Morpion solitaire/Unicon: Difference between revisions

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(fix initial move optimization, limit typo, improve record def, help, add rseed)
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Using random play in many summary runs, the highest score achieved was 90. While it was fairly easy to push random games into the low 80's running simulations of as little as a few hundred games, going beyond the highest score without adding some smarts will require some very long runs and is unlikely to result in any significant progress.
 
The program is structured to allow its behaviour to be configured (see M_ vars) to do multi-game simulations and try out strategies. It was a first cut/test bed designed more to understand and explore the problem space rather than for high efficiency.
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