Perfect shuffle: Difference between revisions

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=={{header|Ruby}}==
=={{header|Ruby}}==
{{improve|Ruby|The task description was updated; please update this solution accordingly and then remove this template.}}


<lang ruby>def perfect_shuffle(n)
<lang ruby>def perfect_shuffle(deck_size = 52)
deck = (0...deck_size).to_a
start = *1..n
shuffled_deck = [deck.first(deck_size / 2), deck.last(deck_size / 2)]
deck = start.dup
1.step do |i|
m = n / 2
return i if deck == (shuffled_deck = shuffled_deck.transpose.flatten)
magic_shuffle = ->(d){ d.shift(m).zip(d).flatten }
shuffled_deck = [shuffled_deck.shift(deck_size / 2), shuffled_deck]
1.step do |i|
end
deck = magic_shuffle[deck]
return i if deck == start
end
end
end


[8, 24, 52, 100, 1020, 1024, 10000].each do |i| puts "Perfect Shuffles Required for Deck Size #{i}: #{perfect_shuffle(i)}" end</lang>
fmt = "%4d -%5d :" + "%5d" * 20
(2..10000).step(2).each_slice(20) do |ary|
puts fmt % [*ary.minmax, *ary.map{|n| perfect_shuffle(n)}]
end</lang>


{{out}}
{{out}}
<pre>
<pre>
Perfect Shuffles Required for Deck Size 8: 3
2 - 40 : 1 2 4 3 6 10 12 4 8 18 6 11 20 18 28 5 10 12 36 12
Perfect Shuffles Required for Deck Size 24: 11
42 - 80 : 20 14 12 23 21 8 52 20 18 58 60 6 12 66 22 35 9 20 30 39
Perfect Shuffles Required for Deck Size 52: 8
82 - 120 : 54 82 8 28 11 12 10 36 48 30 100 51 12 106 36 36 28 44 12 24
Perfect Shuffles Required for Deck Size 100: 30
122 - 160 : 110 20 100 7 14 130 18 36 68 138 46 60 28 42 148 15 24 20 52 52
Perfect Shuffles Required for Deck Size 1020: 1018
162 - 200 : 33 162 20 83 156 18 172 60 58 178 180 60 36 40 18 95 96 12 196 99
Perfect Shuffles Required for Deck Size 1024: 10
202 - 240 : 66 84 20 66 90 210 70 28 15 18 24 37 60 226 76 30 29 92 78 119
Perfect Shuffles Required for Deck Size 10000: 300</pre>
242 - 280 : 24 162 84 36 82 50 110 8 16 36 84 131 52 22 268 135 12 20 92 30
282 - 320 : 70 94 36 60 136 48 292 116 90 132 42 100 60 102 102 155 156 12 316 140
322 - 360 : 106 72 60 36 69 30 36 132 21 28 10 147 44 346 348 36 88 140 24 179
362 - 400 : 342 110 36 183 60 156 372 100 84 378 14 191 60 42 388 88 130 156 44 18
402 - 440 : 200 60 108 180 204 68 174 164 138 418 420 138 40 60 60 43 72 28 198 73
442 - 480 : 42 442 44 148 224 20 30 12 76 72 460 231 20 466 66 52 70 180 156 239
482 - 520 : 36 66 48 243 162 490 56 60 105 166 166 251 100 156 508 9 18 204 230 172
522 - 560 : 260 522 60 40 253 174 60 212 178 210 540 180 36 546 60 252 39 36 556 84
562 - 600 : 40 562 28 54 284 114 190 220 144 96 246 260 12 586 90 196 148 24 198 299
.
.
.
9602 - 9640 : 2400 240 56 492 3202 4116 9612 64 4698 9618 1068 283 300 1604 9628 1605 468 460 418 216
9642 - 9680 : 155 9642 428 4380 402 804 588 3860 252 4452 9660 644 644 1380 1460 4572 568 420 9676 4839
9682 - 9720 : 1380 4620 444 1076 4844 110 3222 276 2424 780 396 780 1292 456 18 492 4410 924 780 43
9722 - 9760 : 810 462 1940 2380 1518 4716 9732 580 636 3246 760 4871 1948 342 9748 693 650 3900 4430 3252
9762 - 9800 : 1582 1500 60 4883 1221 814 84 440 1086 210 652 1086 612 3262 300 4895 699 652 1200 2380
9802 - 9840 : 2970 9802 468 1398 144 3270 1090 60 1636 3270 660 2070 260 1580 1404 28 4916 420 1092 4919
9842 - 9880 : 756 96 1780 532 462 9850 4814 36 4928 9858 1548 2112 1972 660 4830 4935 822 3900 984 396
9882 - 9920 : 120 9882 1316 4943 140 156 1140 3956 3298 2340 9900 660 564 9906 1098 520 473 660 4830 36
9922 - 9960 : 3306 9922 220 174 292 3310 210 3972 522 828 9940 1620 24 588 9948 530 2412 180 3318 792
9962 -10000 : 237 1620 996 4983 3322 4524 3324 180 4530 2344 3324 4884 1996 1664 4278 816 222 1332 384 300
</pre>


