Perfect shuffle: Difference between revisions

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(Add APL)
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{{trans|Python}}
 
<langsyntaxhighlight lang="11l">F flatten(lst)
[Int] r
L(sublst) lst
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V deck = Array(0 .< length)
V shuffles_needed = after_how_many_is_equal(deck, deck)
print(‘#<5 | #.’.format(length, shuffles_needed))</langsyntaxhighlight>
 
{{out}}
<pre>
Length of the deck of cards | Perfect shuffles needed to obtain the same deck back
8 | 3
24 | 11
Line 123 ⟶ 124:
1024 | 10
10000 | 300
</pre>
 
=={{header|Action!}}==
Calculations on a real Atari 8-bit computer take quite long time. It is recommended to use an emulator capable with increasing speed of Atari CPU.
<syntaxhighlight lang="action!">DEFINE MAXDECK="5000"
 
PROC Order(INT ARRAY deck INT count)
INT i
 
FOR i=0 TO count-1
DO
deck(i)=i
OD
RETURN
 
BYTE FUNC IsOrdered(INT ARRAY deck INT count)
INT i
 
FOR i=0 TO count-1
DO
IF deck(i)#i THEN
RETURN (0)
FI
OD
RETURN (1)
 
PROC Shuffle(INT ARRAY src,dst INT count)
INT i,i1,i2
 
i=0 i1=0 i2=count RSH 1
WHILE i<count
DO
dst(i)=src(i1) i==+1 i1==+1
dst(i)=src(i2) i==+1 i2==+1
OD
RETURN
 
PROC Test(INT ARRAY deck,deck2 INT count)
INT ARRAY tmp
INT n
 
Order(deck,count)
n=0
DO
Shuffle(deck,deck2,count)
tmp=deck deck=deck2 deck2=tmp
n==+1
Poke(77,0) ;turn off the attract mode
PrintF("%I cards -> %I iterations%E",count,n)
Put(28) ;move cursor up
UNTIL IsOrdered(deck,count)
OD
PutE()
RETURN
 
PROC Main()
INT ARRAY deck(MAXDECK),deck2(MAXDECK)
INT ARRAY counts=[8 24 52 100 1020 1024 MAXDECK]
INT i
 
FOR i=0 TO 6
DO
Test(deck,deck2,counts(i))
OD
RETURN</syntaxhighlight>
{{out}}
[https://gitlab.com/amarok8bit/action-rosetta-code/-/raw/master/images/Perfect_shuffle.png Screenshot from Atari 8-bit computer]
<pre>
8 cards -> 3 iterations
24 cards -> 11 iterations
52 cards -> 8 iterations
100 cards -> 30 iterations
1020 cards -> 1018 iterations
1024 cards -> 10 iterations
5000 cards -> 357 iterations
</pre>
 
=={{header|Ada}}==
<langsyntaxhighlight lang="ada">with ada.text_io;use ada.text_io;
 
procedure perfect_shuffle is
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put_line ("For" & size'img & " cards, there are "& count_shuffle (size / 2)'img & " shuffles needed.");
end loop;
end perfect_shuffle;</langsyntaxhighlight>
{{out}}
<pre>
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=={{header|ALGOL 68}}==
<langsyntaxhighlight lang="algol68"># returns an array of the specified length, initialised to an ascending sequence of integers #
OP DECK = ( INT length )[]INT:
BEGIN
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FOR l FROM LWB lengths TO UPB lengths DO
print( ( whole( lengths[ l ], -8 ) + ": " + whole( count shuffles( lengths[ l ] ), -6 ), newline ) )
OD</langsyntaxhighlight>
{{out}}
<pre>
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=={{header|APL}}==
{{works with|Dyalog APL}}
<langsyntaxhighlight lang="apl">faro ← ∊∘⍉(2,2÷⍨≢)⍴⊢
count ← {⍺←⍵ ⋄ ⍺≡r←⍺⍺ ⍵:1 ⋄ 1+⍺∇r}
(⊢,[1.5] (faro count ⍳)¨) 8 24 52 100 1020 1024 10000</langsyntaxhighlight>
{{out}}
<pre> 8 3
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=={{header|Arturo}}==
 
<langsyntaxhighlight lang="rebol">perfectShuffle: function [deckSize][
deck: 1..deckSize
original: new deck
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i: 1
while [true][
deck: flatten combinecouple first.n: halfDeck deck last.n: halfDeck deck
if deck = original -> return i
i: i+1
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pad.right join @["Perfect shuffles required for deck size " to :string s ":"] 48
perfectShuffle s
]</langsyntaxhighlight>
 
{{out}}
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=={{header|AutoHotkey}}==
<langsyntaxhighlight AutoHotkeylang="autohotkey">Shuffle(cards){
n := cards.MaxIndex()/2, res := []
loop % n
res.push(cards[A_Index]), res.push(cards[round(A_Index + n)])
return res
}</langsyntaxhighlight>
Examples:<langsyntaxhighlight AutoHotkeylang="autohotkey">test := [8, 24, 52, 100, 1020, 1024, 10000]
for each, val in test
{
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}
MsgBox % result
return</langsyntaxhighlight>
Outputs:<pre>8 3
24 11
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=={{header|C}}==
 
<langsyntaxhighlight lang="c">/* ===> INCLUDES <============================================================*/
#include <stdlib.h>
#include <stdio.h>
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}
}
</syntaxhighlight>
</lang>
 
{{out}}
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=={{header|C sharp}}==
{{works with|C sharp|6}}
<langsyntaxhighlight lang="csharp">using System;
using System.Collections.Generic;
using System.Linq;
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}
}</langsyntaxhighlight>
{{out}}
<pre>
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=={{header|C++}}==
<langsyntaxhighlight lang="cpp">
#include <iostream>
#include <algorithm>
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return 0;
}
</syntaxhighlight>
</lang>
{{out}}
<pre>
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=={{header|Clojure}}==
<langsyntaxhighlight lang="clojure">(defn perfect-shuffle [deck]
(let [half (split-at (/ (count deck) 2) deck)]
(interleave (first half) (last half))))
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(inc (some identity (map-indexed (fn [i x] (when (predicate x) i)) trials)))))))
 
(map solve [8 24 52 100 1020 1024 10000])</langsyntaxhighlight>
 
{{out}}
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=={{header|Common Lisp}}==
<langsyntaxhighlight lang="lisp">(defun perfect-shuffle (deck)
(let* ((half (floor (length deck) 2))
(left (subseq deck 0 half))
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(solve 1020)
(solve 1024)
(solve 10000)</langsyntaxhighlight>
{{out}}
<pre> 8: 3
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=={{header|D}}==
{{trans|Java}}
<langsyntaxhighlight Dlang="d">import std.stdio;
 
void main() {
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assert(false, "How did this get here?");
}</langsyntaxhighlight>
 
