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m (testing div boxes and edit links) |
BodkinsOdds (talk | contribs) (Added Swift task for SplitMix64) |
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=={{header|Swift}}== |
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{{task}} |
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{{works with|swift|5.9}} |
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{{task}} |
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<syntaxhighlight lang="Swift"> |
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{{task}} |
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struct SplitMix64: RandomNumberGenerator { |
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== Can you use a data URL? == |
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var state: UInt64 |
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init(seed: UInt64) { |
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state = seed |
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} |
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mutating func next() -> UInt64 { |
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state &+= 0x9e3779b97f4a7c15 |
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var z = state |
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z = (z ^ (z >> 30)) &* 0xbf58476d1ce4e5b9 |
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z = (z ^ (z >> 27)) &* 0x94d049bb133111eb |
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return z ^ (z >> 31) |
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} |
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mutating func nextFloat() -> Float64 { |
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Float64(next() >> 11) * 0x1.0p-53 |
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} |
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} |
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do { |
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[data:text/html,Hello%20World No.] |
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var split = SplitMix64(seed: 1234567) |
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print(split) |
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for _ in 0..<5 { |
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print(split.next()) |
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} |
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split = .init(seed: 987654321) |
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print("\n\(split)") |
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var counts = [0, 0, 0, 0, 0] |
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for _ in 0..<100_000 { |
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let i = Int(split.nextFloat() * 5.0) |
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counts[i] += 1 |
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} |
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for (i, count) in zip(0..., counts) { |
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print("\(i): \(count)") |
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} |
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} |
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</syntaxhighlight> |
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{{out}} |
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<pre> |
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SplitMix64(state: 1234567) |
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6457827717110365317 |
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3203168211198807973 |
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9817491932198370423 |
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4593380528125082431 |
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16408922859458223821 |
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SplitMix64(state: 987654321) |
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== What if you transclude a category? == |
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0: 20027 |
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{{Category:Maintenance}} |
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1: 19892 |
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-- Okay, the member list doesn't show up. No good. |
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2: 20073 |
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{{task}} |
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3: 19978 |
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==TITLE== |
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4: 20030 |
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yup...it's code |
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==TEETLE== |
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==== [[:Category:Your Other Library Here|Your Other Library Here]][[Category:Your Other Library Here]] ==== |
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coding it up here boss |
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==TITLE== |
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==== [[:Category:Your Library Here|Your Library Here]][[Category:Your Library Here]] ==== |
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===Iterative=== |
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OMG teh code! |
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===Recursive=== |
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doesn't really work this way |
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==TITLE== |
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{{task}} |
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<span id="Test"></span> |
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===Iterative=== |
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==== [[:Category:Your Library Here|Your Library Here]][[Category:Your Library Here]] ==== |
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some code |
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===Recursive=== |
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==== [[:Category:Yet Another Library Here|Yet Another Library Here]][[Category:Yet Another Library Here]] ==== |
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more code |
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==== [[:Category:Still Another Library Here|Still Another Library Here]][[Category:Still Another Library Here]] ==== |
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this isn't code, though |
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==TITLE== |
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code |
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---- |
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== pre test == |
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{{task}} |
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<pre style="height:30ex;overflow:scroll"> |
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Test |
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Another line |
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Yet another line, this time one which clearly is much longer than the width of the browser window, at least assuming normal screen dimensions and font settings, and assuming the browser window is not wider than the screen (which would be impractical anyway). |
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1 |
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2 |
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3 |
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4 |
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5 |
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6 |
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7 |
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8 |
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9 |
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10 |
