Category:Neko: Difference between revisions

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Revision as of 02:59, 22 May 2015

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Language
Neko
This programming language may be used to instruct a computer to perform a task.
Official website
Execution method: Compiled (bytecode)
Garbage collected: Yes
Type checking: Dynamic
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using Neko.

Neko is a high-level dynamically typed programming language developed by Nicolas Cannasse at Motion-Twin as part of a R&D effort for better languages.