{{out}}
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{{libheader| System.SysUtils}}
{{Trans|Go}}
<syntaxhighlight lang="delphi">
<lang Delphi>
program Perfect_shuffle;
 
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end;
readln;
end.</langsyntaxhighlight>
 
=={{header|Dyalect}}==
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{{trans|C#}}
 
<langsyntaxhighlight lang="dyalect">func shuffle(arr) {
if arr.lenLength() % 2 != 0 {
throw "Length must be even@InvalidValue(arr."Length())
}
var half = arr.lenLength() / 2
var result = Array.emptyEmpty(size: arr.lenLength())
var (t, l, r) = (0, 0, half)
 
while l < half {
result[t] = arr[l]
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result
}
 
func arrayEqual(xs, ys) {
if xs.lenLength() != ys.lenLength() {
return false
}
for i in xs.indicesIndices() {
if xs[i] != ys[i] {
return false
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return true
}
 
func shuffleThrough(original) {
var copy = original.cloneClone()
 
while true {
copy = shuffle(copy)
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}
}
 
for input in yields { 8, 24, 52, 100, 1020, 1024, 10000} {
var numbers = [1..input]
print("\(input) cards: \(shuffleThrough(numbers).lenLength())");
}</langsyntaxhighlight>
 
{{out}}
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1024 cards: 10
10000 cards: 300</pre>
 
=={{header|EasyLang}}==
{{trans|Phix}}
<syntaxhighlight>
proc pshuffle . deck[] .
mp = len deck[] / 2
in[] = deck[]
for i = 1 to mp
deck[2 * i - 1] = in[i]
deck[2 * i] = in[i + mp]
.
.
proc test size . .
for i to size
deck0[] &= i
.
deck[] = deck0[]
repeat
pshuffle deck[]
cnt += 1
until deck[] = deck0[]
.
print cnt
.
for size in [ 8 24 52 100 1020 1024 10000 ]
test size
.
</syntaxhighlight>
 
=={{header|EchoLisp}}==
<langsyntaxhighlight lang="lisp">
;; shuffler : a permutation vector which interleaves both halves of deck
(define (make-shuffler n)
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#:break (eqv? deck dock) ;; compare to first
1)))))
</syntaxhighlight>
</lang>
 
{{out}}
<langsyntaxhighlight lang="lisp">
map magic-shuffle '(8 24 52 100 1020 1024 10000))
→ ((8 . 3) (24 . 11) (52 . 8) (100 . 30) (1020 . 1018) (1024 . 10) (10000 . 300))
Line 839 ⟶ 943:
(oeis '(1 2 4 3 6 10 12 4))
→ Sequence A002326 found
</syntaxhighlight>
</lang>
 
=={{header|Elixir}}==
{{trans|Ruby}}
<langsyntaxhighlight lang="elixir">defmodule Perfect do
def shuffle(n) do
start = Enum.to_list(1..n)
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step = Perfect.shuffle(n)
IO.puts "#{n} : #{step}"
end)</langsyntaxhighlight>
 
{{out}}
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=={{header|F_Sharp|F#}}==
<langsyntaxhighlight lang="fsharp">
let perfectShuffle xs =
let h = (List.length xs) / 2
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[ 8; 24; 52; 100; 1020; 1024; 10000 ] |> List.iter (fun n->n |> orderCount |> printfn "%d %d" n)
</syntaxhighlight>
</lang>
 
{{out}}
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=={{header|Factor}}==
<langsyntaxhighlight lang="factor">USING: arrays formatting kernel math prettyprint sequences
sequences.merged ;
IN: rosetta-code.perfect-shuffle
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"Deck size" "Number of shuffles required" "%-11s %-11s\n" printf
test-cases [ dup shuffle-count "%-11d %-11d\n" printf ] each</langsyntaxhighlight>
{{out}}
<pre>
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1024 10
10000 300
</pre>
 
=={{header|Fortran}}==
<syntaxhighlight lang="fortran">MODULE PERFECT_SHUFFLE
IMPLICIT NONE
 
CONTAINS
 
! Shuffle the deck/array of integers
FUNCTION SHUFFLE(NUM_ARR)
INTEGER, DIMENSION(:), INTENT(IN) :: NUM_ARR
INTEGER, DIMENSION(SIZE(NUM_ARR)) :: SHUFFLE
INTEGER :: I, IDX
 
IF (MOD(SIZE(NUM_ARR), 2) .NE. 0) THEN
WRITE(*,*) "ERROR: SIZE OF DECK MUST BE EVEN NUMBER"
CALL EXIT(1)
END IF
 
IDX = 1
 
DO I=1, SIZE(NUM_ARR)/2
SHUFFLE(IDX) = NUM_ARR(I)
SHUFFLE(IDX+1) = NUM_ARR(SIZE(NUM_ARR)/2+I)
IDX = IDX + 2
END DO
 
END FUNCTION SHUFFLE
 
! Compare two arrays element by element
FUNCTION COMPARE_ARRAYS(ARRAY_1, ARRAY_2)
INTEGER, DIMENSION(:) :: ARRAY_1, ARRAY_2
LOGICAL :: COMPARE_ARRAYS
INTEGER :: I
 
DO I=1,SIZE(ARRAY_1)
IF (ARRAY_1(I) .NE. ARRAY_2(I)) THEN
COMPARE_ARRAYS = .FALSE.
RETURN
END IF
END DO
 
COMPARE_ARRAYS = .TRUE.
END FUNCTION COMPARE_ARRAYS
 
! Generate a deck/array of consecutive integers
FUNCTION GEN_DECK(DECK_SIZE)
INTEGER, INTENT(IN) :: DECK_SIZE
INTEGER, DIMENSION(DECK_SIZE) :: GEN_DECK
INTEGER :: I
 
GEN_DECK = (/(I, I=1,DECK_SIZE)/)
END FUNCTION GEN_DECK
END MODULE PERFECT_SHUFFLE
 
! Program to demonstrate the perfect shuffle algorithm
! for various deck sizes
PROGRAM DEMO_PERFECT_SHUFFLE
USE PERFECT_SHUFFLE
IMPLICIT NONE
 
INTEGER, PARAMETER, DIMENSION(7) :: DECK_SIZES = (/8, 24, 52, 100, 1020, 1024, 10000/)
INTEGER, DIMENSION(:), ALLOCATABLE :: DECK, SHUFFLED
INTEGER :: I, COUNTER
 
WRITE(*,'(A, A, A)') "input (deck size)", " | ", "output (number of shuffles required)"
WRITE(*,*) REPEAT("-", 55)
 