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11 |
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12 |
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13 |
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14 |
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15 |
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16 |
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17 |
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18 |
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19 |
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20 |
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21 |
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</pre> |
</pre> |
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==Testing new language tags== |
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===Z80=== |
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<lang z80> |
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; some random instructions |
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ld a, 80h |
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ld b, 9Ah |
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add a, b |
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adc a, a |
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rst 0 ; reboot :-) |
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</lang> |
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== |
=={{header|Java}}== |
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<lang whitespace> |
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This may not be a meaningful whitespace |
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program, |
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but it's |
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just a highlighting test |
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anyway. |
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</lang> |
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This is a direct translation of [[Tamagotchi emulator#Go|the Go version]]. As such, the output will be similar if not identical. |
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===AviSynth=== |
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<lang avisynth> |
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AviSource("D:\clip.avi") |
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ConvertToYUY2() |
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PixieDust(5) |
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</lang> |
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The code does not use any Java 8+ features so it may function on lower versions. |
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===POV-Ray=== |
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<syntaxhighlight lang="Java"> |
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<lang povray> |
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package com.mt; |
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#declare factorial = function(C) { prod(i, 1, C, i) } |
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#declare A = factorial(5); |
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sphere{0,A} // a sphere |
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</lang> |
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import java.util.ArrayList; |
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===Text=== |
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import java.util.List; |
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<lang text> |
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import java.util.Random; |
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Is this actually a programming language, or really just plain text? |
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import java.util.Scanner; |
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</lang> |
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class Tamagotchi { |
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===What happens if a language doesn't exist?=== |
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public String name; |
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<lang somelanguagethatdoesnotexist> |
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public int age,bored,food,poop; |
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some code |
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more code; |
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} |
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* a b -> c /// &a1 ->>> 778 |
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(Probably this is an obfuscated language :-)) |
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</lang> |
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public class TamagotchiGame { |
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===Do the old language-free <nowiki><tt></nowiki>-Tags (for inline code formatting) still work? |
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Tamagotchi tama;//current Tamagotchi |
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The variable <code>foo</tt> is of type <tt>bar</tt> |
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Random random = new Random(); // pseudo random number generator |
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==Whitespace test with unicode ZERO WIDTH NO-BREAK SPACE character (U+FEFF)== |
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<lang whitespace> |
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String[] verbs = { |
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</lang> |
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"Ask", "Ban", "Bash", "Bite", "Break", "Build", |
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"Cut", "Dig", "Drag", "Drop", "Drink", "Enjoy", |
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"Eat", "End", "Feed", "Fill", "Force", "Grasp", |
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"Gas", "Get", "Grab", "Grip", "Hoist", "House", |
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"Ice", "Ink", "Join", "Kick", "Leave", "Marry", |
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"Mix", "Nab", "Nail", "Open", "Press", "Quash", |
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"Rub", "Run", "Save", "Snap", "Taste", "Touch", |
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"Use", "Vet", "View", "Wash", "Xerox", "Yield", |
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}; |
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String[] nouns = { |
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"arms", "bugs", "boots", "bowls", "cabins", "cigars", |
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"dogs", "eggs", "fakes", "flags", "greens", "guests", |
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"hens", "hogs", "items", "jowls", "jewels", "juices", |
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"kits", "logs", "lamps", "lions", "levers", "lemons", |
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"maps", "mugs", "names", "nests", "nights", "nurses", |
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"orbs", "owls", "pages", "posts", "quests", "quotas", |
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"rats", "ribs", "roots", "rules", "salads", "sauces", |
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"toys", "urns", "vines", "words", "waters", "zebras", |
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}; |
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String[] boredIc ons = {"💤", "💭", "❓"}; |
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String[] foodIcons = {"🍼", "🍔", "🍟", "🍰", "🍜"}; |
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String[] poopIcons = {"💩"}; |
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String[] sickIcons1 = {"😄", "😃", "😀", "😊", "😎", "👍"};//ok |