=={{header|Sidef}}==
=={{header|Sidef}}==

Revision as of 05:26, 4 August 2016

Task
Perfect shuffle
You are encouraged to solve this task according to the task description, using any language you may know.

A perfect shuffle (or faro/weave shuffle) means splitting a deck of cards into equal halves, and perfectly interleaving them - so that you end up with the first card from the left half, followed by the first card from the right half, and so on:

7♠ 8♠ 9♠ J♠ Q♠ K♠
7♠  8♠  9♠
  J♠  Q♠  K♠
7♠ J♠ 8♠ Q♠ 9♠ K♠

When you repeatedly perform perfect shuffles on an even-sized deck of unique cards, it will at some point arrive back at its original order. How many shuffles this takes, depends solely on the number of cards in the deck - for example for a deck of eight cards it takes three shuffles:

original:

1 2 3 4 5 6 7 8

after 1st shuffle:

1 5 2 6 3 7 4 8

after 2nd shuffle:

1 3 5 7 2 4 6 8

after 3rd shuffle:

1 2 3 4 5 6 7 8

The Task

  1. Write a function that can perform a perfect shuffle on an even-sized list of values.
  2. Call this function repeatedly to count how many shuffles are needed to get a deck back to its original order, for each of the deck sizes listed under "Test Cases" below.
    • You can use a list of numbers (or anything else that's convenient) to represent a deck; just make sure that all "cards" are unique within each deck.
    • Print out the resulting shuffle counts, to demonstrate that your program passes the test-cases.

Test Cases

input (deck size) output (number of shuffles required)
8 3
24 11
52 8
100 30
1020 1018
1024 10
10000 300

ALGOL 68

<lang algol68># returns an array of the specified length, initialised to an ascending sequence of integers # OP DECK = ( INT length )[]INT:

    BEGIN
        [ 1 : length ]INT result;
        FOR i TO UPB result DO result[ i ] := i OD;
       result
    END # DECK # ;
  1. in-place shuffles the deck as per the task requirements #
  2. LWB deck is assumed to be 1 #

PROC shuffle = ( REF[]INT deck )VOID:

    BEGIN
        [ 1 : UPB deck ]INT result;
        INT left pos  := 1;
        INT right pos := ( UPB deck OVER 2 ) + 1;
        FOR i FROM 2 BY 2 TO UPB result DO
            result[ left pos  ] := deck[ i - 1 ];
            result[ right pos ] := deck[ i     ];
            left pos  +:= 1;
            right pos +:= 1
        OD;
        FOR i TO UPB deck DO deck[ i ] := result[ i ] OD
    END # SHUFFLE # ;
  1. compares two integer arrays for equality #

OP = = ( []INT a, b )BOOL:

    IF LWB a /= LWB b OR UPB a /= UPB b
    THEN # the arrays have different bounds #
        FALSE
    ELSE
        BOOL result := TRUE;
        FOR i FROM LWB a TO UPB a WHILE result := a[ i ] = b[ i ] DO SKIP OD;
        result
    FI # = # ;
  1. compares two integer arrays for inequality #

OP /= = ( []INT a, b )BOOL: NOT ( a = b );

  1. returns the number of shuffles required to return a deck of the specified length #
  2. back to its original state #

PROC count shuffles = ( INT length )INT:

    BEGIN
        []            INT original deck  = DECK length;
        [ 1 : length ]INT shuffled deck := original deck;
        INT   count         := 1;
        WHILE shuffle( shuffled deck );
              shuffled deck /= original deck
        DO
            count +:= 1
        OD;
        count
    END # count shuffles # ;
  1. test the shuffling #

[]INT lengths = ( 8, 24, 52, 100, 1020, 1024, 10 000 ); FOR l FROM LWB lengths TO UPB lengths DO

   print( ( whole( lengths[ l ], -8 ) + ": " + whole( count shuffles( lengths[ l ] ), -6 ), newline ) )

OD</lang>

Output:
       8:      3
      24:     11
      52:      8
     100:     30
    1020:   1018
    1024:     10
   10000:    300