DO I=1, SIZE(DECK_SIZES)
IF (I .GT. 1) THEN
DEALLOCATE(DECK)
DEALLOCATE(SHUFFLED)
END IF
ALLOCATE(DECK(DECK_SIZES(I)))
ALLOCATE(SHUFFLED(DECK_SIZES(I)))
DECK = GEN_DECK(DECK_SIZES(I))
SHUFFLED = SHUFFLE(DECK)
COUNTER = 1
DO WHILE (.NOT. COMPARE_ARRAYS(DECK, SHUFFLED))
SHUFFLED = SHUFFLE(SHUFFLED)
COUNTER = COUNTER + 1
END DO
 
WRITE(*,'(I17, A, I35)') DECK_SIZES(I), " | ", COUNTER
END DO
END PROGRAM DEMO_PERFECT_SHUFFLE</syntaxhighlight>
<pre>
input (deck size) | output (number of shuffles required)
-------------------------------------------------------
8 | 3
24 | 11
52 | 8
100 | 30
1020 | 1018
1024 | 10
10000 | 300
</pre>
 
=={{header|FreeBASIC}}==
<syntaxhighlight lang="freebasic">function is_in_order( d() as uinteger ) as boolean
'tests if a deck is in order
for i as uinteger = lbound(d) to ubound(d)-1
if d(i) > d(i+1) then return false
next i
return true
end function
 
sub init_deck( d() as uinteger )
for i as uinteger = 1 to ubound(d)
d(i) = i
next i
return
end sub
 
sub shuffle( d() as uinteger )
'does a faro shuffle of the deck
dim as integer n = ubound(d), i
dim as integer b( 1 to n )
for i = 1 to n/2
b(2*i-1) = d(i)
b(2*i) = d(n/2+i)
next i
for i = 1 to n
d(i) = b(i)
next i
return
end sub
 
function shufs_needed( size as integer ) as uinteger
dim as uinteger d(1 to size), s = 0
init_deck(d())
do
shuffle(d())
s+=1
if is_in_order(d()) then exit do
loop
return s
end function
 
dim as uinteger tests(1 to 7) = {8, 24, 52, 100, 1020, 1024, 10000}, i
for i = 1 to 7
print tests(i);" cards require "; shufs_needed(tests(i)); " shuffles."
next i</syntaxhighlight>
{{out}}<pre>
8 cards require 3 shuffles.
24 cards require 11 shuffles.
52 cards require 8 shuffles.
100 cards require 30 shuffles.
1020 cards require 1018 shuffles.
1024 cards require 10 shuffles.
10000 cards require 300 shuffles.
</pre>
 
=={{header|Go}}==
<langsyntaxhighlight lang="go">package main
 
import "fmt"
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}
return
}</langsyntaxhighlight>
{{out}}
<pre>Cards count: 8, shuffles required: 3
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=={{header|Haskell}}==
<langsyntaxhighlight Haskelllang="haskell">shuffle :: [a] -> [a]
shuffle lst = let (a,b) = splitAt (length lst `div` 2) lst
in foldMap (\(x,y) -> [x,y]) $ zip a b
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report n = putStrLn ("deck of " ++ show n ++ " cards: "
++ show (countSuffles n) ++ " shuffles!")
countSuffles n = 1 + length (findCycle shuffle [1..n])</langsyntaxhighlight>
 
{{out}}
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The shuffle routine:
 
<langsyntaxhighlight Jlang="j"> shuf=: /: $ /:@$ 0 1"_</langsyntaxhighlight>
 
Here, the phrase ($ $ 0 1"_) would generate a sequence of 0s and 1s the same length as the argument sequence:
 
<langsyntaxhighlight Jlang="j"> ($ $ 0 1"_) 'abcdef'
0 1 0 1 0 1</langsyntaxhighlight>
 
And we can use ''grade up'' <code>(/:)</code> to find the indices which would sort the argument sequence so that the values in the positions corresponding to our generated zeros would come before the values in the positions corresponding to our ones.
 
<langsyntaxhighlight Jlang="j"> /: ($ $ 0 1"_) 'abcdef'
0 2 4 1 3 5</langsyntaxhighlight>
 
But we can use ''grade up'' again to find what would have been the original permutation (''grade up'' is a self inverting function for this domain).
 
<langsyntaxhighlight Jlang="j"> /:/: ($ $ 0 1"_) 'abcdef'
0 3 1 4 2 5</langsyntaxhighlight>
 
And, that means it can also sort the original sequence into that order:
 
<langsyntaxhighlight Jlang="j"> shuf 'abcdef'
adbecf
shuf 'abcdefgh'
aebfcgdh</langsyntaxhighlight>
 
And this will work for sequences of arbitrary length.
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Meanwhile, the cycle length routine could look like this:
 
<langsyntaxhighlight Jlang="j"> shuflen=: [: *./ #@>@C.@shuf@i.</langsyntaxhighlight>
 
Here, we first generate a list of integers of the required length in their natural order. We then reorder them using our <code>shuf</code> function, find the [[j:Vocabulary/ccapdot|cycles]] which result, find the lengths of each of these cycles then find the least common multiple of those lengths.
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So here is the task example (with most of the middle trimmed out to avoid crashing the rosettacode wiki implementation):
 
<langsyntaxhighlight Jlang="j"> shuflen"0 }.2*i.5000
1 2 4 3 6 10 12 4 8 18 6 11 20 18 28 5 10 12 36 12 20 14 12 23 21 8 52 20 18 ... 4278 816 222 1332 384</langsyntaxhighlight>
 
Task example:
 
<langsyntaxhighlight Jlang="j"> ('deck size';'required shuffles'),(; shuflen)&> 8 24 52 100 1020 1024 10000
┌─────────┬─────────────────┐
│deck size│required shuffles│
Line 1,091 ⟶ 1,346:
├─────────┼─────────────────┤
│10000 │300 │
└─────────┴─────────────────┘</langsyntaxhighlight>
 
Note that the implementation of <code>shuf</code> defines a behavior for odd length "decks". Experimentation shows that cycle length for an odd length deck is often the same as the cycle length for an even length deck which is one "card" longer.
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=={{header|Java}}==
{{works with|Java|8}}
<langsyntaxhighlight lang="java">import java.util.Arrays;
import java.util.stream.IntStream;
 
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}
}
}</langsyntaxhighlight>
 
<pre> 8 : 3
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=={{header|JavaScript}}==
===ES6===
<langsyntaxhighlight JavaScriptlang="javascript">(() => {
'use strict';
 
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.map(row => row.join(''))
.join('\n');
})();</langsyntaxhighlight>
 
{{Out}}
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1024 10
10000 300</pre>
 
=={{header|jq}}==
{{works with|jq}}
 
A small point of interest in the following is the `recurrence` function as it is generic.
<syntaxhighlight lang="jq">def perfect_shuffle:
. as $a
| if (length % 2) == 1 then "cannot perform perfect shuffle on odd-length array" | error
else (length / 2) as $mid
| reduce range(0; $mid) as $i (null;
.[2*$i] = $a[$i]
| .[2*$i + 1] = $a[$mid+$i] )
end;
 
