Yin and yang: Difference between revisions

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→‎{{header|Wren}}: Changed to Wren S/H
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### </pre>
 
 
=={{header|EasyLang}}==
[https://easylang.dev/show/#cod=VY/dCsIwDEbv8xTftbIapx30cWYso1jXEVHs20t13SbkIj8nJ2TSJJCgAoXAwBAASTEp5JsGleihZGgqaA5j7scBb2Ro5e/p5UunLqDFDgpmXm3OuTp++GEmHKNxvFWggS6aVfGrDjhVz8Lv//jNlZkvBkOXXm6Dpud4hbWWJPpeqf7ScoluqS2jYxzP9AE= Run it]
 
<syntaxhighlight>
proc circ r c . .
color c
circle r
.
proc yinyang x y r . .
move x y
circ 2 * r 000
color 999
circseg 2 * r 90 -90
move x y - r
circ r 000
circ r / 3 999
move x y + r
circ r 999
circ r / 3 000
.
background 555
clear
yinyang 20 20 6
yinyang 50 60 14
</syntaxhighlight>
 
{{out}}
<pre>
</pre>
 
=={{header|Evaldraw}}==
 
===(x,y,r,g,b) 2D graphing mode===
 
{{trans|xpl0}}
 
Inspired by the xpl0 solution. First out is the implicit 2D function mode.
<syntaxhighlight lang="c">
(x,y,&r,&g,&b) {
r=255; g=0; b=0;
// Notice rad is radius square
YinYang(x-8,y+8,7,r,g,b);
YinYang(x-25,y+24,15,r,g,b);
}//main
 
YinYang(x,y,rad,&r,&g,&b) {
circ0 = Circle(x, y, rad);
circ1 = Circle(x, y-rad/2, rad/2);
circ2 = Circle(x, y-rad/2, rad/6);
circ3 = Circle(x, y+rad/2, rad/2);
circ4 = Circle(x, y+rad/2, rad/6);
if (circ0 <= rad) { if (x<0) { r=g=b=255; } else {r=g=b=0; } }
if (circ1 <= rad/6) { r=g=b=255; }
if (circ2 <= rad/6) { r=g=b=0; }
if (circ3 <= rad/2) { r=g=b=0; }
if (circ4 <= rad/6) { r=g=b=255; }
}
 
Circle(x,y,r) { return (x^2+y^2)-r^2 }</syntaxhighlight>
 
===General program mode===
{{trans|xpl0}}
Another solution is to use the general () program mode.
[[File:Evaldraw yin and yang.gif|thumb|alt=Compilation message visible. Shows assembly code size at time spent.|2 half circles and 4 filled circles can be used to draw the yin and the yang ]]
<syntaxhighlight lang="c">()
{
cls(0x646464);
YinYang(80, 80, 70);
YinYang(240, 240, 150);
}
 
circle(x0, y0, r, col_left, col_right) {
for(y=-r; y<r; y++)
for(x=-r; x<r; x++) {
if (x^2 + y^2 <= r^2) {
if (x<0) setcol(col_left); else setcol(col_right);
setpix(x+x0, y+y0);
}
}
}
 
YinYang(x0, y0, r) {
white = rgb(255,255,255);
black = 0;
circle(x0, y0, r, white, black);
circle(x0, y0-r/2, r/2, white, white);
circle(x0, y0-r/2, r/6, black, black);
circle(x0, y0+r/2, r/2, black, black);
circle(x0, y0+r/2, r/6, white, white);
}
</syntaxhighlight>
 
=={{header|Dart}}==
===Text===
<syntaxhighlight lang="dart">
/* Imports and Exports */
import 'dart:io';
 
/* Main Block */
int main() {
yinYang(18);
return 0;
}
 
/* Function Definitions */
bool circle(int x, int y, int c, int r) {
return (r * r) >= ((x = x ~/ 2) * x) + ((y = y - c) * y);
}
 
String pixel(int x, int y, int r) {
if (circle(x, y, -r ~/ 2, r ~/ 6)) {
return '#';
}
if (circle(x, y, r ~/ 2, r ~/ 6)) {
return '.';
}
if (circle(x, y, -r ~/ 2, r ~/ 2)) {
return '.';
}
if (circle(x, y, r ~/ 2, r ~/ 2)) {
return '#';
}
if (circle(x, y, 0, r)) {
if (x < 0) {
return '.';
} else {
return '#';
}
}
return ' ';
}
 
void yinYang(int r) {
for (int y = -r; y <= r; y++) {
for (int x = -2 * r; x <= 2 * r; x++) {
stdout.write(pixel(x, y, r));
}
stdout.write('\n');
}
}
</syntaxhighlight>
 