C++

<lang cpp>

  1. include <iostream>
  2. include <algorithm>
  3. include <vector>

int pShuffle( int t ) {

   std::vector<int> v, o, r;
   for( int x = 0; x < t; x++ ) {
       o.push_back( x + 1 );
   }
   r = o;
   int t2 = t / 2 - 1, c = 1;
   while( true ) {
       v = r;
       r.clear();
       for( int x = t2; x > -1; x-- ) {
           r.push_back( v[x + t2 + 1] );
           r.push_back( v[x] );
       }
       std::reverse( r.begin(), r.end() );
       if( std::equal( o.begin(), o.end(), r.begin() ) ) return c;
       c++;
   }

}

int main() {

   int s[] = { 8, 24, 52, 100, 1020, 1024, 10000 };
   for( int x = 0; x < 7; x++ ) {
       std::cout << "Cards count: " << s[x] << ", shuffles required: ";
       std::cout << pShuffle( s[x] ) << ".\n";
   }
   return 0;

} </lang>

Output:
Cards count: 8, shuffles required: 3.
Cards count: 24, shuffles required: 11.
Cards count: 52, shuffles required: 8.
Cards count: 100, shuffles required: 30.
Cards count: 1020, shuffles required: 1018.
Cards count: 1024, shuffles required: 10.
Cards count: 10000, shuffles required: 300.

EchoLisp

<lang lisp>

shuffler
a permutation vector which interleaves both halves of deck

(define (make-shuffler n) (let ((s (make-vector n))) (for ((i (in-range 0 n 2))) (vector-set! s i (/ i 2))) (for ((i (in-range 0 n 2))) (vector-set! s (1+ i) (+ (/ n 2) (vector-ref s i)))) s))

output
(n . # of shuffles needed to go back)

(define (magic-shuffle n) (when (odd? n) (error "magic-shuffle:odd input" n)) (let [(deck (list->vector (iota n))) ;; (0 1 ... n-1) (dock (list->vector (iota n))) ;; keep trace or init deck (shuffler (make-shuffler n))]

(cons n (1+ (for/sum ((i Infinity)) ; (in-naturals missing in EchoLisp v2.9) (vector-permute! deck shuffler) ;; permutes in place #:break (eqv? deck dock) ;; compare to first 1))))) </lang>

Output:

<lang lisp> map magic-shuffle '(8 24 52 100 1020 1024 10000))

   → ((8 . 3) (24 . 11) (52 . 8) (100 . 30) (1020 . 1018) (1024 . 10) (10000 . 300))
Let's look in the On-line Encyclopedia of Integer Sequences
Given a list of numbers, the (oeis ...) function looks for a sequence

(lib 'web) Lib: web.lib loaded. map magic-shuffle (range 2 18 2))

   → ((2 . 1) (4 . 2) (6 . 4) (8 . 3) (10 . 6) (12 . 10) (14 . 12) (16 . 4))

(oeis '(1 2 4 3 6 10 12 4)) → Sequence A002326 found </lang>

Elixir

Translation of: Ruby

<lang elixir>defmodule Perfect do

 def shuffle(n) do
   start = Enum.to_list(1..n)
   m = div(n, 2)
   shuffle(start, magic_shuffle(start, m), m, 1)
 end
 
 defp shuffle(start, start, _, step), do: step
 defp shuffle(start, deck, m, step) do
   shuffle(start, magic_shuffle(deck, m), m, step+1)
 end
 
 defp magic_shuffle(deck, len) do
   {left, right} = Enum.split(deck, len)
   Enum.zip(left, right)
   |> Enum.map(&Tuple.to_list/1)
   |> List.flatten
 end

end

Enum.each([8, 24, 52, 100, 1020, 1024, 10000], fn n ->

 step = Perfect.shuffle(n)
 IO.puts "#{n} : #{step}"

end)</lang>

Output:
8 : 3
24 : 11
52 : 8
100 : 30
1020 : 1018
1024 : 10
10000 : 300

Haskell

<lang Haskell>module Shuffles

  where
  

shuffle :: [a] -> [a] shuffle list = concat ( tupleToList $ zip firstHalf secondHalf )

  where
     firstHalf = take ( length list `div` 2 ) list
     secondHalf = drop ( length list `div` 2 ) list
     tupleToList :: [(a , a )] -> a
     tupleToList pairs = map (\p -> [fst p , snd p] ) pairs

shufflenumbers :: Int -> Int shufflenumbers n = length ( takeWhile ( /= [1..n] ) $ tail ( iterate shuffle [1..n] ) ) + 1

printLine :: Int -> IO ( ) printLine n = do

  putStrLn ( "deck of " ++ show n ++ " cards: " ++ show ( shufflenumbers n ) ++ " shuffles!")

main :: IO( ) main = do

  numbers <- return [ 8, 24, 52, 100, 1020, 1024, 10000 ]
  sequence_ $ map printLine numbers

</lang>

Output:
deck of 8 cards: 3 shuffles!
deck of 24 cards: 11 shuffles!
deck of 52 cards: 8 shuffles!
deck of 100 cards: 30 shuffles!
deck of 1020 cards: 1018 shuffles!
deck of 1024 cards: 10 shuffles!
deck of 10000 cards: 300 shuffles!