# How many iterations of f are required to get back to . ?
def recurrence(f):
def r:
# input: [$init, $current, $count]
(.[1]|f) as $next
| if .[0] == $next then .[-1] + 1
else [.[0], $next, .[-1]+1] | r
end;
[., ., 0] | r;
def count_perfect_shuffles:
[range(0;.)] | recurrence(perfect_shuffle);
 
(8, 24, 52, 100, 1020, 1024, 10000, 100000)
| [., count_perfect_shuffles]</syntaxhighlight>
{{out}}
<pre>
 
[8,3]
[24,11]
[52,8]
[100,30]
[1020,1018]
[1024,10]
[10000,300]
[100000,540]
</pre>
 
=={{header|Julia}}==
<langsyntaxhighlight lang="julia">using Printf
 
function perfect_shuffle(a::Array)::Array
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count = count_perfect_shuffles(i)
@printf("%7i%7i\n", i, count)
end</langsyntaxhighlight>
 
{{out}}
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=={{header|Kotlin}}==
<langsyntaxhighlight lang="scala">// version 1.1.2
 
fun areSame(a: IntArray, b: IntArray): Boolean {
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println("${"%-9d".format(size)} $count")
}
}</langsyntaxhighlight>
 
{{out}}
Line 1,372 ⟶ 1,668:
 
=={{header|Lua}}==
<langsyntaxhighlight Lualang="lua">-- Perform weave shuffle
function shuffle (cards)
local pile1, pile2 = {}, {}
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local testCases = {8, 24, 52, 100, 1020, 1024, 10000}
print("Input", "Output")
for _, case in pairs(testCases) do print(case, countShuffles(case)) end</langsyntaxhighlight>
{{out}}
<pre>Input Output
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10000 300</pre>
 
=={{header|Mathematica}}/{{header|Wolfram Language}}==
<langsyntaxhighlight Mathematicalang="mathematica">shuffle[deck_] := Apply[Riffle, TakeDrop[deck, Length[deck]/2]];
shuffleCount[n_] := Block[{count=0}, NestWhile[shuffle, shuffle[Range[n]], (count++; OrderedQ[#] )&];count];
Map[shuffleCount, {8, 24, 52, 100, 1020, 1024, 10000}]</langsyntaxhighlight>
{{out}}
<pre>{3, 11, 8, 30, 1018, 10, 300}</pre>
Line 1,427 ⟶ 1,723:
=={{header|MATLAB}}==
PerfectShuffle.m:
<langsyntaxhighlight lang="matlab">function [New]=PerfectShuffle(Nitems, Nturns)
if mod(Nitems,2)==0 %only if even number
X=1:Nitems; %define deck
Line 1,435 ⟶ 1,731:
end
New=X; %result of multiple shufflings
end</langsyntaxhighlight>
 
Main:
<langsyntaxhighlight lang="matlab">Result=[]; %vector to store results
Q=[8, 24, 52, 100, 1020, 1024, 10000]; %queries
for n=Q %for each query
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Result=[Result;T]; %collect results
end
disp([Q', Result])</langsyntaxhighlight>
{{out}}
<pre> 8 3
Line 1,462 ⟶ 1,758:
=={{header|Modula-2}}==
{{trans|C}}
<langsyntaxhighlight lang="modula2">MODULE PerfectShuffle;
FROM FormatString IMPORT FormatString;
FROM Storage IMPORT ALLOCATE,DEALLOCATE;
Line 1,552 ⟶ 1,848:
 
ReadChar
END PerfectShuffle.</langsyntaxhighlight>
{{out}}
<pre>8: 3
Line 1,563 ⟶ 1,859:
 
=={{header|Nim}}==
<langsyntaxhighlight Nimlang="nim">import sequtils, strutils
 
proc newValList(size: Positive): seq[int] =
Line 1,588 ⟶ 1,884:
if valList == initList:
break
echo ($size).align(5), ": ", ($count).align(4)</langsyntaxhighlight>
 
 
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=={{header|Oforth}}==
 
<langsyntaxhighlight lang="oforth">: shuffle(l) l size 2 / dup l left swap l right zip expand ;
: nbShuffles(l) 1 l while( shuffle dup l <> ) [ 1 under+ ] drop ;</langsyntaxhighlight>
 
{{out}}
Line 1,614 ⟶ 1,910:
{{improve|PARI/GP|The task description was updated; please update this solution accordingly and then remove this template.}}
 
<langsyntaxhighlight lang="parigp">magic(v)=vector(#v,i,v[if(i%2,1,#v/2)+i\2]);
shuffles_slow(n)=my(v=[1..n],o=v,s=1);while((v=magic(v))!=o,s++);s;
shuffles(n)=znorder(Mod(2,n-1));
vector(5000,n,shuffles_slow(2*n))</langsyntaxhighlight>
{{out}}
<pre>%1 = [1, 2, 4, 3, 6, 10, 12, 4, 8, 18, 6, 11, 20, 18, 28, 5, 10, 12, 36, 12,
Line 1,649 ⟶ 1,945:
=={{header|Perl}}==
 
<syntaxhighlight lang ="perl">use List::Util qw(all)v5.36;
use List::Util 'all';
 
sub perfect_shuffle (@deck) {
my $midmiddle = @_deck / 2;
map { @_deck[$_, $_ + $midmiddle] } 0..($mid middle- 1);
}
 
for my $size (8, 24, 52, 100, 1020, 1024, 10000) {
my @shuffled = my @deck = 1..$size;
 
my @shuffled = my @deck = 1 .. $sizen;
do { $n++; @shuffled = perfect_shuffle @shuffled }
my $n = 0;
do { $n++; @shuffled = perfect_shuffle(@shuffled) }
until all { $shuffled[$_] == $deck[$_] } 0..$#shuffled;
printf "%5d cards: %4d\n", $size, $n;
}</langsyntaxhighlight>
 
{{out}}
Line 1,678 ⟶ 1,973:
 