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String[] sickIcons2 = {"😪", "😥", "😰", "😓"};//ailing |
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String[] sickIco ns3 = {"😩", "😫"};//bad |
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String[] sickIcons4 = {"😡", "😱"};//very bad |
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String[] sickIcons5 = {"❌", "💀", "👽", "😇"};//dead |
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String brace(String string) { |
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return String.format("{ %s }", string); |
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} |
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void create(String name) { |
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tama = new Tamagotchi(); |
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tama.name = name; |
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tama.age = 0; |
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tama.bored = 0; |
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tama.food = 2; |
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tama.poop = 0; |
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} |
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boolean alive() { // alive if sickness <= 10 |
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return sickness() <= 10; |
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} |
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void feed() { |
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tama.food++; |
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} |
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void play() {//may or may not help with boredom |
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tama.bored = Math.max(0, tama.bored - random.nextInt(2)); |
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} |
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void talk() { |
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String verb = verbs[random.nextInt(verbs.length)]; |
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String noun = nouns[random.nextInt(nouns.length)]; |
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System.out.printf("😮 : %s the %s.%n", verb, noun); |
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tama.bored = Math.max(0, tama.bored - 1); |
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} |
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void clean() { |
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tama.poop = Math.max(0, tama.poop - 1); |
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} |
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void idle() {//renamed from wait() due to wait being an existing method from the Object class |
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tama.age++; |
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tama.bored += random.nextInt(2); |
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tama.food = Math.max(0, tama.food - 2); |
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tama.poop += random.nextInt(2); |
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} |
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String status() {// get boredom/food/poop icons |
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if(alive()) { |
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StringBuilder b = new StringBuilder(), |
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f = new StringBuilder(), |
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p = new StringBuilder(); |
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for(int i = 0; i < tama.bored; i++) { |
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b.append(boredIcons[random.nextInt(boredIcons.length)]); |
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} |
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for(int i = 0; i < tama.food; i++) { |
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f.append(foodIcons[random.nextInt(foodIcons.length)]); |
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} |
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for(int i = 0; i < tama.poop; i++) { |
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p.append(poopIcons[random.nextInt(poopIcons.length)]); |
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} |
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return String.format("%s %s %s", brace(b.toString()), brace(f.toString()), brace(p.toString())); |
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} |
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return " R.I.P"; |
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} |
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//too much boredom/food/poop |
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int sickness() { |
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//dies at age 42 at the latest |
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return tama.poop + tama.bored + Math.max(0, tama.age - 32) + Math.abs(tama.food - 2); |
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} |
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//get health status from sickness level |
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void health() { |
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int s = sickness(); |
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String icon; |
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switch(s) { |
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case 0: |
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case 1: |
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case 2: |
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icon = sickIcons1[random.nextInt(sickIcons1.length)]; |
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break; |
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case 3: |
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case 4: |
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icon = sickIcons2[random.nextInt(sickIcons2.length)]; |
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break; |
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case 5: |
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case 6: |
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icon = sickIcons3[random.nextInt(sickIcons3.length)]; |
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break; |
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case 7: |
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case 8: |
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case 9: |
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case 10: |
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icon = sickIcons4[random.nextInt(sickIcons4.length)]; |
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break; |
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default: |
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icon = sickIcons5[random.nextInt(sickIcons5.length)]; |
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break; |
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} |
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System.out.printf("%s (🎂 %d) %s %d %s%n%n", tama.name, tama.age, icon, s, status()); |
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} |
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void blurb() { |
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System.out.println("When the '?' prompt appears, enter an action optionally"); |
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System.out.println("followed by the number of repetitions from 1 to 9."); |
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System.out.println("If no repetitions are specified, one will be assumed."); |
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System.out.println("The available options are: feed, play, talk, clean or wait.\n"); |