J

The shuffle routine:

<lang J> shuf=: /: $ /:@$ 0 1"_</lang>

Here, the phrase ($ $ 0 1"_) would generate a sequence of 0s and 1s the same length as the argument sequence:

<lang J> ($ $ 0 1"_) 'abcdef' 0 1 0 1 0 1</lang>

And we can use grade up (/:) to find the indices which would sort the argument sequence so that the values in the positions corresponding to our generated zeros would come before the values in the positions corresponding to our ones.

<lang J> /: ($ $ 0 1"_) 'abcdef' 0 2 4 1 3 5</lang>

But we can use grade up again to find what would have been the original permutation (grade up is a self inverting function for this domain).

<lang J> /:/: ($ $ 0 1"_) 'abcdef' 0 3 1 4 2 5</lang>

And, that means it can also sort the original sequence into that order:

<lang J> shuf 'abcdef' adbecf

  shuf 'abcdefgh'

aebfcgdh</lang>

And this will work for sequences of arbitrary length.

(The rest of the implementation of shuf is pure syntactic sugar - you can use J's dissect and trace facilities to see the details if you are trying to learn the language.)

Meanwhile, the cycle length routine could look like this:

<lang J> shuflen=: [: *./ #@>@C.@shuf@i.</lang>

Here, we first generate a list of integers of the required length in their natural order. We then reorder them using our shuf function, find the cycles which result, find the lengths of each of these cycles then find the least common multiple of those lengths.

So here is the task example (with most of the middle trimmed out to avoid crashing the rosettacode wiki implementation):

<lang J> shuflen"0 }.2*i.5000 1 2 4 3 6 10 12 4 8 18 6 11 20 18 28 5 10 12 36 12 20 14 12 23 21 8 52 20 18 ... 4278 816 222 1332 384</lang>

Task example:

<lang J> ('deck size';'required shuffles'),(; shuflen)&> 8 24 52 100 1020 1024 10000 ┌─────────┬─────────────────┐ │deck size│required shuffles│ ├─────────┼─────────────────┤ │8 │3 │ ├─────────┼─────────────────┤ │24 │11 │ ├─────────┼─────────────────┤ │52 │8 │ ├─────────┼─────────────────┤ │100 │30 │ ├─────────┼─────────────────┤ │1020 │1018 │ ├─────────┼─────────────────┤ │1024 │10 │ ├─────────┼─────────────────┤ │10000 │300 │ └─────────┴─────────────────┘</lang>

Note that the implementation of shuf defines a behavior for odd length "decks". Experimentation shows that cycle length for an odd length deck is often the same as the cycle length for an even length deck which is one "card" longer.

Java

Works with: Java version 8

<lang java>import java.util.stream.IntStream;

public class PerfectShuffle {

   public static void main(String[] args) {
       int[] sizes = {8, 24, 52, 100, 1020, 1024, 10_000};
       for (int size : sizes)
           System.out.printf("%5d : %5d%n", size, perfectShuffle(size));
   }
   static int perfectShuffle(final int size) {
       if (size % 2 != 0)
           throw new IllegalArgumentException("size must be even");
       int[] a = IntStream.range(0, size).toArray();
       int half = a.length / 2;
       int[] a1 = new int[half];
       int[] a2 = new int[half];
       int count = 0;
       do {
           count++;
           for (int i = 0; i < half; i++) {
               a1[i] = a[i];
               a2[i] = a[i + half];
           }
           for (int i = 0, k = 0; i < size; i += 2, k++) {
               a[i] = a1[k];
               a[i + 1] = a2[k];
           }
       } while (!sorted(a));
       return count;
   }
   static boolean sorted(int[] a) {
       for (int i = 0; i < a.length; i++)
           if (a[i] != i)
               return false;
       return true;
   }

}</lang>

    8 :     3
   24 :    11
   52 :     8
  100 :    30
 1020 :  1018
 1024 :    10
10000 :   300

