Talk:Zig-zag matrix: Difference between revisions

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m (→‎The first N squared integers: added a sentence.)
m (→‎The first N squared integers: added a Wiki definition.)
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:: I addressed this problem when I entered the '''REXX''' language solution,   the computer program allowed the invoker to specify a starting   ''number'',   but any integer could be used.   It doesn't fix the problem with the task's requirements, but it allows the user to choose which integer to start the zig-zag matrix with.     -- [[User:Gerard Schildberger|Gerard Schildberger]] ([[User talk:Gerard Schildberger|talk]]) 21:39, 24 January 2020 (UTC)
:: I addressed this problem when I entered the '''REXX''' language solution,   the computer program allowed the invoker to specify a starting   ''number'',   but any integer could be used.   It doesn't fix the problem with the task's requirements, but it allows the user to choose which integer to start the zig-zag matrix with.     -- [[User:Gerard Schildberger|Gerard Schildberger]] ([[User talk:Gerard Schildberger|talk]]) 21:39, 24 January 2020 (UTC)


: The problem with using phrases like   ''natural numbers''   and/or   ''counting numbers''   is that there isn't a clear and agreed-upon definition(s), some include zero, others do not.   The same problem exists with   ''whole numbers''.     -- [[User:Gerard Schildberger|Gerard Schildberger]] ([[User talk:Gerard Schildberger|talk]]) 21:42, 24 January 2020 (UTC)
: The problem with using phrases like   ''natural numbers''   and/or   ''counting numbers''   is that there isn't a clear and agreed-upon definition(s), some include zero, others do not.   The same problem exists with   ''whole numbers''.   Note that Wikipedia says that in computer science,   ''natural numbers''   always includes zero.     -- [[User:Gerard Schildberger|Gerard Schildberger]] ([[User talk:Gerard Schildberger|talk]]) 21:42, 24 January 2020 (UTC)