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} |
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public static void main(String[] args) { |
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TamagotchiGame game = new TamagotchiGame(); |
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game.random.setSeed(System.nanoTime()); |
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System.out.println(" TAMAGOTCHI EMULATOR"); |
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System.out.println(" ===================\n"); |
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Scanner scanner = new Scanner(System.in); |
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System.out.print("Enter the name of your tamagotchi : "); |
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String name = scanner.nextLine().toLowerCase().trim(); |
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game.create(name); |
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System.out.printf("%n%s (age) health {bored} {food} {poop}%n%n", "name"); |
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game.health(); |
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game.blurb(); |
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ArrayList<String> commands = new ArrayList<>(List.of("feed", "play", "talk", "clean", "wait")); |
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int count = 0; |
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while(game.alive()) { |
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System.out.print("? "); |
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String input = scanner.nextLine().toLowerCase().trim(); |
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String[] items = input.split(" "); |
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if(items.length > 2) continue; |
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String action = items[0]; |
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if(!commands.contains(action)) { |
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continue; |
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} |
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int reps = 1; |
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if(items.length == 2) { |
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reps = Integer.parseInt(items[1]); |
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} else { |
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reps = 1; |
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} |
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for(int i = 0; i < reps; i++) { |
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switch(action) { |
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case "feed": |
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game.feed(); |
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break; |
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case "play": |
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game.play(); |
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break; |
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case "talk": |
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game.talk(); |
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break; |
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case "wait": |
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game.idle(); |
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break; |
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} |
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//simulate a wait on every third (non-wait) action |
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if(!action.equals("wait")) { |
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count++; |
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if(count%3==0) { |
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game.idle(); |
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} |
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} |
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} |
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game.health(); |
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} |
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scanner.close(); |
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} |
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} |
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</syntaxhighlight> |
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{{out}} |
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<pre> |
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TAMAGOTCHI EMULATOR |
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=================== |
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Enter the name of your tamagotchi : jeremy |
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name (age) health {bored} {food} {poop} |
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jeremy (🎂 0) 😀 0 { } { 🍜🍜 } { } |
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When the '?' prompt appears, enter an action optionally |
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followed by the number of repetitions from 1 to 9. |
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If no repetitions are specified, one will be assumed. |
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The available options are: feed, play, talk, clean or wait. |
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? feed 4 |
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jeremy (🎂 1) 😥 3 { } { 🍟🍜🍟🍜 } { 💩 } |
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? wait 4 |
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jeremy (🎂 5) 😫 5 { 💭💤 } { } { 💩 } |
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? clean 2 |
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jeremy (🎂 6) 😫 6 { 💭💭💭 } { } { 💩 } |
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? talk 4 |
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😮 : Grasp the names. |
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😮 : Vet the greens. |
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😮 : Grasp the urns. |
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😮 : Dig the zebras. |
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jeremy (🎂 7) 😰 3 { } { } { 💩 } |
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? feed 6 |
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jeremy (🎂 9) 😊 2 { } { 🍼🍟 } { 💩💩 } |
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? play 2 |
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jeremy (🎂 10) 😩 5 { } { } { 💩💩💩 } |
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? talk |
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😮 : Touch the eggs. |
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jeremy (🎂 10) 😫 5 { } { } { 💩💩💩 } |
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</pre> |
Latest revision as of 02:14, 9 May 2024
Swift
struct SplitMix64: RandomNumberGenerator {
var state: UInt64
init(seed: UInt64) {
state = seed
}
mutating func next() -> UInt64 {
state &+= 0x9e3779b97f4a7c15
var z = state
z = (z ^ (z >> 30)) &* 0xbf58476d1ce4e5b9
z = (z ^ (z >> 27)) &* 0x94d049bb133111eb
return z ^ (z >> 31)
}
mutating func nextFloat() -> Float64 {
Float64(next() >> 11) * 0x1.0p-53
}
}
do {
var split = SplitMix64(seed: 1234567)
print(split)
for _ in 0..<5 {
print(split.next())
}
split = .init(seed: 987654321)
print("\n\(split)")
var counts = [0, 0, 0, 0, 0]
for _ in 0..<100_000 {
let i = Int(split.nextFloat() * 5.0)
counts[i] += 1
}
for (i, count) in zip(0..., counts) {
print("\(i): \(count)")
}
}
- Output:
SplitMix64(state: 1234567) 6457827717110365317 3203168211198807973 9817491932198370423 4593380528125082431 16408922859458223821 SplitMix64(state: 987654321) 0: 20027 1: 19892 2: 20073 3: 19978 4: 20030
Java
This is a direct translation of the Go version. As such, the output will be similar if not identical.