Lua

<lang Lua>-- Perform weave shuffle function shuffle (cards)

   local pile1, pile2 = {}, {}
   for card = 1, #cards / 2 do table.insert(pile1, cards[card]) end
   for card = (#cards / 2) + 1, #cards do table.insert(pile2, cards[card]) end
   cards = {}
   for card = 1, #pile1 do
       table.insert(cards, pile1[card])
       table.insert(cards, pile2[card])
   end
   return cards

end

-- Return boolean indicating whether or not the cards are in order function inOrder (cards)

   for k, v in pairs(cards) do
       if k ~= v then return false end
   end
   return true

end

-- Count the number of shuffles needed before the cards are in order again function countShuffles (deckSize)

   local deck, count = {}, 0
   for i = 1, deckSize do deck[i] = i end
   repeat
       deck = shuffle(deck)
       count = count + 1
   until inOrder(deck)
   return count

end

-- Main procedure local testCases = {8, 24, 52, 100, 1020, 1024, 10000} print("Input", "Output") for _, case in pairs(testCases) do print(case, countShuffles(case)) end</lang>

Output:
Input   Output
8       3
24      11
52      8
100     30
1020    1018
1024    10
10000   300

Oforth

<lang oforth>: shuffle(l) l size 2 / dup l left swap l right zip expand ;

nbShuffles(l) 1 l while( shuffle dup l <> ) [ 1 under+ ] drop ;</lang>
Output:
>[ 8, 24, 52, 100, 1020, 1024, 10000 ] map(#[ seq nbShuffles ]) .
[3, 11, 8, 30, 1018, 10, 300] ok

PARI/GP

This example is in need of improvement:

The task description was updated; please update this solution accordingly and then remove this template.

<lang parigp>magic(v)=vector(#v,i,v[if(i%2,1,#v/2)+i\2]); shuffles_slow(n)=my(v=[1..n],o=v,s=1);while((v=magic(v))!=o,s++);s; shuffles(n)=znorder(Mod(2,n-1)); vector(5000,n,shuffles_slow(2*n))</lang>

Output:
%1 = [1, 2, 4, 3, 6, 10, 12, 4, 8, 18, 6, 11, 20, 18, 28, 5, 10, 12, 36, 12,
 20, 14, 12, 23, 21, 8, 52, 20, 18, 58, 60, 6, 12, 66, 22, 35, 9, 20, 30, 39, 54
, 82, 8, 28, 11, 12, 10, 36, 48, 30, 100, 51, 12, 106, 36, 36, 28, 44, 12, 24, 1
10, 20, 100, 7, 14, 130, 18, 36, 68, 138, 46, 60, 28, 42, 148, 15, 24, 20, 52, 5
2, 33, 162, 20, 83, 156, 18, 172, 60, 58, 178, 180, 60, 36, 40, 18, 95, 96, 12,
196, 99, 66, 84, 20, 66, 90, 210, 70, 28, 15, 18, 24, 37, 60, 226, 76, 30, 29, 9
2, 78, 119, 24, 162, 84, 36, 82, 50, 110, 8, 16, 36, 84, 131, 52, 22, 268, 135,
12, 20, 92, 30, 70, 94, 36, 60, 136, 48, 292, 116, 90, 132, 42, 100, 60, 102, 10
2, 155, 156, 12, 316, 140, 106, 72, 60, 36, 69, 30, 36, 132, 21, 28, 10, 147, 44
, 346, 348, 36, 88, 140, 24, 179, 342, 110, 36, 183, 60, 156, 372, 100, 84, 378,
 14, 191, 60, 42, 388, 88, 130, 156, 44, 18, 200, 60, 108, 180, 204, 68, 174, 16
4, 138, 418, 420, 138, 40, 60, 60, 43, 72, 28, 198, 73, 42, 442, 44, 148, 224, 2
0, 30, 12, 76, 72, 460, 231, 20, 466, 66, 52, 70, 180, 156, 239, 36, 66, 48, 243
, 162, 490, 56, 60, 105, 166, 166, 251, 100, 156, 508, 9, 18, 204, 230, 172, 260
, 522, 60, 40, 253, 174, 60, 212, 178, 210, 540, 180, 36, 546, 60, 252, 39, 36,
556, 84, 40, 562, 28, 54, 284, 114, 190, 220, 144, 96, 246, 260, 12, 586, 90, 19
6, 148, 24, 198, 299, 25, 66, 220, 303, 84, 276, 612, 20, 154, 618, 198, 33, 500
, 90, 72, 45, 210, 28, 84, 210, 64, 214, 28, 323, 290, 30, 652, 260, 18, 658, 66
0, 24, 36, 308, 74, 60, 48, 180, 676, 48, 226, 22, 68, 76, 156, 230, 30, 276, 40
, 58, 700, 36, 92, 300, 708, 78, 55, 60, 238, 359, 51, 24, 140, 121, 486, 56, 24
4, 84, 330, 246, 36, 371, 148, 246, 318, 375, 50, 60, 756, 110, 380, 36, 24, 348
, 384, 16, 772, 20, 36, 180, 70, 252, 52, 786, 262, 84, 60, 52, 796, 184, 66, 90
, 132, 268, 404, 270, 270, 324, 126, 12, 820, 411, 20, 826, 828, 92, 168, 332, 9
0, 419, 812, 70, 156, 330, 94, 396, 852, 36, 428, 858, 60, 431, 172, 136, 390, 1
32, 48, 300, 876, 292, 55, 882, 116, 443, 21, 270, 414, 356, 132, 140, 104,[+++]

