RPG attributes generator: Difference between revisions

RPG attributes generator en True BASIC
(RPG attributes generator en BASIC256)
(RPG attributes generator en True BASIC)
Line 3,670:
Total 76
</pre>
 
=={{header|True BASIC}}==
{{trans|FreeBASIC}}
{{works with|QBasic}}
<lang qbasic>FUNCTION min(a, b)
IF a < b THEN LET min = a ELSE LET min = b
END FUNCTION
 
FUNCTION d6
LET d6 = 1 + INT(RND * 6)
END FUNCTION
 
FUNCTION rollstat
LET a = d6
LET b = d6
LET c = d6
LET d = d6
LET rollstat = a + b + c + d - min(min(a, b), min(c, d))
END FUNCTION
 
DIM statnames$(6)
DATA "STR", "CON", "DEX", "INT", "WIS", "CHA"
FOR i = 1 TO 6
READ statnames$(i)
NEXT i
DIM stat(6)
LET acceptable = 0
 
RANDOMIZE ! RANDOMIZE TIMER en QBasic
DO
LET sum = 0
LET n15 = 0
FOR i = 1 to 6
LET stat(i) = rollstat
LET sum = sum + stat(i)
IF stat(i) >= 15 THEN LET n15 = n15 + 1
NEXT i
IF sum >= 75 AND n15 >= 2 THEN LET acceptable = 1
LOOP UNTIL acceptable = 1
 
FOR i = 1 to 6
PRINT statnames$(i); ": "; stat(i)
NEXT i
PRINT "--------"
PRINT "TOT: "; sum
END</lang>
{{out}}
<pre>Igual que la entrada de FreeBASIC.</pre>
 
=={{header|UNIX Shell}}==
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