Talk:Morpion solitaire: Difference between revisions

→‎Solution Sizes / Sub-pages: Tried the SMW transclusion route, hit a wall, feel free to try again. No explicit policies or guidelines about subpages and example sizes.
(→‎Solution Sizes / Sub-pages: and some thoughts)
(→‎Solution Sizes / Sub-pages: Tried the SMW transclusion route, hit a wall, feel free to try again. No explicit policies or guidelines about subpages and example sizes.)
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: It would be possible to move the tasks into a subpage and use mediawiki trickery (i.e. template magic) to make the contents appear in the page anyway. I'm not planning to do anything about rearranging yet; while there's only one solution, there's no need to act… –[[User:Dkf|Donal Fellows]] 09:33, 23 January 2012 (UTC)
:: Hi Donal, I know there are some plans/considerations underway to restructure RC with SML but not sure where they are. I think there may have been something about putting all solutions in their own pages, auto sorting within the task, etc. Not sure where that is. It would be very cool if the page could expand the solutions you select. In the meantime if solutions for this start showing up then something probably should be done. Any idea if there is a policy/guideline on what size of solution should be sub-paged off? I recall the current C solution is 225 lines. --[[User:Dgamey|Dgamey]] 12:06, 23 January 2012 (UTC)
::: We tried this, and it's something I'd very much love to see become the norm. Ran into a SMW bug involving transclusions that's still not fixed upstream. Had to do with templates. People are absolutely welcome to experiment in getting this kind of thing working again. You won't kill the server. :) --[[User:Short Circuit|Michael Mol]] 14:20, 23 January 2012 (UTC)
::: Also, no explicit policy/guidelines regarding solution sizes. (that I remember) It comes down to what's reasonable for a page, which is different for every page. --[[User:Short Circuit|Michael Mol]] 14:20, 23 January 2012 (UTC)
 
== Musings ==
The thing with a task like this is it has the potential to get distracting. Just producing a random game doesn't give much insight into what's going on. The task is already moderately involved and going beyond what's asked would be more so. I was looking for references to human strategies for the game but all I seem to come up with is computer strategies. That suggests to me there aren't a lot of people playing it by hand. --[[User:Dgamey|Dgamey]] 12:06, 23 January 2012 (UTC)