=={{header|Phix}}==
<!--<syntaxhighlight lang="phix">(phixonline)-->
<lang Phix>function perfect_shuffle(sequence deck)
<span style="color: #008080;">with</span> <span style="color: #008080;">javascript_semantics</span>
integer mp = length(deck)/2
<span style="color: #008080;">function</span> <span style="color: #000000;">perfect_shuffle</span><span style="color: #0000FF;">(</span><span style="color: #004080;">sequence</span> <span style="color: #000000;">deck</span><span style="color: #0000FF;">)</span>
sequence res = deck
<span style="color: #004080;">integer</span> <span style="color: #000000;">l</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">deck</span><span style="color: #0000FF;">),</span> <span style="color: #000000;">mp</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">l</span><span style="color: #0000FF;">/</span><span style="color: #000000;">2</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">k</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span>
integer k = 1
<span style="color: #004080;">sequence</span> <span style="color: #000000;">res</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">repeat</span><span style="color: #0000FF;">(</span><span style="color: #000000;">0</span><span style="color: #0000FF;">,</span><span style="color: #000000;">l</span><span style="color: #0000FF;">)</span>
for i=1 to mp do
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #000000;">mp</span> <span style="color: #008080;">do</span>
res[k] = deck[i] k += 1
<span style="color: #000000;">res</span><span style="color: #0000FF;">[</span><span style="color: #000000;">k</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">deck</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">]</span> <span style="color: #000000;">k</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">1</span>
res[k] = deck[i+mp] k += 1
<span style="color: #000000;">res</span><span style="color: #0000FF;">[</span><span style="color: #000000;">k</span><span style="color: #0000FF;">]</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">deck</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">+</span><span style="color: #000000;">mp</span><span style="color: #0000FF;">]</span> <span style="color: #000000;">k</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">1</span>
end for
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
return res
<span style="color: #008080;">return</span> <span style="color: #000000;">res</span>
end function
<span style="color: #008080;">end</span> <span style="color: #008080;">function</span>
constant testsizes = {8, 24, 52, 100, 1020, 1024, 10000}
<span style="color: #008080;">constant</span> <span style="color: #000000;">testsizes</span> <span style="color: #0000FF;">=</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">8</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">24</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">52</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">100</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">1020</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">1024</span><span style="color: #0000FF;">,</span> <span style="color: #000000;">10000</span><span style="color: #0000FF;">}</span>
for i=1 to length(testsizes) do
<span style="color: #008080;">for</span> <span style="color: #000000;">i</span><span style="color: #0000FF;">=</span><span style="color: #000000;">1</span> <span style="color: #008080;">to</span> <span style="color: #7060A8;">length</span><span style="color: #0000FF;">(</span><span style="color: #000000;">testsizes</span><span style="color: #0000FF;">)</span> <span style="color: #008080;">do</span>
sequence deck = tagset(testsizes[i])
<span style="color: #004080;">sequence</span> <span style="color: #000000;">deck</span> <span style="color: #0000FF;">=</span> <span style="color: #7060A8;">tagset</span><span style="color: #0000FF;">(</span><span style="color: #000000;">testsizes</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">])</span>
sequence work = perfect_shuffle(deck)
<span style="color: #004080;">sequence</span> <span style="color: #000000;">work</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">perfect_shuffle</span><span style="color: #0000FF;">(</span><span style="color: #000000;">deck</span><span style="color: #0000FF;">)</span>
integer count = 1
<span style="color: #004080;">integer</span> <span style="color: #000000;">count</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">1</span>
while work!=deck do
<span style="color: #008080;">while</span> <span style="color: #000000;">work</span><span style="color: #0000FF;">!=</span><span style="color: #000000;">deck</span> <span style="color: #008080;">do</span>
work = perfect_shuffle(work)
<span style="color: #000000;">work</span> <span style="color: #0000FF;">=</span> <span style="color: #000000;">perfect_shuffle</span><span style="color: #0000FF;">(</span><span style="color: #000000;">work</span><span style="color: #0000FF;">)</span>
count += 1
<span style="color: #000000;">count</span> <span style="color: #0000FF;">+=</span> <span style="color: #000000;">1</span>
end while
<span style="color: #008080;">end</span> <span style="color: #008080;">while</span>
printf(1,"%5d cards: %4d\n", {testsizes[i],count})
<span style="color: #7060A8;">printf</span><span style="color: #0000FF;">(</span><span style="color: #000000;">1</span><span style="color: #0000FF;">,</span><span style="color: #008000;">"%5d cards: %4d\n"</span><span style="color: #0000FF;">,</span> <span style="color: #0000FF;">{</span><span style="color: #000000;">testsizes</span><span style="color: #0000FF;">[</span><span style="color: #000000;">i</span><span style="color: #0000FF;">],</span><span style="color: #000000;">count</span><span style="color: #0000FF;">})</span>
end for</lang>
<span style="color: #008080;">end</span> <span style="color: #008080;">for</span>
<!--</syntaxhighlight>-->
{{out}}
<pre>
Line 1,710 ⟶ 2,007:
10000 cards: 300
</pre>
 
=={{header|Picat}}==
A perfect shuffle can be done in two ways:
* '''in''': first card in top half is the first card in the new deck
* '''out''': first card in bottom half is the first card in the new deck
 
The method used here supports both shuffle types. The task states an '''out''' shuffling.
===Out shuffle===
<syntaxhighlight lang="picat">go =>
member(N,[8,24,52,100,1020,1024,10_000]),
println(n=N),
InOut = out, % in/out shuffling
println(inOut=InOut),
Print = cond(N < 100, true,false),
if Print then
println(1..N),
end,
Count = show_all_shuffles(N,InOut,Print),
println(count=Count),
nl,
fail,
nl.
 
%
% Show all the shuffles
%
show_all_shuffles(N,InOut) = show_all_shuffles(N,InOut,false).
show_all_shuffles(N,InOut,Print) = Count =>
Order = 1..N,
Perfect1 = perfect_shuffle(1..N,InOut),
Perfect = copy_term(Perfect1),
if Print == true then
println(Perfect)
end,
Count = 1,
while (Perfect != Order)
Perfect := [Perfect1[Perfect[I]] : I in 1..N],
if Print == true then
println(Perfect)
end,
Count := Count + 1
end.
 
%
% Perfect shuffle a list
%
% InOut = in|out
% in: first card in Top half is the first card in the new deck
% out: first card in Bottom half is the first card in the new deck
%
perfect_shuffle(List,InOut) = Perfect =>
[Top,Bottom] = split_deck(List,InOut),
if InOut = out then
Perfect = zip2(Top,Bottom)
else
Perfect = zip2(Bottom,Top)
end.
 
%
% split the deck in two "halves"
%
% For odd out shuffles, we have to adjust the
% range of the top and bottom.
%
split_deck(L,InOut) = [Top,Bottom] =>
N = L.len,
if InOut = out, N mod 2 = 1 then
Top = 1..(N div 2)+1,
Bottom = (N div 2)+2..N
else
Top = 1..(N div 2),
Bottom = (N div 2)+1..N
end.
 