{{out}}
<pre> ...
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......#################################
......#############################
..#####################
###
</pre>
===Flutter===
[[File:YinYang-flutter.png]]<br>
[https://dartpad.dev/?id=c54bafac1d8f46c07db626dca64e13e4 Watch/play online DartPad]
<syntaxhighlight lang="dart">import 'dart:math' show pi;
import 'package:flutter/material.dart';
 
Path yinYang(double r, double x, double y, [double th = 1.0]) {
cR(double dY, double radius) => Rect.fromCircle(center: Offset(x, y + dY), radius: radius);
return Path()
..fillType = PathFillType.evenOdd
..addOval(cR(0, r + th))
..addOval(cR(r / 2, r / 6))
..addOval(cR(-r / 2, r / 6))
..addArc(cR(0, r), -pi / 2, -pi)
..addArc(cR(r / 2, r / 2), pi / 2, pi)
..addArc(cR(-r / 2, r / 2), pi / 2, -pi);
}
 
void main() => runApp(CustomPaint(painter: YinYangPainter()));
 
class YinYangPainter extends CustomPainter {
@override
void paint(Canvas canvas, Size size) {
final fill = Paint()..style = PaintingStyle.fill;
canvas
..drawColor(Colors.white, BlendMode.src)
..drawPath(yinYang(50.0, 60, 60), fill)
..drawPath(yinYang(20.0, 140, 30), fill);
}
 
@override
bool shouldRepaint(CustomPainter oldDelegate) => true;
}
</syntaxhighlight>
===Flutter (without CustomPaint)===
[https://dartpad.dev/?id=e0502d089330620c9866ef5fc2310042 Run online in DartPad]
<syntaxhighlight lang="dart">import 'package:flutter/material.dart';
 
const color = [Colors.black, Colors.white];
 
Widget cR(int iColor, double r, {Widget? child}) => DecoratedBox(
decoration: BoxDecoration(color: color[iColor], shape: BoxShape.circle),
child: SizedBox.square(dimension: r * 2, child: Center(child: child)));
 
Widget yinYang(double r, [double th = 1.0]) => Padding(
padding: const EdgeInsets.all(5),
child: ClipOval(
child: cR(0, r + th,
child: cR(1, r,
child: Stack(alignment: Alignment.center, children: [
Container(color: color[0], margin: EdgeInsets.only(left: r)),
Column(children: List.generate(2, (i) => cR(1 - i, r / 2, child: cR(i, r / 6))))
])))));
 
void main() => runApp(MaterialApp(
home: ColoredBox(color: color[1], child: Wrap(children: [yinYang(50), yinYang(20)]))));
</syntaxhighlight>
 
=={{header|Delphi}}==
Line 2,068 ⟶ 2,308:
 
</pre>
 
=={{header|Draco}}==
<syntaxhighlight lang="draco">proc circle(int x, c, y, r) bool:
r*r >= (x/2)*(x/2) + (y-c)*(y-c)
corp
 
proc pixel(int x, y, r) char:
if circle(x, y, -r/2, r/6) then '\#'
elif circle(x, y, r/2, r/6) then '.'
elif circle(x, y, -r/2, r/2) then '.'
elif circle(x, y, r/2, r/2) then '\#'
elif circle(x, y, 0, r) then
if x<0 then '.' else '\#' fi
else ' '
fi
corp
 
proc yinyang(int r) void:
int x, y;
for y from -r upto r do
for x from -2*r upto 2*r do
write(pixel(x, y, r))
od;
writeln()
od
corp
 
proc main() void:
yinyang(4);
yinyang(8)
corp</syntaxhighlight>
{{out}}
<pre> ...
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..#############
###</pre>
 
=={{header|DWScript}}==
Line 2,190 ⟶ 2,488:
#
</pre>
 
 
=={{header|Fōrmulæ}}==
 
{{FormulaeEntry|page=https://formulae.org/?script=examples/Yin_and_yang}}
 
'''Solution'''
 
[[File:Fōrmulæ - Yin and yang 01.png]]
 
'''Test cases'''
 
[[File:Fōrmulæ - Yin and yang 02.png]]
 
[[File:Fōrmulæ - Yin and yang 03.png]]
 
