Talk:Sparkline in unicode: Difference between revisions

(→‎A Point Is That Which Has No Part: Classic or quantum buckets.)
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For those who want to look at the logic more closely the proof of the above comes (better if I could draw a picture) by finding the center (say C or 0) of the line and distributing the buckets either side of C. The above comes by finding the center of which bucket is closest to x from C. If we adjust the scale so that C is 0 then xMin must be negative and xMax must be positive. Some of the confusion above can now be seen to be trying to answer the question is 0 positive or negative. This question has been answered it is neither positive or negative nor either odd or even. What does the suggested algorithm do? C(=4.5)->28/7 (=4) so positive which is usually a good answer.--[[User:Nigel Galloway|Nigel Galloway]] ([[User talk:Nigel Galloway|talk]]) 12:36, 1 March 2019 (UTC)
: Does the point turn on whether we are filling classical or quantum buckets ? [[User:Hout|Hout]] ([[User talk:Hout|talk]]) 13:03, 1 March 2019 (UTC)
:: Not for this task. Classical is fine. The Aristotelian view is sufficient to explain now (as a point whose motion creates time), so I can say "now if I want to explain the line at the edge of a shadow ..."--[[User:Nigel Galloway|Nigel Galloway]] ([[User talk:Nigel Galloway|talk]]) 13:33, 1 March 2019 (UTC)
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