(By default gp won't show more than 25 lines of output, though an arbitrary amount can be printed or written to a file; use print, write, or default(lines, 100) to show more.)

Perl

<lang perl>use List::Util qw(all);

sub perfect_shuffle {

  my $mid = @_ / 2;
  map { @_[$_, $_ + $mid] } 0..($mid - 1);

}

for my $size (8, 24, 52, 100, 1020, 1024, 10000) {

   my @shuffled = my @deck = 1 .. $size;
   my $n = 0;
   do { $n++; @shuffled = perfect_shuffle(@shuffled) }
       until all { $shuffled[$_] == $deck[$_] } 0..$#shuffled;
   
   printf "%5d cards: %4d\n", $size, $n;

}</lang>

Output:
    8 cards:    3
   24 cards:   11
   52 cards:    8
  100 cards:   30
 1020 cards: 1018
 1024 cards:   10
10000 cards:  300

Perl 6

Translation of: Perl

<lang perl6>sub perfect-shuffle (@deck) {

   my $mid = @deck / 2;
   flat @deck[0 ..^ $mid] Z @deck[$mid .. *];

}

for 8, 24, 52, 100, 1020, 1024, 10000 -> $size {

   my @deck = ^$size;
   my $n;
   repeat until [<] @deck {
       $n++;
       @deck = perfect-shuffle @deck;
   }

   printf "%5d cards: %4d\n", $size, $n;

}</lang>

Output:
    8 cards:    3
   24 cards:   11
   52 cards:    8
  100 cards:   30
 1020 cards: 1018
 1024 cards:   10
10000 cards:  300

Phix

<lang Phix>function perfect_shuffle(sequence deck) integer mp = length(deck)/2 sequence res = deck

   integer k = 1
   for i=1 to mp do
       res[k] = deck[i]        k += 1
       res[k] = deck[i+mp]     k += 1
   end for
   return res

end function

constant testsizes = {8, 24, 52, 100, 1020, 1024, 10000} for i=1 to length(testsizes) do

   sequence deck = tagset(testsizes[i])
   sequence work = perfect_shuffle(deck)
   integer count = 1
   while work!=deck do
       work = perfect_shuffle(work)
       count += 1
   end while
   printf(1,"%5d cards: %4d\n", {testsizes[i],count})

end for</lang>

Output:
    8 cards:    3
   24 cards:   11
   52 cards:    8
  100 cards:   30
 1020 cards: 1018
 1024 cards:   10
10000 cards:  300

Python

<lang python> import doctest import random


def flatten(lst):

   """
   >>> flatten([[3,2],[1,2]])
   [3, 2, 1, 2]
   """
   return [i for sublst in lst for i in sublst]

def magic_shuffle(deck):

   """
   >>> magic_shuffle([1,2,3,4])
   [1, 3, 2, 4]
   """
   half = len(deck) // 2 
   return flatten(zip(deck[:half], deck[half:]))

def after_how_many_is_equal(shuffle_type,start,end):

   """
   >>> after_how_many_is_equal(magic_shuffle,[1,2,3,4],[1,2,3,4])
   2
   """
   start = shuffle_type(start)
   counter = 1
   while start != end:
       start = shuffle_type(start)
       counter += 1
   return counter

def main():

   doctest.testmod()
   print("Length of the deck of cards | Perfect shuffles needed to obtain the same deck back")
   for length in (8, 24, 52, 100, 1020, 1024, 10000):
       deck = list(range(length))
       shuffles_needed = after_how_many_is_equal(magic_shuffle,deck,deck)
       print("{} | {}".format(length,shuffles_needed))


if __name__ == "__main__":

   main()

