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Maze generation: Difference between revisions

m
m (→‎{{header|POV-Ray}}: Explanation added about iterative approach)
 
Line 25:
V hor = [[‘+--’] * w [+] [String(‘+’)]] * (h + 1)
 
F walk(Int x, Int y) -> NVoid
@vis[y][x] = 1
V d = [(x - 1, y), (x, y + 1), (x + 1, y), (x, y - 1)]
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