Talk:Mutex: Difference between revisions

Win32 API CRITICAL_SECTION
(need more code)
 
(Win32 API CRITICAL_SECTION)
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I added some C/C++ code for the Win32 API. My reasoning is that--parallelization algorithms aside--how to access synchronization objects in a language is becoming almost as important as that language's conditional and loop processing facilities. I think code should be offered for other languages (and APIs...I don't know how to do it in pthreads or C++0x) as well.--[[User:Short Circuit|Short Circuit]] 04:57, 3 November 2008 (UTC)
: With Win32 API CRITICAL_SECTION objects are often used as local mutexes, non-reentrant, if I correctly remember. They are less heavy weighted than mutex objects, which can serve as global mutexes. --[[User:Dmitry-kazakov|Dmitry-kazakov]] 09:25, 3 November 2008 (UTC)