=={{header|Forth}}==
Line 2,962 ⟶ 3,269:
 
</html></syntaxhighlight>
===SVG (path evenodd)===
Run this script from the browser console (F12) or from the <script> tag in the body of the html document.
<syntaxhighlight lang="javascript">function svgEl(tagName, attrs) {
const el = document.createElementNS('http://www.w3.org/2000/svg', tagName);
for (const key in attrs) el.setAttribute(key, attrs[key]);
return el;
}
 
function yinYang(r, x, y, th = 1) {
const cR = (dY, rad) => `M${x},${y + dY + rad} a${rad},${rad},0,1,1,.1,0z `;
const arc = (dY, rad, cw = 1) => `A${rad},${rad},0,0,${cw},${x},${y + dY} `;
const d = cR(0, r + th) + cR(r / 2, r / 6) + cR(-r / 2, r / 6)
+ `M${x},${y} ` + arc(r, r / 2, 0) + arc(-r, r) + arc(0, r / 2);
return svgEl('path', {d, 'fill-rule': 'evenodd'});
}
 
const dialog = document.body.appendChild(document.createElement('dialog'));
const svg = dialog.appendChild(svgEl('svg', {width: 170, height: 120}));
 
svg.appendChild(yinYang(50.0, 60, 60));
svg.appendChild(yinYang(20.0, 140, 30));
dialog.showModal();
</syntaxhighlight>
===Canvas===
{{trans|Flutter}}
Run this script from the browser console (F12) or from the <script> tag of an html document.
<syntaxhighlight lang="javascript">function yinYang(r, x, y, th = 1) {
const PI = Math.PI;
const path = new Path2D();
const cR = (dY, radius) => { path.arc(x, y + dY, radius, 0, PI * 2); path.closePath() };
cR(0, r + th);
cR(r / 2, r / 6);
cR(-r / 2, r / 6);
path.arc(x, y, r, PI / 2, -PI / 2);
path.arc(x, y - r / 2, r / 2, -PI / 2, PI / 2);
path.arc(x, y + r / 2, r / 2, -PI / 2, PI / 2, true);
return path;
}
 
document.documentElement.innerHTML = '<canvas width="170" height="120"/>';
const canvasCtx = document.querySelector('canvas').getContext('2d');
 
canvasCtx.fill(yinYang(50.0, 60, 60), 'evenodd');
canvasCtx.fill(yinYang(20.0, 140, 30), 'evenodd');
</syntaxhighlight>
 
=={{header|jq}}==
Line 4,795 ⟶ 5,147:
 
=={{header|Rust}}==
Creates an [[Media:YinYang rust.svg|svg file]] [[File:YinYang rust.svg|60px]]
'''[dependencies]'''<br>
svg = "0.1012.0"
<syntaxhighlight lang="rust">use svg::node::element::Path;
 
Line 5,000 ⟶ 5,352:
readln(KEYBOARD);
end func;</syntaxhighlight>
 
=={{header|SETL}}==
<syntaxhighlight lang="setl>program yin_yang;
print(taijitu 4);
print(taijitu 8);
op taijitu(r);
return +/[+/[pixel(x,y,r) : x in [-2*r..2*r]] + "\n" : y in [-r..r]];
end op;
proc pixel(x,y,r);
return if circle(x,y,-r/2,r/6) then '#'
elseif circle(x,y,r/2,r/6) then '.'
elseif circle(x,y,-r/2,r/2) then '.'
elseif circle(x,y,r/2,r/2) then '#'
elseif circle(x,y,0,r) then
if x<0 then '.' else '#' end
else ' '
end;
end proc;
proc circle(x,c,y,r);
return r*r >= (x/2)**2 + (y-c)**2;
end proc;
end program;</syntaxhighlight>
{{out}}
<pre> .
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#
 
.
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....#################
..#############
#</pre>
 
=={{header|Sidef}}==
Line 5,206 ⟶ 5,611:
===Text===
{{trans|AWK}}
<syntaxhighlight lang="ecmascriptwren">var inCircle = Fn.new { |centerX, centerY, radius, x, y|
return (x-centerX)*(x-centerX)+(y-centerY)*(y-centerY) <= radius*radius
}
Line 5,305 ⟶ 5,710:
{{libheader|DOME}}
With a few minor changes, we can use the same code to draw these symbols in DOME.
<syntaxhighlight lang="ecmascriptwren">import "dome" for Window
import "graphics" for Canvas, Color
 
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