The code does not use any Java 8+ features so it may function on lower versions.
package com.mt;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import java.util.Scanner;
class Tamagotchi {
public String name;
public int age,bored,food,poop;
}
public class TamagotchiGame {
Tamagotchi tama;//current Tamagotchi
Random random = new Random(); // pseudo random number generator
String[] verbs = {
"Ask", "Ban", "Bash", "Bite", "Break", "Build",
"Cut", "Dig", "Drag", "Drop", "Drink", "Enjoy",
"Eat", "End", "Feed", "Fill", "Force", "Grasp",
"Gas", "Get", "Grab", "Grip", "Hoist", "House",
"Ice", "Ink", "Join", "Kick", "Leave", "Marry",
"Mix", "Nab", "Nail", "Open", "Press", "Quash",
"Rub", "Run", "Save", "Snap", "Taste", "Touch",
"Use", "Vet", "View", "Wash", "Xerox", "Yield",
};
String[] nouns = {
"arms", "bugs", "boots", "bowls", "cabins", "cigars",
"dogs", "eggs", "fakes", "flags", "greens", "guests",
"hens", "hogs", "items", "jowls", "jewels", "juices",
"kits", "logs", "lamps", "lions", "levers", "lemons",
"maps", "mugs", "names", "nests", "nights", "nurses",
"orbs", "owls", "pages", "posts", "quests", "quotas",
"rats", "ribs", "roots", "rules", "salads", "sauces",
"toys", "urns", "vines", "words", "waters", "zebras",
};
String[] boredIc ons = {"💤", "💭", "❓"};
String[] foodIcons = {"🍼", "🍔", "🍟", "🍰", "🍜"};
String[] poopIcons = {"💩"};
String[] sickIcons1 = {"😄", "😃", "😀", "😊", "😎", "👍"};//ok
String[] sickIcons2 = {"😪", "😥", "😰", "😓"};//ailing
String[] sickIco ns3 = {"😩", "😫"};//bad
String[] sickIcons4 = {"😡", "😱"};//very bad
String[] sickIcons5 = {"❌", "💀", "👽", "😇"};//dead
String brace(String string) {
return String.format("{ %s }", string);
}
void create(String name) {
tama = new Tamagotchi();
tama.name = name;
tama.age = 0;
tama.bored = 0;
tama.food = 2;
tama.poop = 0;
}
boolean alive() { // alive if sickness <= 10
return sickness() <= 10;
}
void feed() {
tama.food++;
}
void play() {//may or may not help with boredom
tama.bored = Math.max(0, tama.bored - random.nextInt(2));
}
void talk() {
String verb = verbs[random.nextInt(verbs.length)];
String noun = nouns[random.nextInt(nouns.length)];
System.out.printf("😮 : %s the %s.%n", verb, noun);
tama.bored = Math.max(0, tama.bored - 1);
}
void clean() {
tama.poop = Math.max(0, tama.poop - 1);
}
void idle() {//renamed from wait() due to wait being an existing method from the Object class
tama.age++;
tama.bored += random.nextInt(2);
tama.food = Math.max(0, tama.food - 2);
tama.poop += random.nextInt(2);
}
String status() {// get boredom/food/poop icons
if(alive()) {
StringBuilder b = new StringBuilder(),
f = new StringBuilder(),
p = new StringBuilder();
for(int i = 0; i < tama.bored; i++) {
b.append(boredIcons[random.nextInt(boredIcons.length)]);
}
for(int i = 0; i < tama.food; i++) {
f.append(foodIcons[random.nextInt(foodIcons.length)]);
}
for(int i = 0; i < tama.poop; i++) {
p.append(poopIcons[random.nextInt(poopIcons.length)]);
}
return String.format("%s %s %s", brace(b.toString()), brace(f.toString()), brace(p.toString()));
}
return " R.I.P";
}
//too much boredom/food/poop
int sickness() {