</lang> Reversed shuffle or just calculate how many shuffles are needed: <lang python>def mul_ord2(n): # directly calculate how many shuffles are needed to restore # initial order: 2^o mod(n-1) == 1 if n == 2: return 1

n,t,o = n-1,2,1 while t != 1: t,o = (t*2)%n,o+1 return o

def shuffles(n): a,c = list(range(n)), 0 b = a

while True: # Reverse shuffle; a[i] can be taken as the current # position of the card with value i. This is faster. a = a[0:n:2] + a[1:n:2] c += 1 if b == a: break return c

for n in range(2, 10000, 2): #print(n, mul_ord2(n)) print(n, shuffles(n))</lang>

Racket

<lang racket>#lang racket/base (require racket/list)

(define (perfect-shuffle l)

 (define-values (as bs) (split-at l (/ (length l) 2)))
 (foldr (λ (a b d) (list* a b d)) null as bs))

(define (perfect-shuffles-needed n)

 (define-values (_ rv)
   (for/fold ((d (perfect-shuffle (range n))) (i 1))
             ((_ (in-naturals))
              #:break (apply < d))
     (values (perfect-shuffle d) (add1 i))))
 rv)

(module+ test

 (require rackunit)
 (check-equal? (perfect-shuffle '(1 2 3 4)) '(1 3 2 4))
 
 (define (test-perfect-shuffles-needed n e)
   (define psn (perfect-shuffles-needed n))
   (printf "Deck size:\t~a\tShuffles needed:\t~a\t(~a)~%" n psn e)
   (check-equal? psn e))
 (for-each test-perfect-shuffles-needed
           '(8 24 52 100 1020 1024 10000)
           '(3 11  8  30 1018   10   300)))</lang>
Output:
Deck size:	8	Shuffles needed:	3	(3)
Deck size:	24	Shuffles needed:	11	(11)
Deck size:	52	Shuffles needed:	8	(8)
Deck size:	100	Shuffles needed:	30	(30)
Deck size:	1020	Shuffles needed:	1018	(1018)
Deck size:	1024	Shuffles needed:	10	(10)
Deck size:	10000	Shuffles needed:	300	(300)

REXX

unoptimized

<lang rexx>/*REXX program performs a "perfect shuffle" for a number of even numbered decks. */ parse arg X /*optional list of test cases from C.L.*/ if X= then X=8 24 52 100 1020 1024 10000 /*Not specified? Then use the default.*/ w=length(word(X, words(X))) /*used for right─aligning the numbers. */

   do j=1  for words(X);  y=word(X,j)           /*use numbers in the test suite (list).*/
     do k=1  for y;       @.k=k;      end /*k*/ /*generate a deck to be used (shuffled)*/
     do t=1  until eq();  call magic; end /*t*/ /*shuffle until  before  equals  after.*/
   say 'deck size:'    right(y,w)","       right(t,w)      'perfect shuffles.'
   end   /*j*/

exit /*stick a fork in it, we're all done. */ /*──────────────────────────────────────────────────────────────────────────────────────*/ eq: do ?=1 for y; if @.?\==? then return 0; end; return 1 /*──────────────────────────────────────────────────────────────────────────────────────*/ magic: z=0 /*set the Z pointer (used as index).*/

      h=y%2                                     /*get the half─way (midpoint) pointer. */
               do s=1  for h;  z=z+1;  h=h+1    /*traipse through the card deck pips.  */
               !.z=@.s;        z=z+1            /*assign left half; then bump pointer. */
               !.z=@.h                          /*   "   right  "                      */
               end   /*s*/                      /*perform a perfect shuffle of the deck*/
               do r=1  for y;  @.r=!.r;  end    /*re─assign to the original card deck. */
      return</lang>

output   (abbreviated)   when using the default input:

deck size:     8,     3 perfect shuffles.
deck size:    24,    11 perfect shuffles.
deck size:    52,     8 perfect shuffles.
deck size:   100,    30 perfect shuffles.
deck size:  1020,  1018 perfect shuffles.
deck size:  1024,    10 perfect shuffles.
deck size: 10000,   300 perfect shuffles.