%
% If L1 and L2 has uneven lengths, we add the odd element last
% in the resulting list.
%
zip2(L1,L2) = R =>
L1Len = L1.len,
L2Len = L2.len,
R1 = [],
foreach(I in 1..min(L1Len,L2Len))
R1 := R1 ++ [L1[I],L2[I]]
end,
if L1Len < L2Len then
R1 := R1 ++ [L2[L2Len]]
elseif L1Len > L2Len then
R1 := R1 ++ [L1[L1Len]]
end,
R = R1.</syntaxhighlight>
 
{{out}}
<pre>n = 8
inOut = out
[1,2,3,4,5,6,7,8]
[1,5,2,6,3,7,4,8]
[1,3,5,7,2,4,6,8]
[1,2,3,4,5,6,7,8]
count = 3
 
n = 24
inOut = out
[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]
[1,13,2,14,3,15,4,16,5,17,6,18,7,19,8,20,9,21,10,22,11,23,12,24]
[1,7,13,19,2,8,14,20,3,9,15,21,4,10,16,22,5,11,17,23,6,12,18,24]
[1,4,7,10,13,16,19,22,2,5,8,11,14,17,20,23,3,6,9,12,15,18,21,24]
[1,14,4,17,7,20,10,23,13,3,16,6,19,9,22,12,2,15,5,18,8,21,11,24]
[1,19,14,9,4,22,17,12,7,2,20,15,10,5,23,18,13,8,3,21,16,11,6,24]
[1,10,19,5,14,23,9,18,4,13,22,8,17,3,12,21,7,16,2,11,20,6,15,24]
[1,17,10,3,19,12,5,21,14,7,23,16,9,2,18,11,4,20,13,6,22,15,8,24]
[1,9,17,2,10,18,3,11,19,4,12,20,5,13,21,6,14,22,7,15,23,8,16,24]
[1,5,9,13,17,21,2,6,10,14,18,22,3,7,11,15,19,23,4,8,12,16,20,24]
[1,3,5,7,9,11,13,15,17,19,21,23,2,4,6,8,10,12,14,16,18,20,22,24]
[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24]
count = 11
 
n = 52
inOut = out
[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52]
[1,27,2,28,3,29,4,30,5,31,6,32,7,33,8,34,9,35,10,36,11,37,12,38,13,39,14,40,15,41,16,42,17,43,18,44,19,45,20,46,21,47,22,48,23,49,24,50,25,51,26,52]
[1,14,27,40,2,15,28,41,3,16,29,42,4,17,30,43,5,18,31,44,6,19,32,45,7,20,33,46,8,21,34,47,9,22,35,48,10,23,36,49,11,24,37,50,12,25,38,51,13,26,39,52]
[1,33,14,46,27,8,40,21,2,34,15,47,28,9,41,22,3,35,16,48,29,10,42,23,4,36,17,49,30,11,43,24,5,37,18,50,31,12,44,25,6,38,19,51,32,13,45,26,7,39,20,52]
[1,17,33,49,14,30,46,11,27,43,8,24,40,5,21,37,2,18,34,50,15,31,47,12,28,44,9,25,41,6,22,38,3,19,35,51,16,32,48,13,29,45,10,26,42,7,23,39,4,20,36,52]
[1,9,17,25,33,41,49,6,14,22,30,38,46,3,11,19,27,35,43,51,8,16,24,32,40,48,5,13,21,29,37,45,2,10,18,26,34,42,50,7,15,23,31,39,47,4,12,20,28,36,44,52]
[1,5,9,13,17,21,25,29,33,37,41,45,49,2,6,10,14,18,22,26,30,34,38,42,46,50,3,7,11,15,19,23,27,31,35,39,43,47,51,4,8,12,16,20,24,28,32,36,40,44,48,52]
[1,3,5,7,9,11,13,15,17,19,21,23,25,27,29,31,33,35,37,39,41,43,45,47,49,51,2,4,6,8,10,12,14,16,18,20,22,24,26,28,30,32,34,36,38,40,42,44,46,48,50,52]
[1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52]
count = 8
 
n = 100
inOut = out
count = 30
 
n = 1020
inOut = out
count = 1018
 
n = 1024
inOut = out
count = 10
 
n = 10000
inOut = out
count = 300</pre>
 
===In shuffle===
Here's an example of an '''in''' shuffle. It takes 6 shuffles to get an 8 card deck back to its original order (compare with 3 for an out shuffle).
<syntaxhighlight lang="picat">main =>
N = 8,
println(1..N),
InOut = in, % in shuffling
Count = show_all_shuffles(N,InOut,true),
println(count=Count),
nl.</syntaxhighlight>
 
{{out}}
<pre>[1,2,3,4,5,6,7,8]
[5,1,6,2,7,3,8,4]
[7,5,3,1,8,6,4,2]
[8,7,6,5,4,3,2,1]
[4,8,3,7,2,6,1,5]
[2,4,6,8,1,3,5,7]
[1,2,3,4,5,6,7,8]
count = 6</pre>
 
===Uneven decks===
The method supports decks of uneven lengths, here size 11 (using an out shuffle).
<syntaxhighlight lang="picat">main =>
N = 11,
println(1..N),
InOut = out, % in/out shuffling
Count = show_all_shuffles(N,InOut,true),
println(count=Count),
nl.</syntaxhighlight>
 
{{out}}
<pre>[1,2,3,4,5,6,7,8,9,10,11]
[1,7,2,8,3,9,4,10,5,11,6]
[1,4,7,10,2,5,8,11,3,6,9]
[1,8,4,11,7,3,10,6,2,9,5]
[1,10,8,6,4,2,11,9,7,5,3]
[1,11,10,9,8,7,6,5,4,3,2]
[1,6,11,5,10,4,9,3,8,2,7]
[1,9,6,3,11,8,5,2,10,7,4]
[1,5,9,2,6,10,3,7,11,4,8]
[1,3,5,7,9,11,2,4,6,8,10]
[1,2,3,4,5,6,7,8,9,10,11]
count = 10</pre>
 
 
=={{header|PicoLisp}}==
<langsyntaxhighlight PicoLisplang="picolisp">(de perfectShuffle (Lst)
(mapcan '((B A) (list A B))
(cdr (nth Lst (/ (length Lst) 2)))
Line 1,721 ⟶ 2,208:
(until (= Lst (setq L (perfectShuffle L)))
(inc 'Cnt) )
(tab (5 6) N Cnt) ) )</langsyntaxhighlight>
Output:
<pre> 8 3
Line 1,733 ⟶ 2,220:
=={{header|Python}}==
 
<langsyntaxhighlight lang="python">
import doctest
import random
Line 1,779 ⟶ 2,266:
main()
 
</syntaxhighlight>
</lang>
More functional version of the same code:
<langsyntaxhighlight lang="python">
"""
Brute force solution for the Perfect Shuffle problem.
Line 1,848 ⟶ 2,335:
if __name__ == "__main__":
main()
</langsyntaxhighlight>
{{Out}}
<pre>Deck length | Shuffles
Line 1,859 ⟶ 2,346:
10000 | 300</pre>
Reversed shuffle or just calculate how many shuffles are needed:
<langsyntaxhighlight lang="python">def mul_ord2(n):
# directly calculate how many shuffles are needed to restore
# initial order: 2^o mod(n-1) == 1
Line 1,883 ⟶ 2,370:
for n in range(2, 10000, 2):
#print(n, mul_ord2(n))
print(n, shuffles(n))</langsyntaxhighlight>
 
