Simulated annealing: Difference between revisions

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For your platform you might have to modify parts, such as the call to getentropy(3).
 
You can also easily change the kind of floating point used. I apologize for false precision in printouts using the default single precision floating point.
 
 
<lang c>#include <math.h>
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Final E(s): 102.24265
</pre>
 
 
 
=={{header|C++}}==
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