optimized

This REXX version takes advantage that the 1st and last cards of the deck don't change. <lang rexx>/*REXX program does a "perfect shuffle" for a number of even numbered decks. */ parse arg X /*optional list of test cases from C.L.*/ if X= then X=8 24 52 100 1020 1024 10000 /*Not specified? Use default.*/ w=length(word(X, words(X))) /*used for right─aligning the numbers. */

   do j=1  for words(X);  y=word(X,j)           /*use numbers in the test suite (list).*/
     do k=1  for y;       @.k=k;       end      /*generate a deck to be shuffled (used)*/
     do t=1  until eq();  call magic;  end      /*shuffle until  before  equals  after.*/
   say 'deck size:'    right(y,w)","       right(t,w)      'perfect shuffles.'
   end     /*j*/

exit /*stick a fork in it, we're all done. */ /*──────────────────────────────────────────────────────────────────────────────────────*/ eq: do ?=1 for y; if @.?\==? then return 0; end; return 1 /*──────────────────────────────────────────────────────────────────────────────────────*/ magic: z=1; h=y%2 /*H is (half─way) pointer.*/

             do L=3  by 2  for h-1; z=z+1; !.L=@.z; end     /*assign left half of deck.*/
             do R=2  by 2  for h-1; h=h+1; !.R=@.h; end     /*   "   right  "   "   "  */
             do a=2        for y-2;        @.a=!.a; end     /*re─assign──►original deck*/
      return</lang>

output   is the same as the 1st version.

Ruby

<lang ruby>def perfect_shuffle(deck_size = 52) deck = (0...deck_size).to_a shuffled_deck = [deck.first(deck_size / 2), deck.last(deck_size / 2)] 1.step do |i| return i if deck == (shuffled_deck = shuffled_deck.transpose.flatten) shuffled_deck = [shuffled_deck.shift(deck_size / 2), shuffled_deck] end end

[8, 24, 52, 100, 1020, 1024, 10000].each do |i| puts "Perfect Shuffles Required for Deck Size #{i}: #{perfect_shuffle(i)}" end</lang>

Output:
Perfect Shuffles Required for Deck Size 8: 3
Perfect Shuffles Required for Deck Size 24: 11
Perfect Shuffles Required for Deck Size 52: 8
Perfect Shuffles Required for Deck Size 100: 30
Perfect Shuffles Required for Deck Size 1020: 1018
Perfect Shuffles Required for Deck Size 1024: 10
Perfect Shuffles Required for Deck Size 10000: 300

Sidef

Translation of: Perl

<lang ruby>func perfect_shuffle(deck) {

    var mid = deck.len/2;
    deck.ft(0, mid-1).zip(deck.ft(mid)).flatten;

}

[8, 24, 52, 100, 1020, 1024, 10000].each { |size|

   var deck = 1..size;
   var shuffled = deck;
   var n = 0;
   loop {
       ++n;
       shuffled = perfect_shuffle(shuffled);
       shuffled.each_index { |i|
           shuffled[i] == deck[i] || goto :NEXT;
       }
       break;
       @:NEXT;
   }
   printf("%5d cards: %4d\n", size, n);

}</lang>

Output:
    8 cards:    3
   24 cards:   11
   52 cards:    8
  100 cards:   30
 1020 cards: 1018
 1024 cards:   10
10000 cards:  300

Tcl

Using tcltest to include an executable test case ..

<lang Tcl>namespace eval shuffle {

   proc perfect {deck} {
       if {[llength $deck]%2} {
           return -code error "Deck must be of even length!"
       }
       set split [expr {[llength $deck]/2}]
       set top [lrange $deck 0 $split-1]
       set btm [lrange $deck $split end]
       foreach a $top b $btm {
           lappend res $a $b
       }
       return $res
   }
   proc cycle_length {transform deck} {
       set d $deck
       while 1 {
           set d [$transform $d]
           incr i
           if {$d eq $deck} {return $i}
       }
       return $i
   }
   proc range {a {b ""}} {
       if {$b eq ""} {
           set b $a; set a 0
       }
       set res {}
       while {$a < $b} {
           lappend res $a
           incr a
       }
       return $res
   }

}

set ::argv {} package require tcltest tcltest::test "Test perfect shuffle cycles" {} -body {

   lmap size {8 24 52 100 1020 1024 10000} {
       shuffle::cycle_length perfect [range $size]
   }

} -result {3 11 8 30 1018 10 300}</lang>

zkl

<lang zkl>fcn perfectShuffle(numCards){

  deck,shuffle,n,N:=numCards.pump(List),deck,0,numCards/2;
  do{ shuffle=shuffle[0,N].zip(shuffle[N,*]).flatten(); n+=1 }
  while(deck!=shuffle);
  n

} foreach n in (T(8,24,52,100,1020,1024,10000)){

  println("%5d : %d".fmt(n,perfectShuffle(n)));

}</lang>

Output:
    8 : 3
   24 : 11
   52 : 8
  100 : 30
 1020 : 1018
 1024 : 10
10000 : 300