=={{header|Quackery}}==
 
<langsyntaxhighlight Quackerylang="quackery"> [ [] swap
times [ i^ join ] ] is deck ( n --> [ )
 
[ []dup swapsize 2 / split swap
witheach
dup size 2 / split
[ swap i^ 2 * stuff ] ] is weave ( [ --> [ )
dup size times
[ behead
dip [ swap behead ]
2 pack
dip rot join
unrot swap ]
2drop ] is weave ( [ --> [ )
 
[ deck0 dupswap
0deck tempdup put
[ 1rot temp1+ tallyunrot
weave 2dup = until ]
2drop ] is shuffles ( n --> n )
2drop
temp take ] is shuffles ( n --> n )
 
' [ 8 24 52 100 1020 1024 10000 ]
Line 1,913 ⟶ 2,393:
dup echo say " cards needs "
shuffles echo say " shuffles."
cr ]</langsyntaxhighlight>
 
{{Out}}
Line 1,928 ⟶ 2,408:
=={{header|R}}==
===Matrix solution===
<langsyntaxhighlight Rlang="rsplus">wave.shuffle <- function(n) {
deck <- 1:n ## create the original deck
new.deck <- c(matrix(data = deck, ncol = 2, byrow = TRUE)) ## shuffle the deck once
Line 1,943 ⟶ 2,423:
test <- sapply(test.values, wave.shuffle) ## apply the wave.shuffle function on each element
names(test) <- test.values ## name the result
test ## print the result out</langsyntaxhighlight>
{{out}}
<pre>> test
Line 1,950 ⟶ 2,430:
===Sequence solution===
The previous solution exploits R's matrix construction; This solution exploits its array indexing.
<langsyntaxhighlight Rlang="rsplus">#A strict reading of the task description says that we need a function that does exactly one shuffle.
pShuffle <- function(deck)
{
n <- length(deck)#Assumed even (as in task description).
newshuffled <- array(n)#Maybe not as general as it could be, but the task said to use whatever was convenient.
newshuffled[seq(from = 1, to = n, by = 2)] <- deck[seq(from = 1, to = n/2, by = 1)]
newshuffled[seq(from = 2, to = n, by = 2)] <- deck[seq(from = 1 + n/2, to = n, by = 1)]
shuffled
new
}
 
task2 <- function(deck)
{
newshuffled <- deck
count <- 0
repeat
{
newshuffled <- pShuffle(newshuffled)
count <- count + 1
if(all(newshuffled == deck)){ break}
}
cat("It takes", count, "shuffles of a deck of size", length(deck), "to return to the original deck.","\n")
invisible(count)#For the unit tests. The task wanted this printed so we only return it invisibly.
}
 
#Tests - All done in one line.
mapply(function(x, y) task2(1:x) == y, c(8, 24, 52, 100, 1020, 1024, 10000), c(3, 11, 8, 30, 1018, 10, 300))</langsyntaxhighlight>
{{out}}
<pre>> mapply(function(x, y) task2(1:x) == y, c(8, 24, 52, 100, 1020, 1024, 10000), c(3, 11, 8, 30, 1018, 10, 300))
It takes 3 shuffles of a deck of size 8 to return to the original deck.
It takes 11 shuffles of a deck of size 24 to return to the original deck.
Line 1,988 ⟶ 2,468:
 
=={{header|Racket}}==
<langsyntaxhighlight lang="racket">#lang racket/base
(require racket/list)
 
Line 2,014 ⟶ 2,494:
(for-each test-perfect-shuffles-needed
'(8 24 52 100 1020 1024 10000)
'(3 11 8 30 1018 10 300)))</langsyntaxhighlight>
 
{{out}}
Line 2,027 ⟶ 2,507:
=={{header|Raku}}==
(formerly Perl 6)
<syntaxhighlight lang="raku" line>for 8, 24, 52, 100, 1020, 1024, 10000 -> $size {
 
my ($n, @deck) = 1, |^$size;
{{trans|Perl}}
$n++ until [<] @deck = flat [Z] @deck.rotor: @deck/2;
 
<lang perl6>sub perfect-shuffle (@deck) {
my $mid = @deck / 2;
flat @deck[0 ..^ $mid] Z @deck[$mid .. *];
}
 
for 8, 24, 52, 100, 1020, 1024, 10000 -> $size {
my @deck = ^$size;
my $n;
repeat until [<] @deck {
$n++;
@deck = perfect-shuffle @deck;
}
printf "%5d cards: %4d\n", $size, $n;
}</langsyntaxhighlight>
 
{{out}}
Line 2,059 ⟶ 2,526:
=={{header|REXX}}==
===unoptimized===
<langsyntaxhighlight lang="rexx">/*REXX program performs a "perfect shuffle" for a number of even numbered decks. */
parse arg X /*optional list of test cases from C.L.*/
if X='' then X=8 24 52 100 1020 1024 10000 /*Not specified? Then use the default.*/
Line 2,083 ⟶ 2,550:
 
do r=1 for y; @.r=!.r; end /*re─assign to the original card deck. */
return</langsyntaxhighlight>
'''output''' &nbsp; (abbreviated) &nbsp; when using the default input:
<pre>
Line 2,097 ⟶ 2,564:
===optimized===
This REXX version takes advantage that the 1<sup>st</sup> and last cards of the deck don't change.
<langsyntaxhighlight lang="rexx">/*REXX program does a "perfect shuffle" for a number of even numbered decks. */
parse arg X /*optional list of test cases from C.L.*/
if X='' then X=8 24 52 100 1020 1024 10000 /*Not specified? Use default.*/
Line 2,117 ⟶ 2,584:
do R=2 by 2 for h-1; h=h+1; !.R=@.h; end /* " right " " " */
do a=2 for y-2; @.a=!.a; end /*re─assign──►original deck*/
return</langsyntaxhighlight>
'''output''' &nbsp; is the same as the 1<sup>st</sup> version.
<br><br>
Line 2,123 ⟶ 2,590:
=={{header|Ruby}}==
 
<langsyntaxhighlight lang="ruby">def perfect_shuffle(deck_size = 52)
deck = (1..deck_size).to_a
original = deck.dup
Line 2,134 ⟶ 2,601:
 
[8, 24, 52, 100, 1020, 1024, 10000].each {|i| puts "Perfect shuffles required for deck size #{i}: #{perfect_shuffle(i)}"}
</syntaxhighlight>
</lang>
 
{{out}}
Line 2,148 ⟶ 2,615:
 