//dies at age 42 at the latest
return tama.poop + tama.bored + Math.max(0, tama.age - 32) + Math.abs(tama.food - 2);
}
//get health status from sickness level
void health() {
int s = sickness();
String icon;
switch(s) {
case 0:
case 1:
case 2:
icon = sickIcons1[random.nextInt(sickIcons1.length)];
break;
case 3:
case 4:
icon = sickIcons2[random.nextInt(sickIcons2.length)];
break;
case 5:
case 6:
icon = sickIcons3[random.nextInt(sickIcons3.length)];
break;
case 7:
case 8:
case 9:
case 10:
icon = sickIcons4[random.nextInt(sickIcons4.length)];
break;
default:
icon = sickIcons5[random.nextInt(sickIcons5.length)];
break;
}
System.out.printf("%s (🎂 %d) %s %d %s%n%n", tama.name, tama.age, icon, s, status());
}
void blurb() {
System.out.println("When the '?' prompt appears, enter an action optionally");
System.out.println("followed by the number of repetitions from 1 to 9.");
System.out.println("If no repetitions are specified, one will be assumed.");
System.out.println("The available options are: feed, play, talk, clean or wait.\n");
}
public static void main(String[] args) {
TamagotchiGame game = new TamagotchiGame();
game.random.setSeed(System.nanoTime());
System.out.println(" TAMAGOTCHI EMULATOR");
System.out.println(" ===================\n");
Scanner scanner = new Scanner(System.in);
System.out.print("Enter the name of your tamagotchi : ");
String name = scanner.nextLine().toLowerCase().trim();
game.create(name);
System.out.printf("%n%s (age) health {bored} {food} {poop}%n%n", "name");
game.health();
game.blurb();
ArrayList<String> commands = new ArrayList<>(List.of("feed", "play", "talk", "clean", "wait"));
int count = 0;
while(game.alive()) {
System.out.print("? ");
String input = scanner.nextLine().toLowerCase().trim();
String[] items = input.split(" ");
if(items.length > 2) continue;
String action = items[0];
if(!commands.contains(action)) {
continue;
}
int reps = 1;
if(items.length == 2) {
reps = Integer.parseInt(items[1]);
} else {
reps = 1;
}
for(int i = 0; i < reps; i++) {
switch(action) {
case "feed":
game.feed();
break;
case "play":
game.play();
break;
case "talk":
game.talk();
break;
case "wait":
game.idle();
break;
}
//simulate a wait on every third (non-wait) action
if(!action.equals("wait")) {
count++;
if(count%3==0) {
game.idle();
}
}
}
game.health();
}
scanner.close();
}
}
- Output:
TAMAGOTCHI EMULATOR =================== Enter the name of your tamagotchi : jeremy name (age) health {bored} {food} {poop} jeremy (🎂 0) 😀 0 { } { 🍜🍜 } { } When the '?' prompt appears, enter an action optionally followed by the number of repetitions from 1 to 9. If no repetitions are specified, one will be assumed. The available options are: feed, play, talk, clean or wait. ? feed 4 jeremy (🎂 1) 😥 3 { } { 🍟🍜🍟🍜 } { 💩 } ? wait 4 jeremy (🎂 5) 😫 5 { 💭💤 } { } { 💩 } ? clean 2 jeremy (🎂 6) 😫 6 { 💭💭💭 } { } { 💩 } ? talk 4 😮 : Grasp the names. 😮 : Vet the greens. 😮 : Grasp the urns. 😮 : Dig the zebras. jeremy (🎂 7) 😰 3 { } { } { 💩 } ? feed 6 jeremy (🎂 9) 😊 2 { } { 🍼🍟 } { 💩💩 } ? play 2 jeremy (🎂 10) 😩 5 { } { } { 💩💩💩 } ? talk 😮 : Touch the eggs. jeremy (🎂 10) 😫 5 { } { } { 💩💩💩 }