Talk:Closest-pair problem/C: Difference between revisions
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(→Propose replacing code: ok, be bold and do it) |
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2. It's shorter and quite a bit faster; |
2. It's shorter and quite a bit faster; |
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3. It's cleaner IMO. |
3. It's cleaner IMO. |
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<snip: code removed from talk> --[[User:Ledrug|Ledrug]] 03:34, 18 June 2011 (UTC) |
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<lang C>#include <stdio.h> |
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#include <stdlib.h> |
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#include <values.h> |
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#include <math.h> |
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#include <string.h> |
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typedef struct { double x, y; } point_t, *point; |
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inline double dist(point a, point b) |
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{ |
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double dx = a->x - b->x, dy = a->y - b->y; |
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return dx * dx + dy * dy; |
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} |
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inline int cmp_dbl(double a, double b) |
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{ |
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return a < b ? -1 : a > b ? 1 : 0; |
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} |
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int cmp_x(const void *a, const void *b) { |
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return cmp_dbl( (*((point*)a))->x, (*((point*)b))->x ); |
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} |
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int cmp_y(const void *a, const void *b) { |
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return cmp_dbl( (*((point*)a))->y, (*((point*)b))->y ); |
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} |
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double brute_force(point* pts, int max_n, point *a, point *b) |
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{ |
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int i, j; |
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double d, min_d = MAXDOUBLE; |
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for (i = 0; i < max_n; i++) { |
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for (j = i + 1; j < max_n; j++) { |
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d = dist(pts[i], pts[j]); |
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if (d >= min_d ) continue; |
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*a = pts[i]; |
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*b = pts[j]; |
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min_d = d; |
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} |
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} |
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return min_d; |
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} |
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double closest(point* sx, int nx, point* sy, int ny, point *a, point *b) |
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{ |
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int left, right, i; |
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double d, min_d, x0, x1, mid, x; |
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point a1, b1; |
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point *s_yy; |
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if (nx <= 8) return brute_force(sx, nx, a, b); |
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s_yy = malloc(sizeof(point) * ny); |
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mid = sx[nx/2]->x; |
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/* adding points to the y-sorted list; if a point's x is less than mid, |
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add to the begining; if more, add to the end backwards, hence the |
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need to reverse it */ |
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left = -1; right = ny; |
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for (i = 0; i < ny; i++) |
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if (sy[i]->x < mid) s_yy[++left] = sy[i]; |
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else s_yy[--right]= sy[i]; |
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/* reverse the higher part of the list */ |
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for (i = ny - 1; right < i; right ++, i--) { |
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a1 = s_yy[right]; s_yy[right] = s_yy[i]; s_yy[i] = a1; |
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} |
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min_d = closest(sx, nx/2, s_yy, left + 1, a, b); |
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d = closest(sx + nx/2, nx - nx/2, s_yy + left + 1, ny - left - 1, &a1, &b1); |
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if (d < min_d) { min_d = d; *a = a1; *b = b1; } |
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d = sqrt(min_d); |
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/* get all the points within distance d of the center line */ |
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left = -1; right = ny; |
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for (i = 0; i < ny; i++) { |
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x = sy[i]->x - mid; |
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if (x <= -d || x >= d) continue; |
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if (x < 0) s_yy[++left] = sy[i]; |
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else s_yy[--right] = sy[i]; |
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} |
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/* compare each left point to right point */ |
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while (left >= 0) { |
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x0 = s_yy[left]->y + d; |
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while (right < ny && s_yy[right]->y > x0) right ++; |
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if (right >= ny) break; |
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x1 = s_yy[left]->y - d; |
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for (i = right; i < ny && s_yy[i]->y > x1; i++) |
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if ((x = dist(s_yy[left], s_yy[i])) < min_d) { |
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min_d = x; |
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d = sqrt(min_d); |
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*a = s_yy[left]; |
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*b = s_yy[i]; |
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} |
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left --; |
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} |
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free(s_yy); |
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return min_d; |
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} |
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#define NP 1000000 |
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int main() |
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{ |
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int i; |
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point a, b; |
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point pts = malloc(sizeof(point_t) * NP); |
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point* s_x = malloc(sizeof(point) * NP); |
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point* s_y = malloc(sizeof(point) * NP); |
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for(i = 0; i < NP; i++) { |
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s_x[i] = pts + i; |
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pts[i].x = 100 * (double) rand()/RAND_MAX; |
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pts[i].y = 100 * (double) rand()/RAND_MAX; |
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} |
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/* printf("brute force: %g, ", sqrt(brute_force(s_x, NP, &a, &b))); |
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printf("between (%f,%f) and (%f,%f)\n", a->x, a->y, a->x, a->y); */ |
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memcpy(s_y, s_x, sizeof(point) * NP); |
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qsort(s_x, NP, sizeof(point), cmp_x); |
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qsort(s_y, NP, sizeof(point), cmp_y); |
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printf("min: %g; ", sqrt(closest(s_x, NP, s_y, NP, &a, &b))); |
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printf("point (%f,%f) and (%f,%f)\n", a->x, a->y, b->x, b->y); |
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/* not freeing the memory, let OS deal with it. Habit. */ |
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return 0; |
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}</lang> --[[User:Ledrug|Ledrug]] 03:34, 18 June 2011 (UTC) |
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I am not in love with my own code, expecially when it does not work properly!:D Go replace it, if this one works (I am going to test it, but I trust it works)! (Note: there's no explicit "segfault with 200,000 points or more"... I'll keep my code so a day maybe I'll know why this happens:D) --[[User:ShinTakezou|ShinTakezou]] 14:54, 18 June 2011 (UTC) |
I am not in love with my own code, expecially when it does not work properly!:D Go replace it, if this one works (I am going to test it, but I trust it works)! (Note: there's no explicit "segfault with 200,000 points or more"... I'll keep my code so a day maybe I'll know why this happens:D) --[[User:ShinTakezou|ShinTakezou]] 14:54, 18 June 2011 (UTC) |
Latest revision as of 03:35, 20 June 2011
your code does NOT RUN when i compile with devc or Turbo C???? (unsigned comment added by 113.22.126.190 at 21:06, 24 October 2010)
- Correct it? Try setting compiler flags for compatibility with a specific C standard? --Michael Mol 13:11, 25 October 2010 (UTC)
- "The code does not run"... is like pretending to derive solar physics by the statement "the sun shines"... By the way "devc" (Dev C++ IDE?) usually is used with (an old version of) gcc. On my test machine (GNU/Linux) it runs, except for some "evil dataset" that someone gave me once upon a time... I've inspected the code with valgrind, debugged it, ... but I was not able to unwind the flow that gives the problem... I know this code hides some oddity somewhere. Likely the better thing is to rewrite it from scratch, but I've not the courage yet! :) — ShinTakezou 17:52, 30 May 2011 (UTC)
Propose replacing code
I suggest replace current code sample with rewritten code below. Reasons: 1. It doesn't segfault with 200,000 points or more; 2. It's shorter and quite a bit faster; 3. It's cleaner IMO. <snip: code removed from talk> --Ledrug 03:34, 18 June 2011 (UTC)
I am not in love with my own code, expecially when it does not work properly!:D Go replace it, if this one works (I am going to test it, but I trust it works)! (Note: there's no explicit "segfault with 200,000 points or more"... I'll keep my code so a day maybe I'll know why this happens:D) --ShinTakezou 14:54, 18 June 2011 (UTC)