=={{header|Rust}}==
<langsyntaxhighlight Rustlang="rust">extern crate itertools;
 
fn shuffle<T>(mut deck: Vec<T>) -> Vec<T> {
Line 2,170 ⟶ 2,637:
println!("{: >5}: {: >4}", size, iterations);
}
}</langsyntaxhighlight>
{{out}}
<pre> 8: 3
Line 2,185 ⟶ 2,652:
{{trans|Java}}
{{Out}}Best seen running in your browser either by [https://scalafiddle.io/sf/Ux9RKDx/0 ScalaFiddle (ES aka JavaScript, non JVM)] or [https://scastie.scala-lang.org/eWeiDIBbQMGpNIQAmvXfLg Scastie (remote JVM)].
<langsyntaxhighlight Scalalang="scala">object PerfectShuffle extends App {
private def sizes = Seq(8, 24, 52, 100, 1020, 1024, 10000)
 
Line 2,208 ⟶ 2,675:
for (size <- sizes) println(f"$size%5d : ${perfectShuffle(size)}%5d")
 
}</langsyntaxhighlight>
 
=={{header|Scilab}}==
{{trans|MATLAB}}
<syntaxhighlight lang="text">function New=PerfectShuffle(Nitems,Nturns)
if modulo(Nitems,2)==0 then
X=1:Nitems;
Line 2,239 ⟶ 2,706:
Result=[Result;T];
end
disp([Q', Result])</langsyntaxhighlight>
 
{{out}}
Line 2,250 ⟶ 2,717:
1024. 10.
10000. 300.</pre>
 
=={{header|SETL}}==
<syntaxhighlight lang="setl">program faro_shuffle;
loop for test in [8, 24, 52, 100, 1020, 1024, 10000] do
print(lpad(str test, 5) + " cards: " + lpad(str cycle [1..test], 4));
end loop;
 
op cycle(l);
start := l;
loop until l = start do
l := shuffle l;
n +:= 1;
end loop;
return n;
end op;
 
op shuffle(l);
return [l(mapindex(i,#l)) : i in [1..#l]];
end op;
 
proc mapindex(i, size);
return if odd i then i div 2+1 else (i+size) div 2 end;
end proc;
end program;</syntaxhighlight>
{{out}}
<pre> 8 cards: 3
24 cards: 11
52 cards: 8
100 cards: 30
1020 cards: 1018
1024 cards: 10
10000 cards: 300</pre>
 
=={{header|Sidef}}==
{{trans|Perl}}
<langsyntaxhighlight lang="ruby">func perfect_shuffle(deck) {
deck/2 -> zip.flat
}
Line 2,266 ⟶ 2,765:
 
printf("%5d cards: %4d\n", size, n)
}</langsyntaxhighlight>
 
{{out}}
Line 2,281 ⟶ 2,780:
=={{header|Swift}}==
 
<langsyntaxhighlight lang="swift">func perfectShuffle<T>(_ arr: [T]) -> [T]? {
guard arr.count & 1 == 0 else {
return nil
Line 2,317 ⟶ 2,816:
 
print("Deck of \(shuffled.count) took \(shuffles) shuffles to get back to original order")
}</langsyntaxhighlight>
 
{{out}}
Line 2,333 ⟶ 2,832:
Using <tt>tcltest</tt> to include an executable test case ..
 
<langsyntaxhighlight Tcllang="tcl">namespace eval shuffle {
 
proc perfect {deck} {
Line 2,378 ⟶ 2,877:
shuffle::cycle_length perfect [range $size]
}
} -result {3 11 8 30 1018 10 300}</langsyntaxhighlight>
 
=={{header|UNIX Shell}}==
{{works with|Bourne Again SHell}}
{{works with|Korn Shell}}
{{works with|Zsh}}
<syntaxhighlight lang="bash">function faro {
if (( $# % 2 )); then
printf >&2 'Can only shuffle an even number of elements!\n'
return 1
fi
typeset -i half=$(($#/2)) i
typeset argv=("$@")
for (( i=0; i<half; ++i )); do
printf '%s\n%s\n' "${argv[i${ZSH_VERSION:++1}]}" "${argv[i+half${ZSH_VERSION:++1}]}"
done
}
 
function count_faros {
typeset argv=("$@")
typeset -i count=0
argv=($(faro "${argv[@]}"))
(( count += 1 ))
while [[ "${argv[*]}" != "$*" ]]; do
argv=($(faro "${argv[@]}"))
(( count += 1 ))
done
printf '%d\n' "$count"
}
 
# Include time taken, which is combined from the three shells in the output below
printf '%s\t%s\t%s\n' Size Shuffles Seconds
for size in 8 24 52 100 1020 1024 10000; do
eval "array=({1..$size})"
start=$(date +%s)
count=$(count_faros "${array[@]}")
taken=$(( $(date +%s) - start ))
printf '%d\t%d\t%d\n' "$size" "$count" "$taken"
done
</syntaxhighlight>
 
{{Out}}
<pre>
Size Shuffles Seconds (Bash/Ksh/Zsh)
8 3 0/0/0
24 11 0/0/0
52 8 0/0/0
100 30 0/0/0
1020 1018 20/4/8
1024 10 0/0/0
10000 300 87/12/29</pre>
 
=={{header|VBA}}==
<langsyntaxhighlight lang="vb">Option Explicit
 
Sub Main()
Line 2,442 ⟶ 2,991:
Private Function IsEven(Number As Long) As Boolean
IsEven = (Number Mod 2 = 0)
End Function</langsyntaxhighlight>
{{out}}
<pre> For 8 cards => 3 shuffles needed.
Line 2,455 ⟶ 3,004:
{{trans|Kotlin}}
{{libheader|Wren-fmt}}
<langsyntaxhighlight ecmascriptlang="wren">import "./fmt" for Fmt
 
var areSame = Fn.new { |a, b|
Line 2,496 ⟶ 3,045:
var count = countShuffles.call(a)
Fmt.print("$-9d $d", size, count)
}</langsyntaxhighlight>
 
{{out}}
Line 2,512 ⟶ 3,061:
 
=={{header|XPL0}}==
<langsyntaxhighlight XPL0lang="xpl0">int Deck(10000), Deck0(10000);
int Cases, Count, Test, Size, I;
 
Line 2,538 ⟶ 3,087:
IntOut(0, Size); ChOut(0, 9\tab\); IntOut(0, Count); CrLf(0);
];
]</langsyntaxhighlight>
 
{{out}}
Line 2,552 ⟶ 3,101:
 
=={{header|zkl}}==
<langsyntaxhighlight lang="zkl">fcn perfectShuffle(numCards){
deck,shuffle,n,N:=numCards.pump(List),deck,0,numCards/2;
do{ shuffle=shuffle[0,N].zip(shuffle[N,*]).flatten(); n+=1 }
Line 2,560 ⟶ 3,109:
foreach n in (T(8,24,52,100,1020,1024,10000)){
println("%5d : %d".fmt(n,perfectShuffle(n)));
}</langsyntaxhighlight>
{{out}}
<pre>
9,476

edits