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Sierpinski curve: Difference between revisions

m
Dialects of BASIC moved to the BASIC section.
(→‎{{header|Fōrmulæ}}: Added L-system solution)
m (Dialects of BASIC moved to the BASIC section.)
Line 549:
Return
</syntaxhighlight>
 
=={{header|BASIC}}==
==={{header|FreeBASIC}}===
{{trans|XPL0}}
<syntaxhighlight lang="vb">#define pi 4 * Atn(1)
#define yellow Rgb(255,255,0)
 
Dim Shared As Integer posX, posY
Dim Shared As Single direc
 
Sub Dibuja(largo As Integer)
posX += Fix(largo * Cos(direc))
posY -= Fix(largo * Sin(direc))
Line - (posX, posY), yellow
End Sub
 
Sub Curva(orden As Integer, angulo As Single, long1 As Single, long2 As Single)
If orden <> 0 Then
direc += angulo
Curva(orden-1, -angulo, long1, long2)
direc -= angulo
Dibuja(long1)
direc -= angulo
Curva(orden-1, -angulo, long1, long2)
direc += angulo
End If
End Sub
 
Screenres 640, 480, 32
 
Dim As Single ang45 = pi / 4
Dim As Byte orden = 3
Dim As Byte tam = 20
direc = 0
posX = 640/4
posY = 3*480/4
Pset (posX, posY)
 
For c As Byte = 1 To 4
Curva(orden*2, ang45, tam/Sqr(2), 5*tam/6)
direc += ang45
Dibuja(tam/Sqr(2))
direc += ang45
Next
 
Windowtitle "Hit any key to end program"
Sleep</syntaxhighlight>
 
==={{header|Yabasic}}===
<syntaxhighlight lang="yabasic">// Rosetta Code problem: http://rosettacode.org/wiki/Sierpinski_curve
// Adapted from https://www.ocg.at/sites/ocg.at/files/EuroLogo2001/P74Batagelj.pdf to Yabasic by Galileo, 01/2022
 
import turtle
sub Sierp(n, a, h, k)
if n = 0 move(k) : return
turn(a) : Sierp(n - 1, -a, h, k) : turn(-a) : move(h)
turn(-a) : Sierp(n - 1, -a, h, k) : turn(a)
end sub
 
sub Sierpinski(n, d)
local i
pen(false)
goxy(10, 680)
pen(true)
color 255, 255, 0
for i = 1 to 4
Sierp(n, 45, d/sqrt(2), 5*d/6)
turn(45)
move(d/sqrt(2))
turn(45)
next
end sub
 
startTurtle()
Sierpinski(9, 12) </syntaxhighlight>
 
=={{header|C++}}==
Line 748 ⟶ 825:
 
[[File:Fōrmulæ - L-system - Sierpiński curve 02.png]]
 
=={{header|FreeBASIC}}==
{{trans|XPL0}}
<syntaxhighlight lang="vb">#define pi 4 * Atn(1)
#define yellow Rgb(255,255,0)
 
Dim Shared As Integer posX, posY
Dim Shared As Single direc
 
Sub Dibuja(largo As Integer)
posX += Fix(largo * Cos(direc))
posY -= Fix(largo * Sin(direc))
Line - (posX, posY), yellow
End Sub
 
Sub Curva(orden As Integer, angulo As Single, long1 As Single, long2 As Single)
If orden <> 0 Then
direc += angulo
Curva(orden-1, -angulo, long1, long2)
direc -= angulo
Dibuja(long1)
direc -= angulo
Curva(orden-1, -angulo, long1, long2)
direc += angulo
End If
End Sub
 
Screenres 640, 480, 32
 
Dim As Single ang45 = pi / 4
Dim As Byte orden = 3
Dim As Byte tam = 20
direc = 0
posX = 640/4
posY = 3*480/4
Pset (posX, posY)
 
For c As Byte = 1 To 4
Curva(orden*2, ang45, tam/Sqr(2), 5*tam/6)
direc += ang45
Dibuja(tam/Sqr(2))
direc += ang45
Next
 
Windowtitle "Hit any key to end program"
Sleep</syntaxhighlight>
 
=={{header|Go}}==
Line 2,062 ⟶ 2,093:
];
]</syntaxhighlight>
 
=={{header|Yabasic}}==
<syntaxhighlight lang="yabasic">// Rosetta Code problem: http://rosettacode.org/wiki/Sierpinski_curve
// Adapted from https://www.ocg.at/sites/ocg.at/files/EuroLogo2001/P74Batagelj.pdf to Yabasic by Galileo, 01/2022
 
import turtle
sub Sierp(n, a, h, k)
if n = 0 move(k) : return
turn(a) : Sierp(n - 1, -a, h, k) : turn(-a) : move(h)
turn(-a) : Sierp(n - 1, -a, h, k) : turn(a)
end sub
 
sub Sierpinski(n, d)
local i
pen(false)
goxy(10, 680)
pen(true)
color 255, 255, 0
for i = 1 to 4
Sierp(n, 45, d/sqrt(2), 5*d/6)
turn(45)
move(d/sqrt(2))
turn(45)
next
end sub
 
startTurtle()
Sierpinski(9, 12) </syntaxhighlight>
 
=={{header|zkl}}==
512

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