Category:GDScript
From Rosetta Code
GDScript
This programming language may be used to instruct a computer to perform a task.
Listed below are all of the tasks on Rosetta Code which have been solved using GDScript.
This programming language may be used to instruct a computer to perform a task.
Official website |
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Execution method: | Compiled (bytecode) |
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Garbage collected: | Yes |
Parameter passing methods: | By reference, By value |
Type safety: | Safe |
Type checking: | Dynamic, Static |
Lang tag(s): | GDScript |
See Also: |
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Your Help Needed
If you know GDScript, please write code for some of the tasks not implemented in GDScript.
If you know GDScript, please write code for some of the tasks not implemented in GDScript.
GDScript is a high-level, dynamically typed scripting language integrated with Godot Engine. It uses a syntax similar to Python (blocks are indent-based and many keywords are similar).
The GDScript documentation can be found here : Documentation