully upward compatible with Rexx, every Rexx program shown here can also be run, unchanged, using ooRexx.
ooRexx can be used to run many programs shown here in the REXX category.
We are in the process of documenting the incompatibilies and shall publish them soon.


Notable differences are
I stand corrected!
-- the use of some 'special' characters such as @ and $ in sumbols
There are (some/many) differences between Classic Rexx as standardized by ANSI, the ones implemented by IBM on VM or TSO or OS/2 or Personal Rexx or Regina etc.
-- use of a=; instead of a='';
Most examples under Language Rexx in this wiki were coded for Classic Rexx and may not be run unchanged with some other Rexx implementations (such as ooRexx).
Please see the Rexx solutions for the 24 game where the original one was written for Classic Rexx and the second is an adaptation thereof suitable for IBM's Rexx including ooRexx!


The 24 game under REXX was meanwhile adapted so that it can be played with ooRexx.
Please try to run it on YOUR Rexx and let us know about difficulties you encounter.

Revision as of 17:26, 22 June 2012

ooRexx (aka Open Object Rexx) is an object oriented successor of 'Classic' Rexx (another one is NetRexx). Both Object Rexx and NetRexx were created by IBM and are now, open sourced, maintained by the Rexx Language Association. ooRexx can be used to run many programs shown here in the REXX category. We are in the process of documenting the incompatibilies and shall publish them soon.

Notable differences are -- the use of some 'special' characters such as @ and $ in sumbols -- use of a=; instead of a=;

The 24 game under REXX was meanwhile adapted so that it can be played with ooRexx.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "OoRexx"

The following 200 pages are in this category, out of 234 total.

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