Tetris: Difference between revisions
Content added Content deleted
(added link to Javascript entry) |
(relax requirements) |
||
Line 1: | Line 1: | ||
{{draft task|Games}} |
{{draft task|Games}} |
||
;task |
|||
Create a playable [https://en.wikipedia.org/wiki/Tetris Tetris] game. |
Create a playable [https://en.wikipedia.org/wiki/Tetris Tetris] game. |
||
<br><br> |
|||
;requirements |
|||
The visible game matrix should be 10*20. |
|||
* a left / right key |
|||
⚫ | |||
It must have: |
|||
* |
* a rotation key |
||
* a preview piece |
|||
⚫ | |||
⚫ | |||
* (better with another soft drop key); |
|||
* at least one rotation key; |
|||
* (better with two, for both clockwise and counter-clockwise 90° rotation); |
|||
⚫ | |||
<br>The piece should be rotatable at its initial position (unlike sega arcade tetris), and automatically falling at reasonable speed. |
|||
At least 1 preview piece should be shown. |
|||
No further requirement about randomizer / rotation system / DAS / colors / difficulty levels / score / hold, but you may do it if you wish. |
|||
<br><br> |
<br><br> |
||
Revision as of 16:58, 28 September 2017
Tetris is a draft programming task. It is not yet considered ready to be promoted as a complete task, for reasons that should be found in its talk page.
- task
Create a playable Tetris game.
- requirements
- a left / right key
- a hard drop key (the current piece will be dropped and locked at once)
- a rotation key
- a preview piece
- full set of 7 kinds of shapes (ITOSZJL)
Bash
See Tetris/BASH.
Java
See Tetris/Java.
JavaScript
See Tetris/JavaScript.