I'm working on modernizing Rosetta Code's infrastructure. Starting with communications. Please accept this time-limited open invite to RC's Slack.. --Michael Mol (talk) 20:59, 30 May 2020 (UTC)

Real-time computing

From Rosetta Code

Real-time computing describes problems with hard time constraints, where a computation is considered to have failed not just if it gives the wrong results, but also if it obtains those results outside of specified time bounds. A real-time system as a whole often is required to have fast operation as well as predictable behavior.