Category:Neko: Difference between revisions

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'''Neko''' is a high-level [[Dynamic_programming|dynamically typed]] programming language developed by Nicolas Cannasse at [http://motion-twin.com/ Motion-Twin] as part of a R&D effort for better languages.
'''Neko''' is a high-level [[Dynamic_programming|dynamically typed]] programming language developed by Nicolas Cannasse at [http://motion-twin.com/ Motion-Twin] as part of a R&D effort for better languages.

'''Neko''' is also the name used for a Virtual Machine bytecode interpreter. The VM can be embedded in applications via a C language API.

The '''nekoc''' command compiles Neko source code into NekoVM bytecode. The '''neko''' command runs NekoVM bytecode.

Another language, '''NekoML''', also compiles to NekoVM bytecode. '''nekoml''' is a higher level functional programming language, inspired by OCaml.

Other tools that ship with Neko, include a '''boot''' wrapper to create native executables that encapsulate NekoVM bytecode, and a small web server engine with embedded Neko.

'''Neko''' is a core part of the [[Haxe]] programming language/framework, used for system level access and command line applications.

'''Neko''', introduced in 2005, may be superseded by a new virtual machine engine for Haxe development, [[HashLink]]. '''HashLink''' was introduced in 2016, designed as a successor to '''Neko'''. Haxe 4 (in preview in late 2018), still supports compilation to Neko bytecode and the '''Haxe 4''' environment still uses Neko library functions.

* https://nekovm.org
* https://haxe.org
* https://hashlink.haxe.org