CloudFlare suffered a massive security issue affecting all of its customers, including Rosetta Code. All passwords not changed since February 19th 2017 have been expired, and session cookie longevity will be reduced until late March.--Michael Mol (talk) 05:15, 25 February 2017 (UTC)

Category:Lobster

From Rosetta Code
Language
Lobster
This programming language may be used to instruct a computer to perform a task.
Official website
See Also:


Listed below are all of the tasks on Rosetta Code which have been solved using Lobster.
Your Help Needed
If you know Lobster, please write code for some of the tasks not implemented in Lobster.

Lobster is a general purpose programming language originally created for programming games. It has a Python-like syntax, with a static type system that feels like dynamic typing thanks to flow-sensitive type inference and specialization. It has lightweight anonymous functions, encouraging every function to look like a built-in control structure. Additionally it has vector operations, multi-methods, coroutines and immutable types.

It is currently implemented as a bytecode VM that runs on all desktop and mobile platforms (through SDL), and comes with built-in functionality for easy access to OpenGL, FreeType etc.

Pages in category "Lobster"

The following 4 pages are in this category, out of 4 total.